VTK
vtkMesaProperty.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkMesaProperty.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
22 #ifndef __vtkMesaProperty_h
23 #define __vtkMesaProperty_h
24 
25 #include "vtkProperty.h"
26 
27 class vtkMesaRenderer;
28 
30 {
31 public:
32  static vtkMesaProperty *New();
34  virtual void PrintSelf(ostream& os, vtkIndent indent);
35 
37  void Render(vtkActor *a, vtkRenderer *ren);
38 
40  void BackfaceRender(vtkActor *a, vtkRenderer *ren);
41 
42 protected:
45 private:
46  vtkMesaProperty(const vtkMesaProperty&); // Not implemented.
47  void operator=(const vtkMesaProperty&); // Not implemented.
48 };
49 
50 #endif
virtual void Render(vtkActor *, vtkRenderer *)
represents an object (geometry & properties) in a rendered scene
Definition: vtkActor.h:49
static vtkProperty * New()
Mesa property.
represent surface properties of a geometric object
Definition: vtkProperty.h:61
abstract specification for renderers
Definition: vtkRenderer.h:69
void PrintSelf(ostream &os, vtkIndent indent)
a simple class to control print indentation
Definition: vtkIndent.h:37
OpenGL renderer.
#define VTK_RENDERING_EXPORT
virtual void BackfaceRender(vtkActor *, vtkRenderer *)
Definition: vtkProperty.h:89