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30 #ifndef vtkCompressCompositer_h
31 #define vtkCompressCompositer_h
33 #include "vtkRenderingParallelModule.h"
dynamic, self-adjusting array of float
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
Implements compressed tree based compositing.
abstract superclass for arrays of numeric data
static vtkCompressCompositer * New()
a simple class to control print indentation
static void CompositeImagePair(vtkFloatArray *localZ, vtkDataArray *localP, vtkFloatArray *remoteZ, vtkDataArray *remoteP, vtkFloatArray *outZ, vtkDataArray *outP)
vtkFloatArray * InternalZData
virtual void CompositeBuffer(vtkDataArray *pBuf, vtkFloatArray *zBuf, vtkDataArray *pTmp, vtkFloatArray *zTmp)
This method gets called on every process.
static void Uncompress(vtkFloatArray *zIn, vtkDataArray *pIn, vtkFloatArray *zOut, vtkDataArray *pOut, int finalLength)
Timer support and logging.
Super class for composite algorthms.
static void Compress(vtkFloatArray *zIn, vtkDataArray *pIn, vtkFloatArray *zOut, vtkDataArray *pOut)
I am granting access to these methods and making them static So I can create a TileDisplayCompositer ...
vtkDataArray * InternalPData