21 #include <unity/scopes/ListenerBase.h>
22 #include <unity/util/NonCopyable.h>
29 class ActivationResponse;
Base class to receive a response to a result activation request.
Definition: ActivationListenerBase.h:35
Top-level namespace for all things Unity-related.
Definition: Version.h:49
A container for details about the completion status of a query as well as any additional information ...
Definition: CompletionDetails.h:45
virtual void activated(ActivationResponse const &response)
Called once by the scopes run time with the activation response.
Definition: ActivationListenerBase.cpp:37
virtual void finished(CompletionDetails const &details) override
Called once by the scopes run time after the final result for a request was sent. ...
Definition: ActivationListenerBase.cpp:42
Abstract base class to be notified of request completion (such as a query or activation request)...
Definition: ListenerBase.h:43
Response to a result activation.
Definition: ActivationResponse.h:41