SDL
2.0
SDL_clipboardevents.c
Go to the documentation of this file.
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../SDL_internal.h"
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/* Clipboard event handling code for SDL */
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#include "
SDL_events.h
"
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#include "
SDL_events_c.h
"
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#include "
SDL_clipboardevents_c.h
"
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int
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SDL_SendClipboardUpdate
(
void
)
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{
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int
posted;
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/* Post the event, if desired */
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posted = 0;
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if
(
SDL_GetEventState
(
SDL_CLIPBOARDUPDATE
) ==
SDL_ENABLE
) {
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SDL_Event
event
;
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event
.type =
SDL_CLIPBOARDUPDATE
;
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posted = (
SDL_PushEvent
(&event) > 0);
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}
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return
(posted);
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}
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/* vi: set ts=4 sw=4 expandtab: */
SDL_events.h
SDL_ENABLE
#define SDL_ENABLE
Definition:
SDL_events.h:722
SDL_GetEventState
#define SDL_GetEventState(type)
Definition:
SDL_events.h:735
SDL_SendClipboardUpdate
int SDL_SendClipboardUpdate(void)
Definition:
SDL_clipboardevents.c:31
event
struct _cl_event * event
Definition:
SDL_opengl_glext.h:2649
SDL_PushEvent
#define SDL_PushEvent
Definition:
SDL_dynapi_overrides.h:125
SDL_clipboardevents_c.h
SDL_events_c.h
SDL_Event
General event structure.
Definition:
SDL_events.h:525
SDL_CLIPBOARDUPDATE
Definition:
SDL_events.h:135
src
events
SDL_clipboardevents.c
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