Unity 8
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The EasingCurve class. More...
#include <plugins/Utils/easingcurve.h>
Inherits QObject.
Signals | |
void | typeChanged () |
void | periodChanged () |
void | progressChanged () |
Properties | |
QEasingCurve::Type | type |
qreal | period |
qreal | progress |
qreal | value |
The EasingCurve class.
This class exposes the QEasingCurve C++ API to QML. This is useful for user interactive animations. While the QML Animation types all require a "from", "to" and "duration", this one is based on "period" and "progress". So you can control the position of the animation by changing the progress, also going back and forward in the aimation. Depending on the type of the easing curve, value will return the transformed progress.
Definition at line 36 of file easingcurve.h.