21 #include "../../SDL_internal.h" int Android_OnKeyUp(int keycode)
SDL_bool Android_HasScreenKeyboardSupport(_THIS)
int Android_OnKeyDown(int keycode)
void Android_InitKeyboard(void)
void Android_StartTextInput(_THIS)
void Android_SetTextInputRect(_THIS, SDL_Rect *rect)
EGLSurface EGLNativeWindowType * window
The type used to identify a window.
void Android_StopTextInput(_THIS)
SDL_bool Android_IsScreenKeyboardShown(_THIS, SDL_Window *window)
A rectangle, with the origin at the upper left.