OGRE  1.12.5
Object-Oriented Graphics Rendering Engine
Deprecated List
Member Ogre::SceneManager::getAnimationStateIterator (void)
use getAnimationStates()
Member Ogre::SceneNode::getAttachedObjectIterator (void)
use getAttachedObjects()
Member Ogre::SceneNode::getAttachedObject (unsigned short index)
use getAttachedObjects()
Member Ogre::SceneNode::numAttachedObjects (void) const
use getAttachedObjects()
Member Ogre::SceneManagerEnumerator::getSceneManagerIterator (void)
use getSceneManagers() instead
Member Ogre::SceneManagerEnumerator::createSceneManager (SceneTypeMask typeMask, const String &instanceName=BLANKSTRING)
obsolete API - SceneTypeMask leads to arbitrary results
Member Ogre::SceneManagerEnumerator::getMetaDataIterator (void) const
use getMetaData()
Member Ogre::SceneManager::getMovableObjectIterator (const String &typeName)
use getMovableObjects
Member Ogre::SceneManager::getShadowTextureCount (void) const
use getShadowTextureConfigList
Member Ogre::SceneManager::getShadowTextureConfigIterator () const
use getShadowTextureConfigList
Member Ogre::SceneNode::getAttachedObjectIterator (void) const
use getAttachedObjects()
Member Ogre::SceneManager::getAnimationIterator (void)
use getAnimations()
Member Ogre::SceneManager::getCameraIterator (void)
use getCameras()
Member Ogre::SceneType
do not use
Member Ogre::Root::getMovableObjectFactoryIterator (void) const
use getMovableObjectFactories
Member Ogre::ResourceGroupManager::openResource (const String &resourceName, const String &groupName, bool searchGroupsIfNotFound, Resource *resourceBeingLoaded=0) const
use AUTODETECT_RESOURCE_GROUP_NAME instead of searchGroupsIfNotFound
Member Ogre::RenderTarget::copyContentsToMemory (const PixelBox &dst, FrameBuffer buffer=FB_AUTO)
This function is deprecated as behavior for dst.size < RenderTarget.size was inconsistent in previous versions of Ogre. Sometimes the whole rect was used as a source, sometimes the rect with the size equal to the size of destination rect but located in the top left corner of the render target, sometimes the destination rect itself. Use the overload with explicitly specified source and destination boxes instead.
Member Ogre::RenderSystemCapabilities::getVertexTextureUnitsShared (void) const
only needed for D3D9
Member Ogre::RenderSystemCapabilities::getNumVertexBlendMatrices (void) const
do not use
Member Ogre::SharedPtr< T >::dynamicCast () const
use Ogre::dynamic_pointer_cast instead
Member Ogre::SharedPtr< T >::staticCast () const
use Ogre::static_pointer_cast instead
Class Ogre::SharedPtr< T >
for backwards compatibility only, rather use shared_ptr directly
Member Ogre::ShadowCaster::getShadowVolumeRenderableIterator (ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, size_t *indexBufferUsedSize, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0)
use getShadowVolumeRenderableList()
Member Ogre::PSSMShadowCameraSetup::PSSMShadowCameraSetup ()
use create()
Member Ogre::PlaneOptimalShadowCameraSetup::PlaneOptimalShadowCameraSetup (const MovablePlane *plane)
use create()
Member Ogre::LiSPSMShadowCameraSetup::LiSPSMShadowCameraSetup (Real n=0.1f, bool useSimpleNOpt=true, Degree angle=Radian(0.451f))
use create()
Member Ogre::FocusedShadowCameraSetup::FocusedShadowCameraSetup (bool useAggressiveRegion=true)
use create()
Member Ogre::RenderSystemCapabilities::setNumVertexBlendMatrices (ushort num)
do not use
Member Ogre::ScriptCompiler::_compile (AbstractNodeListPtr nodes, const String &group, bool doImports=true, bool doObjects=true, bool doVariables=true)
Member Ogre::ScriptCompiler::_generateAST (const String &str, const String &source, bool doImports=false, bool doObjects=false, bool doVariables=false)
Class Ogre::CreateHighLevelGpuProgramScriptCompilerEvent
use CreateGpuProgramScriptCompilerEvent
Class Ogre::PreApplyTextureAliasesScriptCompilerEvent
do not use
Member Ogre::RenderSystem::_setWorldMatrix (const Matrix4 &m)
migrate to getFixedFunctionParams ASAP. this is very slow now.
