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vtkRandomAttributeGenerator Class Reference

generate and create random data attributes More...

#include <vtkRandomAttributeGenerator.h>

Inherits vtkDataSetAlgorithm.

Public Types

typedef vtkDataSetAlgorithm Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkRandomAttributeGeneratorNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
virtual void SetDataType (int)
 
void SetDataTypeToBit ()
 
void SetDataTypeToChar ()
 
void SetDataTypeToUnsignedChar ()
 
void SetDataTypeToShort ()
 
void SetDataTypeToUnsignedShort ()
 
void SetDataTypeToInt ()
 
void SetDataTypeToUnsignedInt ()
 
void SetDataTypeToLong ()
 
void SetDataTypeToUnsignedLong ()
 
void SetDataTypeToFloat ()
 
void SetDataTypeToDouble ()
 
virtual int GetDataType ()
 
virtual void SetNumberOfComponents (int)
 
virtual int GetNumberOfComponents ()
 
virtual void SetMinimumComponentValue (double)
 
virtual double GetMinimumComponentValue ()
 
virtual void SetMaximumComponentValue (double)
 
virtual double GetMaximumComponentValue ()
 
virtual void SetNumberOfTuples (vtkIdType)
 
virtual vtkIdType GetNumberOfTuples ()
 
virtual void SetGeneratePointScalars (int)
 
virtual int GetGeneratePointScalars ()
 
virtual void GeneratePointScalarsOn ()
 
virtual void GeneratePointScalarsOff ()
 
virtual void SetGeneratePointVectors (int)
 
virtual int GetGeneratePointVectors ()
 
virtual void GeneratePointVectorsOn ()
 
virtual void GeneratePointVectorsOff ()
 
virtual void SetGeneratePointNormals (int)
 
virtual int GetGeneratePointNormals ()
 
virtual void GeneratePointNormalsOn ()
 
virtual void GeneratePointNormalsOff ()
 
virtual void SetGeneratePointTensors (int)
 
virtual int GetGeneratePointTensors ()
 
virtual void GeneratePointTensorsOn ()
 
virtual void GeneratePointTensorsOff ()
 
virtual void SetGeneratePointTCoords (int)
 
virtual int GetGeneratePointTCoords ()
 
virtual void GeneratePointTCoordsOn ()
 
virtual void GeneratePointTCoordsOff ()
 
virtual void SetGeneratePointArray (int)
 
virtual int GetGeneratePointArray ()
 
virtual void GeneratePointArrayOn ()
 
virtual void GeneratePointArrayOff ()
 
virtual void SetGenerateCellScalars (int)
 
virtual int GetGenerateCellScalars ()
 
virtual void GenerateCellScalarsOn ()
 
virtual void GenerateCellScalarsOff ()
 
virtual void SetGenerateCellVectors (int)
 
virtual int GetGenerateCellVectors ()
 
virtual void GenerateCellVectorsOn ()
 
virtual void GenerateCellVectorsOff ()
 
virtual void SetGenerateCellNormals (int)
 
virtual int GetGenerateCellNormals ()
 
virtual void GenerateCellNormalsOn ()
 
virtual void GenerateCellNormalsOff ()
 
virtual void SetGenerateCellTensors (int)
 
virtual int GetGenerateCellTensors ()
 
virtual void GenerateCellTensorsOn ()
 
virtual void GenerateCellTensorsOff ()
 
virtual void SetGenerateCellTCoords (int)
 
virtual int GetGenerateCellTCoords ()
 
virtual void GenerateCellTCoordsOn ()
 
virtual void GenerateCellTCoordsOff ()
 
virtual void SetGenerateCellArray (int)
 
virtual int GetGenerateCellArray ()
 
virtual void GenerateCellArrayOn ()
 
virtual void GenerateCellArrayOff ()
 
virtual void SetGenerateFieldArray (int)
 
virtual int GetGenerateFieldArray ()
 
virtual void GenerateFieldArrayOn ()
 
virtual void GenerateFieldArrayOff ()
 
void GenerateAllPointDataOn ()
 
void GenerateAllPointDataOff ()
 
void GenerateAllCellDataOn ()
 
void GenerateAllCellDataOff ()
 
void GenerateAllDataOn ()
 
void GenerateAllDataOff ()
 

Static Public Member Functions

static
vtkRandomAttributeGenerator
New ()
 
static int IsTypeOf (const char *type)
 
static
vtkRandomAttributeGenerator
SafeDownCast (vtkObjectBase *o)
 

Protected Member Functions

virtual vtkObjectBase * NewInstanceInternal () const
 
 vtkRandomAttributeGenerator ()
 
