54 #ifndef __vtkCameraInterpolator_h
55 #define __vtkCameraInterpolator_h
75 int GetNumberOfCameras();
91 void AddCamera(
double t,
vtkCamera *camera);
95 void RemoveCamera(
double t);
100 void InterpolateCamera(
double t,
vtkCamera *camera);
105 enum {INTERPOLATION_TYPE_LINEAR=0,
107 INTERPOLATION_TYPE_MANUAL
121 vtkSetClampMacro(InterpolationType,
int, INTERPOLATION_TYPE_LINEAR,
122 INTERPOLATION_TYPE_MANUAL);
123 vtkGetMacro(InterpolationType,
int);
125 {this->SetInterpolationType(INTERPOLATION_TYPE_LINEAR);}
127 {this->SetInterpolationType(INTERPOLATION_TYPE_SPLINE);}
129 {this->SetInterpolationType(INTERPOLATION_TYPE_MANUAL);}
208 void InitializeInterpolation();
vtkCameraList * CameraList
abstract base class for most VTK objects
interpolate a series of cameras to update a new camera
vtkTupleInterpolator * ViewUpInterpolator
interpolate a tuple of arbitray size
vtkTimeStamp InitializeTime
record modification and/or execution time
void SetInterpolationTypeToLinear()
vtkTupleInterpolator * ViewAngleInterpolator
vtkTupleInterpolator * ClippingRangeInterpolator
virtual void PrintSelf(ostream &os, vtkIndent indent)
virtual unsigned long GetMTime()
a simple class to control print indentation
a virtual camera for 3D rendering
vtkTupleInterpolator * ParallelScaleInterpolator
vtkTupleInterpolator * FocalPointInterpolator
vtkTupleInterpolator * PositionInterpolator
void SetInterpolationTypeToSpline()
void SetInterpolationTypeToManual()