#include "player_implementation.h"
#include "util/timeout.h"
#include <unistd.h>
#include "client_death_observer.h"
#include "engine.h"
#include "track_list_implementation.h"
#include "gstreamer/engine.h"
#include <memory>
#include <exception>
#include <iostream>
#include <mutex>
#include <core/media/player_skeleton.h>
Go to the source code of this file.
Classes | |
struct | media::PlayerImplementation::Private< Parent > |
Macros | |
#define | UNUSED __attribute__((unused)) |
Enumerations | |
enum | wakelock_clear_t |
#define UNUSED __attribute__((unused)) |
Definition at line 36 of file player_implementation.cpp.
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strong |
Definition at line 47 of file player_implementation.cpp.