Rivet
1.8.3
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Randomly lose a constant fraction of particles. More...
#include <ConstLossyFinalState.hh>
Public Member Functions | |
Constructors | |
ConstLossyFinalState (const FinalState &fsp, double lossfraction) | |
Constructor from a FinalState. | |
ConstLossyFinalState (double lossfraction, double mineta=-MAXRAPIDITY, double maxeta=MAXRAPIDITY, double minpt=0.0) | |
Stand-alone constructor. Initialises the base FinalState projection. | |
virtual const Projection * | clone () const |
Clone on the heap. | |
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LossyFinalState (const FinalState &fsp, ConstRandomFilter filter) | |
Constructor from FinalState. | |
LossyFinalState (ConstRandomFilter filter, double mineta=-MAXRAPIDITY, double maxeta=MAXRAPIDITY, double minpt=0.0) | |
Stand-alone constructor. Initialises the base FinalState projection. | |
virtual | ~LossyFinalState () |
Virtual destructor, to allow subclassing. | |
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virtual const ParticleVector & | particles () const |
Get the final-state particles. | |
template<typename F > | |
const ParticleVector & | particles (F sorter) const |
Get the final-state particles, ordered by supplied sorting function object. | |
const ParticleVector & | particlesByPt () const |
Get the final-state particles, ordered by decreasing ![]() | |
const ParticleVector & | particlesByP () const |
Get the final-state particles, ordered by decreasing ![]() | |
const ParticleVector & | particlesByE () const |
Get the final-state particles, ordered by decreasing ![]() | |
const ParticleVector & | particlesByEt () const |
Get the final-state particles, ordered by decreasing ![]() | |
const ParticleVector & | particlesByEta () const |
Get the final-state particles, ordered by increasing ![]() | |
const ParticleVector & | particlesByModEta () const |
Get the final-state particles, ordered by increasing ![]() | |
const ParticleVector & | particlesByRapidity () const |
Get the final-state particles, ordered by increasing ![]() | |
const ParticleVector & | particlesByModRapidity () const |
Get the final-state particles, ordered by increasing ![]() | |
virtual size_t | size () const |
Access the projected final-state particles. | |
virtual bool | empty () const |
Is this final state empty? | |
virtual bool | isEmpty () const |
virtual double | ptMin () const |
Minimum- ![]() | |
const collection_type & | entities () const |
Template-usable interface common to JetAlg. | |
FinalState (double mineta=-MAXRAPIDITY, double maxeta=MAXRAPIDITY, double minpt=0.0 *GeV) | |
FinalState (const vector< pair< double, double > > &etaRanges, double minpt=0.0 *GeV) | |
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bool | before (const Projection &p) const |
virtual const std::set< PdgIdPair > | beamPairs () const |
virtual std::string | name () const |
Get the name of the projection. | |
Projection & | addPdgIdPair (PdgId beam1, PdgId beam2) |
Add a colliding beam pair. | |
Log & | getLog () const |
Get a Log object based on the getName() property of the calling projection object. | |
void | setName (const std::string &name) |
Used by derived classes to set their name. | |
Projection () | |
The default constructor. | |
virtual | ~Projection () |
The destructor. | |
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ProjectionApplier () | |
Constructor. | |
std::set< ConstProjectionPtr > | getProjections () const |
Get the contained projections, including recursion. | |
template<typename PROJ > | |
const PROJ & | getProjection (const std::string &name) const |
Get the named projection, specifying return type via a template argument. | |
const Projection & | getProjection (const std::string &name) const |
template<typename PROJ > | |
const PROJ & | applyProjection (const Event &evt, const PROJ &proj) const |
Apply the supplied projection on event. | |
template<typename PROJ > | |
const PROJ & | applyProjection (const Event &evt, const Projection &proj) const |
Apply the supplied projection on event. | |
template<typename PROJ > | |
const PROJ & | applyProjection (const Event &evt, const std::string &name) const |
Apply the named projection on event. | |
Additional Inherited Members | |
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typedef Particle | entity_type |
typedef ParticleVector | collection_type |
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void | project (const Event &e) |
Apply the projection on the supplied event. | |
int | compare (const Projection &p) const |
Compare projections. | |
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bool | accept (const Particle &p) const |
Decide if a particle is to be accepted or not. | |
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Cmp< Projection > | mkNamedPCmp (const Projection &otherparent, const std::string &pname) const |
Cmp< Projection > | mkPCmp (const Projection &otherparent, const std::string &pname) const |
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Log & | getLog () const |
ProjectionHandler & | getProjHandler () const |
Get a reference to the ProjectionHandler for this thread. | |
template<typename PROJ > | |
const PROJ & | addProjection (const PROJ &proj, const std::string &name) |
Randomly lose a constant fraction of particles.