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43 #ifndef vtkCocoaRenderWindow_h
44 #define vtkCocoaRenderWindow_h
46 #include "vtkRenderingOpenGLModule.h"
69 virtual void WindowConfigure();
98 virtual void PrefFullScreen();
104 virtual void SetSize(
int a[2]);
139 vtkWarningMacro(
"SetNextWindowInfo not implemented (WindowRemap not implemented).");
143 vtkWarningMacro(
"Method not implemented.");
148 vtkWarningMacro(
"Method not implemented.");
152 vtkWarningMacro(
"Method not implemented.");
172 vtkWarningMacro(
"SetNextWindowId not implemented (WindowRemap not implemented).");
215 void UpdateContext();
249 virtual void SetupPalette(
void *hDC);
250 virtual void SetupPixelFormat(
void *hDC,
void *dwFlags,
int debug,
251 int bpp=16,
int zbpp=16);
285 virtual int GetViewCreated();
291 virtual int GetWindowCreated();
297 void SetContextId(
void *);
298 void *GetContextId();
312 virtual void SetRootWindow(
void *);
317 virtual void *GetRootWindow();
334 virtual void *GetWindowId();
350 virtual void *GetParentId();
357 void SetPixelFormat(
void *pixelFormat);
358 void *GetPixelFormat();
365 void CreateGLContext();
369 void DestroyOffScreenWindow();
379 void SetCocoaManager(
void *manager);
380 void *GetCocoaManager();
383 void SetCocoaServer(
void *server);
384 void *GetCocoaServer();
403 int ForceMakeCurrent;
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual void Start()=0
Initialize the rendering process.
virtual void SetStereoCapableWindow(int capable)
virtual void ShowCursor()=0
virtual void SetFullScreen(int)=0
Turn on/off rendering full screen window size.
virtual int * GetSize()
Set/Get the size of the window in screen coordinates in pixels.
virtual int SupportsOpenGL()
Does this render window support OpenGL? 0-false, 1-true.
virtual void * GetGenericDisplayId()
virtual void HideCursor()=0
Hide or Show the mouse cursor, it is nice to be able to hide the default cursor if you want VTK to di...
virtual void Finalize()=0
Finalize the rendering process.
virtual void SetWindowInfo(char *)=0
virtual int * GetScreenSize()=0
Get the current size of the screen in pixels.
virtual bool IsCurrent()=0
Tells if this window is the current graphics context for the calling thread.
virtual void SetForceMakeCurrent()
If called, allow MakeCurrent() to skip cache-check when called.
virtual void WindowRemap()=0
Remap the rendering window.
virtual void * GetGenericParentId()
virtual void * GetGenericDrawable()
virtual void * GetGenericContext()
virtual void SetWindowName(const char *)
a simple class to control print indentation
virtual void StereoUpdate()
Update system if needed due to stereo rendering.
virtual void SetDisplayId(void *)
Dummy stubs for vtkWindow API.
virtual void SetCurrentCursor(int)
Change the shape of the cursor.
virtual const char * ReportCapabilities()
Get report of capabilities for the render window.
void SetNextWindowId(void *)
virtual void SetWindowId(void *)=0
virtual int * GetPosition()
Set/Get the position in screen coordinates of the rendering window.
Cocoa OpenGL rendering window.
virtual void SetCursorPosition(int, int)
virtual void SetParentInfo(char *)=0
virtual bool IsDrawable()
Test if the window has a valid drawable.
virtual void SetParentId(void *)=0
virtual void MakeCurrent()=0
Attempt to make this window the current graphics context for the calling thread.
virtual void DestroyWindow()=0
Destroy a not-off-screen window.
void SetNextWindowInfo(char *)
virtual int IsDirect()
Is this render window using hardware acceleration? 0-false, 1-true.
int GetDepthBufferSize()
Get the size of the depth buffer.
virtual bool InitializeFromCurrentContext()
Initialize the render window from the information associated with the currently activated OpenGL cont...
virtual void SetPosition(int, int)
virtual void Frame()=0
A termination method performed at the end of the rendering process to do things like swapping buffers...
static vtkRenderWindow * New()
Construct an instance of vtkRenderWindow with its screen size set to 300x300, borders turned on,...
virtual void * GetGenericWindowId()
virtual int GetEventPending()=0
Check to see if a mouse button has been pressed.
virtual void Initialize(void)
Initialize the rendering window.
virtual void CreateAWindow()=0
Create a not-off-screen window.
virtual void SetSize(int a[2])
Set the size of the window in screen coordinates in pixels.