#include <player.h>
Classes | |
struct | Defaults |
Public Attributes | |
core::dbus::Bus::Ptr | bus |
core::dbus::Object::Ptr | object |
struct mpris::Player::Skeleton::Configuration::Defaults | defaults |
core::dbus::Bus::Ptr mpris::Player::Skeleton::Configuration::bus |
struct mpris::Player::Skeleton::Configuration::Defaults mpris::Player::Skeleton::Configuration::defaults |
core::dbus::Object::Ptr mpris::Player::Skeleton::Configuration::object |
Definition at line 171 of file player.h.
Referenced by mpris::Player::Skeleton::Skeleton().