SDL  2.0
SDL_bwindow.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #ifndef SDL_BWINDOW_H
23 #define SDL_BWINDOW_H
24 
25 
26 #include "../SDL_sysvideo.h"
27 
28 
30 extern int BE_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
32 extern void BE_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
34 extern void BE_SetWindowSize(_THIS, SDL_Window * window);
35 extern void BE_ShowWindow(_THIS, SDL_Window * window);
36 extern void BE_HideWindow(_THIS, SDL_Window * window);
37 extern void BE_RaiseWindow(_THIS, SDL_Window * window);
40 extern void BE_RestoreWindow(_THIS, SDL_Window * window);
41 extern void BE_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
42 extern void BE_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable);
43 extern void BE_SetWindowFullscreen(_THIS, SDL_Window * window, SDL_VideoDisplay * display, SDL_bool fullscreen);
44 extern int BE_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
45 extern int BE_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);
46 extern void BE_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
47 extern void BE_DestroyWindow(_THIS, SDL_Window * window);
49  struct SDL_SysWMinfo *info);
50 
51 
52 
53 #endif
54 
55 /* vi: set ts=4 sw=4 expandtab: */
void BE_DestroyWindow(_THIS, SDL_Window *window)
int BE_SetWindowGammaRamp(_THIS, SDL_Window *window, const Uint16 *ramp)
int BE_CreateWindowFrom(_THIS, SDL_Window *window, const void *data)
void BE_RaiseWindow(_THIS, SDL_Window *window)
void BE_SetWindowBordered(_THIS, SDL_Window *window, SDL_bool bordered)
void BE_HideWindow(_THIS, SDL_Window *window)
void BE_SetWindowResizable(_THIS, SDL_Window *window, SDL_bool resizable)
void BE_RestoreWindow(_THIS, SDL_Window *window)
A collection of pixels used in software blitting.
Definition: SDL_surface.h:69
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1974
void BE_MinimizeWindow(_THIS, SDL_Window *window)
SDL_bool BE_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
int BE_CreateWindow(_THIS, SDL_Window *window)
int BE_GetWindowGammaRamp(_THIS, SDL_Window *window, Uint16 *ramp)
void BE_SetWindowPosition(_THIS, SDL_Window *window)
void BE_SetWindowGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
void BE_SetWindowFullscreen(_THIS, SDL_Window *window, SDL_VideoDisplay *display, SDL_bool fullscreen)
#define _THIS
void BE_SetWindowIcon(_THIS, SDL_Window *window, SDL_Surface *icon)
SDL_bool
Definition: SDL_stdinc.h:139
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
The type used to identify a window.
Definition: SDL_sysvideo.h:73
uint16_t Uint16
Definition: SDL_stdinc.h:169
void BE_SetWindowTitle(_THIS, SDL_Window *window)
void BE_MaximizeWindow(_THIS, SDL_Window *window)
void BE_ShowWindow(_THIS, SDL_Window *window)
void BE_SetWindowSize(_THIS, SDL_Window *window)