Public Member Functions | Private Attributes | List of all members
ImageGlutWindow Class Reference
Inheritance diagram for ImageGlutWindow:
SurgSim::Input::InputConsumerInterface

Public Member Functions

 ImageGlutWindow (const std::vector< std::string > &imageNames)
 
 ~ImageGlutWindow ()
 
void initializeInput (const std::string &device, const SurgSim::DataStructures::DataGroup &inputData) override
 Set the initial input data group. More...
 
void handleInput (const std::string &device, const SurgSim::DataStructures::DataGroup &inputData) override
 Notifies the consumer that the application input coming from the device has been updated. More...
 
- Public Member Functions inherited from SurgSim::Input::InputConsumerInterface
virtual ~InputConsumerInterface ()
 Virtual destructor (empty). More...
 

Private Attributes

boost::thread m_renderThread
 
std::unordered_map< std::string, std::shared_ptr< GlutImage > > m_views
 

Constructor & Destructor Documentation

§ ImageGlutWindow()

ImageGlutWindow::ImageGlutWindow ( const std::vector< std::string > &  imageNames)
inlineexplicit

§ ~ImageGlutWindow()

ImageGlutWindow::~ImageGlutWindow ( )
inline

Member Function Documentation

§ handleInput()

void ImageGlutWindow::handleInput ( const std::string &  device,
const SurgSim::DataStructures::DataGroup inputData 
)
inlineoverridevirtual

Notifies the consumer that the application input coming from the device has been updated.

Typical input data contents (but note that individual devices may do things differently):

type name
pose "pose" Device pose (units are meters).
bool "button1" State of the first device button.
bool "button2" State of the second device button (and so on).

Other possible contents includes:

type name
bool "isHomed" Device homing status.
bool "isHomedX" Individual homing status for the X axis (and so on).
bool "isHeld" Safety sensor etc. status.
string "model" Device model description.
string "serial" Serial number string.
(any) "debug:*" Various debugging information
Parameters
deviceThe name of the device that is producing the input. This should only be used to identify the device (e.g. if the consumer is listening to several devices at once).
inputDataThe application input state coming from the device.

Implements SurgSim::Input::InputConsumerInterface.

§ initializeInput()

void ImageGlutWindow::initializeInput ( const std::string &  device,
const SurgSim::DataStructures::DataGroup inputData 
)
inlineoverridevirtual

Set the initial input data group.

Parameters
deviceThe name of the device that is producing the input. This should only be used to identify the device (e.g. if the consumer is listening to several devices at once).
inputDataThe application input state coming from the device.

Implements SurgSim::Input::InputConsumerInterface.

Member Data Documentation

§ m_renderThread

boost::thread ImageGlutWindow::m_renderThread
private

§ m_views

std::unordered_map<std::string, std::shared_ptr<GlutImage> > ImageGlutWindow::m_views
private

The documentation for this class was generated from the following file: