, including all inherited members.
_dirtyState() | Ogre::Resource | [virtual] |
_fireLoadingComplete(bool wasBackgroundLoaded) | Ogre::Resource | [virtual] |
_firePreparingComplete(bool wasBackgroundLoaded) | Ogre::Resource | [virtual] |
_fireUnloadingComplete(void) | Ogre::Resource | [virtual] |
_getBindingDelegate(void) | Ogre::HighLevelGpuProgram | [virtual] |
_notifyOrigin(const String &origin) | Ogre::Resource | [virtual] |
addListener(Listener *lis) | Ogre::Resource | [virtual] |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | [explicit] |
analizeMicrocode() | Ogre::D3D11HLSLProgram | [protected] |
buildConstantDefinitions() const | Ogre::D3D11HLSLProgram | [virtual] |
calculateSize(void) const | Ogre::GpuProgram | [protected, virtual] |
changeGroupOwnership(const String &newGroup) | Ogre::Resource | [virtual] |
cleanupDictionary() | Ogre::StringInterface | [static] |
compileMicrocode(void) | Ogre::D3D11HLSLProgram | [protected] |
copyParametersTo(StringInterface *dest) const | Ogre::StringInterface | [virtual] |
createConstantBuffer(const UINT ByteWidth) | Ogre::D3D11HLSLProgram | [protected] |
CreateGeometryShader() | Ogre::D3D11HLSLProgram | |
createLogicalParameterMappingStructures(bool recreateIfExists=true) const | Ogre::GpuProgram | [protected] |
createLowLevelImpl(void) | Ogre::D3D11HLSLProgram | [protected, virtual] |
createNamedParameterMappingStructures(bool recreateIfExists=true) const | Ogre::GpuProgram | [protected] |
createParamDictionary(const String &className) | Ogre::StringInterface | [protected] |
createParameterMappingStructures(bool recreateIfExists=true) const | Ogre::GpuProgram | [protected] |
createParameters(void) | Ogre::D3D11HLSLProgram | [virtual] |
CreatePixelShader() | Ogre::D3D11HLSLProgram | |
CreateVertexShader() | Ogre::D3D11HLSLProgram | |
D3D11HLSLProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, D3D11Device &device) | Ogre::D3D11HLSLProgram | |
escalateLoading() | Ogre::Resource | [virtual] |
getColumnMajorMatrices(void) const | Ogre::D3D11HLSLProgram | |
getConstantBuffer(GpuProgramParametersSharedPtr params, uint16 variabilityMask) | Ogre::D3D11HLSLProgram | |
getConstantDefinitions() const | Ogre::HighLevelGpuProgram | [virtual] |
getCreator(void) | Ogre::Resource | [virtual] |
getDefaultParameters(void) | Ogre::GpuProgram | [virtual] |
getEnableBackwardsCompatibility(void) const | Ogre::D3D11HLSLProgram | |
getEntryPoint(void) const | Ogre::D3D11HLSLProgram | |
getGeometryShader(void) const | Ogre::D3D11HLSLProgram | |
getGroup(void) const | Ogre::Resource | [virtual] |
getHandle(void) const | Ogre::Resource | [virtual] |
getInputParamDesc(unsigned int index) const | Ogre::D3D11HLSLProgram | |
getInputVertexDeclaration() | Ogre::D3D11HLSLProgram | |
getLanguage(void) const | Ogre::D3D11HLSLProgram | [virtual] |
getLoadingState() const | Ogre::Resource | [virtual] |
getManualNamedConstantsFile() const | Ogre::GpuProgram | [virtual] |
getMicroCode(void) const | Ogre::D3D11HLSLProgram | |
getMicrocodeFromCache(void) | Ogre::D3D11HLSLProgram | [protected] |
getName(void) const | Ogre::Resource | [virtual] |
getNamedConstants() const | Ogre::HighLevelGpuProgram | [virtual] |
getNumberOfPosesIncluded(void) const | Ogre::GpuProgram | [virtual] |
getNumInputs(void) const | Ogre::D3D11HLSLProgram | |
getNumOutputs(void) const | Ogre::D3D11HLSLProgram | |
getOrigin(void) const | Ogre::Resource | [virtual] |
getOutputParamDesc(unsigned int index) const | Ogre::D3D11HLSLProgram | |
getParamDictionary(void) | Ogre::StringInterface | |
getParamDictionary(void) const | Ogre::StringInterface | |
getParameter(const String &name) const | Ogre::StringInterface | [virtual] |
getParameters(void) const | Ogre::StringInterface | |
getPassFogStates(void) const | Ogre::GpuProgram | [virtual] |
getPassSurfaceAndLightStates(void) const | Ogre::GpuProgram | [virtual] |
getPassTransformStates(void) const | Ogre::GpuProgram | [virtual] |
getPixelShader(void) const | Ogre::D3D11HLSLProgram | |
getPreprocessorDefines(void) const | Ogre::D3D11HLSLProgram | |
getSize(void) const | Ogre::Resource | [virtual] |
getSource(void) const | Ogre::GpuProgram | [virtual] |
getSourceFile(void) const | Ogre::GpuProgram | [virtual] |
getStateCount() const | Ogre::Resource | [virtual] |
getSyntaxCode(void) const | Ogre::GpuProgram | [virtual] |
getTarget(void) const | Ogre::D3D11HLSLProgram | |
getType(void) const | Ogre::GpuProgram | [virtual] |
getVertexShader(void) const | Ogre::D3D11HLSLProgram | |
GpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::GpuProgram | |
hasCompileError(void) const | Ogre::GpuProgram | [virtual] |
hasDefaultParameters(void) const | Ogre::GpuProgram | [virtual] |
HighLevelGpuProgram(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::HighLevelGpuProgram | |
isAdjacencyInfoRequired(void) const | Ogre::GpuProgram | [virtual] |
isBackgroundLoaded(void) const | Ogre::Resource | [virtual] |
isLoaded(void) const | Ogre::Resource | [virtual] |
isLoading() const | Ogre::Resource | [virtual] |
isManuallyLoaded(void) const | Ogre::Resource | [virtual] |
isMorphAnimationIncluded(void) const | Ogre::GpuProgram | [virtual] |
isPoseAnimationIncluded(void) const | Ogre::GpuProgram | [virtual] |
isPrepared(void) const | Ogre::Resource | [virtual] |
isReloadable(void) const | Ogre::Resource | [virtual] |
isRequiredCapabilitiesSupported(void) const | Ogre::GpuProgram | [protected] |
isSkeletalAnimationIncluded(void) const | Ogre::GpuProgram | [virtual] |
isSupported(void) const | Ogre::D3D11HLSLProgram | [virtual] |
isVertexTextureFetchRequired(void) const | Ogre::GpuProgram | [virtual] |
ListenerList typedef | Ogre::Resource | [protected] |
load(bool backgroundThread=false) | Ogre::Resource | [virtual] |
loadFromSource(void) | Ogre::D3D11HLSLProgram | [virtual] |
loadHighLevel(void) | Ogre::HighLevelGpuProgram | [protected, virtual] |
loadHighLevelImpl(void) | Ogre::HighLevelGpuProgram | [protected, virtual] |
loadImpl() | Ogre::HighLevelGpuProgram | [protected, virtual] |
LoadingState enum name | Ogre::Resource | |
LOADSTATE_LOADED enum value | Ogre::Resource | |
LOADSTATE_LOADING enum value | Ogre::Resource | |
LOADSTATE_PREPARED enum value | Ogre::Resource | |
LOADSTATE_PREPARING enum value | Ogre::Resource | |
LOADSTATE_UNLOADED enum value | Ogre::Resource | |
LOADSTATE_UNLOADING enum value | Ogre::Resource | |
mAssemblerProgram | Ogre::HighLevelGpuProgram | [protected] |
mColumnMajorMatrices | Ogre::D3D11HLSLProgram | [protected] |
mCompileError | Ogre::GpuProgram | [protected] |
mConstantBuffer | Ogre::D3D11HLSLProgram | [protected] |
mConstantBufferDesc | Ogre::D3D11HLSLProgram | [protected] |
