a simple 2D graph layout
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#include <vtkSimple2DLayoutStrategy.h>
a simple 2D graph layout
This class is an implementation of the work presented in: Fruchterman & Reingold "Graph Drawing by Force-directed Placement" Software-Practice and Experience 21(11) 1991). The class includes some optimizations but nothing too fancy.
- Thanks:
- Thanks to Brian Wylie from Sandia National Laboratories for creating this class.
- Events:
- vtkCommand::ProgressEvent
- Examples:
- vtkSimple2DLayoutStrategy (Examples)
- Tests:
- vtkSimple2DLayoutStrategy (Tests)
Definition at line 51 of file vtkSimple2DLayoutStrategy.h.
vtkSimple2DLayoutStrategy::vtkSimple2DLayoutStrategy |
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vtkSimple2DLayoutStrategy::~vtkSimple2DLayoutStrategy |
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static int vtkSimple2DLayoutStrategy::IsTypeOf |
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const char * |
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virtual int vtkSimple2DLayoutStrategy::IsA |
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const char * |
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virtual vtkObjectBase* vtkSimple2DLayoutStrategy::NewInstanceInternal |
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void vtkSimple2DLayoutStrategy::PrintSelf |
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ostream & |
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vtkIndent |
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virtual void vtkSimple2DLayoutStrategy::SetRandomSeed |
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int |
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Seed the random number generator used to jitter point positions. This has a significant effect on their final positions when the layout is complete.
virtual int vtkSimple2DLayoutStrategy::GetRandomSeed |
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Seed the random number generator used to jitter point positions. This has a significant effect on their final positions when the layout is complete.
virtual void vtkSimple2DLayoutStrategy::SetMaxNumberOfIterations |
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int |
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Set/Get the maximum number of iterations to be used. The higher this number, the more iterations through the algorithm is possible, and thus, the more the graph gets modified. The default is '100' for no particular reason Note: The strong recommendation is that you do not change this parameter. :)
virtual int vtkSimple2DLayoutStrategy::GetMaxNumberOfIterations |
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Set/Get the maximum number of iterations to be used. The higher this number, the more iterations through the algorithm is possible, and thus, the more the graph gets modified. The default is '100' for no particular reason Note: The strong recommendation is that you do not change this parameter. :)
virtual void vtkSimple2DLayoutStrategy::SetIterationsPerLayout |
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int |
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Set/Get the number of iterations per layout. The only use for this ivar is for the application to do visualizations of the layout before it's complete. The default is '100' to match the default 'MaxNumberOfIterations' Note: Changing this parameter is just fine :)
virtual int vtkSimple2DLayoutStrategy::GetIterationsPerLayout |
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Set/Get the number of iterations per layout. The only use for this ivar is for the application to do visualizations of the layout before it's complete. The default is '100' to match the default 'MaxNumberOfIterations' Note: Changing this parameter is just fine :)
virtual void vtkSimple2DLayoutStrategy::SetInitialTemperature |
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float |
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Set the initial temperature. The temperature default is '5' for no particular reason Note: The strong recommendation is that you do not change this parameter. :)
virtual float vtkSimple2DLayoutStrategy::GetInitialTemperature |
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Set the initial temperature. The temperature default is '5' for no particular reason Note: The strong recommendation is that you do not change this parameter. :)
virtual void vtkSimple2DLayoutStrategy::SetCoolDownRate |
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double |
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Set/Get the Cool-down rate. The higher this number is, the longer it will take to "cool-down", and thus, the more the graph will be modified. The default is '10' for no particular reason. Note: The strong recommendation is that you do not change this parameter. :)
virtual double vtkSimple2DLayoutStrategy::GetCoolDownRate |
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Set/Get the Cool-down rate. The higher this number is, the longer it will take to "cool-down", and thus, the more the graph will be modified. The default is '10' for no particular reason. Note: The strong recommendation is that you do not change this parameter. :)
virtual void vtkSimple2DLayoutStrategy::SetJitter |
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bool |
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Set Random jitter of the nodes at initialization to on or off. Note: It's strongly recommendation to have jitter ON even if you have initial coordinates in your graph. Default is ON
virtual bool vtkSimple2DLayoutStrategy::GetJitter |
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Set Random jitter of the nodes at initialization to on or off. Note: It's strongly recommendation to have jitter ON even if you have initial coordinates in your graph. Default is ON
virtual void vtkSimple2DLayoutStrategy::SetRestDistance |
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float |
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Manually set the resting distance. Otherwise the distance is computed automatically.
virtual float vtkSimple2DLayoutStrategy::GetRestDistance |
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Manually set the resting distance. Otherwise the distance is computed automatically.
virtual void vtkSimple2DLayoutStrategy::Initialize |
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virtual void vtkSimple2DLayoutStrategy::Layout |
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This is the layout method where the graph that was set in SetGraph() is laid out. The method can either entirely layout the graph or iteratively lay out the graph. If you have an iterative layout please implement the IsLayoutComplete() method.
Implements vtkGraphLayoutStrategy.
virtual int vtkSimple2DLayoutStrategy::IsLayoutComplete |
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int vtkSimple2DLayoutStrategy::MaxNumberOfIterations |
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float vtkSimple2DLayoutStrategy::InitialTemperature |
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float vtkSimple2DLayoutStrategy::CoolDownRate |
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The documentation for this class was generated from the following file: