java.io.Serializable
, java.lang.Comparable<Event>
public final class PaintEvent extends Event
onPaint()
is called on your robot.
You can use this event for setting the event priority by calling
setEventPriority("PaintEvent", priority)
Constructor | Description |
---|---|
PaintEvent() |
Called by the game to create a new PaintEvent.
|
compareTo, getPriority, getTime, setPriority, setTime
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