MRPT  2.0.4
Classes | Namespaces | Macros
COpenGLBuffer.h File Reference
#include <memory>
#include <thread>

Go to the source code of this file.

Classes

class  mrpt::opengl::COpenGLBuffer
 A wrapper for an OpenGL buffer object. More...
 
struct  mrpt::opengl::COpenGLBuffer::RAII_Impl
 

Namespaces

 mrpt
 This is the global namespace for all Mobile Robot Programming Toolkit (MRPT) libraries.
 
 mrpt::opengl
 The namespace for 3D scene representation and rendering.
 

Macros

#define BUFFER_OFFSET(offset)   (reinterpret_cast<GLvoid*>(offset))
 

Macro Definition Documentation

◆ BUFFER_OFFSET

#define BUFFER_OFFSET (   offset)    (reinterpret_cast<GLvoid*>(offset))

Definition at line 106 of file COpenGLBuffer.h.




Page generated by Doxygen 1.8.17 for MRPT 2.0.4 at Fri Jul 17 08:43:33 UTC 2020