escript  Revision_
ripley/src/DefaultAssembler3D.h
Go to the documentation of this file.
1 
2 /*****************************************************************************
3 *
4 * Copyright (c) 2003-2018 by The University of Queensland
5 * http://www.uq.edu.au
6 *
7 * Primary Business: Queensland, Australia
8 * Licensed under the Apache License, version 2.0
9 * http://www.apache.org/licenses/LICENSE-2.0
10 *
11 * Development until 2012 by Earth Systems Science Computational Center (ESSCC)
12 * Development 2012-2013 by School of Earth Sciences
13 * Development from 2014 by Centre for Geoscience Computing (GeoComp)
14 *
15 *****************************************************************************/
16 #ifndef __RIPLEY_DEFAULTASSEMBLER3D_H__
17 #define __RIPLEY_DEFAULTASSEMBLER3D_H__
18 
19 #include <ripley/Brick.h>
20 
21 namespace ripley {
22 
23 template<class Scalar = double>
24 class DefaultAssembler3D : public AbstractAssembler
25 {
26 public:
27  DefaultAssembler3D<Scalar>(escript::const_Domain_ptr dom, const double* dx,
28  const dim_t* NE, const dim_t* NN)
29  : AbstractAssembler(),
30  m_dx(dx),
31  m_NE(NE),
32  m_NN(NN)
33  {
34  domain = REFCOUNTNS::static_pointer_cast<const Brick>(dom);
35  }
36 
38 
39  /* The default RipleyDomain assemblers, with original signatures */
40 
44  escript::Data& rhs, const escript::Data& A,
45  const escript::Data& B, const escript::Data& C,
46  const escript::Data& D, const escript::Data& X,
47  const escript::Data& Y) const;
48 
52  escript::Data& rhs, const escript::Data& d,
53  const escript::Data& y) const;
54 
58  escript::Data& rhs, const escript::Data& A, const escript::Data& B,
59  const escript::Data& C, const escript::Data& D,
60  const escript::Data& X, const escript::Data& Y) const;
61 
66  escript::Data& rhs, const escript::Data& d,
67  const escript::Data& y) const;
68 
72  escript::Data& rhs, const escript::Data& A,
73  const escript::Data& B, const escript::Data& C,
74  const escript::Data& D, const escript::Data& X,
75  const escript::Data& Y) const;
76 
80  escript::Data& rhs, const escript::Data& d,
81  const escript::Data& y) const;
82 
86  escript::Data& rhs, const escript::Data& A, const escript::Data& B,
87  const escript::Data& C, const escript::Data& D,
88  const escript::Data& X, const escript::Data& Y) const;
89 
94  escript::Data& rhs, const escript::Data& d,
95  const escript::Data& y) const;
96 
97  /* The new interface for assemblers */
98 
100  escript::Data& rhs, const DataMap& coefs) const;
102  escript::Data& rhs, const DataMap& coefs) const;
104  escript::Data& rhs, const DataMap& coefs) const;
107  escript::Data& rhs, const DataMap& coefs) const;
109  escript::Data& rhs, const DataMap& coefs) const;
111  escript::Data& rhs, const DataMap& coefs) const;
113  escript::Data& rhs, const DataMap& coefs) const;
116  escript::Data& rhs, const DataMap& coefs) const;
117 
118  void collateFunctionSpaceTypes(std::vector<int>& fsTypes,
119  const DataMap& coefs) const;
120 
121 protected:
122  POINTER_WRAPPER_CLASS(const Brick) domain;
123  const double *m_dx;
124  const dim_t *m_NE;
125  const dim_t *m_NN;
126 };
127 
128 } // namespace ripley
129 
130 #endif // __RIPLEY_DEFAULTASSEMBLER3D_H__
131 
all_lagrange_derivs
const double all_lagrange_derivs[][11][11]
Definition: speckley/src/DefaultAssembler3D.cpp:32
ripley::isNotEmpty
bool isNotEmpty(const std::string target, const DataMap &mapping)
Definition: ripley/src/domainhelpers.h:50
ripley
Definition: ripley/src/AbstractAssembler.h:24
ripley::DefaultAssembler3D::assemblePDEBoundarySingle
virtual void assemblePDEBoundarySingle(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: ripley/src/DefaultAssembler3D.cpp:2231
all_weights
const double all_weights[][11]
Definition: speckley/src/DefaultAssembler3D.cpp:20
ripley::DataMap
std::map< std::string, escript::Data > DataMap
Definition: ripley/src/domainhelpers.h:35
ripley::DefaultAssembler3D
Definition: ripley/src/DefaultAssembler3D.h:35
escript::Data::requireWrite
void requireWrite()
Ensures data is ready for write access. This means that the data will be resolved if lazy and will be...
