Renderbuffer
- class moderngl.Renderbuffer
Renderbuffer objects are OpenGL objects that contain images. They are created and used specifically with
Framebuffer
objects. They are optimized for use as render targets, whileTexture
objects may not be, and are the logical choice when you do not need to sample from the produced image. If you need to resample, use Textures instead. Renderbuffer objects also natively accommodate multisampling.A Renderbuffer object cannot be instantiated directly, it requires a context. Use
Context.renderbuffer()
orContext.depth_renderbuffer()
to create one.
Create
- Context.renderbuffer(size, components=4, samples=0, dtype='f1') Renderbuffer
Renderbuffer
objects are OpenGL objects that contain images. They are created and used specifically withFramebuffer
objects.- Parameters
size (tuple) – The width and height of the renderbuffer.
components (int) – The number of components 1, 2, 3 or 4.
- Keyword Arguments
samples (int) – The number of samples. Value 0 means no multisample format.
dtype (str) – Data type.
- Returns
Renderbuffer
object
- Context.depth_renderbuffer(size, samples=0) Renderbuffer
Renderbuffer
objects are OpenGL objects that contain images. They are created and used specifically withFramebuffer
objects.- Parameters
size (tuple) – The width and height of the renderbuffer.
- Keyword Arguments
samples (int) – The number of samples. Value 0 means no multisample format.
- Returns
Renderbuffer
object
Methods
- Renderbuffer.release()
Release the ModernGL object.
Attributes
- Renderbuffer.width
The width of the renderbuffer.
- Type
int
- Renderbuffer.height
The height of the renderbuffer.
- Type
int
- Renderbuffer.size
The size of the renderbuffer.
- Type
tuple
- Renderbuffer.samples
The samples of the renderbuffer.
- Type
int
- Renderbuffer.components
The components of the renderbuffer.
- Type
int
- Renderbuffer.depth
Is the renderbuffer a depth renderbuffer?
- Type
bool
- Renderbuffer.dtype
Data type.
- Type
str
- Renderbuffer.glo
The internal OpenGL object. This values is provided for debug purposes only.
- Type
int
- Renderbuffer.mglo
Internal representation for debug purposes only.
- Renderbuffer.extra
Any - Attribute for storing user defined objects
- Renderbuffer.ctx
The context this object belongs to