57 #ifndef vtkCaptionActor2D_h
58 #define vtkCaptionActor2D_h
66 class vtkCaptionActor2DConnection;
87 virtual void SetCaption(
const char* caption);
88 virtual char* GetCaption();
243 vtkCaptionActor2DConnection* LeaderGlyphConnectionHolder;
abstract superclass for all actors, volumes and annotations
represents an object (geometry & properties) in a rendered scene
copy oriented and scaled glyph geometry to every input point (2D specialization)
virtual void ReleaseGraphicsResources(vtkWindow *)
abstract specification for Viewports
int ThreeDimensionalLeader
#define vtkGetMacro(name, type)
a actor that draws 2D data
#define vtkSetClampMacro(name, type, min, max)
concrete dataset represents vertices, lines, polygons, and triangle strips
#define vtkTypeMacro(thisClass, superclass)
#define VTKRENDERINGANNOTATION_EXPORT
Proxy object to connect input/output ports.
window superclass for vtkRenderWindow
An actor that displays text. Scaled or unscaled.
virtual int HasTranslucentPolygonalGeometry()
int MaximumLeaderGlyphSize
virtual int RenderOpaqueGeometry(vtkViewport *viewport)
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent)
static vtkActor2D * New()
copy oriented and scaled glyph geometry to every input point
appends one or more polygonal datasets together
represent text properties.
#define vtkGetObjectMacro(name, type)
vtkCoordinate * AttachmentPointCoordinate
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems ...
map vtkPolyData to graphics primitives
virtual void ShallowCopy(vtkProp *prop)
#define vtkWorldCoordinateMacro(name)
virtual int RenderOverlay(vtkViewport *viewport)
#define vtkBooleanMacro(name, type)
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
draw text label associated with a point
draw vtkPolyData onto the image plane
#define vtkSetMacro(name, type)