29 #ifndef __vtkMesaPolyDataMapper_h
30 #define __vtkMesaPolyDataMapper_h
33 #include "MangleMesaInclude/gl.h"
65 void DrawPoints(
int idx,
75 void DrawLines(
int idx,
85 void DrawPolygons(
int idx,
96 void DrawTStrips(
int idx,
represents an object (geometry & properties) in a rendered scene
virtual void ReleaseGraphicsResources(vtkWindow *)
represent surface properties of a geometric object
a PolyDataMapper for the Mesa library
abstract specification for renderers
virtual void RenderPiece(vtkRenderer *ren, vtkActor *act)=0
Timer support and logging.
window superclass for vtkRenderWindow
a simple class to control print indentation
abstract superclass for arrays of numeric data
dynamic, self-adjusting array of unsigned char
map vtkPolyData to graphics primitives
object to represent cell connectivity
create a window for renderers to draw into
void PrintSelf(ostream &os, vtkIndent indent)
vtkRenderWindow * RenderWindow
static vtkPolyDataMapper * New()
vtkOpenGLTexture * InternalColorTexture
represent and manipulate 3D points