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#include "SurgSim/Graphics/OsgTexture.h"
#include "SurgSim/Graphics/Texture2d.h"
#include <osg/Texture2D>
#include "SurgSim/Framework/Accessible.h"
#include <boost/any.hpp>
#include <memory>
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Classes | |
class | SurgSim::Graphics::OsgTexture2d |
OSG implementation of a 2D Texture. More... | |
Namespaces | |
SurgSim | |
SurgSim::Graphics | |
SurgSim::Framework | |
Functions | |
template<> | |
std::shared_ptr< SurgSim::Graphics::OsgTexture2d > | SurgSim::Framework::convert (boost::any val) |
Template specialization for the convert<> function used in accessible, this one can convert an incoming SurgSim::Graphics::Texture to an outgoing OsgTexture2d. More... | |