Music Hub  ..
A session-wide music playback service
service_skeleton.h
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1 /*
2  * Copyright © 2013-2014 Canonical Ltd.
3  *
4  * This program is free software: you can redistribute it and/or modify it
5  * under the terms of the GNU Lesser General Public License version 3,
6  * as published by the Free Software Foundation.
7  *
8  * This program is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU Lesser General Public License for more details.
12  *
13  * You should have received a copy of the GNU Lesser General Public License
14  * along with this program. If not, see <http://www.gnu.org/licenses/>.
15  *
16  * Authored by: Thomas Voß <thomas.voss@canonical.com>
17  */
18 
19 #ifndef CORE_UBUNTU_MEDIA_SERVICE_SKELETON_H_
20 #define CORE_UBUNTU_MEDIA_SERVICE_SKELETON_H_
21 
22 #include <core/media/service.h>
23 
24 #include "cover_art_resolver.h"
25 #include "keyed_player_store.h"
26 #include "service_traits.h"
27 
28 #include <core/dbus/skeleton.h>
29 
30 #include <memory>
31 
32 namespace core
33 {
34 namespace ubuntu
35 {
36 namespace media
37 {
38 class ServiceSkeleton : public core::dbus::Skeleton<core::ubuntu::media::Service>
39 {
40 public:
41  // Creation time arguments go here.
43  {
44  std::shared_ptr<Service> impl;
47  };
48 
49  ServiceSkeleton(const Configuration& configuration);
51 
52  // From media::Service
53  std::shared_ptr<Player> create_session(const Player::Configuration&);
54  std::shared_ptr<Player> create_fixed_session(const std::string& name, const Player::Configuration&);
55  std::shared_ptr<Player> resume_session(Player::PlayerKey);
57 
58  void run();
59  void stop();
60 
61  private:
62  struct Private;
63  std::shared_ptr<Private> d;
64 };
65 }
66 }
67 }
68 
69 #endif // CORE_UBUNTU_MEDIA_SERVICE_SKELETON_H_
Definition: player.h:32
std::shared_ptr< Player > resume_session(Player::PlayerKey)
ServiceSkeleton(const Configuration &configuration)
void pause_other_sessions(Player::PlayerKey key)
std::function< std::string(const std::string &, const std::string &, const std::string &)> CoverArtResolver
std::shared_ptr< Player > create_fixed_session(const std::string &name, const Player::Configuration &)
std::shared_ptr< KeyedPlayerStore > Ptr
std::shared_ptr< Player > create_session(const Player::Configuration &)