21 import Ubuntu.Components 0.1
22 import Unity.Indicators 0.1 as Indicators
24 Indicators.IndicatorBase {
27 property int iconSize: height
28 property alias leftLabel: itemLeftLabel.text
29 property alias rightLabel: itemRightLabel.text
30 property var icons: undefined
37 width: childrenRect.width
42 horizontalCenter: parent.horizontalCenter
47 width: guRoundUp(implicitWidth)
48 objectName: "leftLabel"
49 color: Theme.palette.selected.backgroundText
53 anchors.verticalCenter: parent.verticalCenter
58 width: childrenRect.width
65 model: indicatorWidget.icons
68 width: guRoundUp(itemImage.width)
69 height: indicatorWidget.iconSize
73 objectName:
"itemImage"
77 anchors.horizontalCenter: parent.horizontalCenter
78 fillMode: Image.PreserveAspectFit
81 width: indicatorWidget.iconSize
82 height: indicatorWidget.iconSize
91 width: guRoundUp(implicitWidth)
92 objectName: "rightLabel"
93 color: Theme.palette.selected.backgroundText
97 anchors.verticalCenter: parent.verticalCenter
103 function guRoundUp(width) {
107 var gu1 = units.gu(1.0);
108 var mod = (width % gu1);
110 return mod == 0 ? width : width + (gu1 - mod);
113 onRootActionStateChanged: {
114 if (rootActionState == undefined) {
122 leftLabel = rootActionState.leftLabel ? rootActionState.leftLabel :
"";
123 rightLabel = rootActionState.rightLabel ? rootActionState.rightLabel :
"";
124 icons = rootActionState.icons;
125 enabled = rootActionState.visible;