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vtkSynchronizedTemplates3D Class Reference

generate isosurface from structured points More...

#include <vtkSynchronizedTemplates3D.h>

Inheritance diagram for vtkSynchronizedTemplates3D:
[legend]

Public Types

typedef vtkPolyDataAlgorithm Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkSynchronizedTemplates3DNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 
unsigned long int GetMTime ()
 
void SetValue (int i, double value)
 
double GetValue (int i)
 
double * GetValues ()
 
virtual void SetComputeNormals (int)
 
virtual int GetComputeNormals ()
 
virtual void ComputeNormalsOn ()
 
virtual void ComputeNormalsOff ()
 
virtual void SetComputeGradients (int)
 
virtual int GetComputeGradients ()
 
virtual void ComputeGradientsOn ()
 
virtual void ComputeGradientsOff ()
 
virtual void SetComputeScalars (int)
 
virtual int GetComputeScalars ()
 
virtual void ComputeScalarsOn ()
 
virtual void ComputeScalarsOff ()
 
virtual void SetGenerateTriangles (int)
 
virtual int GetGenerateTriangles ()
 
virtual void GenerateTrianglesOn ()
 
virtual void GenerateTrianglesOff ()
 
void GetValues (double *contourValues)
 
void SetNumberOfContours (int number)
 
int GetNumberOfContours ()
 
void GenerateValues (int numContours, double range[2])
 
void GenerateValues (int numContours, double rangeStart, double rangeEnd)
 
int * GetExecuteExtent ()
 
void ThreadedExecute (vtkImageData *data, vtkInformation *inInfo, vtkInformation *outInfo, int *exExt, vtkDataArray *inScalars)
 
void SetInputMemoryLimit (unsigned long limit)
 
unsigned long GetInputMemoryLimit ()
 
virtual void SetArrayComponent (int)
 
virtual int GetArrayComponent ()
 

Static Public Member Functions

static vtkSynchronizedTemplates3DNew ()
 
static int IsTypeOf (const char *type)
 
static vtkSynchronizedTemplates3DSafeDownCast (vtkObjectBase *o)
 

Protected Member Functions

virtual vtkObjectBase * NewInstanceInternal () const
 
 vtkSynchronizedTemplates3D ()
 
 ~vtkSynchronizedTemplates3D ()
 
virtual int RequestData (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 
virtual int RequestUpdateExtent (vtkInformation *, vtkInformationVector **, vtkInformationVector *)
 
virtual int FillInputPortInformation (int port, vtkInformation *info)
 

Protected Attributes

int ComputeNormals
 
int ComputeGradients
 
int ComputeScalars
 
vtkContourValues * ContourValues
 
int ExecuteExtent [6]
 
int ArrayComponent
 
int GenerateTriangles
 

Detailed Description

generate isosurface from structured points

vtkSynchronizedTemplates3D is a 3D implementation of the synchronized template algorithm. Note that vtkContourFilter will automatically use this class when appropriate.

Warning
This filter is specialized to 3D images (aka volumes).
See Also
vtkContourFilter vtkSynchronizedTemplates2D
Tests:
vtkSynchronizedTemplates3D (Tests)

Definition at line 42 of file vtkSynchronizedTemplates3D.h.

Member Typedef Documentation

typedef vtkPolyDataAlgorithm vtkSynchronizedTemplates3D::Superclass

Definition at line 47 of file vtkSynchronizedTemplates3D.h.

Constructor & Destructor Documentation

vtkSynchronizedTemplates3D::vtkSynchronizedTemplates3D ( )
protected
vtkSynchronizedTemplates3D::~vtkSynchronizedTemplates3D ( )
protected

Member Function Documentation

static vtkSynchronizedTemplates3D* vtkSynchronizedTemplates3D::New ( )
static
static int vtkSynchronizedTemplates3D::IsTypeOf ( const char *  type)
static
virtual int vtkSynchronizedTemplates3D::IsA ( const char *  type)
virtual
static vtkSynchronizedTemplates3D* vtkSynchronizedTemplates3D::SafeDownCast ( vtkObjectBase *  o)
static
virtual vtkObjectBase* vtkSynchronizedTemplates3D::NewInstanceInternal ( ) const
protectedvirtual
vtkSynchronizedTemplates3D* vtkSynchronizedTemplates3D::NewInstance ( ) const
void vtkSynchronizedTemplates3D::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
unsigned long int vtkSynchronizedTemplates3D::GetMTime ( )

Because we delegate to vtkContourValues

virtual void vtkSynchronizedTemplates3D::SetComputeNormals ( int  )
virtual

Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual int vtkSynchronizedTemplates3D::GetComputeNormals ( )
virtual

Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkSynchronizedTemplates3D::ComputeNormalsOn ( )
virtual

Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkSynchronizedTemplates3D::ComputeNormalsOff ( )
virtual

Set/Get the computation of normals. Normal computation is fairly expensive in both time and storage. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkSynchronizedTemplates3D::SetComputeGradients ( int  )
virtual

Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual int vtkSynchronizedTemplates3D::GetComputeGradients ( )
virtual

Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkSynchronizedTemplates3D::ComputeGradientsOn ( )
virtual

Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkSynchronizedTemplates3D::ComputeGradientsOff ( )
virtual

Set/Get the computation of gradients. Gradient computation is fairly expensive in both time and storage. Note that if ComputeNormals is on, gradients will have to be calculated, but will not be stored in the output dataset. If the output data will be processed by filters that modify topology or geometry, it may be wise to turn Normals and Gradients off.

virtual void vtkSynchronizedTemplates3D::SetComputeScalars ( int  )
virtual

Set/Get the computation of scalars.

virtual int vtkSynchronizedTemplates3D::GetComputeScalars ( )
virtual

Set/Get the computation of scalars.

virtual void vtkSynchronizedTemplates3D::ComputeScalarsOn ( )
virtual

Set/Get the computation of scalars.

virtual void vtkSynchronizedTemplates3D::ComputeScalarsOff ( )
virtual

Set/Get the computation of scalars.

virtual void vtkSynchronizedTemplates3D::SetGenerateTriangles ( int  )
virtual

If this is enabled (by default), the output will be triangles otherwise, the output will be the intersection polygons

virtual int vtkSynchronizedTemplates3D::GetGenerateTriangles ( )
virtual

If this is enabled (by default), the output will be triangles otherwise, the output will be the intersection polygons

virtual void vtkSynchronizedTemplates3D::GenerateTrianglesOn ( )
virtual

If this is enabled (by default), the output will be triangles otherwise, the output will be the intersection polygons

virtual void vtkSynchronizedTemplates3D::GenerateTrianglesOff ( )
virtual

If this is enabled (by default), the output will be triangles otherwise, the output will be the intersection polygons

void vtkSynchronizedTemplates3D::SetValue ( int  i,
double  value 
)
inline

Set a particular contour value at contour number i. The index i ranges between 0<=i<NumberOfContours.

Definition at line 92 of file vtkSynchronizedTemplates3D.h.

double vtkSynchronizedTemplates3D::GetValue ( int  i)
inline

Get the ith contour value.

Definition at line 95 of file vtkSynchronizedTemplates3D.h.

double* vtkSynchronizedTemplates3D::GetValues ( )
inline

Get a pointer to an array of contour values. There will be GetNumberOfContours() values in the list.

Definition at line 99 of file vtkSynchronizedTemplates3D.h.

void vtkSynchronizedTemplates3D::GetValues ( double *  contourValues)
inline

Fill a supplied list with contour values. There will be GetNumberOfContours() values in the list. Make sure you allocate enough memory to hold the list.

Definition at line 105 of file vtkSynchronizedTemplates3D.h.

void vtkSynchronizedTemplates3D::SetNumberOfContours ( int  number)
inline

Set the number of contours to place into the list. You only really need to use this method to reduce list size. The method SetValue() will automatically increase list size as needed.

Definition at line 113 of file vtkSynchronizedTemplates3D.h.

int vtkSynchronizedTemplates3D::GetNumberOfContours ( )
inline

Get the number of contours in the list of contour values.

Definition at line 119 of file vtkSynchronizedTemplates3D.h.

void vtkSynchronizedTemplates3D::GenerateValues ( int  numContours,
double  range[2] 
)
inline

Generate numContours equally spaced contour values between specified range. Contour values will include min/max range values.

Definition at line 126 of file vtkSynchronizedTemplates3D.h.

void vtkSynchronizedTemplates3D::GenerateValues ( int  numContours,
double  rangeStart,
double  rangeEnd 
)
inline

Generate numContours equally spaced contour values between specified range. Contour values will include min/max range values.

Definition at line 133 of file vtkSynchronizedTemplates3D.h.

int* vtkSynchronizedTemplates3D::GetExecuteExtent ( )
inline

Needed by templated functions.

Definition at line 139 of file vtkSynchronizedTemplates3D.h.

void vtkSynchronizedTemplates3D::ThreadedExecute ( vtkImageData *  data,
vtkInformation *  inInfo,
vtkInformation *  outInfo,
int *  exExt,
vtkDataArray *  inScalars 
)

Needed by templated functions.

void vtkSynchronizedTemplates3D::SetInputMemoryLimit ( unsigned long  limit)

Determines the chunk size fro streaming. This filter will act like a collector: ask for many input pieces, but generate one output. Limit is in KBytes

unsigned long vtkSynchronizedTemplates3D::GetInputMemoryLimit ( )

Determines the chunk size fro streaming. This filter will act like a collector: ask for many input pieces, but generate one output. Limit is in KBytes

virtual void vtkSynchronizedTemplates3D::SetArrayComponent ( int  )
virtual

Set/get which component of the scalar array to contour on; defaults to 0.

virtual int vtkSynchronizedTemplates3D::GetArrayComponent ( )
virtual

Set/get which component of the scalar array to contour on; defaults to 0.

virtual int vtkSynchronizedTemplates3D::RequestData ( vtkInformation *  ,
vtkInformationVector **  ,
vtkInformationVector *   
)
protectedvirtual
virtual int vtkSynchronizedTemplates3D::RequestUpdateExtent ( vtkInformation *  ,
vtkInformationVector **  ,
vtkInformationVector *   
)
protectedvirtual
virtual int vtkSynchronizedTemplates3D::FillInputPortInformation ( int  port,
vtkInformation *  info 
)
protectedvirtual

Member Data Documentation

int vtkSynchronizedTemplates3D::ComputeNormals
protected

Definition at line 164 of file vtkSynchronizedTemplates3D.h.

int vtkSynchronizedTemplates3D::ComputeGradients
protected

Definition at line 165 of file vtkSynchronizedTemplates3D.h.

int vtkSynchronizedTemplates3D::ComputeScalars
protected

Definition at line 166 of file vtkSynchronizedTemplates3D.h.

vtkContourValues* vtkSynchronizedTemplates3D::ContourValues
protected

Definition at line 167 of file vtkSynchronizedTemplates3D.h.

int vtkSynchronizedTemplates3D::ExecuteExtent[6]
protected

Definition at line 173 of file vtkSynchronizedTemplates3D.h.

int vtkSynchronizedTemplates3D::ArrayComponent
protected

Definition at line 175 of file vtkSynchronizedTemplates3D.h.

int vtkSynchronizedTemplates3D::GenerateTriangles
protected

Definition at line 177 of file vtkSynchronizedTemplates3D.h.


The documentation for this class was generated from the following file: