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29 #ifndef vtkOSOpenGLRenderWindow_h
30 #define vtkOSOpenGLRenderWindow_h
32 #include "vtkRenderingOpenGLModule.h"
36 class vtkOSOpenGLRenderWindowInternal;
virtual void SetFullScreen(int)
Change the window to fill the entire screen.
virtual void SetCurrentCursor(int)
Change the shape of the cursor.
void SetOffScreenRendering(int i)
Render without displaying the window.
void SetForceMakeCurrent()
If called, allow MakeCurrent() to skip cache-check when called.
virtual void WindowRemap(void)
Resize the window.
virtual void Initialize(void)
Initialize the rendering window.
virtual void Finalize(void)
"Deinitialize" the rendering window.
void MakeCurrent()
Make this window the current OpenGL context.
vtkOSOpenGLRenderWindowInternal * Internal
~vtkOSOpenGLRenderWindow()
virtual int GetEventPending()
Check to see if a mouse button has been pressed.
void DestroyOffScreenWindow()
virtual void * GetGenericWindowId()
virtual void Start(void)
Begin the rendering process.
virtual void SetStereoCapableWindow(int capable)
Prescribe that the window be created in a stereo-capable mode.
int SupportsOpenGL()
Does this render window support OpenGL? 0-false, 1-true.
void CreateAWindow()
Create a not-off-screen window.
vtkOSOpenGLRenderWindow()
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
void SetNextWindowInfo(char *info)
Set the window info that will be used after WindowRemap()
void DestroyWindow()
Destroy a not-off-screen window.
void SetWindowId(void *)
Set this RenderWindow's X window id to a pre-existing window.
virtual int * GetPosition()
Get the position in screen coordinates (pixels) of the window.
void SetPosition(int a[2])
virtual bool IsCurrent()
Tells if this window is the current OpenGL context for the calling thread.
void HideCursor()
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to di...
void SetWindowInfo(char *info)
Set this RenderWindow's X window id to a pre-existing window.
a simple class to control print indentation
virtual void SetSize(int x, int y)
Specify the size of the rendering window in pixels.
OffScreen Mesa rendering window.
list of point or cell ids
void SetDisplayId(void *)
Set the X display id for this RenderWindow to use to a pre-existing X display id.
void SetParentInfo(char *info)
Sets the X window id of the window that WILL BE created.
virtual void * GetGenericContext()
virtual int * GetScreenSize()
Get the current size of the screen in pixels.
virtual void * GetGenericParentId()
virtual void * GetGenericDisplayId()
Xwindow get set functions.
void ResizeOffScreenWindow(int width, int height)
void SetNextWindowId(void *)
Set the window id of the new window once a WindowRemap is done.
virtual void * GetGenericDrawable()
void SetWindowName(const char *)
void CreateOffScreenWindow(int width, int height)
void SetParentId(void *)
Sets the parent of the window that WILL BE created.
virtual void Frame(void)
End the rendering process and display the image.
int IsDirect()
Is this render window using hardware acceleration? 0-false, 1-true.
void SetPosition(int x, int y)
Move the window to a new position on the display.
virtual void WindowInitialize(void)
Initialize the window for rendering.
static vtkOSOpenGLRenderWindow * New()
virtual void SetSize(int a[2])
Set the size of the window in screen coordinates in pixels.
const char * ReportCapabilities()
Get report of capabilities for the render window.