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vtkOpenGLContextDevice3D Member List

This is the complete list of members for vtkOpenGLContextDevice3D, including all inherited members.

AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
ApplyBrush(vtkBrush *brush)vtkOpenGLContextDevice3Dvirtual
ApplyPen(vtkPen *pen)vtkOpenGLContextDevice3Dvirtual
BreakOnError()vtkObjectstatic
CollectRevisions(ostream &)vtkObjectBaseinlineprotectedvirtual
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
Delete()vtkObjectBasevirtual
DisableClipping()vtkContextDevice3Dinlinevirtual
DisableClippingPlane(int i)vtkOpenGLContextDevice3Dvirtual
DisableDepthBuffer()vtkOpenGLContextDevice3Dprotectedvirtual
DrawPoints(const float *verts, int n, const unsigned char *colors, int nc)vtkOpenGLContextDevice3Dvirtual
DrawPoly(const float *verts, int n, const unsigned char *colors, int nc)vtkOpenGLContextDevice3Dvirtual
DrawTriangleMesh(const float *mesh, int n, const unsigned char *colors, int nc)vtkOpenGLContextDevice3Dvirtual
EnableClipping(bool enable)vtkOpenGLContextDevice3Dvirtual
EnableClippingPlane(int i, double *planeEquation)vtkOpenGLContextDevice3Dvirtual
EnableDepthBuffer()vtkOpenGLContextDevice3Dprotectedvirtual
FastDelete()vtkObjectBasevirtual
GetClassName() const vtkObjectBase
GetCommand(unsigned long tag)vtkObject
GetDebug()vtkObject
GetGlobalWarningDisplay()vtkObjectstatic
GetMatrix(vtkMatrix4x4 *m)vtkOpenGLContextDevice3Dvirtual
GetMTime()vtkObjectvirtual
GetReferenceCount()vtkObjectBaseinline
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkOpenGLContextDevice3Dvirtual
IsTypeOf(const char *type)vtkOpenGLContextDevice3Dstatic
Modified()vtkObjectvirtual
MTimevtkObjectprotected
MultiplyMatrix(vtkMatrix4x4 *m)vtkOpenGLContextDevice3Dvirtual
New()vtkOpenGLContextDevice3Dstatic
NewInstance() const vtkOpenGLContextDevice3D
NewInstanceInternal() const vtkOpenGLContextDevice3Dprotectedvirtual
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
PopMatrix()vtkOpenGLContextDevice3Dvirtual
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &)vtkObjectBaseinline
PrintSelf(ostream &os, vtkIndent indent)vtkOpenGLContextDevice3Dvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PushMatrix()vtkOpenGLContextDevice3Dvirtual
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBasevirtual
RegisterInternal(vtkObjectBase *, int check)vtkObjectprotectedvirtual
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
SafeDownCast(vtkObjectBase *o)vtkOpenGLContextDevice3Dstatic
SetClipping(const vtkRecti &rect)vtkOpenGLContextDevice3Dvirtual
SetDebug(unsigned char debugFlag)vtkObject
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetMatrix(vtkMatrix4x4 *m)vtkOpenGLContextDevice3Dvirtual
SetReferenceCount(int)vtkObjectBase
SubjectHelpervtkObjectprotected
Superclass typedefvtkOpenGLContextDevice3D
UnRegister(vtkObjectBase *o)vtkObjectBasevirtual
UnRegisterInternal(vtkObjectBase *, int check)vtkObjectprotectedvirtual
vtkContextDevice3D()vtkContextDevice3Dprotected
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLContextDevice3D()vtkOpenGLContextDevice3Dprotected
WeakPointersvtkObjectBaseprotected
~vtkContextDevice3D()vtkContextDevice3Dprotected
~vtkObject()vtkObjectprotectedvirtual
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLContextDevice3D()vtkOpenGLContextDevice3Dprotected