29 #ifndef __vtkImageMapper_h
30 #define __vtkImageMapper_h
51 vtkSetMacro(ColorWindow,
double);
52 vtkGetMacro(ColorWindow,
double);
57 vtkSetMacro(ColorLevel,
double);
58 vtkGetMacro(ColorLevel,
double);
69 vtkSetMacro(ZSlice,
int);
70 vtkGetMacro(ZSlice,
int);
83 double GetColorShift();
84 double GetColorScale();
100 vtkSetMacro(RenderToRectangle,
int);
101 vtkGetMacro(RenderToRectangle,
int);
102 vtkBooleanMacro(RenderToRectangle,
int);
110 vtkSetMacro(UseCustomExtents,
int);
111 vtkGetMacro(UseCustomExtents,
int);
112 vtkBooleanMacro(UseCustomExtents,
int);
119 vtkSetVectorMacro(CustomDisplayExtents,
int,4);
120 vtkGetVectorMacro(CustomDisplayExtents,
int,4);
130 int PositionAdjustment[2];
133 int CustomDisplayExtents[4];
virtual unsigned long GetMTime()
abstract specification for Viewports
a actor that draws 2D data
window superclass for vtkRenderWindow
a simple class to control print indentation
topologically and geometrically regular array of data
void PrintSelf(ostream &os, vtkIndent indent)
virtual int FillInputPortInformation(int port, vtkInformation *info)
static vtkAlgorithm * New()
abstract class specifies interface for objects which render 2D actors