Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- l -
- L1
: e_pow.c
- L2
: e_pow.c
- L3
: e_pow.c
- L4
: e_pow.c
- L5
: e_pow.c
- L6
: e_pow.c
- label
: SDL_opengles2_gl2ext.h
, eglext.h
, gl2ext.h
, SDL_opengl_glext.h
- LACKS_ERRNO_H
: SDL_malloc.c
- LACKS_FCNTL_H
: SDL_malloc.c
- LACKS_STDIO_H
: SDL_malloc.c
- LACKS_STDLIB_H
: SDL_malloc.c
- LACKS_STRING_H
: SDL_malloc.c
- LACKS_STRINGS_H
: SDL_malloc.c
- LACKS_SYS_MMAN_H
: SDL_config_psp.h
, SDL_malloc.c
- LACKS_SYS_PARAM_H
: SDL_malloc.c
- LACKS_SYS_TYPES_H
: SDL_malloc.c
- LACKS_UNISTD_H
: SDL_malloc.c
- latched_layout
: SDL_waylandsym.h
- latched_mods
: SDL_waylandsym.h
- layer
: SDL_opengl_glext.h
, eglext.h
, gl2ext.h
- layered
: SDL_opengl_glext.h
, gl2ext.h
- layers
: SDL_opengl_glext.h
, eglext.h
- LCS_WINDOWS_COLOR_SPACE
: SDL_bmp.c
- least_bit
: SDL_malloc.c
- leaveLock()
: SDL_atomic.c
- left
: SDL_opengl_glext.h
, gl2ext.h
, SDL_glfuncs.h
- left_bits
: SDL_malloc.c
- leftmost_child
: SDL_malloc.c
- leftshift_for_tree_index
: SDL_malloc.c
- len
: SDL_opengl_glext.h
- length
: SDL_opengl_glext.h
, SDL_opengles2_gl2ext.h
, gl2.h
, gl2ext.h
- lengths
: SDL_opengl_glext.h
, SDL_opengles2_gl2ext.h
, gl2ext.h
- level
: SDL_opengl.h
, SDL_opengl_glext.h
, SDL_opengles2_gl2ext.h
, gl2.h
, gl2ext.h
, SDL_glfuncs.h
- levels
: SDL_opengl_glext.h
, SDL_opengles2_gl2ext.h
, gl2ext.h
- Lg1
: e_log.c
- lg2
: e_pow.c
- Lg2
: e_log.c
- lg2_h
: e_pow.c
- lg2_l
: e_pow.c
- Lg3
: e_log.c
- Lg4
: e_log.c
- Lg5
: e_log.c
- Lg6
: e_log.c
- Lg7
: e_log.c
- libm_hidden_def
: math_private.h
, s_scalbn.c
- libm_hidden_proto
: math_private.h
- light
: SDL_glfuncs.h
- limit
: SDL_opengl_glext.h
- lineColor
: testime.c
- lines
: testintersections.c
- linux_scancode_table
: scancodes_linux.h
- LIST
: SDL_wave.h
- LL_Intrinsic
: testplatform.c
- LL_Tests
: testplatform.c
- ln2_hi
: e_log.c
- ln2_lo
: e_log.c
- LO
: SDL_blit_N.c
- LOAD_SI128
: yuv_rgb_sse_func.h
- loadDeviceFunctions()
: testvulkan.c
- loadGlobalFunctions()
: testvulkan.c
- loadInstanceFunctions()
: testvulkan.c
- LoadSprite()
: testnative.c
, testsprite2.c
, testspriteminimal.c
- LoadTexture()
: controllermap.c
, testgamecontroller.c
, testrendercopyex.c
, testrendertarget.c
, testscale.c
- location
: SDL_opengl_glext.h
, SDL_opengles2_gl2ext.h
, gl2.h
, gl2ext.h
- locations
: SDL_opengl_glext.h
- lock
: SDL_events.c
- locked_mods
: SDL_waylandsym.h
- locks
: SDL_atomic.c
- lod
: SDL_opengl_glext.h
- log10_2hi
: e_log10.c
- log10_2lo
: e_log10.c
- LOG_DEBUG_CONVERT
: SDL_audio_c.h
- lookup_0
: SDL_pixels.c
- lookup_1
: SDL_pixels.c
- lookup_2
: SDL_pixels.c
- lookup_3
: SDL_pixels.c
- lookup_4
: SDL_pixels.c
- lookup_5
: SDL_pixels.c
