Paints on a canvas.
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#include <vtkImageCanvasSource2D.h>
Inherits vtkImageAlgorithm.
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virtual int | IsA (const char *type) |
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vtkImageCanvasSource2D * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
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void | SetDrawColor (double a) |
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void | SetDrawColor (double a, double b) |
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void | FillPixel (int x, int y) |
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virtual void | SetDrawColor (double, double, double, double) |
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virtual void | SetDrawColor (double[4]) |
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virtual double * | GetDrawColor () |
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virtual void | GetDrawColor (double &, double &, double &, double &) |
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virtual void | GetDrawColor (double[4]) |
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void | SetDrawColor (double a, double b, double c) |
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void | FillBox (int min0, int max0, int min1, int max1) |
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void | FillTube (int x0, int y0, int x1, int y1, double radius) |
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void | FillTriangle (int x0, int y0, int x1, int y1, int x2, int y2) |
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void | DrawCircle (int c0, int c1, double radius) |
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void | DrawPoint (int p0, int p1) |
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void | DrawSegment (int x0, int y0, int x1, int y1) |
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void | DrawSegment3D (double *p0, double *p1) |
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void | DrawSegment3D (double x1, double y1, double z1, double x2, double y2, double z2) |
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void | DrawImage (int x0, int y0, vtkImageData *i) |
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void | DrawImage (int x0, int y0, vtkImageData *, int sx, int sy, int width, int height) |
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void | SetExtent (int *extent) |
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void | SetExtent (int x1, int x2, int y1, int y2, int z1, int z2) |
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virtual void | SetDefaultZ (int) |
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virtual int | GetDefaultZ () |
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virtual void | SetRatio (double, double, double) |
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virtual void | SetRatio (double[3]) |
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virtual double * | GetRatio () |
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virtual void | GetRatio (double &, double &, double &) |
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virtual void | GetRatio (double[3]) |
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virtual void | SetNumberOfScalarComponents (int i) |
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virtual int | GetNumberOfScalarComponents () const |
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void | SetScalarTypeToFloat () |
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void | SetScalarTypeToDouble () |
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void | SetScalarTypeToInt () |
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void | SetScalarTypeToUnsignedInt () |
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void | SetScalarTypeToLong () |
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void | SetScalarTypeToUnsignedLong () |
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void | SetScalarTypeToShort () |
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void | SetScalarTypeToUnsignedShort () |
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void | SetScalarTypeToUnsignedChar () |
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void | SetScalarTypeToChar () |
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void | SetScalarType (int) |
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int | GetScalarType () const |
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Paints on a canvas.
vtkImageCanvasSource2D is a source that starts as a blank image. you may add to the image with two-dimensional drawing routines. It can paint multi-spectral images.
- Examples:
- vtkImageCanvasSource2D (Examples)
- Tests:
- vtkImageCanvasSource2D (Tests)
Definition at line 35 of file vtkImageCanvasSource2D.h.