Member Ogre::RenderSystem::_setTextureCoordSet (size_t unit, size_t index)
only needed for fixed function APIs
Member Ogre::RenderSystem::_setVertexTexture (size_t unit, const TexturePtr &tex)
only needed for D3D9
Member Ogre::RenderSystem::_setPointParameters (bool attenuationEnabled, Real minSize, Real maxSize)
only needed for fixed function APIs
Member Ogre::RenderSystem::_setPointSpritesEnabled (bool enabled)
only needed for fixed function APIs
Member Ogre::RenderSystem::_useLights (unsigned short limit)
only needed for fixed function APIs
Member Ogre::RenderSystem::setLightingEnabled (bool enabled)
only needed for fixed function APIs
Member Ogre::RenderSystem::setShadingType (ShadeOptions so)
only needed for fixed function APIs
Member Ogre::RenderSystem::_setSceneBlending (SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op=SBO_ADD)
use setColourBlendState
Member Ogre::RenderSystem::_setFog (FogMode f)
migrate to getFixedFunctionParams ASAP. this is very slow now.
Member Ogre::RenderSystem::_setTextureCoordCalculation (size_t unit, TexCoordCalcMethod m, const Frustum *frustum=0)
only needed for fixed function APIs
Member Ogre::RenderSystem::_setViewMatrix (const Matrix4 &m)
migrate to getFixedFunctionParams ASAP. this is very slow now.
Member Ogre::RenderSystem::_setProjectionMatrix (Matrix4 m)
migrate to getFixedFunctionParams ASAP. this is very slow now.
Member Ogre::Renderable::setRenderSystemData (RenderSystemDataPtr val) const
do not use
Member Ogre::Renderable::getRenderSystemData () const
do not use
Member Ogre::Renderable::getUserAny (void) const
use UserObjectBindings::getUserAny via getUserObjectBindings() instead. Retrieves the custom user value associated with this object.
Member Ogre::Renderable::setUserAny (const Any &anything)
use UserObjectBindings::setUserAny via getUserObjectBindings() instead. Sets any kind of user value on this object.
Class Ogre::Renderable::RenderSystemData
do not use
Member Ogre::AtomicScalar
use std::atomic
Member Ogre::RenderSystem::bindGpuProgramPassIterationParameters (GpuProgramType gptype)
do not use
Member Ogre::RSC_ADVANCED_BLEND_OPERATIONS
All targetted APIs by Ogre support this feature.
Member Ogre::RSC_SCISSOR_TEST
All targetted APIs by Ogre support this feature
Member Ogre::RSC_FRAGMENT_PROGRAM
All targetted APIs by Ogre support this feature
Member Ogre::RSC_VERTEX_PROGRAM
All targetted APIs by Ogre support this feature
Member Ogre::RSC_ATOMIC_COUNTERS
check RSC_READ_WRITE_BUFFERS
Member Ogre::RSC_DOT3
All targetted APIs by Ogre support this feature
Member Ogre::RenderSystem::setClipPlanes (const PlaneList &clipPlanes)
only needed for fixed function APIs
Member Ogre::SharedPtr< T >::bind (T *rep)
this api will be dropped. use reset(T*) instead
Member Ogre::RenderSystem::setNormaliseNormals (bool normalise)
only needed for fixed function APIs
Member Ogre::RenderSystem::_setColourBufferWriteEnabled (bool red, bool green, bool blue, bool alpha)=0
use setColourBlendState
Member Ogre::RenderSystem::_setSeparateSceneBlending (SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op=SBO_ADD, SceneBlendOperation alphaOp=SBO_ADD)=0
use setColourBlendState
Member Ogre::RenderSystem::_setTextureMatrix (size_t unit, const Matrix4 &xform)
only needed for fixed function APIs
Member Ogre::RenderSystem::_setTextureAddressingMode (size_t unit, const Sampler::UVWAddressingMode &uvw)=0
use _setSampler
Member Ogre::RenderSystem::_setTextureUnitFiltering (size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter)
use _setSampler
Member Ogre::RenderSystem::_setTextureUnitFiltering (size_t unit, FilterType ftype, FilterOptions filter)=0
use _setSampler
Member Ogre::RenderSystem::_setTextureBlendMode (size_t unit, const LayerBlendModeEx &bm)
only needed for fixed function APIs
Member Ogre::TextureUnitState::getBindingType (void) const
see BindingType
Member Ogre::RTShader::NormalMapLighting::setNormalMapMipBias (Real mipBias)
use setNormalMapSampler
Member Ogre::RTShader::NormalMapLighting::setNormalMapAnisotropy (unsigned int anisotropy)
use setNormalMapSampler
Member Ogre::RTShader::NormalMapLighting::setNormalMapFiltering (const FilterOptions minFilter, const FilterOptions magFilter, const FilterOptions mipFilter)
use setNormalMapSampler
Member SGX_FUNC_BUILD_DUAL_QUATERNION_MATRIX
obsolete
Member SGX_FUNC_BLEND_WEIGHT
obsolete
Member Ogre::TextAreaOverlayElement::getFontName () const
use getFont()
Member Ogre::TextureUnitState::applyTextureAliases (const AliasTextureNamePairList &aliasList, const bool apply=true)
do not use
Member Ogre::TextureUnitState::is3D (void) const
use getTextureType()
Member Ogre::TextureUnitState::isCubic (void) const
use getTextureType()
Member Ogre::RTShader::Function::FunctionType
do not use
Member Ogre::TextureUnitState::setBindingType (BindingType bt)
see Ogre::TextureUnitState::BindingType comment
Member Ogre::TextureUnitState::BindingType
only D3D9 has separate sampler bindings. All other RenderSystems use unified pipelines.
Member Ogre::TextureUnitState::setAnimatedTextureName (const String *const names, size_t numFrames, Real duration=0)
use setAnimatedTextureName( const std::vector<String>&, Real )
Member Ogre::TextureUnitState::setCubicTexture (const TexturePtr *const texPtrs, bool forUVW=false)
use setTexture()
Member Ogre::TextureUnitState::setCubicTextureName (const String *const names, bool forUVW=false)
use setLayerArrayNames()
Member Ogre::TextureUnitState::setCubicTextureName (const String &name, bool forUVW=false)
use setTextureName()
Member Ogre::TEX_TYPE_2D_RECT
do not use. Not support by any of the current rendersystems.
Member Ogre::Technique::getGPUDeviceNameRuleIterator () const
use getGPUDeviceNameRules()
Member Ogre::RTShader::Program::getFunctionByName (const String &name)
do not use
Page High-level Programs
The attach keyword for multi-module shaders is not supported on OpenGL ES and therefore deprecated in favor of the #include directive
Page Material Scripts

texture aliases are a restricted version of Script Variables, which you should instead.

Use real cubic textures due to hardware support

use the format 'texture <basename> cubic' instead

This option is deprecated in favour of lod_values now.

Member Ogre::RTShader::Program::getEntryPointFunction ()
use getMain()
Member Ogre::RTShader::Program::setEntryPointFunction (Function *function)
do not use
Member Ogre::RTShader::Program::getFunctions () const
do not use
Member Ogre::Technique::getGPUVendorRuleIterator () const
use getGPUVendorRules()
Member Ogre::RTShader::Program::createFunction (const String &name, const String &desc, const Function::FunctionType functionType)
do not use
Member Ogre::RTShader::ParameterFactory::createOutTexcoord1 (int index, Parameter::Content content)
use createOutTexcoord
Member Ogre::RTShader::ParameterFactory::createInTexcoord1 (int index, Parameter::Content content)
use createInTexcoord
Member Ogre::RTShader::Function::getFunctionType () const
do not use
Member Ogre::RTShader::Function::resolveLocalParameter (Parameter::Semantic semantic, int index, const Parameter::Content content, GpuConstantType type)
local parameters do not have index or sematic. use resolveLocalParameter(const String&, GpuConstantType)
Member Ogre::RTShader::Function::resolveLocalParameter (Parameter::Semantic semantic, int index, const String &name, GpuConstantType type)
local parameters do not have index or sematic. use resolveLocalParameter(const String&, GpuConstantType)
Member Ogre::RTShader::Function::resolveOutputParameter (Parameter::Semantic semantic, int index, const Parameter::Content content, GpuConstantType type)
Member Ogre::RTShader::Function::resolveInputParameter (Parameter::Semantic semantic, int index, const Parameter::Content content, GpuConstantType type)
Member Ogre::StaticGeometry::LODBucket::getMaterialIterator (void)
use getMaterialBuckets()
Member Ogre::StringConverter::parseLong (const String &val, int64 defaultValue=0)
Member Ogre::StringConverter::toString (long val, unsigned short width, char fill=' ', std::ios::fmtflags flags=std::ios::fmtflags(0))
use StringUtil::format
Member Ogre::StringConverter::toString (unsigned long long val, unsigned short width, char fill=' ', std::ios::fmtflags flags=std::ios::fmtflags(0))
use StringUtil::format
Member Ogre::StringConverter::toString (unsigned long val, unsigned short width, char fill=' ', std::ios::fmtflags flags=std::ios::fmtflags(0))
use StringUtil::format
Member Ogre::StringConverter::toString (uint32 val, unsigned short width, char fill=' ', std::ios::fmtflags flags=std::ios::fmtflags(0))
use StringUtil::format
Member Ogre::StringConverter::toString (int32 val, unsigned short width, char fill=' ', std::ios::fmtflags flags=std::ios::fmtflags(0))
use StringUtil::format
Member Ogre::StringUtil::StrStreamType
use Ogre::StringStream instead
Member Ogre::StringUtil::BLANK
use Ogre::BLANKSTRING instead
Member Ogre::StaticGeometry::Region::getLODIterator (void)
use getLODBuckets()
Member Ogre::StringConverter::parseUnsignedLong (const String &val, uint64 defaultValue=0)
Member Ogre::StaticGeometry::MaterialBucket::getGeometryIterator (void)
use getGeometryList()
Member Ogre::StaticGeometry::getRegionIterator (void)
use getRegions()
Member Ogre::Skeleton::getBoneIterator (void)
use getBones()
Member Ogre::Skeleton::getRootBoneIterator (void)
use Skeleton::getRootBones
Member Ogre::SharedPtr< T >::setNull ()
use reset() instead
Member Ogre::SharedPtr< T >::isNull (void) const
use SharedPtr::operator bool instead
Member Ogre::SharedPtr< T >::getPointer () const
use get() instead
Member Ogre::SharedPtr< T >::useCount () const
use use_count() instead
Member Ogre::SubMesh::removeAllTextureAliases (void)
do not use
Member Ogre::Technique::applyTextureAliases (const AliasTextureNamePairList &aliasList, const bool apply=true) const
do not use
Member Ogre::Technique::getIlluminationPassIterator (void)
use getIlluminationPasses()
Member Ogre::Technique::getPassIterator (void)
use getPasses()
Member Ogre::Technique::getNumPasses (void) const
use getPasses()
Member Ogre::Technique::getPass (unsigned short index) const
use getPasses()
Member Ogre::TagPoint::getLights (void) const
do not use
Member Ogre::SubMesh::getTextureAliasCount (void) const
do not use
Member Ogre::SubMesh::hasTextureAliases (void) const
do not use
Member Ogre::GpuProgramParametersSharedPtr
Member Ogre::SubMesh::removeTextureAlias (const String &aliasName)
do not use
Member Ogre::SubMesh::addTextureAlias (const String &aliasName, const String &textureName)
do not use
Member Ogre::SubMesh::getAliasTextureIterator (void) const
do not use
Member Ogre::SubMesh::getBoneAssignmentIterator (void)
use getBoneAssignments
Member Ogre::SubMesh::isMatInitialised (void) const
use getMaterial() instead
Member Ogre::StringConverter::parseColourBuffer (const String &val, ColourBufferType defaultValue=CBT_BACK)
Member Ogre::StringConverter::toString (ColourBufferType val)
Member Ogre::StringConverter::parseStringVector (const String &val)
use StringUtil::split
Member Ogre::CompositorChain::getCompositors ()
use getCompositorInstances
Member Ogre::GCT_SAMPLERRECT
do not use
Member Ogre::GpuProgram::isAdjacencyInfoRequired (void) const
Member Ogre::GpuProgram::setAdjacencyInfoRequired (bool r)
Member Ogre::Frustum::getFrustumExtents (Real &outleft, Real &outright, Real &outtop, Real &outbottom) const
This is an overloaded member function, provided for convenience. It differs from the above function only in what argument(s) it accepts.
Member Ogre::Entity::getAttachedObjectIterator (void)
use getAttachedObjects()
Member Ogre::Entity::getNumSubEntities (void) const
use getSubEntities()
Member Ogre::Entity::getSubEntity (size_t index) const
use getSubEntities()
Member Ogre::ConfigFile::getSettingsIterator (const String &section=BLANKSTRING)
use getSettings()
Member Ogre::ConfigFile::getSectionIterator (void)
use getSettingsBySection()
Member Ogre::GpuNamedConstants::generateConstantDefinitionArrayEntries (const String &paramName, const GpuConstantDefinition &baseDef)
obsolete
Member Ogre::CompositorChain::getCompositor (size_t index)
use getCompositorInstances
Member Ogre::CompositorChain::getNumCompositors ()
use getCompositorInstances
Member Ogre::CompositionTechnique::getTargetPassIterator (void)
use getTargetPasses()
Member Ogre::CompositionTechnique::getNumTargetPasses ()
use getTargetPasses()
Member Ogre::CompositionTechnique::getTargetPass (size_t idx)
use getTargetPasses()
Member Ogre::CompositionTechnique::getTextureDefinitionIterator (void)
use getTextureDefinitions()
Member Ogre::CompositionTechnique::getNumTextureDefinitions ()
use getTextureDefinitions()
Member Ogre::CompositionTechnique::getTextureDefinition (size_t idx)
use getTextureDefinitions()
Member Ogre::GpuProgramParameters::hasPassIterationNumber () const
query by GPV_PASS_ITERATION_NUMBER instead
Member Ogre::VET_SHORT3
(see VertexElementType note)
Member Ogre::VET_SHORT1
(see VertexElementType note)
Member Ogre::HardwareVertexBufferLockGuard
use HardwareBufferLockGuard directly
Member Ogre::HardwareUniformBuffer::getName () const
do not use
Member Ogre::HardwareUniformBuffer::getManager () const
do not use
Member Ogre::HardwareIndexBufferLockGuard
use HardwareBufferLockGuard directly
Member Ogre::GpuProgramParameters::ACT_LIGHT_DIRECTION
this property only works on directional lights, and we recommend that you use light_position instead since that returns a generic 4D vector.
