Unity 8
ApplicationArguments.h
1 /*
2  * Copyright (C) 2013,2015 Canonical, Ltd.
3  *
4  * This program is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation; version 3.
7  *
8  * This program is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License
14  * along with this program. If not, see <http://www.gnu.org/licenses/>.
15  *
16  */
17 
18 
19 #ifndef APPLICATION_ARGUMENTS_H
20 #define APPLICATION_ARGUMENTS_H
21 
22 #include <QObject>
23 #include <QSize>
24 #include <QString>
25 
26 class ApplicationArguments : public QObject
27 {
28  Q_OBJECT
29  Q_PROPERTY(QString deviceName READ deviceName NOTIFY deviceNameChanged)
30  Q_PROPERTY(QString mode READ mode CONSTANT)
31 public:
32  ApplicationArguments(QObject *parent = nullptr);
33 
34  void setDeviceName(const QString &deviceName) {
35  if (deviceName != m_deviceName) {
36  m_deviceName = deviceName;
37  Q_EMIT deviceNameChanged(m_deviceName);
38  }
39  }
40  QString deviceName() const { return m_deviceName; }
41 
42  void setMode(const QString &mode) { m_mode = mode; }
43  QString mode() const { return m_mode; }
44 
45 Q_SIGNALS:
46  void deviceNameChanged(const QString&);
47 
48 private:
49  QString m_deviceName;
50  QString m_mode;
51 };
52 
53 #endif // APPLICATION_ARGUMENTS_H