vtkImageCanvasSource2D::vtkImageCanvasSource2D |
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vtkImageCanvasSource2D::~vtkImageCanvasSource2D |
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static int vtkImageCanvasSource2D::IsTypeOf |
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const char * |
type | ) |
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virtual int vtkImageCanvasSource2D::IsA |
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const char * |
type | ) |
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virtual vtkObjectBase* vtkImageCanvasSource2D::NewInstanceInternal |
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const |
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void vtkImageCanvasSource2D::PrintSelf |
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ostream & |
os, |
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vtkIndent |
indent |
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virtual void vtkImageCanvasSource2D::SetDrawColor |
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double |
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double |
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double |
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double |
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Set/Get DrawColor. This is the value that is used when filling data or drawing lines. Default is (0,0,0,0)
virtual void vtkImageCanvasSource2D::SetDrawColor |
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double |
[4] | ) |
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Set/Get DrawColor. This is the value that is used when filling data or drawing lines. Default is (0,0,0,0)
virtual double* vtkImageCanvasSource2D::GetDrawColor |
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Set/Get DrawColor. This is the value that is used when filling data or drawing lines. Default is (0,0,0,0)
virtual void vtkImageCanvasSource2D::GetDrawColor |
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double & |
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double & |
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double & |
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double & |
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Set/Get DrawColor. This is the value that is used when filling data or drawing lines. Default is (0,0,0,0)
virtual void vtkImageCanvasSource2D::GetDrawColor |
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double |
[4] | ) |
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Set/Get DrawColor. This is the value that is used when filling data or drawing lines. Default is (0,0,0,0)
void vtkImageCanvasSource2D::SetDrawColor |
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double |
a | ) |
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void vtkImageCanvasSource2D::SetDrawColor |
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double |
a, |
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double |
b |
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void vtkImageCanvasSource2D::SetDrawColor |
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double |
a, |
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double |
b, |
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double |
c |
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void vtkImageCanvasSource2D::FillBox |
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int |
min0, |
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int |
max0, |
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int |
min1, |
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int |
max1 |
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Set the pixels inside the box (min0, max0, min1, max1) to the current DrawColor
void vtkImageCanvasSource2D::FillTube |
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int |
x0, |
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int |
y0, |
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int |
x1, |
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int |
y1, |
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double |
radius |
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Set the pixels inside the box (min0, max0, min1, max1) to the current DrawColor
void vtkImageCanvasSource2D::FillTriangle |
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int |
x0, |
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int |
y0, |
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int |
x1, |
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int |
y1, |
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int |
x2, |
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int |
y2 |
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Set the pixels inside the box (min0, max0, min1, max1) to the current DrawColor
void vtkImageCanvasSource2D::DrawCircle |
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int |
c0, |
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int |
c1, |
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double |
radius |
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Set the pixels inside the box (min0, max0, min1, max1) to the current DrawColor
void vtkImageCanvasSource2D::DrawPoint |
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int |
p0, |
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int |
p1 |
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Set the pixels inside the box (min0, max0, min1, max1) to the current DrawColor
void vtkImageCanvasSource2D::DrawSegment |
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int |
x0, |
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int |
y0, |
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int |
x1, |
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int |
y1 |
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Set the pixels inside the box (min0, max0, min1, max1) to the current DrawColor
void vtkImageCanvasSource2D::DrawSegment3D |
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double * |
p0, |
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double * |
p1 |
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Set the pixels inside the box (min0, max0, min1, max1) to the current DrawColor
void vtkImageCanvasSource2D::DrawSegment3D |
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double |
x1, |
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double |
y1, |
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double |
z1, |
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double |
x2, |
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double |
y2, |
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double |
z2 |
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Set the pixels inside the box (min0, max0, min1, max1) to the current DrawColor
Definition at line 73 of file vtkImageCanvasSource2D.h.
void vtkImageCanvasSource2D::DrawImage |
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int |
x0, |
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int |
y0, |
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vtkImageData * |
i |
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Draw subimage of the input image in the canvas at position x0 and y0. The subimage is defined with sx, sy, width, and height.
Definition at line 83 of file vtkImageCanvasSource2D.h.
void vtkImageCanvasSource2D::DrawImage |
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int |
x0, |
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int |
y0, |
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vtkImageData * |
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int |
sx, |
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int |
sy, |
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int |
width, |
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int |
height |
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Draw subimage of the input image in the canvas at position x0 and y0. The subimage is defined with sx, sy, width, and height.
void vtkImageCanvasSource2D::FillPixel |
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int |
x, |
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int |
y |
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Fill a colored area with another color. (like connectivity) All pixels connected (and with the same value) to pixel (x, y) get replaced by the current "DrawColor".
void vtkImageCanvasSource2D::SetExtent |
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int * |
extent | ) |
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These methods set the WholeExtent of the output It sets the size of the canvas. Extent is a min max 3D box. Minimums and maximums are inclusive.
void vtkImageCanvasSource2D::SetExtent |
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int |
x1, |
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int |
x2, |
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int |
y1, |
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int |
y2, |
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int |
z1, |
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int |
z2 |
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These methods set the WholeExtent of the output It sets the size of the canvas. Extent is a min max 3D box. Minimums and maximums are inclusive.
virtual void vtkImageCanvasSource2D::SetDefaultZ |
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int |
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The drawing operations can only draw into one 2D XY plane at a time. If the canvas is a 3D volume, then this z value is used as the default for 2D operations. The default is 0.
virtual int vtkImageCanvasSource2D::GetDefaultZ |
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The drawing operations can only draw into one 2D XY plane at a time. If the canvas is a 3D volume, then this z value is used as the default for 2D operations. The default is 0.
virtual void vtkImageCanvasSource2D::SetRatio |
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double |
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double |
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double |
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Set/Get Ratio. This is the value that is used to pre-multiply each (x, y, z) drawing coordinates (including DefaultZ). The default is (1, 1, 1)
virtual void vtkImageCanvasSource2D::SetRatio |
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double |
[3] | ) |
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Set/Get Ratio. This is the value that is used to pre-multiply each (x, y, z) drawing coordinates (including DefaultZ). The default is (1, 1, 1)
virtual double* vtkImageCanvasSource2D::GetRatio |
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Set/Get Ratio. This is the value that is used to pre-multiply each (x, y, z) drawing coordinates (including DefaultZ). The default is (1, 1, 1)
virtual void vtkImageCanvasSource2D::GetRatio |
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double & |
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double & |
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double & |
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Set/Get Ratio. This is the value that is used to pre-multiply each (x, y, z) drawing coordinates (including DefaultZ). The default is (1, 1, 1)
virtual void vtkImageCanvasSource2D::GetRatio |
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double |
[3] | ) |
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Set/Get Ratio. This is the value that is used to pre-multiply each (x, y, z) drawing coordinates (including DefaultZ). The default is (1, 1, 1)
virtual void vtkImageCanvasSource2D::SetNumberOfScalarComponents |
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int |
i | ) |
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Set the number of scalar components
virtual int vtkImageCanvasSource2D::GetNumberOfScalarComponents |
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const |
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Set the number of scalar components
void vtkImageCanvasSource2D::SetScalarTypeToFloat |
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Set/Get the data scalar type (i.e VTK_DOUBLE). Note that these methods are setting and getting the pipeline scalar type. i.e. they are setting the type that the image data will be once it has executed. Until the REQUEST_DATA pass the actual scalars may be of some other type. This is for backwards compatibility
Definition at line 130 of file vtkImageCanvasSource2D.h.
void vtkImageCanvasSource2D::SetScalarTypeToDouble |
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Set/Get the data scalar type (i.e VTK_DOUBLE). Note that these methods are setting and getting the pipeline scalar type. i.e. they are setting the type that the image data will be once it has executed. Until the REQUEST_DATA pass the actual scalars may be of some other type. This is for backwards compatibility
Definition at line 131 of file vtkImageCanvasSource2D.h.
void vtkImageCanvasSource2D::SetScalarTypeToInt |
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Set/Get the data scalar type (i.e VTK_DOUBLE). Note that these methods are setting and getting the pipeline scalar type. i.e. they are setting the type that the image data will be once it has executed. Until the REQUEST_DATA pass the actual scalars may be of some other type. This is for backwards compatibility
Definition at line 132 of file vtkImageCanvasSource2D.h.
void vtkImageCanvasSource2D::SetScalarTypeToUnsignedInt |
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Set/Get the data scalar type (i.e VTK_DOUBLE). Note that these methods are setting and getting the pipeline scalar type. i.e. they are setting the type that the image data will be once it has executed. Until the REQUEST_DATA pass the actual scalars may be of some other type. This is for backwards compatibility
Definition at line 133 of file vtkImageCanvasSource2D.h.