- lookup_6
: SDL_pixels.c
- lookup_7
: SDL_pixels.c
- lookup_8
: SDL_pixels.c
- loop()
: testaudiocapture.c
, testscale.c
, checkkeys.c
, loopwavequeue.c
, testintersections.c
, testjoystick.c
, testmultiaudio.c
, testrelative.c
, testrendertarget.c
, testsprite2.c
, testspriteminimal.c
, teststreaming.c
, testwm2.c
, testoverlay2.c
, testrendercopyex.c
, testcustomcursor.c
, testdraw2.c
, testdrawchessboard.c
, testviewport.c
, testgamecontroller.c
, testgesture.c
- SDL_LASTERROR
: SDL_error.h
- SDL_LASTEVENT
: SDL_events.h
- SDL_letter_case
: SDL_string.c
- SDL_LIBSAMPLERATE_DYNAMIC
: SDL_config.h
- SDL_LIL_ENDIAN
: SDL_endian.h
- SDL_LINE
: SDL_assert.h
- SDL_lltoa
: SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_stdinc.h
, SDL_string.c
- SDL_LoadBMP
: SDL_surface.h
- SDL_LoadBMP_RW
: SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_surface.h
, SDL_bmp.c
- SDL_LoadDollarTemplates
: SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_gesture.h
, SDL_gesture.c
- SDL_LoadFile
: SDL_rwops.h
- SDL_LoadFile_RW
: SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_rwops.h
, SDL_rwops.c
- SDL_LoadFunction
: SDL_dynapi_overrides.h
, SDL_loadso.h
- SDL_LoadObject
: SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_loadso.h
- SDL_LOADSO_DISABLED
: SDL_config.h
, SDL_config_minimal.h
, SDL_config_psp.h
- SDL_LOADSO_DLOPEN
: SDL_config.h
, SDL_config_android.h
, SDL_config_iphoneos.h
, SDL_config_macosx.h
, SDL_config_pandora.h
, SDL_config_wiz.h
- SDL_LOADSO_WINDOWS
: SDL_config_windows.h
, SDL_config_winrt.h
- SDL_LoadVIDPIDListFromHint()
: SDL_gamecontroller.c
- SDL_LoadWAV
: SDL_audio.h
- SDL_LoadWAV_RW
: SDL_dynapi_overrides.h
, SDL_wave.c
, SDL_dynapi_procs.h
, SDL_audio.h
- SDL_LockAudio()
: SDL_audio.c
, SDL_dynapi_procs.h
, SDL_audio.h
, SDL_dynapi_overrides.h
- SDL_LockAudioDevice()
: SDL_audio.h
, SDL_dynapi_overrides.h
, SDL_audio.c
- SDL_LockJoysticks
: SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_joystick.h
, SDL_joystick.c
- SDL_LockMutex
: SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_mutex.h
, SDL_sysmutex.c
- SDL_LockSurface
: SDL_dynapi_overrides.h
, SDL_surface.h
, SDL_surface.c
, SDL_dynapi_procs.h
- SDL_LockTexture
: SDL_dynapi_overrides.h
, SDL_render.c
, SDL_render.h
- SDL_LockTextureNative()
: SDL_render.c
- SDL_LockTextureYUV()
: SDL_render.c
- SDL_Log()
: SDL_log.c
, SDL_dynapi_procs.h
, SDL_dynapi_overrides.h
, SDL_log.h
- SDL_log
: SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_stdinc.h
, SDL_stdlib.c
- SDL_log10
: SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_stdinc.h
, SDL_stdlib.c
- SDL_log10f()
: SDL_stdinc.h
, SDL_dynapi_overrides.h
, SDL_stdlib.c
- SDL_LOG_CATEGORY_APPLICATION
: SDL_log.h
- SDL_LOG_CATEGORY_ASSERT
: SDL_log.h
- SDL_LOG_CATEGORY_AUDIO
: SDL_log.h
- SDL_LOG_CATEGORY_CUSTOM
: SDL_log.h
- SDL_LOG_CATEGORY_ERROR
: SDL_log.h
- SDL_LOG_CATEGORY_INPUT
: SDL_log.h
- SDL_LOG_CATEGORY_RENDER
: SDL_log.h
- SDL_LOG_CATEGORY_RESERVED1
: SDL_log.h
- SDL_LOG_CATEGORY_RESERVED10
: SDL_log.h
- SDL_LOG_CATEGORY_RESERVED2
: SDL_log.h
- SDL_LOG_CATEGORY_RESERVED3
: SDL_log.h
- SDL_LOG_CATEGORY_RESERVED4
: SDL_log.h
- SDL_LOG_CATEGORY_RESERVED5
: SDL_log.h
- SDL_LOG_CATEGORY_RESERVED6
: SDL_log.h
- SDL_LOG_CATEGORY_RESERVED7
: SDL_log.h
- SDL_LOG_CATEGORY_RESERVED8
: SDL_log.h
- SDL_LOG_CATEGORY_RESERVED9
: SDL_log.h
- SDL_LOG_CATEGORY_SYSTEM
: SDL_log.h
- SDL_LOG_CATEGORY_TEST
: SDL_log.h
- SDL_LOG_CATEGORY_VIDEO
: SDL_log.h
- SDL_log_function
: SDL_log.c
- SDL_LOG_PRIORITY_CRITICAL
: SDL_log.h
- SDL_LOG_PRIORITY_DEBUG
: SDL_log.h
- SDL_LOG_PRIORITY_ERROR
: SDL_log.h
- SDL_LOG_PRIORITY_INFO
: SDL_log.h
- SDL_LOG_PRIORITY_VERBOSE
: SDL_log.h
- SDL_LOG_PRIORITY_WARN
: SDL_log.h
- SDL_log_userdata
: SDL_log.c
- SDL_LogCritical
: SDL_dynapi_procs.h
, SDL_log.c
, SDL_log.h
, SDL_dynapi_overrides.h
- SDL_LogDebug()
: SDL_log.c
, SDL_dynapi_procs.h
, SDL_log.h
, SDL_dynapi_overrides.h
- SDL_LogError()
: SDL_log.h
, SDL_dynapi_overrides.h
, SDL_log.c
- SDL_logf
: SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_stdinc.h
, SDL_stdlib.c
- SDL_LogGetOutputFunction
: SDL_dynapi_overrides.h
, SDL_log.h
, SDL_dynapi_procs.h
, SDL_log.c
- SDL_LogGetPriority
: SDL_dynapi_overrides.h
, SDL_log.c
, SDL_log.h
- SDL_LogInfo()
: SDL_log.h
, SDL_log.c
, SDL_dynapi_overrides.h
- SDL_loglevels
: SDL_log.c
- SDL_LogMessage
: SDL_dynapi_overrides.h
, SDL_log.c
, SDL_log.h
- SDL_LogMessageV()
: SDL_log.c
, SDL_log.h
, SDL_dynapi_overrides.h
- SDL_LogOutput()
: SDL_log.c
- SDL_LogOutputFunction
: SDL_log.h
- SDL_LogPriority
: SDL_log.h
- SDL_LogResetPriorities
: SDL_dynapi_procs.h
, SDL_log.c
, SDL_log.h
, SDL_dynapi_overrides.h
- SDL_LogSetAllPriority()
: SDL_log.h
, SDL_dynapi_overrides.h
, SDL_log.c
- SDL_LogSetOutputFunction()
: SDL_log.c
, SDL_log.h
, SDL_dynapi_overrides.h
- SDL_LogSetPriority()
: SDL_log.h
, SDL_dynapi_overrides.h
, SDL_log.c
, SDL_dynapi_procs.h
- SDL_LogVerbose()
: SDL_log.c
, SDL_log.h
, SDL_dynapi_overrides.h
- SDL_LogWarn
: SDL_dynapi_overrides.h
, SDL_log.c
, SDL_log.h
, SDL_dynapi_procs.h
- SDL_LookupString()
: SDL_error.c
- SDL_LowerBlit
: SDL_dynapi_overrides.h
, SDL_surface.c
, SDL_surface.h
- SDL_LowerBlitScaled
: SDL_dynapi_procs.h
, SDL_surface.c
, SDL_surface.h
, SDL_dynapi_overrides.h
- SDL_ltoa
: SDL_dynapi_procs.h
, SDL_stdinc.h
, SDL_string.c
, SDL_dynapi_overrides.h