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16 #ifndef __RIPLEY_DEFAULTASSEMBLER3D_H__
17 #define __RIPLEY_DEFAULTASSEMBLER3D_H__
19 #include <ripley/Brick.h>
23 template<
class Scalar =
double>
24 class DefaultAssembler3D :
public AbstractAssembler
29 : AbstractAssembler(),
34 domain = REFCOUNTNS::static_pointer_cast<const Brick>(dom);
130 #endif // __RIPLEY_DEFAULTASSEMBLER3D_H__
const double all_lagrange_derivs[][11][11]
Definition: speckley/src/DefaultAssembler3D.cpp:32
bool isNotEmpty(const std::string target, const DataMap &mapping)
Definition: ripley/src/domainhelpers.h:50
Definition: ripley/src/AbstractAssembler.h:24
virtual void assemblePDEBoundarySingle(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: ripley/src/DefaultAssembler3D.cpp:2231
const double all_weights[][11]
Definition: speckley/src/DefaultAssembler3D.cpp:20
std::map< std::string, escript::Data > DataMap
Definition: ripley/src/domainhelpers.h:35
Definition: ripley/src/DefaultAssembler3D.h:35
void requireWrite()
Ensures data is ready for write access. This means that the data will be resolved if lazy and will be...
Definition: Data.cpp:1242
#define INDEX4(_X1_, _X2_, _X3_, _X4_, _N1_, _N2_, _N3_)
Definition: index.h:25
virtual void assemblePDEBoundarySingleReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: ripley/src/DefaultAssembler3D.cpp:3272
#define INDEX2(_X1_, _X2_, _N1_)
Definition: index.h:21
const DataTypes::real_t * getSampleDataRO(DataTypes::RealVectorType::size_type sampleNo, DataTypes::real_t dummy=0) const
Return the sample data for the given sample no. Please do not use this unless you NEED to access samp...
Definition: Data.h:1975
virtual void assemblePDESystemReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: ripley/src/DefaultAssembler3D.cpp:6464
virtual void assemblePDEBoundarySystem(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: ripley/src/DefaultAssembler3D.cpp:5751
virtual void assemblePDEBoundarySingleReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: speckley/src/DefaultAssembler3D.cpp:397
virtual void assemblePDESystemReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: speckley/src/DefaultAssembler3D.cpp:380
virtual void assemblePDEBoundarySystem(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: speckley/src/DefaultAssembler3D.cpp:404
virtual void assemblePDESingle(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: speckley/src/DefaultAssembler3D.cpp:419
virtual void assemblePDESystem(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: speckley/src/DefaultAssembler3D.cpp:214
#define INDEX5(_X1_, _X2_, _X3_, _X4_, _X5_, _N1_, _N2_, _N3_, _N4_)
Definition: index.h:27
const double * m_dx
Definition: speckley/src/DefaultAssembler3D.h:153
int getDataPointSize() const
Return the size of the data point. It is the product of the data point shape dimensions.
Definition: Data.cpp:1363
const escript::Data unpackData(const std::string target, const DataMap &mapping)
Definition: ripley/src/domainhelpers.h:39
Definition: AbstractAssembler.cpp:17
const double * m_dx
Definition: ripley/src/DefaultAssembler3D.h:146
Data represents a collection of datapoints.
Definition: Data.h:62
#define INDEX3(_X1_, _X2_, _X3_, _N1_, _N2_)
Definition: index.h:23
index_t dim_t
Definition: DataTypes.h:87
Base class for escript system matrices.
Definition: AbstractSystemMatrix.h:53
virtual void assemblePDESingleReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: speckley/src/DefaultAssembler3D.cpp:551
DataTypes::real_t * getSampleDataRW(DataTypes::RealVectorType::size_type sampleNo, DataTypes::real_t dummy=0)
Return the sample data for the given sample no. Please do not use this unless you NEED to access samp...
Definition: Data.h:1940
const dim_t * m_NE
Definition: speckley/src/DefaultAssembler3D.h:154
escript::Data unpackData(std::string target, std::map< std::string, escript::Data > mapping)
Definition: AbstractAssembler.cpp:31
virtual void assemblePDESystem(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: ripley/src/DefaultAssembler3D.cpp:3629
void collateFunctionSpaceTypes(std::vector< int > &fsTypes, const DataMap &coefs) const
Definition: ripley/src/DefaultAssembler3D.cpp:29
~DefaultAssembler3D()
Definition: ripley/src/DefaultAssembler3D.h:60
bool isEmpty() const
Definition: Data.cpp:1135
virtual void assemblePDESingleReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: ripley/src/DefaultAssembler3D.cpp:2889
virtual void assemblePDEBoundarySingle(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: speckley/src/DefaultAssembler3D.cpp:390
void collateFunctionSpaceTypes(std::vector< int > &fsTypes, const DataMap &coefs) const
Definition: speckley/src/DefaultAssembler3D.cpp:113
virtual void assemblePDEBoundarySystemReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: speckley/src/DefaultAssembler3D.cpp:411
Brick is the 3-dimensional implementation of a RipleyDomain.
Definition: ripley/src/Brick.h:39
int index_t
type for array/matrix indices used both globally and on each rank
Definition: DataTypes.h:82
POINTER_WRAPPER_CLASS(const Brick) domain
bool actsExpanded() const
Return true if this Data is expanded or resolves to expanded. That is, if it has a separate value for...
Definition: Data.cpp:1121
const dim_t * m_NN
Definition: speckley/src/DefaultAssembler3D.h:155
const dim_t * m_NE
Definition: ripley/src/DefaultAssembler3D.h:147
int getRowBlockSize() const
returns the row block size
Definition: AbstractSystemMatrix.h:124
Data Scalar(double value, const FunctionSpace &what, bool expanded)
A collection of factory functions for creating Data objects which contain data points of various shap...
Definition: DataFactory.cpp:60
std::map< std::string, escript::Data > DataMap
Definition: speckley/src/domainhelpers.h:35
int getColumnBlockSize() const
returns the column block size
Definition: AbstractSystemMatrix.h:135
boost::shared_ptr< const AbstractDomain > const_Domain_ptr
Definition: AbstractDomain.h:50
bool isNotEmpty(const std::string target, const DataMap &mapping)
Definition: speckley/src/domainhelpers.h:50
SpeckleyException exception class.
Definition: SpeckleyException.h:40
virtual void assemblePDEBoundarySystemReduced(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &d, const escript::Data &y) const
Definition: ripley/src/DefaultAssembler3D.cpp:6876
const dim_t * m_NN
Definition: ripley/src/DefaultAssembler3D.h:148
virtual void assemblePDESingle(escript::AbstractSystemMatrix *mat, escript::Data &rhs, const escript::Data &A, const escript::Data &B, const escript::Data &C, const escript::Data &D, const escript::Data &X, const escript::Data &Y) const
Definition: ripley/src/DefaultAssembler3D.cpp:151