43 #include <visp3/core/vpConfig.h> 44 #if ( defined(_WIN32) & defined(VISP_HAVE_D3D9) ) 46 #include <visp3/gui/vpDisplayD3D.h> 47 #include <visp3/gui/vpD3DRenderer.h> 123 init(I,winx,winy,title);
173 init(I,winx,winy,title);
181 #elif !defined(VISP_BUILD_SHARED_LIBS) 183 void dummy_vpDisplayD3D() {};
void init(vpImage< unsigned char > &I, int winx=-1, int winy=-1, const std::string &title="")
int m_windowYPosition
display position
int m_windowXPosition
display position
void setScale(vpScaleType scaleType, unsigned int width, unsigned int height)
unsigned int getHeight() const
vpScaleType
Values that could be applied to a display to down scale the size of the display.
Base abstract class for Windows 32 displays. Implements the window creation in a separate thread and ...
unsigned int getWidth() const