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| AnimationPath () |
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| AnimationPath (const AnimationPath &ap, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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| META_Object (osg, AnimationPath) |
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bool | getMatrix (double time, Matrixf &matrix) const |
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bool | getMatrix (double time, Matrixd &matrix) const |
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bool | getInverse (double time, Matrixf &matrix) const |
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bool | getInverse (double time, Matrixd &matrix) const |
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virtual bool | getInterpolatedControlPoint (double time, ControlPoint &controlPoint) const |
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void | insert (double time, const ControlPoint &controlPoint) |
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double | getFirstTime () const |
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double | getLastTime () const |
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double | getPeriod () const |
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void | setLoopMode (LoopMode lm) |
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LoopMode | getLoopMode () const |
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void | setTimeControlPointMap (TimeControlPointMap &tcpm) |
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TimeControlPointMap & | getTimeControlPointMap () |
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const TimeControlPointMap & | getTimeControlPointMap () const |
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bool | empty () const |
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void | clear () |
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void | read (std::istream &in) |
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void | write (std::ostream &out) const |
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void | write (TimeControlPointMap::const_iterator itr, std::ostream &out) const |
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| Object () |
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| Object (bool threadSafeRefUnref) |
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| Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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virtual Object * | cloneType () const =0 |
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virtual Object * | clone (const CopyOp &) const =0 |
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virtual bool | isSameKindAs (const Object *) const |
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virtual const char * | libraryName () const =0 |
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virtual const char * | className () const =0 |
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virtual void | setThreadSafeRefUnref (bool threadSafe) |
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virtual void | setName (const std::string &name) |
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void | setName (const char *name) |
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const std::string & | getName () const |
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void | setDataVariance (DataVariance dv) |
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DataVariance | getDataVariance () const |
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virtual void | computeDataVariance () |
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void | setUserDataContainer (osg::UserDataContainer *udc) |
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osg::UserDataContainer * | getUserDataContainer () |
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const osg::UserDataContainer * | getUserDataContainer () const |
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osg::UserDataContainer * | getOrCreateUserDataContainer () |
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virtual void | setUserData (Referenced *obj) |
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virtual Referenced * | getUserData () |
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virtual const Referenced * | getUserData () const |
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template<typename T > |
bool | getUserValue (const std::string &name, T &value) const |
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template<typename T > |
void | setUserValue (const std::string &name, const T &value) |
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virtual void | resizeGLObjectBuffers (unsigned int) |
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virtual void | releaseGLObjects (osg::State *=0) const |
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template<typename T > |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject bool | getUserValue (const std::string &name, T &value) const |
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| Referenced () |
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| Referenced (bool threadSafeRefUnref) |
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| Referenced (const Referenced &) |
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Referenced & | operator= (const Referenced &) |
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bool | getThreadSafeRefUnref () const |
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OpenThreads::Mutex * | getRefMutex () const |
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int | ref () const |
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int | unref () const |
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int | unref_nodelete () const |
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int | referenceCount () const |
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ObserverSet * | getObserverSet () const |
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ObserverSet * | getOrCreateObserverSet () const |
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void | addObserver (Observer *observer) const |
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void | removeObserver (Observer *observer) const |
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AnimationPath encapsulates a time varying transformation pathway. Can be used for updating camera position and model object position. AnimationPathCallback can be attached directly to Transform nodes to move subgraphs around the scene.