- faceforward() - Method in class org.sunflow.core.ShadingState
-
Flip the surface normals to ensure they are facing the current ray.
- FakeGIEngine - Class in org.sunflow.core.gi
-
This is a quick way to get a bit of ambient lighting into your scene with
hardly any overhead.
- FakeGIEngine() - Constructor for class org.sunflow.core.gi.FakeGIEngine
-
- far - Variable in class org.sunflow.core.IntersectionState.StackNode
-
- FastDisplay - Class in org.sunflow.core.display
-
- FastDisplay() - Constructor for class org.sunflow.core.display.FastDisplay
-
- FastHashMap<K,V> - Class in org.sunflow.util
-
Fast hash map implementation which uses array storage along with quadratic
probing to resolve collisions.
- FastHashMap() - Constructor for class org.sunflow.util.FastHashMap
-
- FastHashMap.Entry<K,V> - Class in org.sunflow.util
-
- fastPow(float, float) - Static method in class org.sunflow.math.MathUtils
-
Computes a fast approximation to Math.pow(a, b)
.
- fibonacci(int) - Static method in class org.sunflow.math.QMC
-
- fibonacciLattice(int, int, int) - Static method in class org.sunflow.math.QMC
-
- FileDisplay - Class in org.sunflow.core.display
-
- FileDisplay(boolean) - Constructor for class org.sunflow.core.display.FileDisplay
-
- FileDisplay(String) - Constructor for class org.sunflow.core.display.FileDisplay
-
- FileMesh - Class in org.sunflow.core.tesselatable
-
- FileMesh() - Constructor for class org.sunflow.core.tesselatable.FileMesh
-
- FileUtils - Class in org.sunflow.system
-
- FileUtils() - Constructor for class org.sunflow.system.FileUtils
-
- Filter - Interface in org.sunflow.core
-
Represents a multi-pixel image filter kernel.
- filterPlugins - Static variable in class org.sunflow.PluginRegistry
-
- FisheyeLens - Class in org.sunflow.core.camera
-
- FisheyeLens() - Constructor for class org.sunflow.core.camera.FisheyeLens
-
- fit() - Method in class org.sunflow.system.ImagePanel
-
- flipU() - Method in class org.sunflow.math.OrthoNormalBasis
-
- flipV() - Method in class org.sunflow.math.OrthoNormalBasis
-
- flipW() - Method in class org.sunflow.math.OrthoNormalBasis
-
- FloatArray - Class in org.sunflow.util
-
- FloatArray() - Constructor for class org.sunflow.util.FloatArray
-
- FloatArray(int) - Constructor for class org.sunflow.util.FloatArray
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- floatToHalf(float) - Static method in class org.sunflow.system.ByteUtil
-
- flush() - Method in class org.sunflow.core.TextureCache
-
Flush all textures from the cache, this will cause them to be reloaded
anew the next time they are accessed.
- formatOutput(UI.Module, UI.PrintLevel, String) - Static method in class org.sunflow.system.UI
-
- frac(float) - Static method in class org.sunflow.math.MathUtils
-
- FrameDisplay - Class in org.sunflow.core.display
-
- FrameDisplay() - Constructor for class org.sunflow.core.display.FrameDisplay
-
- FrameDisplay(String) - Constructor for class org.sunflow.core.display.FrameDisplay
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- fromBasis(OrthoNormalBasis) - Static method in class org.sunflow.math.Matrix4
-
Creates a rotation matrix from an OrthonormalBasis.