44 #ifndef __vtkCgShaderProgram_h
45 #define __vtkCgShaderProgram_h
79 #endif //__vtkCgShaderProgram_h
represents an object (geometry & properties) in a rendered scene
abstract specification for renderers
a simple class to control print indentation
virtual void Render(vtkActor *, vtkRenderer *)=0
virtual vtkShader * NewShader()=0
void PrintSelf(ostream &os, vtkIndent indent)