mConstantDefs | Ogre::GpuProgram | [mutable, protected] |
mConstantDefsBuilt | Ogre::HighLevelGpuProgram | [mutable, protected] |
mCreator | Ogre::Resource | [protected] |
mDefaultParams | Ogre::GpuProgram | [protected] |
mDevice | Ogre::D3D11HLSLProgram | [protected] |
mEnableBackwardsCompatibility | Ogre::D3D11HLSLProgram | [protected] |
mEntryPoint | Ogre::D3D11HLSLProgram | [protected] |
mErrorsInCompile | Ogre::D3D11HLSLProgram | [protected] |
mFilename | Ogre::GpuProgram | [protected] |
mFloatLogicalToPhysical | Ogre::GpuProgram | [mutable, protected] |
mGeometryShader | Ogre::D3D11HLSLProgram | [protected] |
mGroup | Ogre::Resource | [protected] |
mHandle | Ogre::Resource | [protected] |
mHighLevelLoaded | Ogre::HighLevelGpuProgram | [protected] |
mInputVertexDeclaration | Ogre::D3D11HLSLProgram | [protected] |
mIntLogicalToPhysical | Ogre::GpuProgram | [mutable, protected] |
mIsBackgroundLoaded | Ogre::Resource | [protected] |
mIShaderReflection | Ogre::D3D11HLSLProgram | [protected] |
mIsManual | Ogre::Resource | [protected] |
mListenerList | Ogre::Resource | [protected] |
mLoadedManualNamedConstants | Ogre::GpuProgram | [protected] |
mLoader | Ogre::Resource | [protected] |
mLoadFromFile | Ogre::GpuProgram | [protected] |
mLoadingState | Ogre::Resource | [protected] |
mManualNamedConstantsFile | Ogre::GpuProgram | [protected] |
mMicroCode | Ogre::D3D11HLSLProgram | [protected] |
mMorphAnimation | Ogre::GpuProgram | [protected] |
mName | Ogre::Resource | [protected] |
mNeedsAdjacencyInfo | Ogre::GpuProgram | [protected] |
mOrigin | Ogre::Resource | [protected] |
mPixelShader | Ogre::D3D11HLSLProgram | [protected] |
mPoseAnimation | Ogre::GpuProgram | [protected] |
mPreprocessorDefines | Ogre::D3D11HLSLProgram | [protected] |
mReinterpretingGS | Ogre::D3D11HLSLProgram | |
msAdjacencyCmd | Ogre::GpuProgram | [protected, static] |
msCmdColumnMajorMatrices | Ogre::D3D11HLSLProgram | [protected, static] |
msCmdEnableBackwardsCompatibility | Ogre::D3D11HLSLProgram | [protected, static] |
msCmdEntryPoint | Ogre::D3D11HLSLProgram | [protected, static] |
msCmdPreprocessorDefines | Ogre::D3D11HLSLProgram | [protected, static] |
msCmdTarget | Ogre::D3D11HLSLProgram | [protected, static] |
mShaderDesc | Ogre::D3D11HLSLProgram | [protected] |
mShaderReflectionConstantBuffer | Ogre::D3D11HLSLProgram | [protected] |
mShaderVars | Ogre::D3D11HLSLProgram | [protected] |
mSize | Ogre::Resource | [protected] |
mSkeletalAnimation | Ogre::GpuProgram | [protected] |
msManNamedConstsFileCmd | Ogre::GpuProgram | [protected, static] |
msMorphCmd | Ogre::GpuProgram | [protected, static] |
mSource | Ogre::GpuProgram | [protected] |
msPoseCmd | Ogre::GpuProgram | [protected, static] |
msSkeletalCmd | Ogre::GpuProgram | [protected, static] |
msSyntaxCmd | Ogre::GpuProgram | [protected, static] |
mStateCount | Ogre::Resource | [protected] |
msTypeCmd | Ogre::GpuProgram | [protected, static] |
msVTFCmd | Ogre::GpuProgram | [protected, static] |
mSyntaxCode | Ogre::GpuProgram | [protected] |
mTarget | Ogre::D3D11HLSLProgram | [protected] |
mType | Ogre::GpuProgram | [protected] |
mVertexShader | Ogre::D3D11HLSLProgram | [protected] |
mVertexTextureFetch | Ogre::GpuProgram | [protected] |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
populateDef(D3D11_SHADER_TYPE_DESC &d3dDesc, GpuConstantDefinition &def) const | Ogre::D3D11HLSLProgram | [protected] |
populateParameterNames(GpuProgramParametersSharedPtr params) | Ogre::HighLevelGpuProgram | [protected, virtual] |
postLoadImpl(void) | Ogre::Resource | [protected, virtual] |
postUnloadImpl(void) | Ogre::Resource | [protected, virtual] |
preLoadImpl(void) | Ogre::Resource | [protected, virtual] |
prepare(bool backgroundThread=false) | Ogre::Resource | [virtual] |
prepareImpl(void) | Ogre::Resource | [protected, virtual] |
preUnloadImpl(void) | Ogre::Resource | [protected, virtual] |
processParamElement(String prefix, LPCSTR pName, size_t paramIndex, ID3D11ShaderReflectionType *varRefType) const | Ogre::D3D11HLSLProgram | [protected] |
reinterpretGSForStreamOut(void) | Ogre::D3D11HLSLProgram | |
reload(void) | Ogre::Resource | [virtual] |
removeListener(Listener *lis) | Ogre::Resource | [virtual] |
resetCompileError(void) | Ogre::GpuProgram | [virtual] |
Resource() | Ogre::Resource | [protected] |
Resource(ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | Ogre::Resource | |
setAdjacencyInfoRequired(bool r) | Ogre::GpuProgram | [virtual] |
setBackgroundLoaded(bool bl) | Ogre::Resource | [virtual] |
setColumnMajorMatrices(bool columnMajor) | Ogre::D3D11HLSLProgram | |
setEnableBackwardsCompatibility(bool enableBackwardsCompatibility) | Ogre::D3D11HLSLProgram | |
setEntryPoint(const String &entryPoint) | Ogre::D3D11HLSLProgram | |
setManualNamedConstants(const GpuNamedConstants &namedConstants) | Ogre::GpuProgram | [virtual] |
setManualNamedConstantsFile(const String ¶mDefFile) | Ogre::GpuProgram | [virtual] |
setMorphAnimationIncluded(bool included) | Ogre::GpuProgram | [virtual] |
setParameter(const String &name, const String &value) | Ogre::StringInterface | [virtual] |
setParameterList(const NameValuePairList ¶mList) | Ogre::StringInterface | [virtual] |
setPoseAnimationIncluded(ushort poseCount) | Ogre::GpuProgram | [virtual] |
setPreprocessorDefines(const String &defines) | Ogre::D3D11HLSLProgram | |
setSkeletalAnimationIncluded(bool included) | Ogre::GpuProgram | [virtual] |
setSource(const String &source) | Ogre::GpuProgram | [virtual] |
setSourceFile(const String &filename) | Ogre::GpuProgram | [virtual] |
setSyntaxCode(const String &syntax) | Ogre::GpuProgram | [virtual] |
setTarget(const String &target) | Ogre::D3D11HLSLProgram | |
setType(GpuProgramType t) | Ogre::GpuProgram | [virtual] |
setupBaseParamDictionary(void) | Ogre::GpuProgram | [protected] |
setVertexTextureFetchRequired(bool r) | Ogre::GpuProgram | [virtual] |
ShaderVars typedef | Ogre::D3D11HLSLProgram | [protected] |
ShaderVarsIter typedef | Ogre::D3D11HLSLProgram | [protected] |
StringInterface() | Ogre::StringInterface | |
touch(void) | Ogre::Resource | [virtual] |
unload(void) | Ogre::Resource | [virtual] |
unloadHighLevel(void) | Ogre::HighLevelGpuProgram | [protected, virtual] |
unloadHighLevelImpl(void) | Ogre::D3D11HLSLProgram | [protected, virtual] |
unloadImpl() | Ogre::HighLevelGpuProgram | [protected, virtual] |
unprepareImpl(void) | Ogre::Resource | [protected, virtual] |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
~D3D11HLSLProgram() | Ogre::D3D11HLSLProgram | |
~GpuProgram() | Ogre::GpuProgram | [virtual] |
~HighLevelGpuProgram() | Ogre::HighLevelGpuProgram | |
~Resource() | Ogre::Resource | [virtual] |
~StringInterface() | Ogre::StringInterface | [virtual] |