Unity 8
launcheritem.h
1 /*
2  * Copyright 2013 Canonical Ltd.
3  *
4  * This program is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License as published by
6  * the Free Software Foundation; version 3.
7  *
8  * This program is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU Lesser General Public License for more details.
12  *
13  * You should have received a copy of the GNU Lesser General Public License
14  * along with this program. If not, see <http://www.gnu.org/licenses/>.
15  *
16  * Authors:
17  * Michael Zanetti <michael.zanetti@canonical.com>
18  */
19 
20 #ifndef LAUNCHERITEM_H
21 #define LAUNCHERITEM_H
22 
23 #include "quicklistmodel.h"
24 
25 #include <unity/shell/launcher/LauncherItemInterface.h>
26 
27 class QuickListModel;
28 
29 using namespace unity::shell::launcher;
30 
31 class LauncherItem: public LauncherItemInterface
32 {
33  Q_OBJECT
34 public:
35  LauncherItem(const QString &appId, const QString &name, const QString &icon, QObject *parent = 0);
36 
37  QString appId() const override;
38  QString name() const override;
39  QString icon() const override;
40  bool pinned() const override;
41  bool running() const override;
42  bool recent() const override;
43  int progress() const override;
44  int count() const override;
45  bool countVisible() const override;
46  bool focused() const override;
47 
48  unity::shell::launcher::QuickListModelInterface *quickList() const override;
49 
50 private:
51  void setName(const QString &name);
52  void setIcon(const QString &icon);
53  void setPinned(bool pinned);
54  void setRunning(bool running);
55  void setRecent(bool recent);
56  void setProgress(int progress);
57  void setCount(int count);
58  void setCountVisible(bool countVisible);
59  void setFocused(bool focused);
60 
61 private:
62  QString m_appId;
63  QString m_name;
64  QString m_icon;
65  bool m_pinned;
66  bool m_running;
67  bool m_recent;
68  int m_progress;
69  int m_count;
70  bool m_countVisible;
71  bool m_focused;
72  QuickListModel *m_quickList;
73 
74  friend class LauncherModel;
75 };
76 
77 #endif // LAUNCHERITEM_H