19 #include "SessionBroadcast.h"
20 #include <QDBusConnection>
22 SessionBroadcast::SessionBroadcast(QObject* parent)
25 auto connection = QDBusConnection::SM_BUSNAME();
27 connection.connect(
"com.canonical.Unity.Greeter.Broadcast",
28 "/com/canonical/Unity/Greeter/Broadcast",
29 "com.canonical.Unity.Greeter.Broadcast",
32 SLOT(onShowHome(
const QString &)));
35 void SessionBroadcast::onShowHome(
const QString &username)
38 if (username == qgetenv(
"USER")) {