48 #ifndef vtkParallelCoordinatesInteractorStyle_h
49 #define vtkParallelCoordinatesInteractorStyle_h
81 void GetCursorStartPosition(
vtkViewport *viewport,
double pos[2]);
82 void GetCursorCurrentPosition(
vtkViewport *viewport,
double pos[2]);
83 void GetCursorLastPosition(
vtkViewport *viewport,
double pos[2]);
99 virtual void StartInspect(
int x,
int y);
100 virtual void Inspect(
int x,
int y);
101 virtual void EndInspect();
119 int CursorStartPosition[2];
120 int CursorCurrentPosition[2];
121 int CursorLastPosition[2];
interactive manipulation of the camera specialized for parallel coordinates
abstract specification for Viewports
void PrintSelf(ostream &os, vtkIndent indent)
#define VTKINTERACTIONSTYLE_EXPORT
virtual void OnMiddleButtonUp()
virtual void OnRightButtonUp()
static vtkInteractorStyleTrackballCamera * New()
GLint GLint GLint GLint GLint GLint y
#define vtkTypeMacro(thisClass, superclass)
virtual void OnLeftButtonDown()
GLint GLint GLint GLint GLint x
a simple class to control print indentation
virtual void OnMiddleButtonDown()
virtual void OnMouseMove()
virtual void OnRightButtonDown()
#define vtkGetVector2Macro(name, type)
interactive manipulation of the camera
virtual void OnLeftButtonUp()