17 #ifndef UNITY_SHELL_SCOPES_SCOPESINTERFACE_H
18 #define UNITY_SHELL_SCOPES_SCOPESINTERFACE_H
20 #include <unity/SymbolExport.h>
22 #include <QAbstractListModel>
47 Q_PROPERTY(
bool loaded READ loaded NOTIFY loadedChanged)
52 Q_PROPERTY(
int count READ count NOTIFY countChanged)
63 explicit ScopesInterface(QObject* parent = 0) : QAbstractListModel(parent) { }
92 virtual bool loaded()
const = 0;
93 virtual int count()
const = 0;
95 QHash<int, QByteArray> roleNames()
const override
97 QHash<int, QByteArray> roles;
98 roles[RoleScope] =
"scope";
100 roles[RoleTitle] =
"title";
107 void loadedChanged();
109 void overviewScopeChanged();
A list of scopes to display in the UI.
Definition: ScopesInterface.h:38
Top-level namespace for all things Unity-related.
Definition: Version.h:37
Object representing scope instance, which exposes model(s) with results.
Definition: ScopeInterface.h:40
Roles
Roles supported by the model.
Definition: ScopesInterface.h:70