Shader generator pass wrapper class. More...
#include <OgreShaderGenerator.h>
Public Member Functions | |
SGPass (SGTechnique *parent, Pass *srcPass, Pass *dstPass) | |
~SGPass () | |
void | buildTargetRenderState () |
Build the render state. | |
void | acquirePrograms () |
Acquire the CPU/GPU programs for this pass. | |
void | releasePrograms () |
Release the CPU/GPU programs of this pass. | |
void | notifyRenderSingleObject (Renderable *rend, const AutoParamDataSource *source, const LightList *pLightList, bool suppressRenderStateChanges) |
Called when a single object is about to be rendered. | |
Pass * | getSrcPass () |
Get source pass. | |
Pass * | getDstPass () |
Get destination pass. | |
SubRenderState * | getCustomFFPSubState (int subStateOrder) |
Get custom FPP sub state of this pass. | |
RenderState * | getCustomRenderState () |
Get custom render state of this pass. | |
void | setCustomRenderState (RenderState *customRenderState) |
Set the custom render state of this pass. | |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void * | operator new[] (size_t sz) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
Static Public Attributes | |
static String | UserKey |
Protected Member Functions | |
SubRenderState * | getCustomFFPSubState (int subStateOrder, const RenderState *renderState) |
Protected Attributes | |
SGTechnique * | mParent |
Pass * | mSrcPass |
Pass * | mDstPass |
RenderState * | mCustomRenderState |
TargetRenderState * | mTargetRenderState |
Shader generator pass wrapper class.
Definition at line 474 of file OgreShaderGenerator.h.
Ogre::RTShader::ShaderGenerator::SGPass::SGPass | ( | SGTechnique * | parent, |
Pass * | srcPass, | ||
Pass * | dstPass | ||
) |
Acquire the CPU/GPU programs for this pass.
Build the render state.
SubRenderState* Ogre::RTShader::ShaderGenerator::SGPass::getCustomFFPSubState | ( | int | subStateOrder | ) |
Get custom FPP sub state of this pass.
SubRenderState* Ogre::RTShader::ShaderGenerator::SGPass::getCustomFFPSubState | ( | int | subStateOrder, |
const RenderState * | renderState | ||
) | [protected] |
Get custom render state of this pass.
Definition at line 503 of file OgreShaderGenerator.h.
Get destination pass.
Definition at line 497 of file OgreShaderGenerator.h.
Get source pass.
Definition at line 494 of file OgreShaderGenerator.h.
void Ogre::RTShader::ShaderGenerator::SGPass::notifyRenderSingleObject | ( | Renderable * | rend, |
const AutoParamDataSource * | source, | ||
const LightList * | pLightList, | ||
bool | suppressRenderStateChanges | ||
) |
Called when a single object is about to be rendered.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | [inherited] |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, |
void * | |||
) | [inherited] |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, |
const char * | , | ||
int | , | ||
const char * | |||
) | [inherited] |
Definition at line 107 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | [inherited] |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, |
const char * | , | ||
int | , | ||
const char * | |||
) | [inherited] |
Definition at line 118 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, |
const char * | file, | ||
int | line, | ||
const char * | func | ||
) | [inherited] |
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | [inherited] |
Definition at line 72 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, |
void * | ptr | ||
) | [inherited] |
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, |
const char * | file, | ||
int | line, | ||
const char * | func | ||
) | [inherited] |
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | [inherited] |
Definition at line 90 of file OgreMemoryAllocatedObject.h.
Release the CPU/GPU programs of this pass.
void Ogre::RTShader::ShaderGenerator::SGPass::setCustomRenderState | ( | RenderState * | customRenderState | ) |
Set the custom render state of this pass.
Definition at line 506 of file OgreShaderGenerator.h.
Definition at line 522 of file OgreShaderGenerator.h.
Pass* Ogre::RTShader::ShaderGenerator::SGPass::mDstPass [protected] |
Definition at line 520 of file OgreShaderGenerator.h.
Definition at line 516 of file OgreShaderGenerator.h.
Pass* Ogre::RTShader::ShaderGenerator::SGPass::mSrcPass [protected] |
Definition at line 518 of file OgreShaderGenerator.h.
Definition at line 524 of file OgreShaderGenerator.h.
Definition at line 509 of file OgreShaderGenerator.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:28:05