VTK
vtkImageProcessingPass.h
Go to the documentation of this file.
1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkImageProcessingPass.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
27 #ifndef vtkImageProcessingPass_h
28 #define vtkImageProcessingPass_h
29 
30 #include "vtkRenderingOpenGL2Module.h" // For export macro
31 #include "vtkRenderPass.h"
32 
34 class vtkDepthPeelingPassLayerList; // Pimpl
36 class vtkTextureObject;
37 
38 class VTKRENDERINGOPENGL2_EXPORT vtkImageProcessingPass : public vtkRenderPass
39 {
40 public:
42  void PrintSelf(ostream& os, vtkIndent indent);
43 
50 
52 
58  vtkGetObjectMacro(DelegatePass,vtkRenderPass);
59  virtual void SetDelegatePass(vtkRenderPass *delegatePass);
61 
62  protected:
67 
72 
83  int width,
84  int height,
85  int newWidth,
86  int newHeight,
89 
90 
91  vtkRenderPass *DelegatePass;
92 
93  private:
94  vtkImageProcessingPass(const vtkImageProcessingPass&) VTK_DELETE_FUNCTION;
95  void operator=(const vtkImageProcessingPass&) VTK_DELETE_FUNCTION;
96 };
97 
98 #endif
vtkImageProcessingPass::SetDelegatePass
virtual void SetDelegatePass(vtkRenderPass *delegatePass)
vtkFrameBufferObject
internal class which encapsulates OpenGL frame buffer object.
Definition: vtkFrameBufferObject.h:47
vtkImageProcessingPass::ReleaseGraphicsResources
void ReleaseGraphicsResources(vtkWindow *w)
Release graphics resources and ask components to release their own resources.
vtkRenderPass.h
vtkImageProcessingPass::~vtkImageProcessingPass
virtual ~vtkImageProcessingPass()
Destructor.
vtkWindow
window superclass for vtkRenderWindow
Definition: vtkWindow.h:35
vtkX3D::height
@ height
Definition: vtkX3D.h:254
vtkImageProcessingPass::vtkImageProcessingPass
vtkImageProcessingPass()
Default constructor.
vtkIndent
a simple class to control print indentation
Definition: vtkIndent.h:40
vtkTextureObject
abstracts an OpenGL texture object.
Definition: vtkTextureObject.h:44
vtkImageProcessingPass::PrintSelf
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
vtkOpenGLRenderWindow
OpenGL rendering window.
Definition: vtkOpenGLRenderWindow.h:42
vtkRenderState
Context in which a vtkRenderPass will render.
Definition: vtkRenderState.h:41
target
boost::graph_traits< vtkGraph * >::vertex_descriptor target(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)
Definition: vtkBoostGraphAdapter.h:829
vtkImageProcessingPass::RenderDelegate
void RenderDelegate(const vtkRenderState *s, int width, int height, int newWidth, int newHeight, vtkFrameBufferObject *fbo, vtkTextureObject *target)
Render delegate with a image of different dimensions than the original one.
vtkImageProcessingPass
Convenient class for post-processing passes.
Definition: vtkImageProcessingPass.h:41
vtkRenderPass
Perform part of the rendering of a vtkRenderer.
Definition: vtkRenderPass.h:59