21 #include <unity/scopes/ListenerBase.h>
22 #include <unity/util/DefinesPtrs.h>
23 #include <unity/util/NonCopyable.h>
24 #include <unity/scopes/PreviewWidget.h>
25 #include <unity/scopes/ColumnLayout.h>
26 #include <unity/scopes/Variant.h>
67 virtual void push(std::string
const& key,
Variant const& value) = 0;
Abstract base class for a scope to respond to preview requests.
Definition: PreviewListenerBase.h:44
std::list< ColumnLayout > ColumnLayoutList
List of column layouts (see unity::scopes::ColumnLayout)
Definition: ColumnLayout.h:111
Simple variant class that can hold an integer, boolean, string, double, dictionary, array or null value.
Definition: Variant.h:57
Top-level namespace for all things Unity-related.
Definition: Version.h:49
virtual void push(ColumnLayoutList const &layouts)=0
Called by the scopes runtime for each column layout definition returned by preview().
std::list< PreviewWidget > PreviewWidgetList
List of preview widgets (see unity::scopes::PreviewWidget)
Definition: PreviewWidget.h:45
Abstract base class to be notified of request completion (such as a query or activation request)...
Definition: ListenerBase.h:43