QScenePropertyChange Class

(Qt3D::QScenePropertyChange)
Header: #include <QScenePropertyChange>
qmake: QT += 3dcore
Inherits: QSceneChange
Inherited By:

Qt3D::QBackendScenePropertyChange

Public Functions

QScenePropertyChange(ChangeFlag type, ObservableType observableType, const QNodeId & subjectId, Priority priority = Standard)
virtual ~QScenePropertyChange()
const char * propertyName() const
void setPropertyName(const char * name)
void setValue(const QVariant & value)
QVariant value() const

Static Public Members

void operatordelete(void * ptr, size_t size)
void * operatornew(size_t size)

Protected Functions

QScenePropertyChange(QScenePropertyChangePrivate & dd, ChangeFlag type, ObservableType observableType, const QNodeId & subjectId, Priority priority = Standard)

Detailed Description

Member Function Documentation

QScenePropertyChange::QScenePropertyChange(ChangeFlag type, ObservableType observableType, const QNodeId & subjectId, Priority priority = Standard)

[protected] QScenePropertyChange::QScenePropertyChange(QScenePropertyChangePrivate & dd, ChangeFlag type, ObservableType observableType, const QNodeId & subjectId, Priority priority = Standard)

[virtual] QScenePropertyChange::~QScenePropertyChange()

[static] void QScenePropertyChange::operatordelete(void * ptr, size_t size)

[static] void * QScenePropertyChange::operatornew(size_t size)

const char * QScenePropertyChange::propertyName() const

See also setPropertyName().

void QScenePropertyChange::setPropertyName(const char * name)

See also propertyName().

void QScenePropertyChange::setValue(const QVariant & value)

See also value().

QVariant QScenePropertyChange::value() const

See also setValue().