Member Ogre::GpuProgramParameters::getPassIterationNumberIndex () const
query by GPV_PASS_ITERATION_NUMBER instead
Member Ogre::CompositionTargetPass::getPassIterator (void)
use getPasses()
Member Ogre::GpuProgramParameters::_writeRawConstant (size_t physicalIndex, Real val, size_t count)
this will crash if count > 1
Member Ogre::GpuSharedParametersUsage::_getRenderSystemData () const
use GpuSharedParameters::_getHardwareBuffer
Member Ogre::GpuSharedParametersUsage::_setRenderSystemData (const Any &data) const
use GpuSharedParameters::_setHardwareBuffer
Member Ogre::GpuSharedParameters::_getRenderSystemData () const
use _getHardwareBuffer
Member Ogre::GpuSharedParameters::_setRenderSystemData (const Any &data) const
use _setHardwareBuffer
Member Ogre::GpuSharedParameters::getConstantDefinitionIterator (void) const
use getConstantDefinitions()
Member Ogre::GpuNamedConstants::setGenerateAllConstantDefinitionArrayEntries (bool generateAll)
obsolete
Member Ogre::GpuNamedConstants::getGenerateAllConstantDefinitionArrayEntries ()
obsolete
Member Ogre::Camera::setPosition (Real x, Real y, Real z)
attach to SceneNode and use SceneNode::setPosition
Member Ogre::Camera::getRight (void) const
attach to SceneNode and use SceneNode::getOrientation().xAxis()
Member Ogre::Camera::getUp (void) const
attach to SceneNode and use SceneNode::getOrientation().yAxis()
Member Ogre::Camera::getDirection (void) const
attach to SceneNode and use SceneNode::getOrientation().zAxis() * -1
Member Ogre::Camera::setDirection (const Vector3 &vec)
attach to SceneNode and use SceneNode::setDirection
Member Ogre::Camera::setDirection (Real x, Real y, Real z)
attach to SceneNode and use SceneNode::setDirection
Member Ogre::Camera::moveRelative (const Vector3 &vec)
attach to SceneNode and use SceneNode::translate(vec, Node::TS_LOCAL)
Member Ogre::Camera::move (const Vector3 &vec)
attach to SceneNode and use SceneNode::translate
Member Ogre::Camera::getPosition (void) const
attach to SceneNode and use SceneNode::getPosition
Member Ogre::Camera::setPosition (const Vector3 &vec)
attach to SceneNode and use SceneNode::setPosition
Member Ogre::Camera::lookAt (const Vector3 &targetPoint)
attach to SceneNode and use SceneNode::lookAt
Member Ogre::Any::get (void) const
use Ogre::any_cast instead
Member Ogre::Any::operator() () const
use Ogre::any_cast instead
Member Ogre::Any::destroy ()
use reset() instead
Member Ogre::Any::getType () const
use type() instead
Member Ogre::Any::isEmpty () const
use has_value() instead
Member Ogre::AnimationStateControllerValue::AnimationStateControllerValue (AnimationState *targetAnimationState, bool addTime=false)
use create instead
Member Ogre::AnimationStateSet::getEnabledAnimationStateIterator (void) const
use getEnabledAnimationStates()
Member Ogre::AnimationStateSet::getAnimationStateIterator (void) const
use getAnimationStates()
Member Ogre::Camera::setOrientation (const Quaternion &q)
attach to SceneNode and use SceneNode::setOrientation
Member Ogre::CompositionTargetPass::getNumPasses ()
use getPasses()
Member Ogre::CompositionTargetPass::getPass (size_t idx)
use getPasses()
Member Ogre::CompositionPass::getQuadCorners (Real &left, Real &top, Real &right, Real &bottom) const
Member Ogre::CompositionPass::setQuadCorners (Real left, Real top, Real right, Real bottom)
Member Ogre::ColourValue::getHSB (float *hue, float *saturation, float *brightness) const
Member Ogre::Codec::CodecData::dataType () const
do not use
Member Ogre::Codec::getDataType () const =0
do not use
Member Ogre::Camera::setAutoTracking (bool enabled, SceneNode *const target=0, const Vector3 &offset=Vector3::ZERO)
attach to SceneNode and use SceneNode::setAutoTracking
Member Ogre::VET_USHORT1
(see VertexElementType note)
Member Ogre::Camera::getOrientation (void) const
attach to SceneNode and use SceneNode::getOrientation
