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27 #ifndef vtkVolumeTextureMapper_h
28 #define vtkVolumeTextureMapper_h
30 #include "vtkRenderingVolumeModule.h"
75 vtkGetMacro( Shade,
int );
77 vtkGetVectorMacro( DataOrigin,
double, 3 );
78 vtkGetVectorMacro( DataSpacing,
double, 3 );
133 double DataOrigin[3];
134 double DataSpacing[3];
float * GetGreenSpecularShadingTable()
float * RedSpecularShadingTable
virtual int ProcessRequest(vtkInformation *, vtkInformationVector **, vtkInformationVector *)
see vtkAlgorithm for details
Abstract class for a volume mapper.
float * GetGradientOpacityArray()
Allow access to the arrays / variables from the templated functions in the subclasses.
virtual float GetGradientMagnitudeBias()
unsigned short * EncodedNormals
represents a volume (data & properties) in a rendered scene
virtual float GetGradientMagnitudeScale(int)
unsigned char * GradientMagnitudes
vtkRenderWindow * RenderWindow
unsigned short * GetEncodedNormals()
float * RedDiffuseShadingTable
void InitializeRender(vtkRenderer *ren, vtkVolume *vol)
float * GetBlueDiffuseShadingTable()
virtual float GetGradientMagnitudeScale()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE.
float * GreenDiffuseShadingTable
Compute shading tables for encoded normals.
vtkEncodedGradientEstimator * GradientEstimator
Superclass for gradient estimation.
~vtkVolumeTextureMapper()
unsigned char * RGBAArray
a simple class to control print indentation
float * GetRedSpecularShadingTable()
virtual float GetGradientMagnitudeScale()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Values needed by the volume.
Abstract class for a volume mapper.
float * GetRedDiffuseShadingTable()
Detect and break reference loops.
float * BlueDiffuseShadingTable
float * GetGreenDiffuseShadingTable()
abstract specification for renderers
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual void SetGradientEstimator(vtkEncodedGradientEstimator *gradest)
Set / Get the gradient estimator used to estimate normals.
unsigned char * GetRGBAArray()
virtual float GetGradientMagnitudeBias(int)
virtual void Render(vtkRenderer *ren, vtkVolume *vol)=0
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERI...
void ReportReferences(vtkGarbageCollector *) override
create a window for renderers to draw into
virtual float GetGradientMagnitudeBias()
float * BlueSpecularShadingTable
float * GetBlueSpecularShadingTable()
float * GradientOpacityArray
float * GreenSpecularShadingTable
unsigned char * GetGradientMagnitudes()
vtkEncodedGradientShader * GradientShader