Definition: Data.cpp:1242
INDEX4
#define INDEX4(_X1_, _X2_, _X3_, _X4_, _N1_, _N2_, _N3_)
Definition: index.h:25
ripley::DefaultAssembler3D::assemblePDEBoundarySingleReduced
virtual void assemblePDEBoundarySingleReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: ripley/src/DefaultAssembler3D.cpp:3272
INDEX2
#define INDEX2(_X1_, _X2_, _N1_)
Definition: index.h:21
escript::Data::getSampleDataRO
const DataTypes::real_t * getSampleDataRO(DataTypes::RealVectorType::size_type sampleNo, DataTypes::real_t dummy=0) const
Return the sample data for the given sample no. Please do not use this unless you NEED to access samp...
Definition: Data.h:1975
ripley::DefaultAssembler3D::assemblePDESystemReduced
virtual void assemblePDESystemReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: ripley/src/DefaultAssembler3D.cpp:6464
ripley::DefaultAssembler3D::assemblePDEBoundarySystem
virtual void assemblePDEBoundarySystem(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: ripley/src/DefaultAssembler3D.cpp:5751
speckley::DefaultAssembler3D::assemblePDEBoundarySingleReduced
virtual void assemblePDEBoundarySingleReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: speckley/src/DefaultAssembler3D.cpp:397
speckley::DefaultAssembler3D::assemblePDESystemReduced
virtual void assemblePDESystemReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: speckley/src/DefaultAssembler3D.cpp:380
speckley::DefaultAssembler3D::assemblePDEBoundarySystem
virtual void assemblePDEBoundarySystem(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: speckley/src/DefaultAssembler3D.cpp:404
speckley::DefaultAssembler3D::assemblePDESingle
virtual void assemblePDESingle(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: speckley/src/DefaultAssembler3D.cpp:419
speckley::DefaultAssembler3D::assemblePDESystem
virtual void assemblePDESystem(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: speckley/src/DefaultAssembler3D.cpp:214
INDEX5
#define INDEX5(_X1_, _X2_, _X3_, _X4_, _X5_, _N1_, _N2_, _N3_, _N4_)
Definition: index.h:27
speckley::DefaultAssembler3D::m_dx
const double * m_dx
Definition: speckley/src/DefaultAssembler3D.h:153
escript::Data::getDataPointSize
int getDataPointSize() const
Return the size of the data point. It is the product of the data point shape dimensions.
Definition: Data.cpp:1363
ripley::unpackData
const escript::Data unpackData(const std::string target, const DataMap &mapping)
Definition: ripley/src/domainhelpers.h:39
speckley
Definition: AbstractAssembler.cpp:17
ripley::DefaultAssembler3D::m_dx
const double * m_dx
Definition: ripley/src/DefaultAssembler3D.h:146
escript::Data
Data represents a collection of datapoints.
Definition: Data.h:62
INDEX3
#define INDEX3(_X1_, _X2_, _X3_, _N1_, _N2_)
Definition: index.h:23
escript::DataTypes::dim_t
index_t dim_t
Definition: DataTypes.h:87
escript::AbstractSystemMatrix
Base class for escript system matrices.
Definition: AbstractSystemMatrix.h:53
speckley::DefaultAssembler3D::assemblePDESingleReduced
virtual void assemblePDESingleReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: speckley/src/DefaultAssembler3D.cpp:551
escript::Data::getSampleDataRW
DataTypes::real_t * getSampleDataRW(DataTypes::RealVectorType::size_type sampleNo, DataTypes::real_t dummy=0)
Return the sample data for the given sample no. Please do not use this unless you NEED to access samp...
Definition: Data.h:1940
speckley::DefaultAssembler3D::m_NE
const dim_t * m_NE
Definition: speckley/src/DefaultAssembler3D.h:154
speckley::unpackData
escript::Data unpackData(std::string target, std::map< std::string, escript::Data > mapping)
Definition: AbstractAssembler.cpp:31
ripley::DefaultAssembler3D::assemblePDESystem
virtual void assemblePDESystem(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: ripley/src/DefaultAssembler3D.cpp:3629
ripley::DefaultAssembler3D::collateFunctionSpaceTypes
void collateFunctionSpaceTypes(std::vector< int > &fsTypes, const DataMap &coefs) const
Definition: ripley/src/DefaultAssembler3D.cpp:29
ripley::DefaultAssembler3D::~DefaultAssembler3D
~DefaultAssembler3D()
Definition: ripley/src/DefaultAssembler3D.h:60
escript::Data::isEmpty
bool isEmpty() const
Definition: Data.cpp:1135
ripley::DefaultAssembler3D::assemblePDESingleReduced
virtual void assemblePDESingleReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: ripley/src/DefaultAssembler3D.cpp:2889
speckley::DefaultAssembler3D::assemblePDEBoundarySingle
virtual void assemblePDEBoundarySingle(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: speckley/src/DefaultAssembler3D.cpp:390
speckley::DefaultAssembler3D::collateFunctionSpaceTypes
void collateFunctionSpaceTypes(std::vector< int > &fsTypes, const DataMap &coefs) const
Definition: speckley/src/DefaultAssembler3D.cpp:113
speckley::DefaultAssembler3D::assemblePDEBoundarySystemReduced
virtual void assemblePDEBoundarySystemReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: speckley/src/DefaultAssembler3D.cpp:411
ripley::Brick
Brick is the 3-dimensional implementation of a RipleyDomain.
Definition: ripley/src/Brick.h:39
escript::DataTypes::index_t
int index_t
type for array/matrix indices used both globally and on each rank
Definition: DataTypes.h:82
ripley::DefaultAssembler3D::POINTER_WRAPPER_CLASS
POINTER_WRAPPER_CLASS(const Brick) domain
escript::Data::actsExpanded
bool actsExpanded() const
Return true if this Data is expanded or resolves to expanded. That is, if it has a separate value for...
Definition: Data.cpp:1121
speckley::DefaultAssembler3D::m_NN
const dim_t * m_NN
Definition: speckley/src/DefaultAssembler3D.h:155
ripley::DefaultAssembler3D::m_NE
const dim_t * m_NE
Definition: ripley/src/DefaultAssembler3D.h:147
escript::AbstractSystemMatrix::getRowBlockSize
int getRowBlockSize() const
returns the row block size
Definition: AbstractSystemMatrix.h:124
escript::Scalar
Data Scalar(double value, const FunctionSpace &what, bool expanded)
A collection of factory functions for creating Data objects which contain data points of various shap...
Definition: DataFactory.cpp:60
speckley::DataMap
std::map< std::string, escript::Data > DataMap
Definition: speckley/src/domainhelpers.h:35
escript::AbstractSystemMatrix::getColumnBlockSize
int getColumnBlockSize() const
returns the column block size
Definition: AbstractSystemMatrix.h:135
escript::const_Domain_ptr
boost::shared_ptr< const AbstractDomain > const_Domain_ptr
Definition: AbstractDomain.h:50
speckley::isNotEmpty
bool isNotEmpty(const std::string target, const DataMap &mapping)
Definition: speckley/src/domainhelpers.h:50
speckley::SpeckleyException
SpeckleyException exception class.
Definition: SpeckleyException.h:40
ripley::DefaultAssembler3D::assemblePDEBoundarySystemReduced
virtual void assemblePDEBoundarySystemReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: ripley/src/DefaultAssembler3D.cpp:6876
ripley::DefaultAssembler3D::m_NN
const dim_t * m_NN
Definition: ripley/src/DefaultAssembler3D.h:148
ripley::DefaultAssembler3D::assemblePDESingle
virtual void assemblePDESingle(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: ripley/src/DefaultAssembler3D.cpp:151