SDL
2.0
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Go to the source code of this file.
Macros | |
#define | SDL_SetError SDL_SetError_REAL |
#define | SDL_Log SDL_Log_REAL |
#define | SDL_LogVerbose SDL_LogVerbose_REAL |
#define | SDL_LogDebug SDL_LogDebug_REAL |
#define | SDL_LogInfo SDL_LogInfo_REAL |
#define | SDL_LogWarn SDL_LogWarn_REAL |
#define | SDL_LogError SDL_LogError_REAL |
#define | SDL_LogCritical SDL_LogCritical_REAL |
#define | SDL_LogMessage SDL_LogMessage_REAL |
#define | SDL_sscanf SDL_sscanf_REAL |
#define | SDL_snprintf SDL_snprintf_REAL |
#define | SDL_CreateThread SDL_CreateThread_REAL |
#define | SDL_RWFromFP SDL_RWFromFP_REAL |
#define | SDL_RegisterApp SDL_RegisterApp_REAL |
#define | SDL_UnregisterApp SDL_UnregisterApp_REAL |
#define | SDL_Direct3D9GetAdapterIndex SDL_Direct3D9GetAdapterIndex_REAL |
#define | SDL_RenderGetD3D9Device SDL_RenderGetD3D9Device_REAL |
#define | SDL_iPhoneSetAnimationCallback SDL_iPhoneSetAnimationCallback_REAL |
#define | SDL_iPhoneSetEventPump SDL_iPhoneSetEventPump_REAL |
#define | SDL_AndroidGetJNIEnv SDL_AndroidGetJNIEnv_REAL |
#define | SDL_AndroidGetActivity SDL_AndroidGetActivity_REAL |
#define | SDL_AndroidGetInternalStoragePath SDL_AndroidGetInternalStoragePath_REAL |
#define | SDL_AndroidGetExternalStorageState SDL_AndroidGetExternalStorageState_REAL |
#define | SDL_AndroidGetExternalStoragePath SDL_AndroidGetExternalStoragePath_REAL |
#define | SDL_Init SDL_Init_REAL |
#define | SDL_InitSubSystem SDL_InitSubSystem_REAL |
#define | SDL_QuitSubSystem SDL_QuitSubSystem_REAL |
#define | SDL_WasInit SDL_WasInit_REAL |
#define | SDL_Quit SDL_Quit_REAL |
#define | SDL_ReportAssertion SDL_ReportAssertion_REAL |
#define | SDL_SetAssertionHandler SDL_SetAssertionHandler_REAL |
#define | SDL_GetAssertionReport SDL_GetAssertionReport_REAL |
#define | SDL_ResetAssertionReport SDL_ResetAssertionReport_REAL |
#define | SDL_AtomicTryLock SDL_AtomicTryLock_REAL |
#define | SDL_AtomicLock SDL_AtomicLock_REAL |
#define | SDL_AtomicUnlock SDL_AtomicUnlock_REAL |
#define | SDL_AtomicCAS SDL_AtomicCAS_REAL |
#define | SDL_AtomicSet SDL_AtomicSet_REAL |
#define | SDL_AtomicGet SDL_AtomicGet_REAL |
#define | SDL_AtomicAdd SDL_AtomicAdd_REAL |
#define | SDL_AtomicCASPtr SDL_AtomicCASPtr_REAL |
#define | SDL_AtomicSetPtr SDL_AtomicSetPtr_REAL |
#define | SDL_AtomicGetPtr SDL_AtomicGetPtr_REAL |
#define | SDL_GetNumAudioDrivers SDL_GetNumAudioDrivers_REAL |
#define | SDL_GetAudioDriver SDL_GetAudioDriver_REAL |
#define | SDL_AudioInit SDL_AudioInit_REAL |
#define | SDL_AudioQuit SDL_AudioQuit_REAL |
#define | SDL_GetCurrentAudioDriver SDL_GetCurrentAudioDriver_REAL |
#define | SDL_OpenAudio SDL_OpenAudio_REAL |
#define | SDL_GetNumAudioDevices SDL_GetNumAudioDevices_REAL |
#define | SDL_GetAudioDeviceName SDL_GetAudioDeviceName_REAL |
#define | SDL_OpenAudioDevice SDL_OpenAudioDevice_REAL |
#define | SDL_GetAudioStatus SDL_GetAudioStatus_REAL |
#define | SDL_GetAudioDeviceStatus SDL_GetAudioDeviceStatus_REAL |
#define | SDL_PauseAudio SDL_PauseAudio_REAL |
