46 #ifdef CHECK_MEMORY_LEAKS 48 #endif // CHECK_MEMORY_LEAKS 97 NBConnection conn(from, fromLane, to, toLane, linkIndex);
146 (*it).replaceFrom(removed, removedLane, by, byLane);
147 (*it).replaceTo(removed, removedLane, by, byLane);
182 if (it->getFrom() == conn.
getFrom() &&
183 it->getTo() == conn.
getTo() &&
194 const int removed = it->getTLIndex();
211 const std::vector<NBTrafficLightLogic::PhaseDefinition> phases =
myTLLogic->
getPhases();
213 for (std::vector<NBTrafficLightLogic::PhaseDefinition>::const_iterator it = phases.begin(); it != phases.end(); it++) {
214 std::string newState = it->state;
215 newState.erase(newState.begin() + removed);
216 newLogic->
addStep(it->duration, newState);
247 const EdgeVector& incoming = (*i)->getIncomingEdges();
248 copy(incoming.begin(), incoming.end(), back_inserter(
myIncomingEdges));
249 const EdgeVector& outgoing = (*i)->getOutgoingEdges();
250 copy(outgoing.begin(), outgoing.end(), back_inserter(myOutgoing));
257 EdgeVector::iterator k = find(myOutgoing.begin(), myOutgoing.end(), edge);
258 if (k != myOutgoing.end()) {
260 bool controlled =
false;
262 if ((*it).getFrom() == edge) {
271 (*j)->setIsInnerEdge();
301 (*it).shiftLaneIndex(edge, offset);
310 unsigned int noLinksAll = 0;
317 int oldCrossings = 0;
319 std::vector<NBNode::Crossing> crossings;
321 const std::vector<NBNode::Crossing>& c = (*i)->getCrossings();
323 (*i)->setCrossingTLIndices(noLinksAll);
324 copy(c.begin(), c.end(), std::back_inserter(crossings));
325 noLinksAll += (
unsigned int)c.size();
326 oldCrossings += (*i)->numCrossingsFromSumoNet();
328 const int newCrossings = (int)crossings.size() - oldCrossings;
329 if (newCrossings > 0) {
330 const std::vector<NBTrafficLightLogic::PhaseDefinition> phases =
myTLLogic->
getPhases();
331 if (phases.size() > 0) {
332 if (phases.front().state.size() == noLinksAll - newCrossings) {
344 "' with " +
toString(size) +
" links.");
352 const std::string crossingDefaultState(newCrossings,
'r');
355 const std::vector<NBTrafficLightLogic::PhaseDefinition> phases =
myTLLogic->
getPhases();
358 for (std::vector<NBTrafficLightLogic::PhaseDefinition>::const_iterator it = phases.begin(); it != phases.end(); it++) {
363 }
else if (phases.front().state.size() != noLinksAll) {
void removeConnection(const NBConnection &conn, bool reconstruct=true)
removes the given connection from the traffic light if recontruct=true, reconstructs the logic and in...
bool setControllingTLInformation(const NBConnection &c, const std::string &tlID)
Returns if the link could be set as to be controlled.
TrafficLightType getType() const
get the algorithm type (static etc..)
TrafficLightType myType
The algorithm type for the traffic light.
virtual void addNode(NBNode *node)
Adds a node to the traffic light logic.
NBLoadedSUMOTLDef(const std::string &id, const std::string &programID, SUMOTime offset, TrafficLightType type)
Constructor.
void collectEdges()
Build the list of participating edges.
void collectAllLinks()
helper method for use in NBOwnTLDef and NBLoadedSUMOTLDef
void setOffset(SUMOTime offset)
Sets the offset of this tls.
void closeBuilding()
closes the building process
A SUMO-compliant built logic for a traffic light.
TrafficLightType getType() const
get the algorithm type (static etc..)
EdgeVector myIncomingEdges
The list of incoming edges.
const std::string & getProgramID() const
Returns the ProgramID.
