reconstructs a surface from unorganized points
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#include <vtkSurfaceReconstructionFilter.h>
Inherits vtkImageAlgorithm.
reconstructs a surface from unorganized points
vtkSurfaceReconstructionFilter takes a list of points assumed to lie on the surface of a solid 3D object. A signed measure of the distance to the surface is computed and sampled on a regular grid. The grid can then be contoured at zero to extract the surface. The default values for neighborhood size and sample spacing should give reasonable results for most uses but can be set if desired. This procedure is based on the PhD work of Hugues Hoppe: http://www.research.microsoft.com/~hoppe
- Examples:
- vtkSurfaceReconstructionFilter (Examples)
- Tests:
- vtkSurfaceReconstructionFilter (Tests)
Definition at line 39 of file vtkSurfaceReconstructionFilter.h.
vtkSurfaceReconstructionFilter::vtkSurfaceReconstructionFilter |
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vtkSurfaceReconstructionFilter::~vtkSurfaceReconstructionFilter |
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static int vtkSurfaceReconstructionFilter::IsTypeOf |
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const char * |
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virtual int vtkSurfaceReconstructionFilter::IsA |
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const char * |
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virtual vtkObjectBase* vtkSurfaceReconstructionFilter::NewInstanceInternal |
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void vtkSurfaceReconstructionFilter::PrintSelf |
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ostream & |
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vtkIndent |
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Construct with NeighborhoodSize=20.
virtual int vtkSurfaceReconstructionFilter::GetNeighborhoodSize |
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Specify the number of neighbors each point has, used for estimating the local surface orientation. The default value of 20 should be OK for most applications, higher values can be specified if the spread of points is uneven. Values as low as 10 may yield adequate results for some surfaces. Higher values cause the algorithm to take longer. Higher values will cause errors on sharp boundaries.
virtual void vtkSurfaceReconstructionFilter::SetNeighborhoodSize |
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int |
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Specify the number of neighbors each point has, used for estimating the local surface orientation. The default value of 20 should be OK for most applications, higher values can be specified if the spread of points is uneven. Values as low as 10 may yield adequate results for some surfaces. Higher values cause the algorithm to take longer. Higher values will cause errors on sharp boundaries.
virtual double vtkSurfaceReconstructionFilter::GetSampleSpacing |
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Specify the spacing of the 3D sampling grid. If not set, a reasonable guess will be made.
virtual void vtkSurfaceReconstructionFilter::SetSampleSpacing |
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double |
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Specify the spacing of the 3D sampling grid. If not set, a reasonable guess will be made.
virtual int vtkSurfaceReconstructionFilter::RequestInformation |
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vtkInformation * |
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vtkInformationVector ** |
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vtkInformationVector * |
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virtual int vtkSurfaceReconstructionFilter::RequestData |
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vtkInformation * |
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vtkInformationVector ** |
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vtkInformationVector * |
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virtual int vtkSurfaceReconstructionFilter::FillInputPortInformation |
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int |
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vtkInformation * |
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int vtkSurfaceReconstructionFilter::NeighborhoodSize |
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double vtkSurfaceReconstructionFilter::SampleSpacing |
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The documentation for this class was generated from the following file: