36 #ifndef vtkInteractorStyleJoystickActor_h 37 #define vtkInteractorStyleJoystickActor_h 80 void FindPickedActor(
int x,
int y);
virtual void OnLeftButtonDown()
virtual void OnMiddleButtonDown()
virtual void OnRightButtonDown()
virtual void OnLeftButtonUp()
GLenum GLenum GLenum GLenum GLenum scale
static vtkInteractorStyle * New()
#define VTKINTERACTIONSTYLE_EXPORT
virtual void OnMiddleButtonUp()
virtual void UniformScale()
represents an 3D object for placement in a rendered scene
GLint GLint GLint GLint GLint GLint y
#define vtkTypeMacro(thisClass, superclass)
virtual void OnRightButtonUp()
GLint GLint GLint GLint GLint x
void PrintSelf(ostream &os, vtkIndent indent)
a simple class to control print indentation
manipulate objects in the scene independently of one another
vtkProp3D * InteractionProp
vtkCellPicker * InteractionPicker
provide event-driven interface to the rendering window (defines trackball mode)
ray-cast cell picker for all kinds of Prop3Ds
virtual void OnMouseMove()