glwindow.h Example File

hellogles3/glwindow.h

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  #ifndef GLWIDGET_H
  #define GLWIDGET_H

  #include <QOpenGLWindow>
  #include <QMatrix4x4>
  #include <QVector3D>
  #include "../hellogl2/logo.h"

  class QOpenGLTexture;
  class QOpenGLShaderProgram;
  class QOpenGLBuffer;
  class QOpenGLVertexArrayObject;


  class GLWindow : public QOpenGLWindow
  {
      Q_OBJECT
      Q_PROPERTY(float z READ z WRITE setZ)
      Q_PROPERTY(float r READ r WRITE setR)
      Q_PROPERTY(float r2 READ r2 WRITE setR2)

  public:
      GLWindow();
      ~GLWindow();

      void initializeGL();
      void resizeGL(int w, int h);
      void paintGL();

      float z() const { return m_eye.z(); }
      void setZ(float v);

      float r() const { return m_r; }
      void setR(float v);
      float r2() const { return m_r2; }
      void setR2(float v);
  private slots:
      void startSecondStage();
  private:
      QOpenGLTexture *m_texture;
      QOpenGLShaderProgram *m_program;
      QOpenGLBuffer *m_vbo;
      QOpenGLVertexArrayObject *m_vao;
      Logo m_logo;
      int m_projMatrixLoc;
      int m_camMatrixLoc;
      int m_worldMatrixLoc;
      int m_myMatrixLoc;
      int m_lightPosLoc;
      QMatrix4x4 m_proj;
      QMatrix4x4 m_world;
      QVector3D m_eye;
      QVector3D m_target;
      bool m_uniformsDirty;
      float m_r;
      float m_r2;
  };

  #endif