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45 #ifndef vtkAnnotatedCubeActor_h
46 #define vtkAnnotatedCubeActor_h
48 #include "vtkRenderingAnnotationModule.h"
121 vtkGetMacro(FaceTextScale,
double);
150 vtkSetStringMacro( XPlusFaceText );
152 vtkSetStringMacro( XMinusFaceText );
154 vtkSetStringMacro( YPlusFaceText );
156 vtkSetStringMacro( YMinusFaceText );
158 vtkSetStringMacro( ZPlusFaceText );
160 vtkSetStringMacro( ZMinusFaceText );
193 vtkGetMacro(XFaceTextRotation,
double);
195 vtkGetMacro(YFaceTextRotation,
double);
197 vtkGetMacro(ZFaceTextRotation,
double);
204 {
return this->Assembly; }
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *viewport)
vtkVectorText * XMinusFaceVectorText
virtual int HasTranslucentPolygonalGeometry()
Does this prop have some translucent polygonal geometry?
void SetCubeVisibility(int)
Enable/disable drawing the cube.
virtual int RenderOpaqueGeometry(vtkViewport *viewport)
Support the standard render methods.
vtkVectorText * ZMinusFaceVectorText
vtkActor * TextEdgesActor
vtkAssembly * GetAssembly()
Get the assembly so that user supplied transforms can be applied.
void ReleaseGraphicsResources(vtkWindow *)
Release any graphics resources that are being consumed by this actor.
represents an 3D object for placement in a rendered scene
vtkVectorText * XPlusFaceVectorText
virtual void GetActors(vtkPropCollection *)
For some exporters and other other operations we must be able to collect all the actors or volumes.
static vtkAnnotatedCubeActor * New()
vtkProperty * GetYPlusFaceProperty()
vtkProperty * GetZMinusFaceProperty()
window superclass for vtkRenderWindow
vtkActor * YPlusFaceActor
vtkTypeUInt64 vtkMTimeType
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
int GetFaceTextVisibility()
appends one or more polygonal datasets together
vtkActor * XPlusFaceActor
vtkTransformFilter * TransformFilter
vtkProperty * GetXMinusFaceProperty()
void GetBounds(double bounds[6])
Get the bounds for this Actor as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
double * GetBounds()
Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
vtkProperty * GetZPlusFaceProperty()
vtkVectorText * ZPlusFaceVectorText
vtkProperty * GetYMinusFaceProperty()
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
vtkActor * YMinusFaceActor
extract boundary, non-manifold, and/or sharp edges from polygonal data
vtkActor * ZPlusFaceActor
vtkAppendPolyData * AppendTextEdges
vtkGetStringMacro(ExtensionsString)
Returns a string listing all available extensions.
vtkMTimeType GetMTime()
Get the actors mtime plus consider its properties and texture if set.
abstract specification for Viewports
vtkActor * XMinusFaceActor
vtkSetMacro(IgnoreDriverBugs, bool)
Updates the extensions string.
abstract superclass for all actors, volumes and annotations
void SetTextEdgesVisibility(int)
Enable/disable drawing the vector text edges.
vtkCubeSource * CubeSource
create a polygonal representation of a cube
abstract specification for renderers
void SetFaceTextVisibility(int)
Enable/disable drawing the vector text.
vtkVectorText * YMinusFaceVectorText
int GetTextEdgesVisibility()
void ShallowCopy(vtkProp *prop)
Shallow copy of an axes actor.
vtkFeatureEdges * ExtractTextEdges
void SetFaceTextScale(double)
Set/Get the scale factor for the face text.
represent surface properties of a geometric object
vtkActor * ZMinusFaceActor
vtkVectorText * YPlusFaceVectorText
vtkProperty * GetXPlusFaceProperty()
Get the individual face text properties.
vtkProperty * GetTextEdgesProperty()
Get the text edges properties.
a 3D cube with face labels
create hierarchies of vtkProp3Ds (transformable props)
vtkProperty * GetCubeProperty()
Get the cube properties.