Member Ogre::Camera::setFixedYawAxis (bool useFixed, const Vector3 &fixedAxis=Vector3::UNIT_Y)
attach to SceneNode and use SceneNode::yaw(angle, Node::TS_PARENT)
Member Ogre::Camera::rotate (const Quaternion &q)
attach to SceneNode and use SceneNode::rotate
Member Ogre::Camera::rotate (const Vector3 &axis, const Radian &angle)
attach to SceneNode and use SceneNode::rotate
Member Ogre::Camera::pitch (const Radian &angle)
attach to SceneNode and use SceneNode::pitch
Member Ogre::Camera::yaw (const Radian &angle)
attach to SceneNode and use SceneNode::yaw
Member Ogre::Camera::roll (const Radian &angle)
attach to SceneNode and use SceneNode::roll
Member Ogre::Camera::lookAt (Real x, Real y, Real z)
attach to SceneNode and use SceneNode::lookAt
Member Ogre::Pass::setShadowCasterVertexProgram (const String &name)
use Ogre::Technique::setShadowCasterMaterial
Member Ogre::Pass::getShadowCasterFragmentProgram (void) const
use Ogre::Technique::getShadowCasterMaterial
Member Ogre::Pass::getShadowCasterFragmentProgramParameters (void) const
use Ogre::Technique::getShadowCasterMaterial
Member Ogre::Pass::getShadowCasterFragmentProgramName (void) const
use Ogre::Technique::getShadowCasterMaterial
Member Ogre::Pass::setShadowCasterFragmentProgramParameters (GpuProgramParametersSharedPtr params)
use Ogre::Technique::setShadowCasterMaterial
Member Ogre::Pass::setShadowCasterFragmentProgram (const String &name)
use Ogre::Technique::setShadowCasterMaterial
Member Ogre::Pass::getShadowCasterVertexProgram (void) const
use Ogre::Technique::getShadowCasterMaterial
Member Ogre::Pass::getShadowCasterVertexProgramParameters (void) const
use Ogre::Technique::getShadowCasterMaterial
Member Ogre::Pass::getShadowCasterVertexProgramName (void) const
use Ogre::Technique::getShadowCasterMaterial
Member Ogre::Pass::setShadowCasterVertexProgramParameters (GpuProgramParametersSharedPtr params)
use Ogre::Technique::setShadowCasterMaterial
Member Ogre::Pass::applyTextureAliases (const AliasTextureNamePairList &aliasList, const bool apply=true) const
do not use
Member Ogre::Pass::hasSeparateSceneBlendingOperations () const
Member Ogre::Pass::hasSeparateSceneBlending () const
Member Ogre::Pass::getNumTextureUnitStates (void) const
use getTextureUnitStates()
Member Ogre::Pass::getTextureUnitStateIterator (void) const
use getTextureUnitStates()
Member Ogre::Pass::getTextureUnitStateIterator (void)
use getTextureUnitStates()
Member Ogre::Pass::getTextureUnitStateIndex (const TextureUnitState *state) const
use getTextureUnitStates()
Member Ogre::Pass::getTextureUnitState (unsigned short index) const
use getTextureUnitStates()
Member Ogre::Node::getUserAny (void) const
use UserObjectBindings::getUserAny via getUserObjectBindings() instead. Retrieves the custom user value associated with this object.
Member Ogre::PassthroughControllerFunction::PassthroughControllerFunction (bool deltaInput=false)
use create()
Member OGRE_HashMultiSet
Member OGRE_HashSet
Member OGRE_HashMultiMap
Member OGRE_HashMap
Member Ogre::LinearControllerFunction::LinearControllerFunction (const std::vector< Real > &keys, const std::vector< Real > &values, Real frequency=1, bool deltaInput=true)
use create()
Member Ogre::WaveformControllerFunction::WaveformControllerFunction (WaveformType wType, Real base=0, Real frequency=1, Real phase=0, Real amplitude=1, bool deltaInput=true, Real dutyCycle=0.5)
use create()
Member Ogre::ScaleControllerFunction::ScaleControllerFunction (Real scalefactor, bool deltaInput)
use create()
Member Ogre::AnimationControllerFunction::AnimationControllerFunction (Real sequenceTime, Real timeOffset=0.0f)
use create()
Member Ogre::Node::setUserAny (const Any &anything)
use UserObjectBindings::setUserAny via getUserObjectBindings() instead. Sets any kind of user value on this object.