void vtkImageCanvasSource2D::SetScalarTypeToLong |
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Set/Get the data scalar type (i.e VTK_DOUBLE). Note that these methods are setting and getting the pipeline scalar type. i.e. they are setting the type that the image data will be once it has executed. Until the REQUEST_DATA pass the actual scalars may be of some other type. This is for backwards compatibility
Definition at line 135 of file vtkImageCanvasSource2D.h.
void vtkImageCanvasSource2D::SetScalarTypeToUnsignedLong |
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Set/Get the data scalar type (i.e VTK_DOUBLE). Note that these methods are setting and getting the pipeline scalar type. i.e. they are setting the type that the image data will be once it has executed. Until the REQUEST_DATA pass the actual scalars may be of some other type. This is for backwards compatibility
Definition at line 136 of file vtkImageCanvasSource2D.h.
void vtkImageCanvasSource2D::SetScalarTypeToShort |
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Set/Get the data scalar type (i.e VTK_DOUBLE). Note that these methods are setting and getting the pipeline scalar type. i.e. they are setting the type that the image data will be once it has executed. Until the REQUEST_DATA pass the actual scalars may be of some other type. This is for backwards compatibility
Definition at line 138 of file vtkImageCanvasSource2D.h.
void vtkImageCanvasSource2D::SetScalarTypeToUnsignedShort |
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Set/Get the data scalar type (i.e VTK_DOUBLE). Note that these methods are setting and getting the pipeline scalar type. i.e. they are setting the type that the image data will be once it has executed. Until the REQUEST_DATA pass the actual scalars may be of some other type. This is for backwards compatibility
Definition at line 139 of file vtkImageCanvasSource2D.h.
void vtkImageCanvasSource2D::SetScalarTypeToUnsignedChar |
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Set/Get the data scalar type (i.e VTK_DOUBLE). Note that these methods are setting and getting the pipeline scalar type. i.e. they are setting the type that the image data will be once it has executed. Until the REQUEST_DATA pass the actual scalars may be of some other type. This is for backwards compatibility
Definition at line 141 of file vtkImageCanvasSource2D.h.
void vtkImageCanvasSource2D::SetScalarTypeToChar |
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Set/Get the data scalar type (i.e VTK_DOUBLE). Note that these methods are setting and getting the pipeline scalar type. i.e. they are setting the type that the image data will be once it has executed. Until the REQUEST_DATA pass the actual scalars may be of some other type. This is for backwards compatibility
Definition at line 143 of file vtkImageCanvasSource2D.h.
void vtkImageCanvasSource2D::SetScalarType |
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int |
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Set/Get the data scalar type (i.e VTK_DOUBLE). Note that these methods are setting and getting the pipeline scalar type. i.e. they are setting the type that the image data will be once it has executed. Until the REQUEST_DATA pass the actual scalars may be of some other type. This is for backwards compatibility
int vtkImageCanvasSource2D::GetScalarType |
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const |
Set/Get the data scalar type (i.e VTK_DOUBLE). Note that these methods are setting and getting the pipeline scalar type. i.e. they are setting the type that the image data will be once it has executed. Until the REQUEST_DATA pass the actual scalars may be of some other type. This is for backwards compatibility
int vtkImageCanvasSource2D::ClipSegment |
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int & |
a0, |
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int & |
a1, |
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int & |
b0, |
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int & |
b1 |
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virtual int vtkImageCanvasSource2D::RequestInformation |
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vtkInformation * |
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vtkInformationVector ** |
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vtkInformationVector * |
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protectedvirtual |
virtual int vtkImageCanvasSource2D::RequestData |
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vtkInformation * |
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vtkInformationVector ** |
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vtkInformationVector * |
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vtkImageData* vtkImageCanvasSource2D::ImageData |
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int vtkImageCanvasSource2D::WholeExtent[6] |
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double vtkImageCanvasSource2D::DrawColor[4] |
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int vtkImageCanvasSource2D::DefaultZ |
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double vtkImageCanvasSource2D::Ratio[3] |
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The documentation for this class was generated from the following file: