SurgSim::Graphics::OsgCamera Member List

This is the complete list of members for SurgSim::Graphics::OsgCamera, including all inherited members.

Accessible()SurgSim::Framework::Accessible
Accessible(const Accessible &other)SurgSim::Framework::Accessibleprivate
SurgSim::addGroupReference(const std::string &name)SurgSim::Graphics::Representationvirtual
SurgSim::Graphics::Camera::addGroupReference(const std::string &name) overrideSurgSim::Graphics::Cameravirtual
addGroupReferences(const std::vector< std::string > &groups)SurgSim::Graphics::Representation
addRenderGroup(std::shared_ptr< Group > group)SurgSim::Graphics::Cameravirtual
addRenderGroupReference(const std::string &name)SurgSim::Graphics::Camera
addUniform(std::shared_ptr< SurgSim::Graphics::UniformBase > uniform)SurgSim::Graphics::OsgRepresentation
addUniform(const std::string &type, const std::string &name, const boost::any &value)SurgSim::Graphics::OsgRepresentation
attachRenderTargetTexture(osg::Camera::BufferComponent buffer, std::shared_ptr< Texture > texture)SurgSim::Graphics::OsgCameraprivate
Camera(const std::string &name)SurgSim::Graphics::Cameraexplicit
checkAwake(const std::string &functionName)SurgSim::Graphics::Representationprivate
clearGroupReferences()SurgSim::Graphics::Representation
clearMaterial() overrideSurgSim::Graphics::OsgCameravirtual
Component(const std::string &name)SurgSim::Framework::Componentexplicit
decode(const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >())SurgSim::Framework::Accessible
DecoderType typedefSurgSim::Framework::Accessible
DefaultGroupNameSurgSim::Graphics::Representationstatic
DefaultHudGroupNameSurgSim::Graphics::Representationstatic
detachCurrentRenderTarget()SurgSim::Graphics::OsgCameraprivate
SurgSim::doInitialize() overrideSurgSim::Framework::Representationprivatevirtual
doRetire()SurgSim::Framework::Componentvirtual
doUpdate(double dt)SurgSim::Graphics::OsgRepresentationprotectedvirtual
doWakeUp() overrideSurgSim::Framework::Representationprivatevirtual
encode() constSurgSim::Framework::Accessible
EncoderType typedefSurgSim::Framework::Accessible
FactoryType typedefSurgSim::Framework::FactoryBase1< Component, std::string >
forwardProperty(const std::string &name, const Accessible &target, const std::string &targetProperty)SurgSim::Framework::Accessible
getAmbientColor() overrideSurgSim::Graphics::OsgCameravirtual
getClassName() constSurgSim::Framework::Componentvirtual
getDrawAsWireFrame() const overrideSurgSim::Graphics::OsgRepresentationvirtual
getFactory()SurgSim::Framework::FactoryBase1< Component, std::string >inlinestatic
getFullName() constSurgSim::Framework::Component
getGroupReferences() constSurgSim::Graphics::Representation
getInverseProjectionMatrix() const overrideSurgSim::Graphics::OsgCameravirtual
getInverseViewMatrix() constSurgSim::Graphics::OsgCameravirtual
getLocalPose() constSurgSim::Framework::Representationvirtual
getMaterial() const overrideSurgSim::Graphics::OsgCameravirtual
getName() constSurgSim::Framework::Component
getOsgCamera() constSurgSim::Graphics::OsgCamera
getOsgNode() constSurgSim::Graphics::OsgCamera
getPose() constSurgSim::Framework::Representationvirtual
getPoseComponent()SurgSim::Framework::Componentprotectedvirtual
getPoseComponent() constSurgSim::Framework::Componentprotectedvirtual
getProjectionMatrix() const overrideSurgSim::Graphics::OsgCameravirtual
getRenderGroupReferences() constSurgSim::Graphics::Camera
getRenderGroups() constSurgSim::Graphics::Camera
getRenderTarget() const overrideSurgSim::Graphics::OsgCameravirtual
