SDL  2.0
SDL_windowswindow.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 #ifndef SDL_windowswindow_h_
24 #define SDL_windowswindow_h_
25 
26 #if SDL_VIDEO_OPENGL_EGL
27 #include "../SDL_egl_c.h"
28 #endif
29 
30 typedef struct
31 {
33  HWND hwnd;
34  HWND parent;
35  HDC hdc;
36  HDC mdc;
37  HINSTANCE hinstance;
38  HBITMAP hbm;
39  WNDPROC wndproc;
40  SDL_bool created;
49  struct SDL_VideoData *videodata;
50 #if SDL_VIDEO_OPENGL_EGL
51  EGLSurface egl_surface;
52 #endif
54 
56 extern int WIN_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
58 extern void WIN_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon);
61 extern int WIN_GetWindowBordersSize(_THIS, SDL_Window * window, int *top, int *left, int *bottom, int *right);
62 extern int WIN_SetWindowOpacity(_THIS, SDL_Window * window, float opacity);
63 extern void WIN_ShowWindow(_THIS, SDL_Window * window);
64 extern void WIN_HideWindow(_THIS, SDL_Window * window);
65 extern void WIN_RaiseWindow(_THIS, SDL_Window * window);
69 extern void WIN_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered);
70 extern void WIN_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable);
72 extern int WIN_SetWindowGammaRamp(_THIS, SDL_Window * window, const Uint16 * ramp);
73 extern int WIN_GetWindowGammaRamp(_THIS, SDL_Window * window, Uint16 * ramp);
74 extern void WIN_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
77  struct SDL_SysWMinfo *info);
81 
82 #endif /* SDL_windowswindow_h_ */
83 
84 /* vi: set ts=4 sw=4 expandtab: */
void WIN_SetWindowSize(_THIS, SDL_Window *window)
void * EGLSurface
Definition: egl.h:59
GLdouble GLdouble right
void WIN_RaiseWindow(_THIS, SDL_Window *window)
struct wl_display * display
int WIN_GetWindowGammaRamp(_THIS, SDL_Window *window, Uint16 *ramp)
void WIN_DestroyWindow(_THIS, SDL_Window *window)
SDL_bool WIN_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
A collection of pixels used in software blitting.
Definition: SDL_surface.h:69
void WIN_MaximizeWindow(_THIS, SDL_Window *window)
SDL_bool expected_resize
GLint GLint bottom
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1974
GLdouble GLdouble GLdouble GLdouble top
void WIN_OnWindowEnter(_THIS, SDL_Window *window)
void WIN_SetWindowPosition(_THIS, SDL_Window *window)
int WIN_SetWindowHitTest(SDL_Window *window, SDL_bool enabled)
int WIN_CreateWindow(_THIS, SDL_Window *window)
SDL_bool windowed_mode_was_maximized
SDL_bool in_border_change
void WIN_SetWindowResizable(_THIS, SDL_Window *window, SDL_bool resizable)
void WIN_MinimizeWindow(_THIS, SDL_Window *window)
#define _THIS
uint8_t Uint8
Definition: SDL_stdinc.h:157
int WIN_SetWindowOpacity(_THIS, SDL_Window *window, float opacity)
void WIN_SetWindowIcon(_THIS, SDL_Window *window, SDL_Surface *icon)
void WIN_ShowWindow(_THIS, SDL_Window *window)
void WIN_UpdateClipCursor(SDL_Window *window)
void WIN_RestoreWindow(_THIS, SDL_Window *window)
GLenum GLenum GLsizei const GLuint GLboolean enabled
int WIN_SetWindowGammaRamp(_THIS, SDL_Window *window, const Uint16 *ramp)
SDL_bool
Definition: SDL_stdinc.h:139
void WIN_SetWindowTitle(_THIS, SDL_Window *window)
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
void WIN_SetWindowGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
The type used to identify a window.
Definition: SDL_sysvideo.h:73
void WIN_SetWindowFullscreen(_THIS, SDL_Window *window, SDL_VideoDisplay *display, SDL_bool fullscreen)
uint16_t Uint16
Definition: SDL_stdinc.h:169
SDL_bool in_window_deactivation
void WIN_SetWindowBordered(_THIS, SDL_Window *window, SDL_bool bordered)
int WIN_GetWindowBordersSize(_THIS, SDL_Window *window, int *top, int *left, int *bottom, int *right)
int WIN_CreateWindowFrom(_THIS, SDL_Window *window, const void *data)
void WIN_HideWindow(_THIS, SDL_Window *window)
SDL_bool in_title_click
GLint left