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UnityCommandLineParser.h
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/*
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* Copyright (C) 2015 Canonical, Ltd.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef UNITY_COMMAND_LINE_PARSER_H
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#define UNITY_COMMAND_LINE_PARSER_H
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#include <QCommandLineParser>
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#include <QSize>
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#include <QString>
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class
UnityCommandLineParser {
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public
:
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UnityCommandLineParser(
const
QCoreApplication &app);
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QSize windowGeometry()
const
{
return
m_windowGeometry; }
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bool
hasTestability()
const
{
return
m_hasTestability; }
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bool
hasFrameless()
const
{
return
m_hasFrameless; }
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bool
hasMouseToTouch()
const
{
return
m_hasMouseToTouch; }
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bool
hasFullscreen()
const
{
return
m_hasFullscreen; }
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QString deviceName()
const
{
return
m_deviceName; }
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QString mode()
const
{
return
m_mode; }
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private
:
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int
parsePixelsValue(
const
QString &str);
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static
float
getenvFloat(
const
char
* name,
float
defaultValue);
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void
resolveMode(QCommandLineParser &parser, QCommandLineOption &modeOption);
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float
m_gridUnit;
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QSize m_windowGeometry;
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bool
m_hasTestability;
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bool
m_hasFrameless;
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bool
m_hasMouseToTouch;
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bool
m_hasFullscreen;
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QString m_deviceName;
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QString m_mode;
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};
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#endif // UNITY_COMMAND_LINE_PARSER_H
src
UnityCommandLineParser.h
Generated on Wed Nov 4 2015 15:23:02 for Unity 8 by
1.8.9.1