VTK
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Merge depth buffers of processes. More...
#include <vtkCompositeZPass.h>
Public Types | |
typedef vtkRenderPass | Superclass |
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typedef vtkObject | Superclass |
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typedef vtkObjectBase | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | Render (const vtkRenderState *s) |
void | ReleaseGraphicsResources (vtkWindow *w) |
bool | IsSupported (vtkOpenGLRenderWindow *context) |
virtual vtkMultiProcessController * | GetController () |
virtual void | SetController (vtkMultiProcessController *controller) |
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void | PrintSelf (ostream &os, vtkIndent indent) |
virtual int | GetNumberOfRenderedProps () |
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virtual void | DebugOn () |
virtual void | DebugOff () |
unsigned char | GetDebug () |
void | SetDebug (unsigned char debugFlag) |
virtual void | Modified () |
virtual unsigned long | GetMTime () |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
int | InvokeEvent (unsigned long event, void *callData) |
int | InvokeEvent (const char *event, void *callData) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
virtual void | Delete () |
virtual void | FastDelete () |
void | Print (ostream &os) |
virtual void | Register (vtkObjectBase *o) |
virtual void | UnRegister (vtkObjectBase *o) |
void | SetReferenceCount (int) |
void | PrintRevisions (ostream &os) |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
int | GetReferenceCount () |
Static Public Member Functions | |
static vtkCompositeZPass * | New () |
static int | IsTypeOf (const char *type) |
static vtkCompositeZPass * | SafeDownCast (vtkObject *o) |
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static int | IsTypeOf (const char *type) |
static vtkRenderPass * | SafeDownCast (vtkObject *o) |
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static int | IsTypeOf (const char *type) |
static vtkObject * | SafeDownCast (vtkObject *o) |
static vtkObject * | New () |
static void | BreakOnError () |
static void | SetGlobalWarningDisplay (int val) |
static void | GlobalWarningDisplayOn () |
static void | GlobalWarningDisplayOff () |
static int | GetGlobalWarningDisplay () |
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static int | IsTypeOf (const char *name) |
static vtkObjectBase * | New () |
Protected Attributes | |
vtkMultiProcessController * | Controller |
vtkPixelBufferObject * | PBO |
vtkTextureObject * | ZTexture |
vtkShaderProgram2 * | Program |
float * | RawZBuffer |
size_t | RawZBufferSize |
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int | NumberOfRenderedProps |
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unsigned char | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
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int | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
Merge depth buffers of processes.
Merge the depth buffers of satellite processes into the root process depth buffer. It assumes that all the depth buffers have the same number of bits. The depth buffer of the satellite processes are not changed.
This pass requires a OpenGL context that supports texture objects (TO), and pixel buffer objects (PBO). If not, it will emit an error message and will render its delegate and return.
Definition at line 45 of file vtkCompositeZPass.h.
Definition at line 49 of file vtkCompositeZPass.h.
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Default constructor. Controller is set to NULL.
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Destructor.
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Reimplemented from vtkRenderPass.
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkRenderPass.
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Perform rendering according to a render state s
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Implements vtkRenderPass.
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Release graphics resources and ask components to release their own resources.
Reimplemented from vtkRenderPass.
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Controller If it is NULL, nothing will be rendered and a warning will be emitted. Initial value is a NULL pointer.
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Controller If it is NULL, nothing will be rendered and a warning will be emitted. Initial value is a NULL pointer.
bool vtkCompositeZPass::IsSupported | ( | vtkOpenGLRenderWindow * | context | ) |
Is the pass supported by the OpenGL context?
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Create program for texture mapping.
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Definition at line 82 of file vtkCompositeZPass.h.
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Definition at line 84 of file vtkCompositeZPass.h.
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Definition at line 85 of file vtkCompositeZPass.h.
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Definition at line 86 of file vtkCompositeZPass.h.
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Definition at line 87 of file vtkCompositeZPass.h.
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Definition at line 88 of file vtkCompositeZPass.h.