#include <player.h>
Classes | |
struct | LoopStatus |
struct | PlaybackStatus |
struct | Properties |
struct | Signals |
struct | Skeleton |
Public Types | |
typedef std::map< std::string, core::dbus::types::Variant > | Dictionary |
Static Public Member Functions | |
static const std::string & | name () |
typedef std::map<std::string, core::dbus::types::Variant> mpris::Player::Dictionary |
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inlinestatic |