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vtkGridSynchronizedTemplates3D Class Reference

generate isosurface from structured grids More...

#include <vtkGridSynchronizedTemplates3D.h>

Inherits vtkPolyDataAlgorithm.

Public Types

typedef vtkPolyDataAlgorithm Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkGridSynchronizedTemplates3DNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
unsigned long int GetMTime ()
 
void SetValue (int i, double value)
 
double GetValue (int i)
 
double * GetValues ()
 
void SetInputMemoryLimit (long limit)
 
virtual void SetComputeNormals (int)
 
virtual int GetComputeNormals ()
 
virtual void ComputeNormalsOn ()
 
virtual void ComputeNormalsOff ()
 
virtual void SetComputeGradients (int)
 
virtual int GetComputeGradients ()
 
virtual void ComputeGradientsOn ()
 
virtual void ComputeGradientsOff ()
 
virtual void SetComputeScalars (int)
 
virtual int GetComputeScalars ()
 
virtual void ComputeScalarsOn ()
 
virtual void ComputeScalarsOff ()
 
virtual void SetGenerateTriangles (int)
 
virtual int GetGenerateTriangles ()
 
virtual void GenerateTrianglesOn ()
 
virtual void GenerateTrianglesOff ()
 
void GetValues (double *contourValues)
 
void SetNumberOfContours (int number)
 
int GetNumberOfContours ()
 
void GenerateValues (int numContours, double range[2])
 
void GenerateValues (int numContours, double rangeStart, double rangeEnd)
 
int * GetExecuteExtent ()
 
void ThreadedExecute (int *exExt, int threadId, vtkStructuredGrid *input, vtkInformationVector **inVec, vtkInformation *outInfo)
 
virtual void SetOutputPointsPrecision (int)
 
virtual int GetOutputPointsPrecision ()
 

Static Public Member Functions

static
vtkGridSynchronizedTemplates3D
New ()
 
static int IsTypeOf (const char *type)
 
static
vtkGridSynchronizedTemplates3D
SafeDownCast (vtkObjectBase *o)
 

Protected Member Functions

virtual vtkObjectBase * NewInstanceInternal () const
 
 vtkGridSynchronizedTemplates3D ()
 
 ~vtkGridSynchronizedTemplates3D ()
 
virtual int RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 
virtual int RequestUpdateExtent (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 
virtual int FillInputPortInformation (int port, vtkInformation *info)
 

Protected Attributes

int ComputeNormals
 
int ComputeGradients
 
int ComputeScalars
 
int GenerateTriangles
 
vtkContourValues * ContourValues
 
int MinimumPieceSize [3]
 
int ExecuteExtent [6]
 
int OutputPointsPrecision
 

Detailed Description

generate isosurface from structured grids

vtkGridSynchronizedTemplates3D is a 3D implementation of the synchronized template algorithm.

Warning
This filter is specialized to 3D grids.
See Also
vtkContourFilter vtkSynchronizedTemplates3D

Definition at line 39 of file vtkGridSynchronizedTemplates3D.h.

Member Typedef Documentation

typedef vtkPolyDataAlgorithm vtkGridSynchronizedTemplates3D::Superclass

Definition at line 43 of file vtkGridSynchronizedTemplates3D.h.

Constructor & Destructor Documentation

vtkGridSynchronizedTemplates3D::vtkGridSynchronizedTemplates3D ( )
protected
vtkGridSynchronizedTemplates3D::~vtkGridSynchronizedTemplates3D ( )
protected

Member Function Documentation

static vtkGridSynchronizedTemplates3D* vtkGridSynchronizedTemplates3D::New ( )
static
static int vtkGridSynchronizedTemplates3D::IsTypeOf ( const char *  type)
static
virtual int vtkGridSynchronizedTemplates3D::IsA ( const char *  type)
virtual
static vtkGridSynchronizedTemplates3D* vtkGridSynchronizedTemplates3D::SafeDownCast ( vtkObjectBase *  o)
static
virtual vtkObjectBase* vtkGridSynchronizedTemplates3D::NewInstanceInternal ( ) const
protectedvirtual
vtkGridSynchronizedTemplates3D* vtkGridSynchronizedTemplates3D::NewInstance ( ) const
void vtkGridSynchronizedTemplates3D::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
unsigned long int vtkGridSynchronizedTemplates3D::GetMTime ( )

Because we delegate to vtkContourValues

virtual void vtkGridSynchronizedTemplates3D::SetComputeNormals ( int  )
virtual

Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual int vtkGridSynchronizedTemplates3D::GetComputeNormals ( )
virtual

Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkGridSynchronizedTemplates3D::ComputeNormalsOn ( )
virtual

Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkGridSynchronizedTemplates3D::ComputeNormalsOff ( )
virtual

Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkGridSynchronizedTemplates3D::SetComputeGradients ( int  )
virtual

Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual int vtkGridSynchronizedTemplates3D::GetComputeGradients ( )
virtual

Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkGridSynchronizedTemplates3D::ComputeGradientsOn ( )
virtual

Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkGridSynchronizedTemplates3D::ComputeGradientsOff ( )
virtual

Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkGridSynchronizedTemplates3D::SetComputeScalars ( int  )
virtual

Set/Get the computation of scalars.

virtual int vtkGridSynchronizedTemplates3D::GetComputeScalars ( )
virtual

Set/Get the computation of scalars.

virtual void vtkGridSynchronizedTemplates3D::ComputeScalarsOn ( )
virtual

Set/Get the computation of scalars.

virtual void vtkGridSynchronizedTemplates3D::ComputeScalarsOff ( )
virtual

Set/Get the computation of scalars.

virtual void vtkGridSynchronizedTemplates3D::SetGenerateTriangles ( int  )
virtual

If this is enabled (by default), the output will be triangles otherwise, the output will be the intersection polygons

virtual int vtkGridSynchronizedTemplates3D::GetGenerateTriangles ( )
virtual

If this is enabled (by default), the output will be triangles otherwise, the output will be the intersection polygons

virtual void vtkGridSynchronizedTemplates3D::GenerateTrianglesOn ( )
virtual

If this is enabled (by default), the output will be triangles otherwise, the output will be the intersection polygons

virtual void vtkGridSynchronizedTemplates3D::GenerateTrianglesOff ( )
virtual

If this is enabled (by default), the output will be triangles otherwise, the output will be the intersection polygons

void vtkGridSynchronizedTemplates3D::SetValue ( int  i,
double  value 
)
inline

Set a particular contour value at contour number i. The index i ranges between 0<=i<NumberOfContours.

