SDL  2.0
SDL_uikitmodes.h File Reference
#include "../../SDL_internal.h"
#include "SDL_uikitvideo.h"
+ Include dependency graph for SDL_uikitmodes.h:

Go to the source code of this file.

Data Structures

struct  SDL_DisplayData
 
struct  SDL_DisplayModeData
 

Functions

SDL_bool UIKit_IsDisplayLandscape (UIScreen *uiscreen)
 
int UIKit_InitModes (_THIS)
 
void UIKit_GetDisplayModes (_THIS, SDL_VideoDisplay *display)
 
int UIKit_SetDisplayMode (_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
 
void UIKit_QuitModes (_THIS)
 
int UIKit_GetDisplayUsableBounds (_THIS, SDL_VideoDisplay *display, SDL_Rect *rect)
 

Function Documentation

◆ UIKit_GetDisplayModes()

void UIKit_GetDisplayModes ( _THIS  ,
SDL_VideoDisplay display 
)

◆ UIKit_GetDisplayUsableBounds()

int UIKit_GetDisplayUsableBounds ( _THIS  ,
SDL_VideoDisplay display,
SDL_Rect rect 
)

◆ UIKit_InitModes()

int UIKit_InitModes ( _THIS  )

◆ UIKit_IsDisplayLandscape()

SDL_bool UIKit_IsDisplayLandscape ( UIScreen *  uiscreen)

◆ UIKit_QuitModes()

void UIKit_QuitModes ( _THIS  )

◆ UIKit_SetDisplayMode()

int UIKit_SetDisplayMode ( _THIS  ,
SDL_VideoDisplay display,
SDL_DisplayMode mode 
)