 ~vtkRandomAttributeGenerator ()
 
virtual int RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 
vtkDataArray * GenerateData (int dataType, vtkIdType numTuples, int numComp, int minComp, int maxComp, double min, double max)
 

Protected Attributes

int DataType
 
int NumberOfComponents
 
vtkIdType NumberOfTuples
 
double MinimumComponentValue
 
double MaximumComponentValue
 
int GeneratePointScalars
 
int GeneratePointVectors
 
int GeneratePointNormals
 
int GeneratePointTCoords
 
int GeneratePointTensors
 
int GeneratePointArray
 
int GenerateCellScalars
 
int GenerateCellVectors
 
int GenerateCellNormals
 
int GenerateCellTCoords
 
int GenerateCellTensors
 
int GenerateCellArray
 
int GenerateFieldArray
 

Detailed Description

generate and create random data attributes

vtkRandomAttributeGenerator is a filter that creates random attributes including scalars, vectors, normals, tensors, texture coordinates and/or general data arrays. These attributes can be generated as point data, cell data or general field data. The generation of each component is normalized between a user-specified minimum and maximum value.

This filter provides that capability to specify the data type of the attributes, the range for each of the components, and the number of components. Note, however, that this flexibility only goes so far because some attributes (e.g., normals, vectors and tensors) are fixed in the number of components, and in the case of normals and tensors, are constrained in the values that some of the components can take (i.e., normals have magnitude one, and tensors are symmetric).

Warning
In general this class is used for debugging or testing purposes.
It is possible to generate multiple attributes simultaneously.
By default, no data is generated. Make sure to enable the generation of some attributes if you want this filter to affect the output. Also note that this filter passes through input geometry, topology and attributes. Newly created attributes may replace attribute data that would have otherwise been passed through.
Tests:
vtkRandomAttributeGenerator (Tests)

Definition at line 55 of file vtkRandomAttributeGenerator.h.

Member Typedef Documentation

typedef vtkDataSetAlgorithm vtkRandomAttributeGenerator::Superclass

Definition at line 61 of file vtkRandomAttributeGenerator.h.

Constructor & Destructor Documentation

vtkRandomAttributeGenerator::vtkRandomAttributeGenerator ( )
protected
vtkRandomAttributeGenerator::~vtkRandomAttributeGenerator ( )
inlineprotected

Definition at line 281 of file vtkRandomAttributeGenerator.h.

Member Function Documentation

static vtkRandomAttributeGenerator* vtkRandomAttributeGenerator::New ( )
static

Create instance with minimum speed 0.0, maximum speed 1.0.

static int vtkRandomAttributeGenerator::IsTypeOf ( const char *  type)
static
virtual int vtkRandomAttributeGenerator::IsA ( const char *  type)
virtual
static vtkRandomAttributeGenerator* vtkRandomAttributeGenerator::SafeDownCast ( vtkObjectBase *  o)
static
virtual vtkObjectBase* vtkRandomAttributeGenerator::NewInstanceInternal ( ) const
protectedvirtual
vtkRandomAttributeGenerator* vtkRandomAttributeGenerator::NewInstance ( ) const
void vtkRandomAttributeGenerator::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual void vtkRandomAttributeGenerator::SetDataType ( int  )
virtual

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

void vtkRandomAttributeGenerator::SetDataTypeToBit ( )
inline

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

Definition at line 68 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::SetDataTypeToChar ( )
inline

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

Definition at line 69 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::SetDataTypeToUnsignedChar ( )
inline

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

Definition at line 70 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::SetDataTypeToShort ( )
inline

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

Definition at line 71 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::SetDataTypeToUnsignedShort ( )
inline

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

Definition at line 72 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::SetDataTypeToInt ( )
inline

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

Definition at line 73 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::SetDataTypeToUnsignedInt ( )
inline

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

Definition at line 74 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::SetDataTypeToLong ( )
inline

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

Definition at line 75 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::SetDataTypeToUnsignedLong ( )
inline

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

Definition at line 76 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::SetDataTypeToFloat ( )
inline

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

Definition at line 77 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::SetDataTypeToDouble ( )
inline

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

Definition at line 78 of file vtkRandomAttributeGenerator.h.

virtual int vtkRandomAttributeGenerator::GetDataType ( )
virtual

Specify the type of array to create (all components of this array are of this type). This holds true for all arrays that are created.

virtual void vtkRandomAttributeGenerator::SetNumberOfComponents ( int  )
virtual

Specify the number of components to generate. This value only applies to those attribute types that take a variable number of components. For example, a vector is only three components so the number of components is not applicable; whereas a scalar may support multiple, varying number of components.