#define | SDL_PauseAudioDevice SDL_PauseAudioDevice_REAL |
#define | SDL_LoadWAV_RW SDL_LoadWAV_RW_REAL |
#define | SDL_FreeWAV SDL_FreeWAV_REAL |
#define | SDL_BuildAudioCVT SDL_BuildAudioCVT_REAL |
#define | SDL_ConvertAudio SDL_ConvertAudio_REAL |
#define | SDL_MixAudio SDL_MixAudio_REAL |
#define | SDL_MixAudioFormat SDL_MixAudioFormat_REAL |
#define | SDL_LockAudio SDL_LockAudio_REAL |
#define | SDL_LockAudioDevice SDL_LockAudioDevice_REAL |
#define | SDL_UnlockAudio SDL_UnlockAudio_REAL |
#define | SDL_UnlockAudioDevice SDL_UnlockAudioDevice_REAL |
#define | SDL_CloseAudio SDL_CloseAudio_REAL |
#define | SDL_CloseAudioDevice SDL_CloseAudioDevice_REAL |
#define | SDL_SetClipboardText SDL_SetClipboardText_REAL |
#define | SDL_GetClipboardText SDL_GetClipboardText_REAL |
#define | SDL_HasClipboardText SDL_HasClipboardText_REAL |
#define | SDL_GetCPUCount SDL_GetCPUCount_REAL |
#define | SDL_GetCPUCacheLineSize SDL_GetCPUCacheLineSize_REAL |
#define | SDL_HasRDTSC SDL_HasRDTSC_REAL |
#define | SDL_HasAltiVec SDL_HasAltiVec_REAL |
#define | SDL_HasMMX SDL_HasMMX_REAL |
#define | SDL_Has3DNow SDL_Has3DNow_REAL |
#define | SDL_HasSSE SDL_HasSSE_REAL |
#define | SDL_HasSSE2 SDL_HasSSE2_REAL |
#define | SDL_HasSSE3 SDL_HasSSE3_REAL |
#define | SDL_HasSSE41 SDL_HasSSE41_REAL |
#define | SDL_HasSSE42 SDL_HasSSE42_REAL |
#define | SDL_GetSystemRAM SDL_GetSystemRAM_REAL |
#define | SDL_GetError SDL_GetError_REAL |
#define | SDL_ClearError SDL_ClearError_REAL |
#define | SDL_Error SDL_Error_REAL |
#define | SDL_PumpEvents SDL_PumpEvents_REAL |
#define | SDL_PeepEvents SDL_PeepEvents_REAL |
#define | SDL_HasEvent SDL_HasEvent_REAL |
#define | SDL_HasEvents SDL_HasEvents_REAL |
#define | SDL_FlushEvent SDL_FlushEvent_REAL |
#define | SDL_FlushEvents SDL_FlushEvents_REAL |
#define | SDL_PollEvent SDL_PollEvent_REAL |
#define | SDL_WaitEvent SDL_WaitEvent_REAL |
#define | SDL_WaitEventTimeout SDL_WaitEventTimeout_REAL |
#define | SDL_PushEvent SDL_PushEvent_REAL |
#define | SDL_SetEventFilter SDL_SetEventFilter_REAL |
#define | SDL_GetEventFilter SDL_GetEventFilter_REAL |
#define | SDL_AddEventWatch SDL_AddEventWatch_REAL |
#define | SDL_DelEventWatch SDL_DelEventWatch_REAL |
#define | SDL_FilterEvents SDL_FilterEvents_REAL |
#define | SDL_EventState SDL_EventState_REAL |
#define | SDL_RegisterEvents SDL_RegisterEvents_REAL |
#define | SDL_GetBasePath SDL_GetBasePath_REAL |
#define | SDL_GetPrefPath SDL_GetPrefPath_REAL |
#define | SDL_GameControllerAddMapping SDL_GameControllerAddMapping_REAL |
#define | SDL_GameControllerMappingForGUID SDL_GameControllerMappingForGUID_REAL |
#define | SDL_GameControllerMapping SDL_GameControllerMapping_REAL |
#define | SDL_IsGameController SDL_IsGameController_REAL |
#define | SDL_GameControllerNameForIndex SDL_GameControllerNameForIndex_REAL |
#define | SDL_GameControllerOpen SDL_GameControllerOpen_REAL |
#define | SDL_GameControllerName SDL_GameControllerName_REAL |
#define | SDL_GameControllerGetAttached SDL_GameControllerGetAttached_REAL |
#define | SDL_GameControllerGetJoystick SDL_GameControllerGetJoystick_REAL |
#define | SDL_GameControllerEventState SDL_GameControllerEventState_REAL |
#define | SDL_GameControllerUpdate SDL_GameControllerUpdate_REAL |
#define | SDL_GameControllerGetAxisFromString SDL_GameControllerGetAxisFromString_REAL |
#define | SDL_GameControllerGetStringForAxis SDL_GameControllerGetStringForAxis_REAL |
#define | SDL_GameControllerGetBindForAxis SDL_GameControllerGetBindForAxis_REAL |
#define | SDL_GameControllerGetAxis SDL_GameControllerGetAxis_REAL |
#define | SDL_GameControllerGetButtonFromString SDL_GameControllerGetButtonFromString_REAL |
#define | SDL_GameControllerGetStringForButton SDL_GameControllerGetStringForButton_REAL |
#define | SDL_GameControllerGetBindForButton SDL_GameControllerGetBindForButton_REAL |
#define | SDL_GameControllerGetButton SDL_GameControllerGetButton_REAL |
#define | SDL_GameControllerClose SDL_GameControllerClose_REAL |
#define | SDL_RecordGesture SDL_RecordGesture_REAL |
#define | SDL_SaveAllDollarTemplates SDL_SaveAllDollarTemplates_REAL |
#define | SDL_SaveDollarTemplate SDL_SaveDollarTemplate_REAL |
#define | SDL_LoadDollarTemplates SDL_LoadDollarTemplates_REAL |
#define | SDL_NumHaptics SDL_NumHaptics_REAL |
#define | SDL_HapticName SDL_HapticName_REAL |
#define | SDL_HapticOpen SDL_HapticOpen_REAL |
#define | SDL_HapticOpened SDL_HapticOpened_REAL |
#define | SDL_HapticIndex SDL_HapticIndex_REAL |
#define | SDL_MouseIsHaptic SDL_MouseIsHaptic_REAL |
#define | SDL_HapticOpenFromMouse SDL_HapticOpenFromMouse_REAL |
#define | SDL_JoystickIsHaptic SDL_JoystickIsHaptic_REAL |
#define | SDL_HapticOpenFromJoystick SDL_HapticOpenFromJoystick_REAL |
#define | SDL_HapticClose SDL_HapticClose_REAL |
#define | SDL_HapticNumEffects SDL_HapticNumEffects_REAL |
#define | SDL_HapticNumEffectsPlaying SDL_HapticNumEffectsPlaying_REAL |
#define | SDL_HapticQuery SDL_HapticQuery_REAL |
#define | SDL_HapticNumAxes SDL_HapticNumAxes_REAL |
#define | SDL_HapticEffectSupported SDL_HapticEffectSupported_REAL |
#define | SDL_HapticNewEffect SDL_HapticNewEffect_REAL |
#define | SDL_HapticUpdateEffect SDL_HapticUpdateEffect_REAL |
#define | SDL_HapticRunEffect SDL_HapticRunEffect_REAL |
#define | SDL_HapticStopEffect SDL_HapticStopEffect_REAL |
#define | SDL_HapticDestroyEffect SDL_HapticDestroyEffect_REAL |
#define | SDL_HapticGetEffectStatus SDL_HapticGetEffectStatus_REAL |
#define | SDL_HapticSetGain SDL_HapticSetGain_REAL |
#define | SDL_HapticSetAutocenter SDL_HapticSetAutocenter_REAL |
#define | SDL_HapticPause SDL_HapticPause_REAL |
#define | SDL_HapticUnpause SDL_HapticUnpause_REAL |
#define | SDL_HapticStopAll SDL_HapticStopAll_REAL |
#define | SDL_HapticRumbleSupported SDL_HapticRumbleSupported_REAL |
#define | SDL_HapticRumbleInit SDL_HapticRumbleInit_REAL |
#define | SDL_HapticRumblePlay SDL_HapticRumblePlay_REAL |
#define | SDL_HapticRumbleStop SDL_HapticRumbleStop_REAL |
#define | SDL_SetHintWithPriority SDL_SetHintWithPriority_REAL |
#define | SDL_SetHint SDL_SetHint_REAL |
#define | SDL_GetHint SDL_GetHint_REAL |
#define | SDL_AddHintCallback SDL_AddHintCallback_REAL |
#define | SDL_DelHintCallback SDL_DelHintCallback_REAL |
#define | SDL_ClearHints SDL_ClearHints_REAL |
#define | SDL_NumJoysticks SDL_NumJoysticks_REAL |
#define | SDL_JoystickNameForIndex SDL_JoystickNameForIndex_REAL |
#define | SDL_JoystickOpen SDL_JoystickOpen_REAL |
#define | SDL_JoystickName SDL_JoystickName_REAL |
#define | SDL_JoystickGetDeviceGUID SDL_JoystickGetDeviceGUID_REAL |
#define | SDL_JoystickGetGUID SDL_JoystickGetGUID_REAL |
#define | SDL_JoystickGetGUIDString SDL_JoystickGetGUIDString_REAL |
#define | SDL_JoystickGetGUIDFromString SDL_JoystickGetGUIDFromString_REAL |
#define | SDL_JoystickGetAttached SDL_JoystickGetAttached_REAL |
#define | SDL_JoystickInstanceID SDL_JoystickInstanceID_REAL |
#define | SDL_JoystickNumAxes SDL_JoystickNumAxes_REAL |
#define | SDL_JoystickNumBalls SDL_JoystickNumBalls_REAL |
#define | SDL_JoystickNumHats SDL_JoystickNumHats_REAL |
#define | SDL_JoystickNumButtons SDL_JoystickNumButtons_REAL |
#define | SDL_JoystickUpdate SDL_JoystickUpdate_REAL |
#define | SDL_JoystickEventState SDL_JoystickEventState_REAL |
#define | SDL_JoystickGetAxis SDL_JoystickGetAxis_REAL |
#define | SDL_JoystickGetHat SDL_JoystickGetHat_REAL |
#define | SDL_JoystickGetBall SDL_JoystickGetBall_REAL |
#define | SDL_JoystickGetButton SDL_JoystickGetButton_REAL |
#define | SDL_JoystickClose SDL_JoystickClose_REAL |
#define | SDL_GetKeyboardFocus SDL_GetKeyboardFocus_REAL |
#define | SDL_GetKeyboardState SDL_GetKeyboardState_REAL |
#define | SDL_GetModState SDL_GetModState_REAL |
#define | SDL_SetModState SDL_SetModState_REAL |
#define | SDL_GetKeyFromScancode SDL_GetKeyFromScancode_REAL |
#define | SDL_GetScancodeFromKey SDL_GetScancodeFromKey_REAL |
#define | SDL_GetScancodeName SDL_GetScancodeName_REAL |
#define | SDL_GetScancodeFromName SDL_GetScancodeFromName_REAL |
#define | SDL_GetKeyName SDL_GetKeyName_REAL |
#define | SDL_GetKeyFromName SDL_GetKeyFromName_REAL |
#define | SDL_StartTextInput SDL_StartTextInput_REAL |
#define | SDL_IsTextInputActive SDL_IsTextInputActive_REAL |
#define | SDL_StopTextInput SDL_StopTextInput_REAL |
#define | SDL_SetTextInputRect SDL_SetTextInputRect_REAL |
#define | SDL_HasScreenKeyboardSupport SDL_HasScreenKeyboardSupport_REAL |
#define | SDL_IsScreenKeyboardShown SDL_IsScreenKeyboardShown_REAL |
#define | SDL_LoadObject SDL_LoadObject_REAL |
#define | SDL_LoadFunction SDL_LoadFunction_REAL |
#define | SDL_UnloadObject SDL_UnloadObject_REAL |
#define | SDL_LogSetAllPriority SDL_LogSetAllPriority_REAL |
#define | SDL_LogSetPriority SDL_LogSetPriority_REAL |
#define | SDL_LogGetPriority SDL_LogGetPriority_REAL |
#define | SDL_LogResetPriorities SDL_LogResetPriorities_REAL |
#define | SDL_LogMessageV SDL_LogMessageV_REAL |
#define | SDL_LogGetOutputFunction SDL_LogGetOutputFunction_REAL |
#define | SDL_LogSetOutputFunction SDL_LogSetOutputFunction_REAL |
#define | SDL_SetMainReady SDL_SetMainReady_REAL |
#define | SDL_ShowMessageBox SDL_ShowMessageBox_REAL |