getRuntime() constSurgSim::Framework::Component
getScene()SurgSim::Framework::Component
getSceneElement()SurgSim::Framework::Component
getSceneElement() constSurgSim::Framework::Component
getSharedPtr()SurgSim::Framework::Component
GetterType typedefSurgSim::Framework::Accessible
getUuid() constSurgSim::Framework::Component
getValue(const std::string &name) constSurgSim::Framework::Accessible
getValue(const std::string &name) constSurgSim::Framework::Accessible
getValue(const std::string &name, T *value) constSurgSim::Framework::Accessible
getValue(const std::string &name) constSurgSim::Framework::Accessible
getViewMatrix() constSurgSim::Graphics::OsgCameravirtual
getViewport(int *x, int *y, int *width, int *height) const overrideSurgSim::Graphics::OsgCameravirtual
getViewportSize() const overrideSurgSim::Graphics::OsgCameravirtual
initialize(const std::weak_ptr< Runtime > &runtime)SurgSim::Framework::Component
isActive() constSurgSim::Framework::Component
isAwake() constSurgSim::Framework::Component
isGeneratingTangents() const overrideSurgSim::Graphics::OsgRepresentationvirtual
isInitialized() constSurgSim::Framework::Component
isLocalActive() constSurgSim::Framework::Component
isMainCamera() overrideSurgSim::Graphics::OsgCameravirtual
isReadable(const std::string &name) constSurgSim::Framework::Accessible
isWriteable(const std::string &name) constSurgSim::Framework::Accessible
m_ambientColorSurgSim::Graphics::OsgCameraprivate
m_ambientColorUniformSurgSim::Graphics::OsgCameraprivate
m_cameraSurgSim::Graphics::OsgCameraprivate
m_didInitSurgSim::Framework::Componentprivate
m_didWakeUpSurgSim::Framework::Componentprivate
m_drawAsWireFrameSurgSim::Graphics::OsgRepresentationprotected
m_functorsSurgSim::Framework::Accessibleprivate
m_groupsSurgSim::Graphics::Representationprivate
m_inverseViewMatrixUniformSurgSim::Graphics::OsgCameraprivate
m_isAwakeSurgSim::Framework::Componentprivate
m_isInitializedSurgSim::Framework::Componentprivate
m_isLocalActiveSurgSim::Framework::Componentprivate
m_isMainCameraSurgSim::Graphics::OsgCameraprivate
m_localPoseSurgSim::Framework::Representationprivate
m_materialSurgSim::Graphics::OsgRepresentationprotected
m_materialProxySurgSim::Graphics::OsgRepresentationprotected
m_modelMatrixUniformSurgSim::Graphics::OsgRepresentationprotected
m_nameSurgSim::Framework::Componentprivate
m_projectionMatrixSurgSim::Graphics::OsgCameraprivate
m_renderGroupReferencesSurgSim::Graphics::Cameraprivate
m_renderGroupsSurgSim::Graphics::Cameraprivate
m_renderTargetSurgSim::Graphics::OsgCameraprivate
m_runtimeSurgSim::Framework::Componentprivate
m_sceneSurgSim::Framework::Componentprivate
m_sceneElementSurgSim::Framework::Componentprivate
m_switchSurgSim::Graphics::OsgRepresentationprotected
m_tangentGeneratorSurgSim::Graphics::OsgRepresentationprotected
m_textureMapSurgSim::Graphics::OsgCameraprivate
m_transformSurgSim::Graphics::OsgRepresentationprotected
m_uuidSurgSim::Framework::Componentprivate
m_viewMatrixUniformSurgSim::Graphics::OsgCameraprivate
operator=(const Accessible &other)SurgSim::Framework::Accessibleprivate
OsgCamera(const std::string &name)SurgSim::Graphics::OsgCameraexplicit
OsgRepresentation(const std::string &name)SurgSim::Graphics::OsgRepresentationexplicit
removeAccessors(const std::string &name)SurgSim::Framework::Accessible
removeGroupReference(const std::string &group)SurgSim::Graphics::Representation
RENDER_ORDER_COUNT enum valueSurgSim::Graphics::Camera
RENDER_ORDER_IN_ORDER enum valueSurgSim::Graphics::Camera
