VTK
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hierarchical orbital layout More...
#include <vtkTreeOrbitLayoutStrategy.h>
Public Types | |
typedef vtkGraphLayoutStrategy | Superclass |
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typedef vtkObject | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkTreeOrbitLayoutStrategy * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
void | Layout () |
virtual void | SetLogSpacingValue (double) |
virtual double | GetLogSpacingValue () |
virtual void | SetLeafSpacing (double) |
virtual double | GetLeafSpacing () |
virtual void | SetChildRadiusFactor (double) |
virtual double | GetChildRadiusFactor () |
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vtkGraphLayoutStrategy * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | SetGraph (vtkGraph *graph) |
virtual void | Initialize () |
virtual int | IsLayoutComplete () |
virtual void | SetWeightEdges (bool state) |
virtual bool | GetWeightEdges () |
virtual void | SetEdgeWeightField (const char *field) |
virtual char * | GetEdgeWeightField () |
Static Public Member Functions | |
static vtkTreeOrbitLayoutStrategy * | New () |
static int | IsTypeOf (const char *type) |
static vtkTreeOrbitLayoutStrategy * | SafeDownCast (vtkObjectBase *o) |
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static int | IsTypeOf (const char *type) |
static vtkGraphLayoutStrategy * | SafeDownCast (vtkObjectBase *o) |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkTreeOrbitLayoutStrategy () | |
~vtkTreeOrbitLayoutStrategy () | |
void | OrbitChildren (vtkTree *t, vtkPoints *p, vtkIdType parent, double radius) |
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vtkGraphLayoutStrategy () | |
~vtkGraphLayoutStrategy () | |
Protected Attributes | |
double | LogSpacingValue |
double | LeafSpacing |
double | ChildRadiusFactor |
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vtkGraph * | Graph |
char * | EdgeWeightField |
bool | WeightEdges |
hierarchical orbital layout
Assigns points to the nodes of a tree to an orbital layout. Each parent is orbited by its children, recursively.
Definition at line 32 of file vtkTreeOrbitLayoutStrategy.h.
Definition at line 37 of file vtkTreeOrbitLayoutStrategy.h.
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Reimplemented from vtkGraphLayoutStrategy.
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Reimplemented from vtkGraphLayoutStrategy.
vtkTreeOrbitLayoutStrategy* vtkTreeOrbitLayoutStrategy::NewInstance | ( | ) | const |
void vtkTreeOrbitLayoutStrategy::PrintSelf | ( | ostream & | os, |
vtkIndent | indent | ||
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Perform the orbital layout.
Implements vtkGraphLayoutStrategy.
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The spacing of orbital levels. Levels near zero give more space to levels near the root, while levels near one (the default) create evenly-spaced levels. Levels above one give more space to levels near the leaves.
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The spacing of orbital levels. Levels near zero give more space to levels near the root, while levels near one (the default) create evenly-spaced levels. Levels above one give more space to levels near the leaves.
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The spacing of leaves. Levels near one evenly space leaves with no gaps between subtrees. Levels near zero creates large gaps between subtrees.
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The spacing of leaves. Levels near one evenly space leaves with no gaps between subtrees. Levels near zero creates large gaps between subtrees.
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This is a magic number right now. Controls the radius of the child layout, all of this should be fixed at some point with a more logical layout. Defaults to .5 :)
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This is a magic number right now. Controls the radius of the child layout, all of this should be fixed at some point with a more logical layout. Defaults to .5 :)
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Definition at line 74 of file vtkTreeOrbitLayoutStrategy.h.
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Definition at line 75 of file vtkTreeOrbitLayoutStrategy.h.
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Definition at line 76 of file vtkTreeOrbitLayoutStrategy.h.