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35 #ifndef vtkProjectedAAHexahedraMapper_h
36 #define vtkProjectedAAHexahedraMapper_h
38 #include "vtkRenderingVolumeModule.h"
represent and manipulate 3D points
virtual void SetVisibilitySort(vtkVisibilitySort *sort)
Algorithm used to sort the cells according to viewpoint of the camera.
dynamic, self-adjusting array of float
vtkProjectedAAHexahedraMapper()
dynamic, self-adjusting array of unsigned char
static vtkProjectedAAHexahedraMapper * New()
a simple class to control print indentation
~vtkProjectedAAHexahedraMapper()
volume mapper for axis-aligned hexahedra
Detect and break reference loops.
Abstract class that can sort cell data along a viewpoint.
Abstract class for a unstructured grid volume mapper.
virtual void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
void ReportReferences(vtkGarbageCollector *collector) override
The visibility sort will probably make a reference loop by holding a reference to the input.
create a window for renderers to draw into
virtual bool IsRenderSupported(vtkRenderWindow *w)=0
Check if the required OpenGL extensions are supported by the OpenGL context attached to the render wi...
vtkVisibilitySort * VisibilitySort
represents the common properties for rendering a volume.