Here is a list of all struct and union fields with links to the structures/unions they belong to:
- i -
- i
: SDLTest_Md5Context
- ic
: SDL_WindowData
- icon
: DFB_WindowData
, SDL_Window
- id
: DFB_KeyboardData
, SDL_AudioDevice
, SDL_Finger
, SDL_GestureTouch
, SDL_mutex
, SDL_Touch
, SDL_Window
- iDelta
: MS_ADPCM_decodestate
- identity
: SDL_BlitMap
- iHeight
: EGLClientPixmapHI
- im
: SDL_VideoData
- image
: VkBindImageMemoryInfoKHX
, VkDedicatedAllocationMemoryAllocateInfoNV
, VkImageMemoryBarrier
, VkImageMemoryRequirementsInfo2KHR
, VkImageSparseMemoryRequirementsInfo2KHR
, VkImageViewCreateInfo
, VkMemoryDedicatedAllocateInfoKHR
, VkSparseImageMemoryBindInfo
, VkSparseImageOpaqueMemoryBindInfo
- imageArrayLayers
: VkSwapchainCreateInfoKHR
- imageAvailableSemaphore
: VulkanContext
- imageBindCount
: VkBindSparseInfo
- imageColorSpace
: VkSwapchainCreateInfoKHR
- imageCubeArray
: VkPhysicalDeviceFeatures
- imageExtent
: VkBufferImageCopy
, VkDisplaySurfaceCreateInfoKHR
, VkSwapchainCreateInfoKHR
- imageFormat
: VkSwapchainCreateInfoKHR
- imageFormatProperties
: VkExternalImageFormatPropertiesNV
, VkImageFormatProperties2KHR
- imageGranularity
: VkSparseImageFormatProperties
- imageIndex
: VkBindImageMemorySwapchainInfoKHX
- imageLayout
: VkDescriptorImageInfo
- imageMipTailFirstLod
: VkSparseImageMemoryRequirements
- imageMipTailOffset
: VkSparseImageMemoryRequirements
- imageMipTailSize
: VkSparseImageMemoryRequirements
- imageMipTailStride
: VkSparseImageMemoryRequirements
- imageOffset
: VkBufferImageCopy
- imageOpaqueBindCount
: VkBindSparseInfo
- imageSharingMode
: VkSwapchainCreateInfoKHR
- imageSubresource
: VkBufferImageCopy
- imageType
: VkImageCreateInfo
- imageUsage
: VkSwapchainCreateInfoKHR
- imageView
: VkDescriptorImageInfo
- ime_alpnsinkcookie
: SDL_VideoData
- ime_available
: SDL_VideoData
- ime_candcount
: SDL_VideoData
- ime_candidates
: SDL_VideoData
- ime_candlist
: SDL_VideoData
- ime_candlistindexbase
: SDL_VideoData
- ime_candlistrect
: SDL_VideoData
- ime_candpgsize
: SDL_VideoData
- ime_candref
: SDL_VideoData
- ime_candsel
: SDL_VideoData
- ime_candvertical
: SDL_VideoData
- ime_com_initialized
: SDL_VideoData
- ime_composition
: SDL_VideoData
- ime_convmodesinkcookie
: SDL_VideoData
- ime_cursor
: SDL_VideoData
- ime_dirty
: SDL_VideoData
- ime_enabled
: SDL_VideoData
- ime_himc
: SDL_VideoData
- ime_himm32
: SDL_VideoData
- ime_hkl
: SDL_VideoData
- ime_hwnd_current
: SDL_VideoData
- ime_hwnd_main
: SDL_VideoData
- ime_initialized
: SDL_VideoData
- ime_ippasink
: SDL_VideoData
- ime_openmodesinkcookie
: SDL_VideoData
- ime_readingstring
: SDL_VideoData
- ime_rect
: SDL_VideoData
- ime_threadmgr
: SDL_VideoData
- ime_threadmgrex
: SDL_VideoData
- ime_uielemsink
: SDL_VideoData
- ime_uielemsinkcookie
: SDL_VideoData
- ime_uiless
: SDL_VideoData
- ime_winheight
: SDL_VideoData
- ime_winwidth
: SDL_VideoData
- impl
: SDL_AudioDriver
- implementationVersion
: VkLayerProperties
- in
: SDLTest_Md5Context
- in_border_change
: SDL_WindowData
- in_title_click
: SDL_WindowData
- in_window_deactivation
: SDL_WindowData
- independentBlend
: VkPhysicalDeviceFeatures
- index
: SDL_Haptic
, IMA_ADPCM_decodestate
, tbinptr
, WriterData
- indexCount
: VkDrawIndexedIndirectCommand
- indexType
: VkObjectTableIndexBufferEntryNVX
- indirectCommandsLayout
: VkCmdProcessCommandsInfoNVX
, VkCmdReserveSpaceForCommandsInfoNVX
- indirectCommandsTokenCount
: VkCmdProcessCommandsInfoNVX
- info
: SDL_BlitMap
, SDL_RenderDriver
, SDL_Renderer
, SDL_SysWMinfo
, thread_args
- inFullscreenTransition
: Cocoa_WindowListener
- inheritedQueries
: VkPhysicalDeviceFeatures
- init
: SDLLaunchScreenController
, AudioBootStrap
- initial_calls
: SDL_PrivateAudioData
- initial_value
: SDL_JoystickAxisInfo
- initialDataSize
: VkPipelineCacheCreateInfo
- Initialize()
: sealed
- initialized
: DFB_DeviceData
- initializing
: SDL_WindowData
- initialLayout
: VkAttachmentDescription
, VkImageCreateInfo
- initWithFrame:
: SDL_uikitview
- initWithFrame:scale:retainBacking:rBits:gBits:bBits:aBits:depthBits:stencilBits:sRGB:multisamples:context:
: SDL_uikitopenglview
- initWithNibName:bundle:
: SDLLaunchScreenController
- initWithSDLWindow:
: SDL_uikitviewcontroller
- input
: SDL_ExtendedGameControllerBind
, SDL_VideoData
- inputAttachmentCount
: VkSubpassDescription
- inputDeviceCount
: SDL_AudioDriver
- inputDevices
: SDL_AudioDriver
- inputRate
: VkVertexInputBindingDescription
- inputType
: SDL_ExtendedGameControllerBind
- instance
: SDL_VideoData
, VulkanContext
- instance_id
: SDL_Joystick
, recDevice
- instanceCount
: VkDrawIndexedIndirectCommand
, VkDrawIndirectCommand
- int
: SDL_VideoData
- int32
: VkClearColorValue
- integer_scale
: SDL_Renderer
- interface
: MonitorInfo
- interlaced
: DetailedTiming
- interval
: SDL_HapticCondition
, SDL_HapticConstant
, SDL_HapticCustom
, SDL_HapticPeriodic
, SDL_HapticRamp
, SDL_Timer
- invisibleCursor
: NSCursor(InvisibleCursor)
- inWindowMove
: SDL_WindowData
- io
: SDL_PrivateAudioData
- io_delay
: SDL_PrivateAudioData
- iobuffer
: SDL_PrivateAudioData
- iosem
: SDL_PrivateAudioData
- is_custom
: Emscripten_CursorData
- is_destroying
: SDL_Window
- is_digital
: MonitorInfo
- is_dropping
: SDL_Window
- is_dummy
: SDL_VideoDevice
- is_game_controller
: SDL_Joystick
- is_generic
: DFB_KeyboardData
- is_hiding
: SDL_Window
- is_joystick
: haptic_hwdata
- is_managed
: DFB_WindowData
- iSamp1
: MS_ADPCM_decodestate
- iSamp2
: MS_ADPCM_decodestate
- iscapture
: SDL_AudioDevice
, SDL_AudioDeviceEvent
, SDL_PrivateAudioData
- isDragAreaRunning
: Cocoa_WindowListener
- isFullscreenSpace
: Cocoa_WindowListener
- isInFullscreenSpace
: Cocoa_WindowListener
- isInFullscreenSpaceTransition
: Cocoa_WindowListener
- isMoving
: Cocoa_WindowListener
- IsScreenKeyboardShown
: SDL_VideoDevice
- IsShown()
: SDL_BWin
- iStride
: EGLClientPixmapHI
- item
: recDevice
- iWidth
: EGLClientPixmapHI
- SDL_iconv
: SDL_DYNAPI_jump_table
- SDL_iconv_open
: SDL_DYNAPI_jump_table
- SDL_IN_BYTECAP
: SDL_DYNAPI_jump_table
- SDL_Init
: SDL_DYNAPI_jump_table
- SDL_INOUT_Z_CAP
: SDL_DYNAPI_jump_table
- SDL_IntersectRect
: SDL_DYNAPI_jump_table
- SDL_isdigit
: SDL_DYNAPI_jump_table
- SDL_IsGameController
: SDL_DYNAPI_jump_table
- SDL_itoa
: SDL_DYNAPI_jump_table