virtual int vtkRandomAttributeGenerator::GetNumberOfComponents ( )
virtual

Specify the number of components to generate. This value only applies to those attribute types that take a variable number of components. For example, a vector is only three components so the number of components is not applicable; whereas a scalar may support multiple, varying number of components.

virtual void vtkRandomAttributeGenerator::SetMinimumComponentValue ( double  )
virtual

Set the minimum component value. This applies to all data that is generated, although normals and tensors have internal constraints that must be observed.

virtual double vtkRandomAttributeGenerator::GetMinimumComponentValue ( )
virtual

Set the minimum component value. This applies to all data that is generated, although normals and tensors have internal constraints that must be observed.

virtual void vtkRandomAttributeGenerator::SetMaximumComponentValue ( double  )
virtual

Set the maximum component value. This applies to all data that is generated, although normals and tensors have internal constraints that must be observed.

virtual double vtkRandomAttributeGenerator::GetMaximumComponentValue ( )
virtual

Set the maximum component value. This applies to all data that is generated, although normals and tensors have internal constraints that must be observed.

virtual void vtkRandomAttributeGenerator::SetNumberOfTuples ( vtkIdType  )
virtual

Specify the number of tuples to generate. This value only applies when creating general field data. In all other cases (i.e., point data or cell data), the number of tuples is controlled by the number of points and cells, respectively.

virtual vtkIdType vtkRandomAttributeGenerator::GetNumberOfTuples ( )
virtual

Specify the number of tuples to generate. This value only applies when creating general field data. In all other cases (i.e., point data or cell data), the number of tuples is controlled by the number of points and cells, respectively.

virtual void vtkRandomAttributeGenerator::SetGeneratePointScalars ( int  )
virtual

Indicate that point scalars are to be generated. Note that the specified number of components is used to create the scalar.

virtual int vtkRandomAttributeGenerator::GetGeneratePointScalars ( )
virtual

Indicate that point scalars are to be generated. Note that the specified number of components is used to create the scalar.

virtual void vtkRandomAttributeGenerator::GeneratePointScalarsOn ( )
virtual

Indicate that point scalars are to be generated. Note that the specified number of components is used to create the scalar.

virtual void vtkRandomAttributeGenerator::GeneratePointScalarsOff ( )
virtual

Indicate that point scalars are to be generated. Note that the specified number of components is used to create the scalar.

virtual void vtkRandomAttributeGenerator::SetGeneratePointVectors ( int  )
virtual

Indicate that point vectors are to be generated. Note that the number of components is always equal to three.

virtual int vtkRandomAttributeGenerator::GetGeneratePointVectors ( )
virtual

Indicate that point vectors are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::GeneratePointVectorsOn ( )
virtual

Indicate that point vectors are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::GeneratePointVectorsOff ( )
virtual

Indicate that point vectors are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::SetGeneratePointNormals ( int  )
virtual

Indicate that point normals are to be generated. Note that the number of components is always equal to three.

virtual int vtkRandomAttributeGenerator::GetGeneratePointNormals ( )
virtual

Indicate that point normals are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::GeneratePointNormalsOn ( )
virtual

Indicate that point normals are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::GeneratePointNormalsOff ( )
virtual

Indicate that point normals are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::SetGeneratePointTensors ( int  )
virtual

Indicate that point tensors are to be generated. Note that the number of components is always equal to nine.

virtual int vtkRandomAttributeGenerator::GetGeneratePointTensors ( )
virtual

Indicate that point tensors are to be generated. Note that the number of components is always equal to nine.

virtual void vtkRandomAttributeGenerator::GeneratePointTensorsOn ( )
virtual

Indicate that point tensors are to be generated. Note that the number of components is always equal to nine.

virtual void vtkRandomAttributeGenerator::GeneratePointTensorsOff ( )
virtual

Indicate that point tensors are to be generated. Note that the number of components is always equal to nine.

virtual void vtkRandomAttributeGenerator::SetGeneratePointTCoords ( int  )
virtual

Indicate that point texture coordinates are to be generated. Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

virtual int vtkRandomAttributeGenerator::GetGeneratePointTCoords ( )
virtual

Indicate that point texture coordinates are to be generated. Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

virtual void vtkRandomAttributeGenerator::GeneratePointTCoordsOn ( )
virtual

Indicate that point texture coordinates are to be generated. Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

virtual void vtkRandomAttributeGenerator::GeneratePointTCoordsOff ( )
virtual

Indicate that point texture coordinates are to be generated. Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

virtual void vtkRandomAttributeGenerator::SetGeneratePointArray ( int  )
virtual

Indicate that an arbitrary point array is to be generated. Note that the specified number of components is used to create the array.

virtual int vtkRandomAttributeGenerator::GetGeneratePointArray ( )
virtual

Indicate that an arbitrary point array is to be generated. Note that the specified number of components is used to create the array.

virtual void vtkRandomAttributeGenerator::GeneratePointArrayOn ( )
virtual

Indicate that an arbitrary point array is to be generated. Note that the specified number of components is used to create the array.

virtual void vtkRandomAttributeGenerator::GeneratePointArrayOff ( )
virtual

Indicate that an arbitrary point array is to be generated. Note that the specified number of components is used to create the array.

virtual void vtkRandomAttributeGenerator::SetGenerateCellScalars ( int  )
virtual

Indicate that cell scalars are to be generated. Note that the specified number of components is used to create the scalar.

virtual int vtkRandomAttributeGenerator::GetGenerateCellScalars ( )
virtual

Indicate that cell scalars are to be generated. Note that the specified number of components is used to create the scalar.

virtual void vtkRandomAttributeGenerator::GenerateCellScalarsOn ( )
virtual

Indicate that cell scalars are to be generated. Note that the specified number of components is used to create the scalar.

virtual void vtkRandomAttributeGenerator::GenerateCellScalarsOff ( )
virtual

Indicate that cell scalars are to be generated. Note that the specified number of components is used to create the scalar.

virtual void vtkRandomAttributeGenerator::SetGenerateCellVectors ( int  )
virtual

Indicate that cell vectors are to be generated. Note that the number of components is always equal to three.

virtual int vtkRandomAttributeGenerator::GetGenerateCellVectors ( )
virtual

Indicate that cell vectors are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::GenerateCellVectorsOn ( )
virtual

Indicate that cell vectors are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::GenerateCellVectorsOff ( )
virtual

Indicate that cell vectors are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::SetGenerateCellNormals ( int  )
virtual

Indicate that cell normals are to be generated. Note that the number of components is always equal to three.

virtual int vtkRandomAttributeGenerator::GetGenerateCellNormals ( )
virtual

Indicate that cell normals are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::GenerateCellNormalsOn ( )
virtual

Indicate that cell normals are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::GenerateCellNormalsOff ( )
virtual

Indicate that cell normals are to be generated. Note that the number of components is always equal to three.

virtual void vtkRandomAttributeGenerator::SetGenerateCellTensors ( int  )
virtual

Indicate that cell tensors are to be generated. Note that the number of components is always equal to nine.

virtual int vtkRandomAttributeGenerator::GetGenerateCellTensors ( )
virtual

Indicate that cell tensors are to be generated. Note that the number of components is always equal to nine.

virtual void vtkRandomAttributeGenerator::GenerateCellTensorsOn ( )
virtual

Indicate that cell tensors are to be generated. Note that the number of components is always equal to nine.

virtual void vtkRandomAttributeGenerator::GenerateCellTensorsOff ( )
virtual

Indicate that cell tensors are to be generated. Note that the number of components is always equal to nine.

virtual void vtkRandomAttributeGenerator::SetGenerateCellTCoords ( int  )
virtual

Indicate that cell texture coordinates are to be generated. Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

virtual int vtkRandomAttributeGenerator::GetGenerateCellTCoords ( )
virtual

Indicate that cell texture coordinates are to be generated. Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

virtual void vtkRandomAttributeGenerator::GenerateCellTCoordsOn ( )
virtual

Indicate that cell texture coordinates are to be generated. Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

virtual void vtkRandomAttributeGenerator::GenerateCellTCoordsOff ( )
virtual

Indicate that cell texture coordinates are to be generated. Note that the specified number of components is used to create the texture coordinates (but must range between one and three).

virtual void vtkRandomAttributeGenerator::SetGenerateCellArray ( int  )
virtual

Indicate that an arbitrary cell array is to be generated. Note that the specified number of components is used to create the array.

virtual int vtkRandomAttributeGenerator::GetGenerateCellArray ( )
virtual

Indicate that an arbitrary cell array is to be generated. Note that the specified number of components is used to create the array.

virtual void vtkRandomAttributeGenerator::GenerateCellArrayOn ( )
virtual

Indicate that an arbitrary cell array is to be generated. Note that the specified number of components is used to create the array.

virtual void vtkRandomAttributeGenerator::GenerateCellArrayOff ( )
virtual

Indicate that an arbitrary cell array is to be generated. Note that the specified number of components is used to create the array.