RENDER_ORDER_POST_RENDER enum valueSurgSim::Graphics::Camera
RENDER_ORDER_PRE_RENDER enum valueSurgSim::Graphics::Camera
RenderOrder enum nameSurgSim::Graphics::Camera
Representation(const std::string &name)SurgSim::Graphics::Representationexplicit
retire()SurgSim::Framework::Component
setAccessors(const std::string &name, GetterType getter, SetterType setter)SurgSim::Framework::Accessible
setAmbientColor(const SurgSim::Math::Vector4d &color) overrideSurgSim::Graphics::OsgCameravirtual
setDecoder(const std::string &name, DecoderType decoder)SurgSim::Framework::Accessible
setDrawAsWireFrame(bool val) overrideSurgSim::Graphics::OsgRepresentationvirtual
setGenerateTangents(bool value) overrideSurgSim::Graphics::OsgCameravirtual
setGetter(const std::string &name, GetterType func)SurgSim::Framework::Accessible
setGroupReference(const std::string &group)SurgSim::Graphics::Representation
setGroupReferences(const std::vector< std::string > &groups)SurgSim::Graphics::Representation
setLocalActive(bool val) overrideSurgSim::Graphics::OsgCameravirtual
setLocalPose(const SurgSim::Math::RigidTransform3d &pose)SurgSim::Framework::Representationvirtual
setMainCamera(bool val) overrideSurgSim::Graphics::OsgCameravirtual
setMaterial(std::shared_ptr< SurgSim::Framework::Component > material) overrideSurgSim::Graphics::OsgCameravirtual
setName(const std::string &name)SurgSim::Framework::Component
setOrthogonalProjection(double left, double right, double bottom, double top, double near, double far) overrideSurgSim::Graphics::OsgCameravirtual
setPerspectiveProjection(double fovy, double aspect, double near, double far) overrideSurgSim::Graphics::OsgCameravirtual
setProjectionMatrix(const SurgSim::Math::Matrix44d &matrix) overrideSurgSim::Graphics::OsgCameravirtual
setRenderGroup(std::shared_ptr< Group > group) overrideSurgSim::Graphics::OsgCameravirtual
setRenderGroupReference(const std::string &name)SurgSim::Graphics::Camera
setRenderGroupReferences(const std::vector< std::string > &names)SurgSim::Graphics::Camera
setRenderGroups(const std::vector< std::shared_ptr< Group >> &groups) overrideSurgSim::Graphics::OsgCameravirtual
setRenderOrder(RenderOrder order, int value) overrideSurgSim::Graphics::OsgCameravirtual
setRenderTarget(std::shared_ptr< RenderTarget > renderTarget) overrideSurgSim::Graphics::OsgCameravirtual
setScene(std::weak_ptr< Scene > scene)SurgSim::Framework::Component
setSceneElement(std::weak_ptr< SceneElement > sceneElement)SurgSim::Framework::Component
setSerializable(const std::string &name, EncoderType encoder, DecoderType decoder)SurgSim::Framework::Accessible
setSetter(const std::string &name, SetterType func)SurgSim::Framework::Accessible
SetterType typedefSurgSim::Framework::Accessible
setValue(const std::string &name, const boost::any &value)SurgSim::Framework::Accessible
setViewport(int x, int y, int width, int height) overrideSurgSim::Graphics::OsgCameravirtual
setViewportSize(std::array< double, 2 > dimensions) overrideSurgSim::Graphics::OsgCameravirtual
setVisible(bool val)SurgSim::Graphics::OsgRepresentationprotected
SURGSIM_CLASSNAME(SurgSim::Graphics::OsgCamera)SurgSim::Graphics::OsgCamera
update(double dt) overrideSurgSim::Graphics::OsgCameravirtual
updateTangents()SurgSim::Graphics::OsgRepresentationprotected
wakeUp()SurgSim::Framework::Component
~Accessible()SurgSim::Framework::Accessible
~Component()SurgSim::Framework::Componentvirtual
~OsgRepresentation()SurgSim::Graphics::OsgRepresentationvirtual
~Representation()SurgSim::Graphics::Representationvirtual