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TriangleSmooth.h
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//
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// Copyright (C) 2004-2006 Rational Discovery LLC
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//
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// @@ All Rights Reserved @@
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// This file is part of the RDKit.
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// The contents are covered by the terms of the BSD license
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// which is included in the file license.txt, found at the root
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// of the RDKit source tree.
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//
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#ifndef __RD_TRIANGLE_SMOOTH_H__
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#define __RD_TRIANGLE_SMOOTH_H__
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#include "
BoundsMatrix.h
"
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namespace
DistGeom
{
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//! Smooth the upper and lower bound in a metric matrix so that triangle
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//! inequality is not violated
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/*!
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This an implementation of the O(N^3) algorithm given on pages 252-253 of
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"Distance Geometry and Molecular Conformation" by G.M.Crippen and T.F.Havel
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Research Studies Press, 1988. There are other (slightly) more implementations
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(see pages 301-302 in the above book), but that is for later
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\param boundsMat A pointer to the distance bounds matrix
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\param tol a tolerance (percent) for errors in the smoothing process
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*/
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bool
triangleSmoothBounds
(BoundsMatrix *boundsMat,
double
tol=0.);
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//! \overload
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bool
triangleSmoothBounds
(
BoundsMatPtr
boundsMat,
double
tol=0.);
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}
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#endif
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DistGeom
Definition:
BoundsMatrix.h:19
DistGeom::BoundsMatPtr
boost::shared_ptr< BoundsMatrix > BoundsMatPtr
Definition:
BoundsMatrix.h:113
DistGeom::triangleSmoothBounds
bool triangleSmoothBounds(BoundsMatrix *boundsMat, double tol=0.)
BoundsMatrix.h
DistGeom
TriangleSmooth.h
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