61 #ifndef __vtkLODActor_h
62 #define __vtkLODActor_h
149 virtual void CreateOwnLODs();
150 virtual void UpdateOwnLODs();
151 virtual void DeleteOwnLODs();
abstract superclass for all actors, volumes and annotations
vtkPolyDataAlgorithm * LowResFilter
virtual void Render(vtkRenderer *, vtkMapper *)
represents an object (geometry & properties) in a rendered scene
an actor that supports multiple levels of detail
abstract specification for Viewports
#define vtkGetMacro(name, type)
record modification and/or execution time
vtkPolyDataMapper * LowMapper
abstract specification for renderers
#define vtkTypeMacro(thisClass, superclass)
void PrintSelf(ostream &os, vtkIndent indent)
vtkPolyDataMapper * MediumMapper
vtkMapperCollection * LODMappers
vtkPolyDataAlgorithm * MediumResFilter
window superclass for vtkRenderWindow
Superclass for algorithms that produce only polydata as output.
a simple class to control print indentation
#define vtkGetObjectMacro(name, type)
#define VTKRENDERINGLOD_EXPORT
abstract class specifies interface to map data to graphics primitives
map vtkPolyData to graphics primitives
virtual int RenderOpaqueGeometry(vtkViewport *viewport)
void ReleaseGraphicsResources(vtkWindow *)
void ShallowCopy(vtkProp *prop)
#define vtkSetMacro(name, type)