Unity 8
plugin.cpp
1 /*
2  * Copyright (C) 2012, 2013, 2015 Canonical, Ltd.
3  *
4  * This program is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation; version 3.
7  *
8  * This program is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License
14  * along with this program. If not, see <http://www.gnu.org/licenses/>.
15  */
16 
17 
18 #include "plugin.h"
19 #include "testutil.h"
20 #include <MouseTouchAdaptor.h>
21 #include "TouchEventSequenceWrapper.h"
22 
23 #include <qqml.h>
24 
25 namespace {
26 QObject *testutil_provider(QQmlEngine* /* engine */, QJSEngine* /* scriptEngine */)
27 {
28  return new TestUtil();
29 }
30 QObject *getMouseTouchAdaptorQMLSingleton(QQmlEngine* /* engine */, QJSEngine* /* scriptEngine */)
31 {
32  return MouseTouchAdaptor::instance();
33 }
34 } // anonymous namespace
35 
36 void UnityTestPlugin::registerTypes(const char *uri)
37 {
38  Q_ASSERT(QLatin1String(uri) == QLatin1String("Unity.Test"));
39 
40  // Ensure the instance gets created
41  MouseTouchAdaptor::instance();
42 
43  // @uri Unity.Test
44  qmlRegisterSingletonType<TestUtil>(uri, 0, 1, "Util", testutil_provider);
45  qmlRegisterUncreatableType<TouchEventSequenceWrapper>(uri, 0, 1, "TouchEventSequence",
46  "You cannot directly create a TouchEventSequence object.");
47  qmlRegisterSingletonType<MouseTouchAdaptor>(uri, 0, 1, "MouseTouchAdaptor",
48  getMouseTouchAdaptorQMLSingleton);
49 }