yade.polyhedra_utils module
Auxiliary functions for polyhedra
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yade.polyhedra_utils.fillBox(mincoord, maxcoord, material, sizemin=[1, 1, 1], sizemax=[1, 1, 1], ratio=[0, 0, 0], seed=None, mask=1)[source]
fill box [mincoord, maxcoord] by non-overlaping polyhedrons with random geometry and sizes within the range (uniformly distributed)
:param Vector3 mincoord: first corner
:param Vector3 maxcoord: second corner
:param Vector3 sizemin: minimal size of bodies
:param Vector3 sizemax: maximal size of bodies
:param Vector3 ratio: scaling ratio
:param float seed: random seed
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yade.polyhedra_utils.fillBoxByBalls(mincoord, maxcoord, material, sizemin=[1, 1, 1], sizemax=[1, 1, 1], ratio=[0, 0, 0], seed=None, mask=1, numpoints=60)[source]
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yade.polyhedra_utils.polyhedra(material, size=Vector3(1,1,1), seed=None, v=[], mask=1, fixed=False, color=[-1, -1, -1])[source]
create polyhedra, one can specify vertices directly, or leave it empty for random shape.
Parameters: |
- material (Material) – material of new body
- size (Vector3) – size of new body (see Polyhedra docs)
- seed (float) – seed for random operations
- v ([Vector3]) – list of body vertices (see Polyhedra docs)
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yade.polyhedra_utils.polyhedraSnubCube(radius, material, centre, mask=1)[source]
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yade.polyhedra_utils.polyhedraTruncIcosaHed(radius, material, centre, mask=1)[source]
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yade.polyhedra_utils.polyhedralBall(radius, N, material, center, mask=1)[source]
creates polyhedra having N vertices and resembling sphere
Parameters: |
- radius (float) – ball radius
- N (int) – number of vertices
- material (Material) – material of new body
- center (Vector3) – center of the new body
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yade.polyhedra_utils.randomColor(seed=None)[source]
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yade._polyhedra_utils.MaxCoord((Shape)arg1, (State)arg2) → Vector3
returns max coordinates
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yade._polyhedra_utils.MinCoord((Shape)arg1, (State)arg2) → Vector3
returns min coordinates
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yade._polyhedra_utils.PWaveTimeStep() → float
Get timestep accoring to the velocity of P-Wave propagation; computed from sphere radii, rigidities and masses.
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yade._polyhedra_utils.PrintPolyhedra((Shape)arg1) → None
Print list of vertices sorted according to polyhedrons facets.
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yade._polyhedra_utils.PrintPolyhedraActualPos((Shape)arg1, (State)arg2) → None
Print list of vertices sorted according to polyhedrons facets.
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yade._polyhedra_utils.SieveCurve() → None
save sieve curve coordinates into file
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yade._polyhedra_utils.SieveSize((Shape)arg1) → float
returns approximate sieve size of polyhedron
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yade._polyhedra_utils.SizeOfPolyhedra((Shape)arg1) → Vector3
returns max, middle an min size in perpendicular directions
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yade._polyhedra_utils.SizeRatio() → None
save sizes of polyhedra into file
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yade._polyhedra_utils.Split((Body)arg1, (Vector3)arg2, (Vector3)arg3) → None
split polyhedron perpendicularly to given direction through given point
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yade._polyhedra_utils.convexHull((object)arg1) → bool
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yade._polyhedra_utils.do_Polyhedras_Intersect((Shape)arg1, (Shape)arg2, (State)arg3, (State)arg4) → bool
check polyhedras intersection
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yade._polyhedra_utils.fillBoxByBalls_cpp((Vector3)arg1, (Vector3)arg2, (Vector3)arg3, (Vector3)arg4, (Vector3)arg5, (int)arg6, (Material)arg7, (int)arg8) → object
Generate non-overlaping ‘spherical’ polyhedrons in box
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yade._polyhedra_utils.fillBox_cpp((Vector3)arg1, (Vector3)arg2, (Vector3)arg3, (Vector3)arg4, (Vector3)arg5, (int)arg6, (Material)arg7) → object
Generate non-overlaping polyhedrons in box