Unity 8
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TouchEventSequenceWrapper.cpp
1 /*
2  * Copyright 2013 Canonical Ltd.
3  *
4  * This program is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation; version 3.
7  *
8  * This program is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License
14  * along with this program. If not, see <http://www.gnu.org/licenses/>.
15  */
16 
17 #include "TouchEventSequenceWrapper.h"
18 TouchEventSequenceWrapper::TouchEventSequenceWrapper(QTest::QTouchEventSequence eventSequence)
19  : QObject(0)
20  , m_eventSequence(eventSequence)
21 {
22 }
23 
24 void TouchEventSequenceWrapper::commit(bool processEvents)
25 {
26  m_eventSequence.commit(processEvents);
27 }
28 
29 void TouchEventSequenceWrapper::move(int touchId, int x, int y)
30 {
31  m_eventSequence.move(touchId, QPoint(x, y));
32 }
33 
34 void TouchEventSequenceWrapper::press(int touchId, int x, int y)
35 {
36  m_eventSequence.press(touchId, QPoint(x, y));
37 }
38 
39 void TouchEventSequenceWrapper::release(int touchId, int x, int y)
40 {
41  m_eventSequence.release(touchId, QPoint(x, y));
42 }
43 
44 void TouchEventSequenceWrapper::stationary(int touchId)
45 {
46  m_eventSequence.stationary(touchId);
47 }