VTK
vtkOpenGLGL2PSHelperImpl Member List

This is the complete list of members for vtkOpenGLGL2PSHelperImpl, including all inherited members.

ActiveStatevtkOpenGLGL2PSHelperprotected
Background enum valuevtkOpenGLGL2PSHelper
Capture enum valuevtkOpenGLGL2PSHelper
DisableStipple()vtkOpenGLGL2PSHelperinlinestatic
Draw3DPath(vtkPath *path, vtkMatrix4x4 *actorMatrix, double rasterPos[3], unsigned char actorColor[4], vtkRenderer *ren, const char *label=NULL)vtkOpenGLGL2PSHelperImplvirtual
DrawImage(vtkImageData *image, double pos[3])vtkOpenGLGL2PSHelperImplvirtual
DrawPath(vtkPath *path, double rasterPos[3], double windowPos[2], unsigned char rgba[4], double scale[2]=NULL, double rotateAngle=0.0, float strokeWidth=-1, const char *label=NULL)vtkOpenGLGL2PSHelperImplvirtual
DrawPathPDF(vtkPath *path, double rasterPos[3], double windowPos[2], unsigned char rgba[4], double scale[2], double rotateAngle, float strokeWidth, const std::string &label)vtkOpenGLGL2PSHelperImplprotected
DrawPathPS(vtkPath *path, double rasterPos[3], double windowPos[2], unsigned char rgba[4], double scale[2], double rotateAngle, float strokeWidth, const std::string &label)vtkOpenGLGL2PSHelperImplprotected
DrawPathSVG(vtkPath *path, double rasterPos[3], double windowPos[2], unsigned char rgba[4], double scale[2], double rotateAngle, float strokeWidth, const std::string &label)vtkOpenGLGL2PSHelperImplprotected
DrawString(const std::string &str, vtkTextProperty *tprop, double pos[3], double backgroundDepth, vtkRenderer *ren)vtkOpenGLGL2PSHelperImplvirtual
EnableStipple()vtkOpenGLGL2PSHelperinlinestatic
GetActiveState()vtkOpenGLGL2PSHelpervirtual
GetInstance()vtkOpenGLGL2PSHelperstatic
GetLineStipple()vtkOpenGLGL2PSHelpervirtual
GetLineWidth()vtkOpenGLGL2PSHelpervirtual
GetPointSize()vtkOpenGLGL2PSHelpervirtual
GetRenderWindow()vtkOpenGLGL2PSHelpervirtual
GetTransformParameters(vtkRenderer *ren, vtkMatrix4x4 *actorMatrix, vtkMatrix4x4 *xform, double vpOrigin[2], double halfSize[2], double zfact[2])vtkOpenGLGL2PSHelperImplprotectedstatic
Inactive enum valuevtkOpenGLGL2PSHelper
indentvtkOpenGLGL2PSHelper
InGL2PSRendervtkOpenGLGL2PSHelperprotectedstatic
InstancevtkOpenGLGL2PSHelperprotectedstatic
IsA(const char *type)vtkOpenGLGL2PSHelperImplvirtual
IsTypeOf(const char *type)vtkOpenGLGL2PSHelperImplstatic
LineStipplevtkOpenGLGL2PSHelperprotected
LineWidthvtkOpenGLGL2PSHelperprotected
LineWidthFactorvtkOpenGLGL2PSHelperprotectedstatic
LineWidthFactorvtkOpenGLGL2PSHelperprotected
LineWidthTokenvtkOpenGLGL2PSHelperprotectedstatic
New()vtkOpenGLGL2PSHelperImplstatic
NewInstance() constvtkOpenGLGL2PSHelperImpl
NewInstanceInternal() constvtkOpenGLGL2PSHelperImplprotectedvirtual
PointSizevtkOpenGLGL2PSHelperprotected
PointSizeFactorvtkOpenGLGL2PSHelperprotectedstatic
PointSizeFactorvtkOpenGLGL2PSHelperprotected
PointSizeTokenvtkOpenGLGL2PSHelperprotectedstatic
PrintSelf(ostream &os, vtkIndent indent)vtkOpenGLGL2PSHelperImplvirtual
ProcessTransformFeedback(vtkTransformFeedback *tfc, vtkRenderer *ren, vtkActor *act)vtkOpenGLGL2PSHelperImplvirtual
ProcessTransformFeedback(vtkTransformFeedback *tfc, vtkRenderer *ren, unsigned char col[4])vtkOpenGLGL2PSHelperImplvirtual
ProcessTransformFeedback(vtkTransformFeedback *tfc, vtkRenderer *ren, float col[4])vtkOpenGLGL2PSHelperImplvirtual
ProjectPoint(double point[3], vtkRenderer *ren, vtkMatrix4x4 *actorMatrix=NULL)vtkOpenGLGL2PSHelperImplprotectedstatic
ProjectPoint(double point[4], vtkMatrix4x4 *transformMatrix, double viewportOrigin[2], double halfWidth, double halfHeight, double zfact1, double zfact2)vtkOpenGLGL2PSHelperImplprotectedstatic
ProjectPoints(vtkPoints *points, vtkRenderer *ren, vtkMatrix4x4 *actorMatrix=NULL)vtkOpenGLGL2PSHelperImplprotectedstatic
RenderWindowvtkOpenGLGL2PSHelperprotected
SafeDownCast(vtkObjectBase *o)vtkOpenGLGL2PSHelperImplstatic
SetActiveState(State)vtkOpenGLGL2PSHelperprotectedvirtual
SetInstance(vtkOpenGLGL2PSHelper *)vtkOpenGLGL2PSHelperstatic
SetLineStipple(unsigned short)vtkOpenGLGL2PSHelpervirtual
SetLineWidth(float lineWidth)vtkOpenGLGL2PSHelperinlinestatic
SetLineWidth(float)vtkOpenGLGL2PSHelpervirtual
SetLineWidthFactor(float)vtkOpenGLGL2PSHelperprotectedvirtual
SetPointSize(float pointSize)vtkOpenGLGL2PSHelperinlinestatic
SetPointSize(float)vtkOpenGLGL2PSHelpervirtual
SetPointSizeFactor(float)vtkOpenGLGL2PSHelperprotectedvirtual
SetRenderWindow(vtkRenderWindow *)vtkOpenGLGL2PSHelperprotectedvirtual
SetTextAsPath(bool)vtkOpenGLGL2PSHelperprotectedvirtual
State enum namevtkOpenGLGL2PSHelper
StippleBeginTokenvtkOpenGLGL2PSHelperprotectedstatic
StippleEndTokenvtkOpenGLGL2PSHelperprotectedstatic
Superclass typedefvtkOpenGLGL2PSHelperImpl
TextAsPathvtkOpenGLGL2PSHelperprotected
TextPropertyToGL2PSAlignment(vtkTextProperty *tprop)vtkOpenGLGL2PSHelperImplprotectedstatic
TextPropertyToPSFontName(vtkTextProperty *tprop)vtkOpenGLGL2PSHelperImplprotectedstatic
UnprojectPoint(double point[4], vtkMatrix4x4 *invTransformMatrix, double viewportOrigin[2], double halfWidth, double halfHeight, double zfact1, double zfact2)vtkOpenGLGL2PSHelperImplprotectedstatic
UnprojectPoints(double *points3D, vtkIdType numPoints, vtkRenderer *ren, vtkMatrix4x4 *actorMatrix=NULL)vtkOpenGLGL2PSHelperImplprotectedstatic
vtkAbstractTypeMacro(vtkOpenGLGL2PSHelper, vtkObject) virtual void PrintSelf(ostream &osvtkOpenGLGL2PSHelper
vtkOpenGLGL2PSHelper()vtkOpenGLGL2PSHelperprotected
vtkOpenGLGL2PSHelperImpl()vtkOpenGLGL2PSHelperImplprotected
~vtkOpenGLGL2PSHelper()vtkOpenGLGL2PSHelperprotected
~vtkOpenGLGL2PSHelperImpl()vtkOpenGLGL2PSHelperImplprotected