virtual void vtkRandomAttributeGenerator::SetGenerateFieldArray ( int  )
virtual

Indicate that an arbitrary field data array is to be generated. Note that the specified number of components is used to create the scalar.

virtual int vtkRandomAttributeGenerator::GetGenerateFieldArray ( )
virtual

Indicate that an arbitrary field data array is to be generated. Note that the specified number of components is used to create the scalar.

virtual void vtkRandomAttributeGenerator::GenerateFieldArrayOn ( )
virtual

Indicate that an arbitrary field data array is to be generated. Note that the specified number of components is used to create the scalar.

virtual void vtkRandomAttributeGenerator::GenerateFieldArrayOff ( )
virtual

Indicate that an arbitrary field data array is to be generated. Note that the specified number of components is used to create the scalar.

void vtkRandomAttributeGenerator::GenerateAllPointDataOn ( )
inline

Convenience methods for generating data: all data, all point data, or all cell data. For example, if all data is enabled, then all point, cell and field data is generated. If all point data is enabled, then point scalars, vectors, normals, tensors, tcoords, and a data array are produced.

Definition at line 229 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::GenerateAllPointDataOff ( )
inline

Convenience methods for generating data: all data, all point data, or all cell data. For example, if all data is enabled, then all point, cell and field data is generated. If all point data is enabled, then point scalars, vectors, normals, tensors, tcoords, and a data array are produced.

Definition at line 238 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::GenerateAllCellDataOn ( )
inline

Convenience methods for generating data: all data, all point data, or all cell data. For example, if all data is enabled, then all point, cell and field data is generated. If all point data is enabled, then point scalars, vectors, normals, tensors, tcoords, and a data array are produced.

Definition at line 247 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::GenerateAllCellDataOff ( )
inline

Convenience methods for generating data: all data, all point data, or all cell data. For example, if all data is enabled, then all point, cell and field data is generated. If all point data is enabled, then point scalars, vectors, normals, tensors, tcoords, and a data array are produced.

Definition at line 256 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::GenerateAllDataOn ( )
inline

Convenience methods for generating data: all data, all point data, or all cell data. For example, if all data is enabled, then all point, cell and field data is generated. If all point data is enabled, then point scalars, vectors, normals, tensors, tcoords, and a data array are produced.

Definition at line 265 of file vtkRandomAttributeGenerator.h.

void vtkRandomAttributeGenerator::GenerateAllDataOff ( )
inline

Convenience methods for generating data: all data, all point data, or all cell data. For example, if all data is enabled, then all point, cell and field data is generated. If all point data is enabled, then point scalars, vectors, normals, tensors, tcoords, and a data array are produced.

Definition at line 271 of file vtkRandomAttributeGenerator.h.

virtual int vtkRandomAttributeGenerator::RequestData ( vtkInformation *  ,
vtkInformationVector **  ,
vtkInformationVector *   
)
protectedvirtual
vtkDataArray* vtkRandomAttributeGenerator::GenerateData ( int  dataType,
vtkIdType  numTuples,
int  numComp,
int  minComp,
int  maxComp,
double  min,
double  max 
)
protected

Member Data Documentation

int vtkRandomAttributeGenerator::DataType
protected

Definition at line 285 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::NumberOfComponents
protected

Definition at line 286 of file vtkRandomAttributeGenerator.h.

vtkIdType vtkRandomAttributeGenerator::NumberOfTuples
protected

Definition at line 287 of file vtkRandomAttributeGenerator.h.

double vtkRandomAttributeGenerator::MinimumComponentValue
protected

Definition at line 288 of file vtkRandomAttributeGenerator.h.

double vtkRandomAttributeGenerator::MaximumComponentValue
protected

Definition at line 289 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GeneratePointScalars
protected

Definition at line 291 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GeneratePointVectors
protected

Definition at line 292 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GeneratePointNormals
protected

Definition at line 293 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GeneratePointTCoords
protected

Definition at line 294 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GeneratePointTensors
protected

Definition at line 295 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GeneratePointArray
protected

Definition at line 296 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GenerateCellScalars
protected

Definition at line 298 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GenerateCellVectors
protected

Definition at line 299 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GenerateCellNormals
protected

Definition at line 300 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GenerateCellTCoords
protected

Definition at line 301 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GenerateCellTensors
protected

Definition at line 302 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GenerateCellArray
protected

Definition at line 303 of file vtkRandomAttributeGenerator.h.

int vtkRandomAttributeGenerator::GenerateFieldArray
protected

Definition at line 305 of file vtkRandomAttributeGenerator.h.


The documentation for this class was generated from the following file: