SDL  2.0
SDL_miropengl.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 /*
23  Contributed by Brandon Schaefer, <brandon.schaefer@canonical.com>
24 */
25 
26 #ifndef SDL_miropengl_h_
27 #define SDL_miropengl_h_
28 
29 #include "SDL_mirwindow.h"
30 
31 #include "../SDL_egl_c.h"
32 
33 #define MIR_GL_DeleteContext SDL_EGL_DeleteContext
34 #define MIR_GL_GetSwapInterval SDL_EGL_GetSwapInterval
35 #define MIR_GL_SetSwapInterval SDL_EGL_SetSwapInterval
36 #define MIR_GL_UnloadLibrary SDL_EGL_UnloadLibrary
37 #define MIR_GL_GetProcAddress SDL_EGL_GetProcAddress
38 
39 extern int
41 
42 extern int
44 
45 extern SDL_GLContext
47 
48 extern int
49 MIR_GL_LoadLibrary(_THIS, const char* path);
50 
51 #endif /* SDL_miropengl_h_ */
52 
53 /* vi: set ts=4 sw=4 expandtab: */
static screen_context_t context
Definition: video.c:25
void * SDL_GLContext
An opaque handle to an OpenGL context.
Definition: SDL_video.h:175
SDL_GLContext MIR_GL_CreateContext(_THIS, SDL_Window *window)
#define _THIS
int MIR_GL_SwapWindow(_THIS, SDL_Window *window)
int MIR_GL_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
The type used to identify a window.
Definition: SDL_sysvideo.h:73
GLsizei const GLchar *const * path
int MIR_GL_LoadLibrary(_THIS, const char *path)