Unity 8
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screengrabber.h
1 /*
2  * Copyright (C) 2014 Canonical, Ltd.
3  *
4  * This program is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation; version 3.
7  *
8  * This program is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License
14  * along with this program. If not, see <http://www.gnu.org/licenses/>.
15  *
16  * Authors: Alberto Aguirre <alberto.aguirre@canonical.com>
17  */
18 
19 #ifndef SNAPSHOTTER_H
20 #define SNAPSHOTTER_H
21 
22 #include <QObject>
23 #include <QString>
24 
25 class ScreenGrabber: public QObject
26 {
27  Q_OBJECT
28 
29 public:
30  explicit ScreenGrabber(QObject *parent = 0);
31 
32 public Q_SLOTS:
33  void captureAndSave();
34 
35 private:
36  QString makeFileName();
37  QString getFormat();
38  QString fileNamePrefix;
39  int screenshotQuality;
40 };
41 
42 #endif