#include <AzureKinectRecorder.h>
◆ AzureKinectRecorder()
open3d::io::AzureKinectRecorder::AzureKinectRecorder |
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const AzureKinectSensorConfig & |
sensor_config, |
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size_t |
sensor_index |
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) |
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◆ ~AzureKinectRecorder()
open3d::io::AzureKinectRecorder::~AzureKinectRecorder |
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override |
◆ CloseRecord()
bool open3d::io::AzureKinectRecorder::CloseRecord |
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overridevirtual |
◆ InitSensor()
bool open3d::io::AzureKinectRecorder::InitSensor |
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overridevirtual |
◆ IsRecordCreated()
bool open3d::io::AzureKinectRecorder::IsRecordCreated |
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inline |
◆ OpenRecord()
bool open3d::io::AzureKinectRecorder::OpenRecord |
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const std::string & |
filename | ) |
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overridevirtual |
◆ RecordFrame()
std::shared_ptr< geometry::RGBDImage > open3d::io::AzureKinectRecorder::RecordFrame |
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bool |
write, |
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bool |
enable_align_depth_to_color |
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overridevirtual |
Record one frame, return an RGBDImage. If
- Parameters
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write | is true, the RGBDImage frame will be written to file. If |
enable_align_depth_to_color | is true, the depth image will be warped to align with the color image; otherwise the raw depth image output will be saved. Setting |
enable_align_depth_to_color | to false is useful when recording at high resolution with high frame rates. In this case, the depth image must be warped to align with the color image with when reading from the recorded file. |
Implements open3d::io::RGBDRecorder.
◆ device_index_
size_t open3d::io::AzureKinectRecorder::device_index_ |
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protected |
◆ is_record_created_
bool open3d::io::AzureKinectRecorder::is_record_created_ = false |
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◆ recording_
_k4a_record_t* open3d::io::AzureKinectRecorder::recording_ |
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protected |
◆ sensor_
The documentation for this class was generated from the following files: