SDL  2.0
SDL_pspgl_c.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #ifndef SDL_pspgl_c_h_
23 #define SDL_pspgl_c_h_
24 
25 
26 #include <GLES/egl.h>
27 #include <GLES/gl.h>
28 
29 #include "SDL_pspvideo.h"
30 
31 
32 typedef struct SDL_GLDriverData {
38 
39 extern void * PSP_GL_GetProcAddress(_THIS, const char *proc);
41 extern void PSP_GL_SwapBuffers(_THIS);
42 
45 
46 extern int PSP_GL_LoadLibrary(_THIS, const char *path);
47 extern void PSP_GL_UnloadLibrary(_THIS);
48 extern int PSP_GL_SetSwapInterval(_THIS, int interval);
49 extern int PSP_GL_GetSwapInterval(_THIS);
50 
51 
52 #endif /* SDL_pspgl_c_h_ */
53 
54 /* vi: set ts=4 sw=4 expandtab: */
uint32_t swapinterval
Definition: SDL_pspgl_c.h:36
void * EGLSurface
Definition: egl.h:59
void PSP_GL_UnloadLibrary(_THIS)
SDL_GLContext PSP_GL_CreateContext(_THIS, SDL_Window *window)
EGLSurface surface
Definition: SDL_pspgl_c.h:35
void * EGLDisplay
Definition: egl.h:55
void PSP_GL_SwapBuffers(_THIS)
EGLDisplay display
Definition: SDL_pspgl_c.h:33
int PSP_GL_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
int PSP_GL_GetSwapInterval(_THIS)
void * EGLContext
Definition: egl.h:60
void * SDL_GLContext
An opaque handle to an OpenGL context.
Definition: SDL_video.h:175
#define _THIS
int PSP_GL_LoadLibrary(_THIS, const char *path)
int PSP_GL_SetSwapInterval(_THIS, int interval)
unsigned int uint32_t
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
int PSP_GL_SwapWindow(_THIS, SDL_Window *window)
The type used to identify a window.
Definition: SDL_sysvideo.h:73
void * PSP_GL_GetProcAddress(_THIS, const char *proc)
GLsizei const GLchar *const * path
EGLContext context
Definition: SDL_pspgl_c.h:34