#include <service_skeleton.h>
Definition at line 40 of file service_skeleton.h.
◆ ServiceSkeleton()
core::ubuntu::media::ServiceSkeleton::ServiceSkeleton |
( |
const Configuration & |
configuration | ) |
|
◆ ~ServiceSkeleton()
core::ubuntu::media::ServiceSkeleton::~ServiceSkeleton |
( |
| ) |
|
◆ create_fixed_session()
std::shared_ptr<Player> core::ubuntu::media::ServiceSkeleton::create_fixed_session |
( |
const std::string & |
name, |
|
|
const Player::Configuration & |
|
|
) |
| |
◆ create_session()
◆ destroy_session()
◆ detach_session()
void core::ubuntu::media::ServiceSkeleton::detach_session |
( |
const std::string & |
, |
|
|
const Player::Configuration & |
|
|
) |
| |
◆ is_current_player()
bool core::ubuntu::media::ServiceSkeleton::is_current_player |
( |
Player::PlayerKey |
key | ) |
const |
◆ pause_other_sessions()
void core::ubuntu::media::ServiceSkeleton::pause_other_sessions |
( |
Player::PlayerKey |
key | ) |
|
◆ reattach_session()
◆ reset_current_player()
void core::ubuntu::media::ServiceSkeleton::reset_current_player |
( |
| ) |
|
◆ resume_session()
◆ run()
void core::ubuntu::media::ServiceSkeleton::run |
( |
| ) |
|
◆ service_disconnected()
virtual const core::Signal<void>& core::ubuntu::media::ServiceSkeleton::service_disconnected |
( |
| ) |
const |
|
virtual |
◆ service_reconnected()
virtual const core::Signal<void>& core::ubuntu::media::ServiceSkeleton::service_reconnected |
( |
| ) |
const |
|
virtual |
◆ set_current_player()
void core::ubuntu::media::ServiceSkeleton::set_current_player |
( |
Player::PlayerKey |
key | ) |
|
◆ stop()
void core::ubuntu::media::ServiceSkeleton::stop |
( |
| ) |
|
The documentation for this class was generated from the following file: