OpenVDB
3.0.0
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TBB body object that performs a parallel flood fill. More...
#include <MeshToVolume.h>
Public Types | |
typedef FloatTreeT::ValueType | FloatValueT |
typedef FloatTreeT::LeafNodeType | FloatLeafT |
typedef tree::ValueAccessor< FloatTreeT > | FloatAccessorT |
typedef FloatTreeT::template ValueConverter< bool >::Type | BoolTreeT |
typedef BoolTreeT::LeafNodeType | BoolLeafT |
typedef tree::LeafManager< BoolTreeT > | BoolLeafManager |
typedef tree::ValueAccessor< BoolTreeT > | BoolAccessorT |
typedef tree::ValueAccessor< const BoolTreeT > | BoolConstAccessorT |
Public Member Functions | |
PropagateSign (BoolLeafManager &, FloatTreeT &, const BoolTreeT &, InterruptT *interrupter=NULL) | |
~PropagateSign () | |
void | run (bool threaded=true) |
PropagateSign (PropagateSign< FloatTreeT, InterruptT > &rhs, tbb::split) | |
void | operator() (const tbb::blocked_range< size_t > &range) |
void | join (PropagateSign< FloatTreeT, InterruptT > &rhs) |
BoolTreeT & | signMaskTree () |
TBB body object that performs a parallel flood fill.
typedef tree::ValueAccessor<BoolTreeT> BoolAccessorT |
typedef tree::ValueAccessor<const BoolTreeT> BoolConstAccessorT |
typedef tree::LeafManager<BoolTreeT> BoolLeafManager |
typedef BoolTreeT::LeafNodeType BoolLeafT |
typedef FloatTreeT::template ValueConverter<bool>::Type BoolTreeT |
typedef tree::ValueAccessor<FloatTreeT> FloatAccessorT |
typedef FloatTreeT::LeafNodeType FloatLeafT |
typedef FloatTreeT::ValueType FloatValueT |
PropagateSign | ( | BoolLeafManager & | signMaskLeafs, |
FloatTreeT & | distTree, | ||
const BoolTreeT & | intersectionTree, | ||
InterruptT * | interrupter = NULL |
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inline |
PropagateSign | ( | PropagateSign< FloatTreeT, InterruptT > & | rhs, |
tbb::split | |||
) |
void join | ( | PropagateSign< FloatTreeT, InterruptT > & | rhs | ) |
void operator() | ( | const tbb::blocked_range< size_t > & | range | ) |
void run | ( | bool | threaded = true | ) |
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inline |