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55 #ifndef vtkCoordinate_h
56 #define vtkCoordinate_h
58 #include "vtkRenderingCoreModule.h"
63 #define VTK_NORMALIZED_DISPLAY 1
64 #define VTK_VIEWPORT 2
65 #define VTK_NORMALIZED_VIEWPORT 3
68 #define VTK_USERDEFINED 6
89 vtkGetMacro(CoordinateSystem,
int);
99 { this->SetCoordinateSystem(
VTK_VIEW); }
101 { this->SetCoordinateSystem(
VTK_WORLD); }
111 vtkSetVector3Macro(Value,
double);
112 vtkGetVector3Macro(Value,
double);
114 { this->SetValue(a, b, 0.0); }
168 {
return this->Value; }
178 double ComputedWorldValue[3];
179 int ComputedDisplayValue[2];
180 int ComputedViewportValue[2];
183 double ComputedDoubleDisplayValue[2];
184 double ComputedDoubleViewportValue[2];
185 double ComputedUserDefinedValue[3];
static vtkCoordinate * New()
Creates an instance of this class with the following defaults: value of (0,0,0) in world coordinates.
void SetValue(double a, double b)
virtual void SetReferenceCoordinate(vtkCoordinate *)
If this coordinate is relative to another coordinate, then specify that coordinate as the ReferenceCo...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
#define VTK_NORMALIZED_VIEWPORT
void SetCoordinateSystemToNormalizedViewport()
void SetCoordinateSystemToDisplay()
abstract base class for most VTK objects
const char * GetCoordinateSystemAsString()
vtkCoordinate * ReferenceCoordinate
double * GetComputedWorldValue(vtkViewport *)
Return the computed value in a specified coordinate system.
void SetCoordinateSystemToWorld()
double * GetComputedValue(vtkViewport *)
GetComputedValue() will return either World, Viewport or Display based on what has been set as the co...
int * GetComputedLocalDisplayValue(vtkViewport *)
a simple class to control print indentation
#define VTK_NORMALIZED_DISPLAY
void SetCoordinateSystemToViewport()
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
virtual double * GetComputedUserDefinedValue(vtkViewport *)
GetComputedUserDefinedValue() is to be used only when the coordinate system is VTK_USERDEFINED.
abstract specification for Viewports
void SetViewport(vtkViewport *viewport)
If you want this coordinate to be relative to a specific vtkViewport (vtkRenderer) then you can speci...
vtkSetMacro(IgnoreDriverBugs, bool)
Updates the extensions string.
void SetCoordinateSystemToNormalizedDisplay()
int * GetComputedDisplayValue(vtkViewport *)
int * GetComputedViewportValue(vtkViewport *)
void SetCoordinateSystemToView()
double * GetComputedDoubleDisplayValue(vtkViewport *)
double * GetComputedDoubleViewportValue(vtkViewport *)