21 #ifndef GUIChargingStation_h 22 #define GUIChargingStation_h 79 const std::string& name,
80 double chargingPower,
double efficiency,
bool chargeInTransit,
double chargeDelay);
PositionVector myFGShape
The shape.
~GUIChargingStation()
Destructor.
std::vector< double > myFGShapeRotations
The rotations of the shape parts.
GUIParameterTableWindow * getParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own parameter window.
Stores the information about how to visualize structures.
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
A class that stores a 2D geometrical boundary.
The simulated network and simulation perfomer.
Boundary getCenteringBoundary() const
Returns the boundary to which the view shall be centered in order to show the object.
A point in 2D or 3D with translation and scaling methods.
GUIGLObjectPopupMenu * getPopUpMenu(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own popup-menu.
Position myFGSignPos
The position of the sign.
GUIChargingStation(const std::string &id, MSLane &lane, double frompos, double topos, const std::string &name, double chargingPower, double efficiency, bool chargeInTransit, double chargeDelay)
Constructor.
A lane area vehicles can halt at (gui-version)
std::vector< double > myFGShapeLengths
The lengths of the shape parts.
double myFGSignRot
The rotation of the sign.
Representation of a lane in the micro simulation.
A window containing a gl-object's parameter.