Definition at line 88 of file vtkGridSynchronizedTemplates3D.h.

double vtkGridSynchronizedTemplates3D::GetValue ( int  i)
inline

Get the ith contour value.

Definition at line 91 of file vtkGridSynchronizedTemplates3D.h.

double* vtkGridSynchronizedTemplates3D::GetValues ( )
inline

Get a pointer to an array of contour values. There will be GetNumberOfContours() values in the list.

Definition at line 95 of file vtkGridSynchronizedTemplates3D.h.

void vtkGridSynchronizedTemplates3D::GetValues ( double *  contourValues)
inline

Fill a supplied list with contour values. There will be GetNumberOfContours() values in the list. Make sure you allocate enough memory to hold the list.

Definition at line 101 of file vtkGridSynchronizedTemplates3D.h.

void vtkGridSynchronizedTemplates3D::SetNumberOfContours ( int  number)
inline

Set the number of contours to place into the list. You only really need to use this method to reduce list size. The method SetValue() will automatically increase list size as needed.

Definition at line 109 of file vtkGridSynchronizedTemplates3D.h.

int vtkGridSynchronizedTemplates3D::GetNumberOfContours ( )
inline

Get the number of contours in the list of contour values.

Definition at line 115 of file vtkGridSynchronizedTemplates3D.h.

void vtkGridSynchronizedTemplates3D::GenerateValues ( int  numContours,
double  range[2] 
)
inline

Generate numContours equally spaced contour values between specified range. Contour values will include min/max range values.

Definition at line 122 of file vtkGridSynchronizedTemplates3D.h.

void vtkGridSynchronizedTemplates3D::GenerateValues ( int  numContours,
double  rangeStart,
double  rangeEnd 
)
inline

Generate numContours equally spaced contour values between specified range. Contour values will include min/max range values.

Definition at line 129 of file vtkGridSynchronizedTemplates3D.h.

int* vtkGridSynchronizedTemplates3D::GetExecuteExtent ( )
inline

Needed by templated functions.

Definition at line 135 of file vtkGridSynchronizedTemplates3D.h.

void vtkGridSynchronizedTemplates3D::ThreadedExecute ( int *  exExt,
int  threadId,
vtkStructuredGrid *  input,
vtkInformationVector **  inVec,
vtkInformation *  outInfo 
)

Needed by templated functions.

void vtkGridSynchronizedTemplates3D::SetInputMemoryLimit ( long  limit)

This filter will initiate streaming so that no piece requested from the input will be larger than this value (KiloBytes).

virtual void vtkGridSynchronizedTemplates3D::SetOutputPointsPrecision ( int  )
virtual

Set/get the desired precision for the output types. See the documentation for the vtkAlgorithm::DesiredOutputPrecision enum for an explanation of the available precision settings.

virtual int vtkGridSynchronizedTemplates3D::GetOutputPointsPrecision ( )
virtual

Set/get the desired precision for the output types. See the documentation for the vtkAlgorithm::DesiredOutputPrecision enum for an explanation of the available precision settings.

virtual int vtkGridSynchronizedTemplates3D::RequestData ( vtkInformation *  ,
vtkInformationVector **  ,
vtkInformationVector *   
)
protectedvirtual
virtual int vtkGridSynchronizedTemplates3D::RequestUpdateExtent ( vtkInformation *  ,
vtkInformationVector **  ,
vtkInformationVector *   
)
protectedvirtual
virtual int vtkGridSynchronizedTemplates3D::FillInputPortInformation ( int  port,
vtkInformation *  info 
)
protectedvirtual

Member Data Documentation

int vtkGridSynchronizedTemplates3D::ComputeNormals
protected

Definition at line 161 of file vtkGridSynchronizedTemplates3D.h.

int vtkGridSynchronizedTemplates3D::ComputeGradients
protected

Definition at line 162 of file vtkGridSynchronizedTemplates3D.h.

int vtkGridSynchronizedTemplates3D::ComputeScalars
protected

Definition at line 163 of file vtkGridSynchronizedTemplates3D.h.

int vtkGridSynchronizedTemplates3D::GenerateTriangles
protected

Definition at line 164 of file vtkGridSynchronizedTemplates3D.h.

vtkContourValues* vtkGridSynchronizedTemplates3D::ContourValues
protected

Definition at line 166 of file vtkGridSynchronizedTemplates3D.h.

int vtkGridSynchronizedTemplates3D::MinimumPieceSize[3]
protected

Definition at line 168 of file vtkGridSynchronizedTemplates3D.h.

int vtkGridSynchronizedTemplates3D::ExecuteExtent[6]
protected

Definition at line 169 of file vtkGridSynchronizedTemplates3D.h.

int vtkGridSynchronizedTemplates3D::OutputPointsPrecision
protected

Definition at line 170 of file vtkGridSynchronizedTemplates3D.h.


The documentation for this class was generated from the following file: