Unity 8
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BaseCarouselDelegate Class Reference

Base delegate for use with the Carousel component. More...

Inherits Item.

Signals

void clicked ()
 Will be emitted when the item is tapped.
 
void pressAndHold ()
 Will be emitted when the item is long-pressed.
 

Properties

bool explicitlyScaled
 True if this item is currently "focused" in the carousel.
 
int index
 Model index for this delegate.
 
var model
 Model data for this delegate.
 

Detailed Description

Base delegate for use with the Carousel component.

Use this as the base of your component in a Carousel, the properties will get updated and signals emitted accordingly.

Definition at line 22 of file BaseCarouselDelegate.qml.


The documentation for this class was generated from the following file: