Converts 2D Euclidean coordinates to polar.
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#include <vtkImageEuclideanToPolar.h>
Inherits vtkThreadedImageAlgorithm.
Converts 2D Euclidean coordinates to polar.
For each pixel with vector components x,y, this filter outputs theta in component0, and radius in component1.
- Tests:
- vtkImageEuclideanToPolar (Tests)
Definition at line 32 of file vtkImageEuclideanToPolar.h.
vtkImageEuclideanToPolar::vtkImageEuclideanToPolar |
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vtkImageEuclideanToPolar::~vtkImageEuclideanToPolar |
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inlineprotected |
static int vtkImageEuclideanToPolar::IsTypeOf |
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const char * |
type | ) |
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virtual int vtkImageEuclideanToPolar::IsA |
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const char * |
type | ) |
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virtual vtkObjectBase* vtkImageEuclideanToPolar::NewInstanceInternal |
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const |
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void vtkImageEuclideanToPolar::PrintSelf |
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ostream & |
os, |
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vtkIndent |
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virtual void vtkImageEuclideanToPolar::SetThetaMaximum |
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double |
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Theta is an angle. Maximum specifies when it maps back to 0. ThetaMaximum defaults to 255 instead of 2PI, because unsigned char is expected as input. The output type must be the same as input type.
virtual double vtkImageEuclideanToPolar::GetThetaMaximum |
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Theta is an angle. Maximum specifies when it maps back to 0. ThetaMaximum defaults to 255 instead of 2PI, because unsigned char is expected as input. The output type must be the same as input type.
void vtkImageEuclideanToPolar::ThreadedExecute |
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vtkImageData * |
inData, |
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vtkImageData * |
outData, |
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int |
ext[6], |
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int |
id |
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protected |
double vtkImageEuclideanToPolar::ThetaMaximum |
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The documentation for this class was generated from the following file: