escript  Revision_
speckley/src/WaveAssembler3D.h
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8 * Licensed under the Apache License, version 2.0
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15 *****************************************************************************/
16 #ifndef __SPECKLEY_WAVE_ASSEMBLER_3D_H__
17 #define __SPECKLEY_WAVE_ASSEMBLER_3D_H__
18 
19 #include <speckley/Speckley.h>
20 #include <speckley/AbstractAssembler.h>
21 #include <speckley/Brick.h>
22 #include <speckley/SpeckleyException.h>
23 
24 #include <escript/Data.h>
25 
26 #include <map>
27 
28 namespace speckley {
29 
30 
31 class WaveAssembler3D : public AbstractAssembler
32 {
33 public:
34  WaveAssembler3D(escript::const_Domain_ptr dom, const double *dx,
35  const dim_t *NE, const dim_t *NN, const DataMap& c)
36  : AbstractAssembler(),
37  m_dx(dx),
38  m_NE(NE),
39  m_NN(NN)
40  {
41  domain = REFCOUNTNS::static_pointer_cast<const Brick>(dom);
42  isHTI = isVTI = false;
43  DataMap::const_iterator a = c.find("c12"), b = c.find("c23");
44  if (c.find("c11") == c.end()
45  || c.find("c13") == c.end() || c.find("c33") == c.end()
46  || c.find("c44") == c.end() || c.find("c66") == c.end()
47  || (a == c.end() && b == c.end()))
48  throw SpeckleyException("required constants missing for WaveAssembler");
49 
50  if (a != c.end() && b != c.end()) {
51  throw SpeckleyException("WaveAssembler3D() doesn't support general form waves");
52  } else if (a == c.end()) {
53  c23 = b->second;
54  isHTI = true;
56  throw SpeckleyException("C tensor elements must be reduced");
57  }
58  if (c23.isEmpty()) {
59  throw SpeckleyException("C tensor elements must not be empty");
60  }
61  } else if (b == c.end()) {
62  c12 = a->second;
63  isVTI = true;
65  throw SpeckleyException("C tensor elements must be reduced");
66  }
67  if (c12.isEmpty()) {
68  throw SpeckleyException("C tensor elements must not be empty");
69  }
70  } // final else case taken care of with the missing constants above
71  c11 = c.find("c11")->second;
72  c13 = c.find("c13")->second;
73  c33 = c.find("c33")->second;
74  c44 = c.find("c44")->second;
75  c66 = c.find("c66")->second;
81  throw SpeckleyException("C tensor elements must be reduced");
82  }
83  if (c11.isEmpty()
84  || c13.isEmpty()
85  || c33.isEmpty()
86  || c44.isEmpty()
87  || c66.isEmpty()) {
88  throw SpeckleyException("C tensor elements must not be empty");
89  }
90  }
91 
92  ~WaveAssembler3D() {}
93 
94  /* The default SpeckleyDomain assemblers, with original signatures */
95 
99  escript::Data& rhs, const escript::Data& A,
100  const escript::Data& B, const escript::Data& C,
101  const escript::Data& D, const escript::Data& X,
102  const escript::Data& Y) const;
103 
107  escript::Data& rhs, const escript::Data& d,
108  const escript::Data& y) const;
109 
113  escript::Data& rhs, const escript::Data& A, const escript::Data& B,
114  const escript::Data& C, const escript::Data& D,
115  const escript::Data& X, const escript::Data& Y) const;
116 
121  escript::Data& rhs, const escript::Data& d,
122  const escript::Data& y) const;
123 
127  escript::Data& rhs, const escript::Data& A,
128  const escript::Data& B, const escript::Data& C,
129  const escript::Data& D, const escript::Data& X,
130  const escript::Data& Y) const;
131 
135  escript::Data& rhs, const escript::Data& d,
136  const escript::Data& y) const;
137 
141  escript::Data& rhs, const escript::Data& A, const escript::Data& B,
142  const escript::Data& C, const escript::Data& D,
143  const escript::Data& X, const escript::Data& Y) const;
144 
149  escript::Data& rhs, const escript::Data& d,
150  const escript::Data& y) const;
151 
152  /* The new interface for assemblers */
153 
155  escript::Data& rhs, const DataMap& coefs) const;
157  escript::Data& rhs, const DataMap& coefs) const;
159  escript::Data& rhs, const DataMap& coefs) const;
162  escript::Data& rhs, const DataMap& coefs) const;
164  escript::Data& rhs, const DataMap& coefs) const;
166  escript::Data& rhs, const DataMap& coefs) const;
168  escript::Data& rhs, const DataMap& coefs) const;
171  escript::Data& rhs, const DataMap& coefs) const;
172 
173  void collateFunctionSpaceTypes(std::vector<int>& fsTypes,
174  const DataMap& coefs) const;
175 
176 protected:
177  POINTER_WRAPPER_CLASS(const Brick) domain;
178  const double *m_dx;
179  const dim_t *m_NE;
180  const dim_t *m_NN;
181  bool isHTI, isVTI;
183 };
184 
185 } // namespace speckley
186 
187 #endif // __SPECKLEY_WAVE_ASSEMBLER_3D_H__
188 
speckley::WaveAssembler3D::c11
escript::Data c11
Definition: speckley/src/WaveAssembler3D.h:205
speckley::WaveAssembler3D::c33
escript::Data c33
Definition: speckley/src/WaveAssembler3D.h:205
speckley::WaveAssembler3D::c44
escript::Data c44
Definition: speckley/src/WaveAssembler3D.h:205
speckley::WaveAssembler3D::assemblePDEBoundarySingle
virtual void assemblePDEBoundarySingle(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: speckley/src/WaveAssembler3D.cpp:514
speckley::WaveAssembler3D::WaveAssembler3D
WaveAssembler3D(escript::const_Domain_ptr dom, const double *dx, const dim_t *NE, const dim_t *NN, const DataMap &c)
Definition: speckley/src/WaveAssembler3D.h:57
speckley::WaveAssembler3D::assemblePDEBoundarySystemReduced
virtual void assemblePDEBoundarySystemReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: speckley/src/WaveAssembler3D.cpp:535
escript::Data::getFunctionSpace
const FunctionSpace & getFunctionSpace() const
Return the function space.
Definition: Data.h:461
speckley::WaveAssembler3D::isHTI
bool isHTI
Definition: speckley/src/WaveAssembler3D.h:204
speckley
Definition: AbstractAssembler.cpp:17
speckley::WaveAssembler3D::assemblePDEBoundarySingleReduced
virtual void assemblePDEBoundarySingleReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: speckley/src/WaveAssembler3D.cpp:521
escript::Data
Data represents a collection of datapoints.
Definition: Data.h:62
speckley::WaveAssembler3D::collateFunctionSpaceTypes
void collateFunctionSpaceTypes(std::vector< int > &fsTypes, const DataMap &coefs) const
Definition: speckley/src/WaveAssembler3D.cpp:114
escript::DataTypes::dim_t
index_t dim_t
Definition: DataTypes.h:87
speckley::WaveAssembler3D::c23
escript::Data c23
Definition: speckley/src/WaveAssembler3D.h:205
escript::AbstractSystemMatrix
Base class for escript system matrices.
Definition: AbstractSystemMatrix.h:53
speckley::Brick
Brick is the 3-dimensional implementation of a SpeckleyDomain.
Definition: speckley/src/Brick.h:43
speckley::WaveAssembler3D::c66
escript::Data c66
Definition: speckley/src/WaveAssembler3D.h:205
speckley::ReducedElements
Definition: Speckley.h:75
escript::Data::isEmpty
bool isEmpty() const
Definition: Data.cpp:1135
speckley::WaveAssembler3D::assemblePDEBoundarySystem
virtual void assemblePDEBoundarySystem(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: speckley/src/WaveAssembler3D.cpp:528
speckley::WaveAssembler3D::POINTER_WRAPPER_CLASS
POINTER_WRAPPER_CLASS(const Brick) domain
speckley::WaveAssembler3D::assemblePDESingle
virtual void assemblePDESingle(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: speckley/src/WaveAssembler3D.cpp:543
speckley::WaveAssembler3D::m_NE
const dim_t * m_NE
Definition: speckley/src/WaveAssembler3D.h:202
speckley::WaveAssembler3D::c13
escript::Data c13
Definition: speckley/src/WaveAssembler3D.h:205
speckley::WaveAssembler3D::assemblePDESystem
virtual void assemblePDESystem(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: speckley/src/WaveAssembler3D.cpp:209
speckley::WaveAssembler3D::m_NN
const dim_t * m_NN
Definition: speckley/src/WaveAssembler3D.h:203
speckley::WaveAssembler3D::isVTI
bool isVTI
Definition: speckley/src/WaveAssembler3D.h:204
escript::FunctionSpace::getTypeCode
int getTypeCode() const
Returns the function space type code.
Definition: FunctionSpace.cpp:93
speckley::WaveAssembler3D::~WaveAssembler3D
~WaveAssembler3D()
Definition: speckley/src/WaveAssembler3D.h:115
speckley::DataMap
std::map< std::string, escript::Data > DataMap
Definition: speckley/src/domainhelpers.h:35
escript::const_Domain_ptr
boost::shared_ptr< const AbstractDomain > const_Domain_ptr
Definition: AbstractDomain.h:50
speckley::WaveAssembler3D::m_dx
const double * m_dx
Definition: speckley/src/WaveAssembler3D.h:201
speckley::WaveAssembler3D::c12
escript::Data c12
Definition: speckley/src/WaveAssembler3D.h:205
speckley::SpeckleyException
SpeckleyException exception class.
Definition: SpeckleyException.h:40
speckley::WaveAssembler3D::assemblePDESystemReduced
virtual void assemblePDESystemReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: speckley/src/WaveAssembler3D.cpp:504
speckley::WaveAssembler3D::assemblePDESingleReduced
virtual void assemblePDESingleReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: speckley/src/WaveAssembler3D.cpp:552