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vtkPassThrough Class Reference

Shallow copies the input into the output. More...

#include <vtkPassThrough.h>

Inherits vtkPassInputTypeAlgorithm.

Public Types

typedef vtkPassInputTypeAlgorithm Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkPassThroughNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
int FillInputPortInformation (int port, vtkInformation *info)
 
virtual void SetDeepCopyInput (int)
 
virtual int GetDeepCopyInput ()
 
virtual void DeepCopyInputOn ()
 
virtual void DeepCopyInputOff ()
 

Static Public Member Functions

static vtkPassThroughNew ()
 
static int IsTypeOf (const char *type)
 
static vtkPassThroughSafeDownCast (vtkObjectBase *o)
 

Protected Member Functions

virtual vtkObjectBase * NewInstanceInternal () const
 
 vtkPassThrough ()
 
 ~vtkPassThrough ()
 
virtual int RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 

Protected Attributes

int DeepCopyInput
 

Detailed Description

Shallow copies the input into the output.

The output type is always the same as the input object type.

Tests:
vtkPassThrough (Tests)

Definition at line 31 of file vtkPassThrough.h.

Member Typedef Documentation

typedef vtkPassInputTypeAlgorithm vtkPassThrough::Superclass

Definition at line 35 of file vtkPassThrough.h.

Constructor & Destructor Documentation

vtkPassThrough::vtkPassThrough ( )
protected
vtkPassThrough::~vtkPassThrough ( )
protected

Member Function Documentation

static vtkPassThrough* vtkPassThrough::New ( )
static
static int vtkPassThrough::IsTypeOf ( const char *  type)
static
virtual int vtkPassThrough::IsA ( const char *  type)
virtual
static vtkPassThrough* vtkPassThrough::SafeDownCast ( vtkObjectBase *  o)
static
virtual vtkObjectBase* vtkPassThrough::NewInstanceInternal ( ) const
protectedvirtual
vtkPassThrough* vtkPassThrough::NewInstance ( ) const
void vtkPassThrough::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
int vtkPassThrough::FillInputPortInformation ( int  port,
vtkInformation *  info 
)

Specify the first input port as optional

virtual void vtkPassThrough::SetDeepCopyInput ( int  )
virtual

Whether or not to deep copy the input. This can be useful if you want to create a copy of a data object. You can then disconnect this filter's input connections and it will act like a source. Defaults to OFF.

virtual int vtkPassThrough::GetDeepCopyInput ( )
virtual

Whether or not to deep copy the input. This can be useful if you want to create a copy of a data object. You can then disconnect this filter's input connections and it will act like a source. Defaults to OFF.

virtual void vtkPassThrough::DeepCopyInputOn ( )
virtual

Whether or not to deep copy the input. This can be useful if you want to create a copy of a data object. You can then disconnect this filter's input connections and it will act like a source. Defaults to OFF.

virtual void vtkPassThrough::DeepCopyInputOff ( )
virtual

Whether or not to deep copy the input. This can be useful if you want to create a copy of a data object. You can then disconnect this filter's input connections and it will act like a source. Defaults to OFF.

virtual int vtkPassThrough::RequestData ( vtkInformation *  ,
vtkInformationVector **  ,
vtkInformationVector *   
)
protectedvirtual

Member Data Documentation

int vtkPassThrough::DeepCopyInput
protected

Definition at line 60 of file vtkPassThrough.h.


The documentation for this class was generated from the following file: