Go to the documentation of this file.
45 #ifndef vtkAnnotatedCubeActor_h
46 #define vtkAnnotatedCubeActor_h
48 #include "vtkRenderingAnnotationModule.h"
120 void SetFaceTextScale(
double);
121 vtkGetMacro(FaceTextScale,
double);
150 vtkSetStringMacro( XPlusFaceText );
152 vtkSetStringMacro( XMinusFaceText );
154 vtkSetStringMacro( YPlusFaceText );
156 vtkSetStringMacro( YMinusFaceText );
158 vtkSetStringMacro( ZPlusFaceText );
160 vtkSetStringMacro( ZMinusFaceText );
168 void SetTextEdgesVisibility(
int);
169 int GetTextEdgesVisibility();
176 void SetCubeVisibility(
int);
177 int GetCubeVisibility();
184 void SetFaceTextVisibility(
int);
185 int GetFaceTextVisibility();
193 vtkGetMacro(XFaceTextRotation,
double);
195 vtkGetMacro(YFaceTextRotation,
double);
197 vtkGetMacro(ZFaceTextRotation,
double);
204 {
return this->Assembly; }
vtkVectorText * XMinusFaceVectorText
vtkVectorText * ZMinusFaceVectorText
vtkActor * TextEdgesActor
vtkAssembly * GetAssembly()
Get the assembly so that user supplied transforms can be applied.
represents an 3D object for placement in a rendered scene
vtkMTimeType GetMTime()
Get the vtkProp3D's mtime.
vtkVectorText * XPlusFaceVectorText
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
virtual int RenderOpaqueGeometry(vtkViewport *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
window superclass for vtkRenderWindow
vtkActor * YPlusFaceActor
vtkTypeUInt64 vtkMTimeType
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
appends one or more polygonal datasets together
vtkActor * XPlusFaceActor
virtual void GetActors(vtkPropCollection *)
For some exporters and other other operations we must be able to collect all the actors or volumes.
vtkTransformFilter * TransformFilter
vtkVectorText * ZPlusFaceVectorText
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
vtkActor * YMinusFaceActor
extract boundary, non-manifold, and/or sharp edges from polygonal data
vtkActor * ZPlusFaceActor
vtkAppendPolyData * AppendTextEdges
vtkGetStringMacro(ExtensionsString)
Returns a string listing all available extensions.
abstract specification for Viewports
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
vtkActor * XMinusFaceActor
vtkSetMacro(IgnoreDriverBugs, bool)
Updates the extensions string.
abstract superclass for all actors, volumes and annotations
void ShallowCopy(vtkProp *prop)
Shallow copy of this vtkProp3D.
vtkCubeSource * CubeSource
create a polygonal representation of a cube
abstract specification for renderers
vtkVectorText * YMinusFaceVectorText
vtkFeatureEdges * ExtractTextEdges
represent surface properties of a geometric object
vtkActor * ZMinusFaceActor
virtual void ReleaseGraphicsResources(vtkWindow *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
vtkVectorText * YPlusFaceVectorText
virtual int HasTranslucentPolygonalGeometry()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
a 3D cube with face labels
create hierarchies of vtkProp3Ds (transformable props)
virtual double * GetBounds()=0
Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).