Go to the documentation of this file.
63 #ifndef vtkParallelCoordinatesActor_h
64 #define vtkParallelCoordinatesActor_h
66 #include "vtkRenderingAnnotationModule.h"
76 class vtkParallelCoordinatesActorConnection;
78 #define VTK_IV_COLUMN 0
102 vtkGetMacro(IndependentVariables,
int);
113 vtkSetStringMacro(Title);
123 vtkSetClampMacro(NumberOfLabels,
int, 0, 50);
124 vtkGetMacro(NumberOfLabels,
int);
131 vtkSetStringMacro(LabelFormat);
195 vtkParallelCoordinatesActorConnection* ConnectionHolder;
197 int IndependentVariables;
222 int LastPosition2[2];
draw vtkPolyData onto the image plane
virtual int HasTranslucentPolygonalGeometry()
Does this prop have some translucent polygonal geometry?
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
record modification and/or execution time
create parallel coordinate display from input field
int RenderOpaqueGeometry(vtkViewport *)
Draw the parallel coordinates plot.
virtual void SetLabelTextProperty(vtkTextProperty *p)
Set/Get the labels text property.
void SetIndependentVariablesToRows()
int RenderOverlay(vtkViewport *)
Support the standard render methods.
window superclass for vtkRenderWindow
void SetIndependentVariablesToColumns()
a simple class to control print indentation
virtual void SetInputData(vtkDataObject *)
Set the input to the parallel coordinates actor.
void ReleaseGraphicsResources(vtkWindow *)
Release any graphics resources that are being consumed by this actor.
vtkGetStringMacro(ExtensionsString)
Returns a string listing all available extensions.
virtual void SetTitleTextProperty(vtkTextProperty *p)
Set/Get the title text property.
vtkDataObject * GetInput()
Remove a dataset from the list of data to append.
abstract specification for Viewports
represent text properties.
vtkParallelCoordinatesActor()
a actor that draws 2D data
Proxy object to connect input/output ports.
static vtkParallelCoordinatesActor * New()
Instantiate object with autorange computation; the number of labels set to 5 for the x and y axes; a ...
concrete dataset represents vertices, lines, polygons, and triangle strips
Create an axis with tick marks and labels.
~vtkParallelCoordinatesActor()
virtual void SetInputConnection(vtkAlgorithmOutput *)
Set the input to the parallel coordinates actor.
general representation of visualization data
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
vtkTimeStamp BuildTime
Updates the extensions string.