filter used to convert a vtkTable to a vtkPolyData consisting of vertices.
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#include <vtkTableToPolyData.h>
Inherits vtkPolyDataAlgorithm.
filter used to convert a vtkTable to a vtkPolyData consisting of vertices.
vtkTableToPolyData is a filter used to convert a vtkTable to a vtkPolyData consisting of vertices.
Definition at line 29 of file vtkTableToPolyData.h.
vtkTableToPolyData::vtkTableToPolyData |
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vtkTableToPolyData::~vtkTableToPolyData |
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static int vtkTableToPolyData::IsTypeOf |
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const char * |
type | ) |
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virtual int vtkTableToPolyData::IsA |
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const char * |
type | ) |
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virtual vtkObjectBase* vtkTableToPolyData::NewInstanceInternal |
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const |
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void vtkTableToPolyData::PrintSelf |
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ostream & |
os, |
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vtkIndent |
indent |
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virtual void vtkTableToPolyData::SetXColumn |
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const char * |
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Set the name of the column to use as the X coordinate for the points.
virtual char* vtkTableToPolyData::GetXColumn |
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Set the name of the column to use as the X coordinate for the points.
virtual void vtkTableToPolyData::SetXColumnIndex |
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int |
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Set the index of the column to use as the X coordinate for the points.
virtual int vtkTableToPolyData::GetXColumnIndex |
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Set the index of the column to use as the X coordinate for the points.
virtual void vtkTableToPolyData::SetXComponent |
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int |
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Specify the component for the column specified using SetXColumn() to use as the xcoordinate in case the column is a multi-component array. Default is 0.
virtual int vtkTableToPolyData::GetXComponent |
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Specify the component for the column specified using SetXColumn() to use as the xcoordinate in case the column is a multi-component array. Default is 0.
virtual void vtkTableToPolyData::SetYColumn |
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const char * |
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Set the name of the column to use as the Y coordinate for the points. Default is 0.
virtual char* vtkTableToPolyData::GetYColumn |
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Set the name of the column to use as the Y coordinate for the points. Default is 0.
virtual void vtkTableToPolyData::SetYColumnIndex |
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int |
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Set the index of the column to use as the Y coordinate for the points.
virtual int vtkTableToPolyData::GetYColumnIndex |
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Set the index of the column to use as the Y coordinate for the points.
virtual void vtkTableToPolyData::SetYComponent |
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int |
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Specify the component for the column specified using SetYColumn() to use as the Ycoordinate in case the column is a multi-component array.
virtual int vtkTableToPolyData::GetYComponent |
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Specify the component for the column specified using SetYColumn() to use as the Ycoordinate in case the column is a multi-component array.
virtual void vtkTableToPolyData::SetZColumn |
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const char * |
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Set the name of the column to use as the Z coordinate for the points. Default is 0.
virtual char* vtkTableToPolyData::GetZColumn |
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Set the name of the column to use as the Z coordinate for the points. Default is 0.
virtual void vtkTableToPolyData::SetZColumnIndex |
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int |
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Set the index of the column to use as the Z coordinate for the points.
virtual int vtkTableToPolyData::GetZColumnIndex |
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Set the index of the column to use as the Z coordinate for the points.
virtual void vtkTableToPolyData::SetZComponent |
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int |
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Specify the component for the column specified using SetZColumn() to use as the Zcoordinate in case the column is a multi-component array.
virtual int vtkTableToPolyData::GetZComponent |
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Specify the component for the column specified using SetZColumn() to use as the Zcoordinate in case the column is a multi-component array.
virtual void vtkTableToPolyData::SetCreate2DPoints |
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bool |
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Specify whether the points of the polydata are 3D or 2D. If this is set to true then the Z Column will be ignored and the z value of each point on the polydata will be set to 0. By default this will be off.
virtual bool vtkTableToPolyData::GetCreate2DPoints |
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Specify whether the points of the polydata are 3D or 2D. If this is set to true then the Z Column will be ignored and the z value of each point on the polydata will be set to 0. By default this will be off.
virtual void vtkTableToPolyData::Create2DPointsOn |
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Specify whether the points of the polydata are 3D or 2D. If this is set to true then the Z Column will be ignored and the z value of each point on the polydata will be set to 0. By default this will be off.
virtual void vtkTableToPolyData::Create2DPointsOff |
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Specify whether the points of the polydata are 3D or 2D. If this is set to true then the Z Column will be ignored and the z value of each point on the polydata will be set to 0. By default this will be off.
virtual void vtkTableToPolyData::SetPreserveCoordinateColumnsAsDataArrays |
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bool |
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Allow user to keep columns specified as X,Y,Z as Data arrays. By default this will be off.
virtual bool vtkTableToPolyData::GetPreserveCoordinateColumnsAsDataArrays |
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Allow user to keep columns specified as X,Y,Z as Data arrays. By default this will be off.
virtual void vtkTableToPolyData::PreserveCoordinateColumnsAsDataArraysOn |
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Allow user to keep columns specified as X,Y,Z as Data arrays. By default this will be off.
virtual void vtkTableToPolyData::PreserveCoordinateColumnsAsDataArraysOff |
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Allow user to keep columns specified as X,Y,Z as Data arrays. By default this will be off.
virtual int vtkTableToPolyData::FillInputPortInformation |
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int |
port, |
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vtkInformation * |
info |
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Overridden to specify that input must be a vtkTable.
virtual int vtkTableToPolyData::RequestData |
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vtkInformation * |
request, |
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vtkInformationVector ** |
inputVector, |
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vtkInformationVector * |
outputVector |
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Convert input vtkTable to vtkPolyData.
char* vtkTableToPolyData::XColumn |
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char* vtkTableToPolyData::YColumn |
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char* vtkTableToPolyData::ZColumn |
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int vtkTableToPolyData::XColumnIndex |
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int vtkTableToPolyData::YColumnIndex |
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int vtkTableToPolyData::ZColumnIndex |
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int vtkTableToPolyData::XComponent |
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int vtkTableToPolyData::YComponent |
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int vtkTableToPolyData::ZComponent |
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bool vtkTableToPolyData::Create2DPoints |
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bool vtkTableToPolyData::PreserveCoordinateColumnsAsDataArrays |
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The documentation for this class was generated from the following file: