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33 #ifndef vtkImageMapper_h
34 #define vtkImageMapper_h
36 #include "vtkRenderingCoreModule.h"
61 vtkGetMacro(ColorWindow,
double);
69 vtkGetMacro(ColorLevel,
double);
83 vtkGetMacro(ZSlice,
int);
107 int DisplayExtent[6];
124 vtkGetMacro(RenderToRectangle,
int);
137 vtkGetMacro(UseCustomExtents,
int);
147 vtkSetVectorMacro(CustomDisplayExtents,
int, 4);
148 vtkGetVectorMacro(CustomDisplayExtents,
int, 4);
158 int PositionAdjustment[2];
161 int CustomDisplayExtents[4];
void RenderStart(vtkViewport *viewport, vtkActor2D *actor)
Draw the image to the screen.
static vtkImageMapper * New()
window superclass for vtkRenderWindow
vtkMTimeType GetMTime()
Override Modifiedtime as we have added a lookuptable.
vtkTypeUInt64 vtkMTimeType
virtual void RenderData(vtkViewport *, vtkImageData *, vtkActor2D *)=0
Function called by Render to actually draw the image to to the screen.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
topologically and geometrically regular array of data
a simple class to control print indentation
vtkImageData * GetInput()
abstract class specifies interface for objects which render 2D actors
abstract specification for Viewports
virtual void SetInputData(vtkImageData *input)
Set the Input of a filter.
vtkBooleanMacro(IgnoreDriverBugs, bool)
Updates the extensions string.
vtkSetMacro(IgnoreDriverBugs, bool)
Updates the extensions string.
a actor that draws 2D data
virtual int FillInputPortInformation(int, vtkInformation *)
Fill the input port information objects for this algorithm.
double GetColorShift()
Methods used internally for performing the Window/Level mapping.