The representation of a single edge during network building.
class for identifying connections
int getFromLane() const
returns the from-lane
The base class for traffic light logic definitions.
void setOffset(SUMOTime offset)
Sets the offset of this tls.
SUMOTime myOffset
The offset in the program.
NBEdge * getFrom() const
returns the from-edge (start of the connection)
#define UNUSED_PARAMETER(x)
#define WRITE_WARNING(msg)
void replaceRemoved(NBEdge *removed, int removedLane, NBEdge *by, int byLane)
Replaces a removed edge/lane.
void setTLIndex(int tlIndex)
SUMOTime getOffset()
Returns the offset.
void setType(TrafficLightType type)
set the algorithm type (static etc..)
const std::string & getID() const
Returns the id.
virtual void collectEdges()
Build the list of participating edges.
static const int InvalidTlIndex
const std::vector< PhaseDefinition > & getPhases() const
Returns the phases.
std::set< std::string > myControlledInnerEdges
Set of inner edges that shall be controlled, though.
const NBConnectionVector & getControlledLinks() const
returns the controlled links (depends on previous call to collectLinks)
void patchIfCrossingsAdded()
repair the plan if controlled nodes received pedestrian crossings
std::set< NBNode * > myOriginalNodes
The original nodes for which the loaded logic is valid.
Storage for edges, including some functionality operating on multiple edges.
static std::string addPedestrianPhases(NBTrafficLightLogic *logic, SUMOTime greenTime, std::string state, const std::vector< NBNode::Crossing > &crossings, const EdgeVector &fromEdges, const EdgeVector &toEdges)
add 1 or 2 phases depending on the presence of pedestrian crossings
std::string toString(const T &t, std::streamsize accuracy=OUTPUT_ACCURACY)
void remapRemoved(NBEdge *removed, const EdgeVector &incoming, const EdgeVector &outgoing)
Replaces occurences of the removed edge in incoming/outgoing edges of all definitions.
const std::vector< NBNode * > & getNodes() const
Returns the list of controlled nodes.
SUMOTime getOffset() const
Returns the offset of first switch.
std::set< NBEdge * > myShifted
set of edges with shifted lane indices (to avoid shifting twice)
void setTLControllingInformation() const
Informs edges about being controlled by a tls.
NBNode * getToNode() const
Returns the destination node of the edge.
unsigned int getNumLinks()
Returns the number of participating links.
void addPhase(SUMOTime duration, const std::string &state)
Adds a phase to the logic the new phase is inserted at the end of the list of already added phases...
std::vector< NBEdge * > EdgeVector
int getToLane() const
returns the to-lane
void collectLinks()
Collects the links participating in this traffic light (only if not previously loaded) ...
NBEdge * getTo() const
returns the to-edge (end of the connection)
~NBLoadedSUMOTLDef()
Destructor.
void setType(TrafficLightType type)
Sets the algorithm type of this tls.
std::vector< NBNode * > myControlledNodes
The container with participating nodes.
void addStep(SUMOTime duration, const std::string &state, int index=-1)
Adds a phase to the logic.
NBConnectionVector myControlledLinks
The list of controlled links.
NBTrafficLightLogic * myCompute(const NBEdgeCont &ec, unsigned int brakingTimeSeconds)
Computes the traffic light logic finally in dependence to the type.
EdgeVector myEdgesWithin
The list of edges within the area controlled by the tls.
void shiftTLConnectionLaneIndex(NBEdge *edge, int offset)
patches signal plans by modifying lane indices
NBTrafficLightLogic * myTLLogic
phases are added directly to myTLLogic which is then returned in myCompute()
void addConnection(NBEdge *from, NBEdge *to, int fromLane, int toLane, int linkIndex)
Adds a connection and immediately informs the edges.
NBNode * getFromNode() const
Returns the origin node of the edge.