Unity 8
Unity8Settings.qml
1 /*
2  * Copyright (C) 2015 Canonical, Ltd.
3  *
4  * This program is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation; version 3.
7  *
8  * This program is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License
14  * along with this program. If not, see <http://www.gnu.org/licenses/>.
15  */
16 
17 import QtQuick 2.4
18 import GSettings 1.0
19 
20 QtObject {
21  id: root
22 
23  property string usageMode: "Staged"
24 
25  // FIXME: Works around a bug where if we change a Loader's source in response to a GSettings
26  // property change in the same event loop, the Loader's previously loaded component does not
27  // get destroyed and its bindings continue to operate!
28  //
29  // Shouldn't be needed after
30  // https://code.launchpad.net/~lukas-kde/gsettings-qt/queued-processing/+merge/259883 gets
31  // merged.
32  property var timer: Timer {
33  interval: 1
34  onTriggered: { root.usageMode = root.wrapped.usageMode; }
35  }
36  property var wrappedConnections: Connections {
37  target: root.wrapped
38  ignoreUnknownSignals: true // don't spam us
39  onUsageModeChanged: { root.timer.start(); }
40  }
41  property var wrapped: GSettings {
42  schema.id: "com.canonical.Unity8"
43  Component.onCompleted: {
44  // init the value. it's a dynamic prop, so we have to check first
45  if (root.usageMode) {
46  root.usageMode = root.wrapped.usageMode;
47  }
48  }
49  }
50 }