sort poly data along camera view direction
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#include <vtkDepthSortPolyData.h>
Inherits vtkPolyDataAlgorithm.
sort poly data along camera view direction
vtkDepthSortPolyData rearranges the order of cells so that certain rendering operations (e.g., transparency or Painter's algorithms) generate correct results. To use this filter you must specify the direction vector along which to sort the cells. You can do this by specifying a camera and/or prop to define a view direction; or explicitly set a view direction.
- Warning
- The sort operation will not work well for long, thin primitives, or cells that intersect, overlap, or interpenetrate each other.
- Examples:
- vtkDepthSortPolyData (Examples)
- Tests:
- vtkDepthSortPolyData (Tests)
Definition at line 54 of file vtkDepthSortPolyData.h.
vtkDepthSortPolyData::vtkDepthSortPolyData |
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vtkDepthSortPolyData::~vtkDepthSortPolyData |
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static int vtkDepthSortPolyData::IsTypeOf |
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const char * |
type | ) |
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virtual int vtkDepthSortPolyData::IsA |
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const char * |
type | ) |
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virtual vtkObjectBase* vtkDepthSortPolyData::NewInstanceInternal |
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void vtkDepthSortPolyData::PrintSelf |
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ostream & |
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vtkIndent |
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virtual void vtkDepthSortPolyData::SetDirection |
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int |
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Specify the sort method for the polygonal primitives. By default, the poly data is sorted from back to front.
virtual int vtkDepthSortPolyData::GetDirection |
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Specify the sort method for the polygonal primitives. By default, the poly data is sorted from back to front.
void vtkDepthSortPolyData::SetDirectionToFrontToBack |
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Specify the sort method for the polygonal primitives. By default, the poly data is sorted from back to front.
Definition at line 68 of file vtkDepthSortPolyData.h.
void vtkDepthSortPolyData::SetDirectionToBackToFront |
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Specify the sort method for the polygonal primitives. By default, the poly data is sorted from back to front.
Definition at line 70 of file vtkDepthSortPolyData.h.
void vtkDepthSortPolyData::SetDirectionToSpecifiedVector |
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Specify the sort method for the polygonal primitives. By default, the poly data is sorted from back to front.
Definition at line 72 of file vtkDepthSortPolyData.h.
virtual void vtkDepthSortPolyData::SetDepthSortMode |
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int |
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Specify the point to use when sorting. The fastest is to just take the first cell point. Other options are to take the bounding box center or the parametric center of the cell. By default, the first cell point is used.
virtual int vtkDepthSortPolyData::GetDepthSortMode |
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Specify the point to use when sorting. The fastest is to just take the first cell point. Other options are to take the bounding box center or the parametric center of the cell. By default, the first cell point is used.
void vtkDepthSortPolyData::SetDepthSortModeToFirstPoint |
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Specify the point to use when sorting. The fastest is to just take the first cell point. Other options are to take the bounding box center or the parametric center of the cell. By default, the first cell point is used.
Definition at line 83 of file vtkDepthSortPolyData.h.
void vtkDepthSortPolyData::SetDepthSortModeToBoundsCenter |
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Specify the point to use when sorting. The fastest is to just take the first cell point. Other options are to take the bounding box center or the parametric center of the cell. By default, the first cell point is used.
Definition at line 85 of file vtkDepthSortPolyData.h.
void vtkDepthSortPolyData::SetDepthSortModeToParametricCenter |
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Specify the point to use when sorting. The fastest is to just take the first cell point. Other options are to take the bounding box center or the parametric center of the cell. By default, the first cell point is used.
Definition at line 87 of file vtkDepthSortPolyData.h.
virtual void vtkDepthSortPolyData::SetCamera |
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vtkCamera * |
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Specify a camera that is used to define a view direction along which the cells are sorted. This ivar only has effect if the direction is set to front-to-back or back-to-front, and a camera is specified.
virtual vtkCamera* vtkDepthSortPolyData::GetCamera |
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Specify a camera that is used to define a view direction along which the cells are sorted. This ivar only has effect if the direction is set to front-to-back or back-to-front, and a camera is specified.
void vtkDepthSortPolyData::SetProp3D |
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vtkProp3D * |
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Specify a transformation matrix (via the vtkProp3D::GetMatrix() method) that is used to include the effects of transformation. This ivar only has effect if the direction is set to front-to-back or back-to-front, and a camera is specified. Specifying the vtkProp3D is optional.
vtkProp3D* vtkDepthSortPolyData::GetProp3D |
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Specify a transformation matrix (via the vtkProp3D::GetMatrix() method) that is used to include the effects of transformation. This ivar only has effect if the direction is set to front-to-back or back-to-front, and a camera is specified. Specifying the vtkProp3D is optional.
virtual void vtkDepthSortPolyData::SetVector |
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double |
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double |
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Set/Get the sort direction. This ivar only has effect if the sort direction is set to SetDirectionToSpecifiedVector(). The sort occurs in the direction of the vector.
virtual void vtkDepthSortPolyData::SetVector |
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double |
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Set/Get the sort direction. This ivar only has effect if the sort direction is set to SetDirectionToSpecifiedVector(). The sort occurs in the direction of the vector.
virtual double* vtkDepthSortPolyData::GetVector |
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Set/Get the sort direction. This ivar only has effect if the sort direction is set to SetDirectionToSpecifiedVector(). The sort occurs in the direction of the vector.
virtual void vtkDepthSortPolyData::GetVector |
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double |
data[3] | ) |
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Set/Get the sort direction. This ivar only has effect if the sort direction is set to SetDirectionToSpecifiedVector(). The sort occurs in the direction of the vector.
virtual void vtkDepthSortPolyData::SetOrigin |
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double |
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double |
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double |
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Set/Get the sort origin. This ivar only has effect if the sort direction is set to SetDirectionToSpecifiedVector(). The sort occurs in the direction of the vector, with this point specifying the origin.
virtual void vtkDepthSortPolyData::SetOrigin |
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double |
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Set/Get the sort origin. This ivar only has effect if the sort direction is set to SetDirectionToSpecifiedVector(). The sort occurs in the direction of the vector, with this point specifying the origin.
virtual double* vtkDepthSortPolyData::GetOrigin |
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Set/Get the sort origin. This ivar only has effect if the sort direction is set to SetDirectionToSpecifiedVector(). The sort occurs in the direction of the vector, with this point specifying the origin.
virtual void vtkDepthSortPolyData::GetOrigin |
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double |
data[3] | ) |
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Set/Get the sort origin. This ivar only has effect if the sort direction is set to SetDirectionToSpecifiedVector(). The sort occurs in the direction of the vector, with this point specifying the origin.
virtual void vtkDepthSortPolyData::SetSortScalars |
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int |
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Set/Get a flag that controls the generation of scalar values corresponding to the sort order. If enabled, the output of this filter will include scalar values that range from 0 to (ncells-1), where 0 is closest to the sort direction.
virtual int vtkDepthSortPolyData::GetSortScalars |
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Set/Get a flag that controls the generation of scalar values corresponding to the sort order. If enabled, the output of this filter will include scalar values that range from 0 to (ncells-1), where 0 is closest to the sort direction.
virtual void vtkDepthSortPolyData::SortScalarsOn |
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Set/Get a flag that controls the generation of scalar values corresponding to the sort order. If enabled, the output of this filter will include scalar values that range from 0 to (ncells-1), where 0 is closest to the sort direction.
virtual void vtkDepthSortPolyData::SortScalarsOff |
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Set/Get a flag that controls the generation of scalar values corresponding to the sort order. If enabled, the output of this filter will include scalar values that range from 0 to (ncells-1), where 0 is closest to the sort direction.
unsigned long vtkDepthSortPolyData::GetMTime |
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Return MTime also considering the dependent objects: the camera and/or the prop3D.
int vtkDepthSortPolyData::RequestData |
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vtkInformation * |
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vtkInformationVector ** |
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vtkInformationVector * |
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void vtkDepthSortPolyData::ComputeProjectionVector |
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double |
vector[3], |
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double |
origin[3] |
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int vtkDepthSortPolyData::Direction |
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int vtkDepthSortPolyData::DepthSortMode |
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vtkCamera* vtkDepthSortPolyData::Camera |
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vtkProp3D* vtkDepthSortPolyData::Prop3D |
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vtkTransform* vtkDepthSortPolyData::Transform |
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double vtkDepthSortPolyData::Vector[3] |
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double vtkDepthSortPolyData::Origin[3] |
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int vtkDepthSortPolyData::SortScalars |
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The documentation for this class was generated from the following file: