39 #ifndef __vtkTerrainDataPointPlacer_h
40 #define __vtkTerrainDataPointPlacer_h
63 virtual void AddProp(
vtkProp * );
64 virtual void RemoveAllProps();
71 vtkSetMacro(HeightOffset,
double);
72 vtkGetMacro(HeightOffset,
double);
84 double worldOrient[9] );
93 double refWorldPos[3],
95 double worldOrient[9] );
109 double worldOrient[9] );
abstract superclass for all actors, volumes and annotations
virtual int ComputeWorldPosition(vtkRenderer *ren, double displayPos[2], double worldPos[3], double worldOrient[9])
vtkPropCollection * TerrainProps
pick an actor/prop using graphics hardware
vtkPropPicker * PropPicker
abstract specification for renderers
void PrintSelf(ostream &os, vtkIndent indent)
Place points on terrain data.
a simple class to control print indentation
virtual int ValidateDisplayPosition(vtkRenderer *, double displayPos[2])
Abstract interface to translate 2D display positions to world coordinates.
virtual int ValidateWorldPosition(double worldPos[3])
static vtkPointPlacer * New()