Unity Scopes API
ChildScope.h
1 /*
2  * Copyright (C) 2014 Canonical Ltd
3  *
4  * This program is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License version 3 as
6  * published by the Free Software Foundation.
7  *
8  * This program is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU Lesser General Public License for more details.
12  *
13  * You should have received a copy of the GNU Lesser General Public License
14  * along with this program. If not, see <http://www.gnu.org/licenses/>.
15  *
16  * Authored by: Marcus Tomlinson <marcus.tomlinson@canonical.com>
17  */
18 
19 #pragma once
20 
21 #include <list>
22 #include <string>
23 
24 namespace unity
25 {
26 
27 namespace scopes
28 {
29 
30 struct ChildScope;
31 
36 typedef std::list<ChildScope> ChildScopeList;
37 
42 struct ChildScope
43 {
44  std::string id;
45  bool enabled;
46 };
47 
48 } // namespace scopes
49 
50 } // namespace unity
A container for details about an aggregator's child scope.
Definition: ChildScope.h:42
bool enabled
Holds whether this child scope is aggregated.
Definition: ChildScope.h:45
Top-level namespace for all things Unity-related.
Definition: Version.h:49
std::string id
The scope id of this child scope.
Definition: ChildScope.h:44
std::list< ChildScope > ChildScopeList
A list of child scopes.
Definition: ChildScope.h:30