Member Ogre::FloatGpuParameterControllerValue::FloatGpuParameterControllerValue (GpuProgramParametersSharedPtr params, size_t index)
use create()
Member Ogre::TexCoordModifierControllerValue::TexCoordModifierControllerValue (TextureUnitState *t, bool translateU=false, bool translateV=false, bool scaleU=false, bool scaleV=false, bool rotate=false)
use create
Member Ogre::TextureFrameControllerValue::TextureFrameControllerValue (TextureUnitState *t)
use create()
Member Ogre::FrameTimeControllerValue::FrameTimeControllerValue ()
use create()
Member Ogre::Pose::getNormalsIterator (void)
use getNormals
Member Ogre::Pose::getNormalsIterator (void) const
use getNormals
Member Ogre::Pose::getVertexOffsetIterator (void)
use getVertexOffsets
Member Ogre::Pose::getVertexOffsetIterator (void) const
use getVertexOffsets
Member Ogre::Light::setDirection (Real x, Real y, Real z)
attach to SceneNode and use SceneNode::setDirection
Member Ogre::Material::getLodValueIterator (void) const
use getLodValues()
Member Ogre::Material::getNumSupportedTechniques (void) const
use getSupportedTechniques()
Member Ogre::Material::getSupportedTechnique (unsigned short index)
use getSupportedTechniques()
Member Ogre::Material::getSupportedTechniqueIterator (void)
use getSupportedTechniques()
Member Ogre::Material::getTechniqueIterator (void)
use getTechniques()
Member Ogre::Material::getNumTechniques (void) const
use getTechniques()
Member Ogre::Material::getTechnique (unsigned short index) const
use getTechniques()
Member Ogre::Light::getDirection (void) const
attach to SceneNode and use SceneNode::getLocalAxes
Member Ogre::Light::setDirection (const Vector3 &vec)
attach to SceneNode and use SceneNode::setDirection
Member Ogre::Material::getUserLodValueIterator (void) const
use getUserLodValues()
Member Ogre::Light::getPosition (void) const
attach to SceneNode and use SceneNode::getPosition
Member Ogre::Light::setPosition (const Vector3 &vec)
attach to SceneNode and use SceneNode::setPosition
Member Ogre::Light::setPosition (Real x, Real y, Real z)
attach to SceneNode and use SceneNode::setPosition
Member Ogre::VertexPoseKeyFrame::getPoseReferenceIterator (void) const
use getPoseReferences()
Member Ogre::VertexPoseKeyFrame::getPoseReferenceIterator (void)
use getPoseReferences()
Member Ogre::ImageCodec::ImageData::dataType () const
do not use
Member Ogre::ImageCodec::getDataType () const
do not use
Member Ogre::VET_USHORT3
(see VertexElementType note)
Member Ogre::Mesh::getPose (ushort index)
use getPoseList()
Member Ogre::Node::getChildIterator (void) const
use getChildren()
Member Ogre::Node::getChildIterator (void)
use getChildren()
Member Ogre::Node::getChild (unsigned short index) const
use getChildren()
Member Ogre::Node::numChildren (void) const
use getChildren()
Member Ogre::MovableObject::getUserAny (void) const
use UserObjectBindings::getUserAny via getUserObjectBindings() instead. Retrieves the custom user value associated with this object.
Member Ogre::MovableObject::setUserAny (const Any &anything)
use UserObjectBindings::setUserAny via getUserObjectBindings() instead. Sets any kind of user value on this object.
Member Ogre::Mesh::getPoseIterator (void) const
use getPoseList()
Member Ogre::Mesh::getPoseIterator (void)
use getPoseList()
Member Ogre::AnimationStateSet::getAnimationStateIterator (void)
use getAnimationStates()
Member Ogre::Mesh::getPoseCount (void) const
use getPoseList()
Member Ogre::Mesh::getBoneAssignmentIterator (void)
use getBoneAssignments
Member Ogre::Mesh::getSubMeshIterator (void)
use getSubMeshes() instead
Member Ogre::Mesh::getSubMesh (size_t index) const
use getSubMeshes() instead
Member Ogre::Mesh::getNumSubMeshes (void) const
use getSubMeshes() instead
Member Ogre::Matrix3::Orthonormalize ()
Member Ogre::Math::intersects (const Ray &ray, const std::list< Plane > &planeList, bool normalIsOutside)
migrate to PlaneList
Member Ogre::Material::applyTextureAliases (const AliasTextureNamePairList &aliasList, const bool apply=true) const
do not use