#define | SDL_ShowSimpleMessageBox SDL_ShowSimpleMessageBox_REAL |
#define | SDL_GetMouseFocus SDL_GetMouseFocus_REAL |
#define | SDL_GetMouseState SDL_GetMouseState_REAL |
#define | SDL_GetRelativeMouseState SDL_GetRelativeMouseState_REAL |
#define | SDL_WarpMouseInWindow SDL_WarpMouseInWindow_REAL |
#define | SDL_SetRelativeMouseMode SDL_SetRelativeMouseMode_REAL |
#define | SDL_GetRelativeMouseMode SDL_GetRelativeMouseMode_REAL |
#define | SDL_CreateCursor SDL_CreateCursor_REAL |
#define | SDL_CreateColorCursor SDL_CreateColorCursor_REAL |
#define | SDL_CreateSystemCursor SDL_CreateSystemCursor_REAL |
#define | SDL_SetCursor SDL_SetCursor_REAL |
#define | SDL_GetCursor SDL_GetCursor_REAL |
#define | SDL_GetDefaultCursor SDL_GetDefaultCursor_REAL |
#define | SDL_FreeCursor SDL_FreeCursor_REAL |
#define | SDL_ShowCursor SDL_ShowCursor_REAL |
#define | SDL_CreateMutex SDL_CreateMutex_REAL |
#define | SDL_LockMutex SDL_LockMutex_REAL |
#define | SDL_TryLockMutex SDL_TryLockMutex_REAL |
#define | SDL_UnlockMutex SDL_UnlockMutex_REAL |
#define | SDL_DestroyMutex SDL_DestroyMutex_REAL |
#define | SDL_CreateSemaphore SDL_CreateSemaphore_REAL |
#define | SDL_DestroySemaphore SDL_DestroySemaphore_REAL |
#define | SDL_SemWait SDL_SemWait_REAL |
#define | SDL_SemTryWait SDL_SemTryWait_REAL |
#define | SDL_SemWaitTimeout SDL_SemWaitTimeout_REAL |
#define | SDL_SemPost SDL_SemPost_REAL |
#define | SDL_SemValue SDL_SemValue_REAL |
#define | SDL_CreateCond SDL_CreateCond_REAL |
#define | SDL_DestroyCond SDL_DestroyCond_REAL |
#define | SDL_CondSignal SDL_CondSignal_REAL |
#define | SDL_CondBroadcast SDL_CondBroadcast_REAL |
#define | SDL_CondWait SDL_CondWait_REAL |
#define | SDL_CondWaitTimeout SDL_CondWaitTimeout_REAL |
#define | SDL_GetPixelFormatName SDL_GetPixelFormatName_REAL |
#define | SDL_PixelFormatEnumToMasks SDL_PixelFormatEnumToMasks_REAL |
#define | SDL_MasksToPixelFormatEnum SDL_MasksToPixelFormatEnum_REAL |
#define | SDL_AllocFormat SDL_AllocFormat_REAL |
#define | SDL_FreeFormat SDL_FreeFormat_REAL |
#define | SDL_AllocPalette SDL_AllocPalette_REAL |
#define | SDL_SetPixelFormatPalette SDL_SetPixelFormatPalette_REAL |
#define | SDL_SetPaletteColors SDL_SetPaletteColors_REAL |
#define | SDL_FreePalette SDL_FreePalette_REAL |
#define | SDL_MapRGB SDL_MapRGB_REAL |
#define | SDL_MapRGBA SDL_MapRGBA_REAL |
#define | SDL_GetRGB SDL_GetRGB_REAL |
#define | SDL_GetRGBA SDL_GetRGBA_REAL |
#define | SDL_CalculateGammaRamp SDL_CalculateGammaRamp_REAL |
#define | SDL_GetPlatform SDL_GetPlatform_REAL |
#define | SDL_GetPowerInfo SDL_GetPowerInfo_REAL |
#define | SDL_HasIntersection SDL_HasIntersection_REAL |
#define | SDL_IntersectRect SDL_IntersectRect_REAL |
#define | SDL_UnionRect SDL_UnionRect_REAL |
#define | SDL_EnclosePoints SDL_EnclosePoints_REAL |
#define | SDL_IntersectRectAndLine SDL_IntersectRectAndLine_REAL |
#define | SDL_GetNumRenderDrivers SDL_GetNumRenderDrivers_REAL |
#define | SDL_GetRenderDriverInfo SDL_GetRenderDriverInfo_REAL |
#define | SDL_CreateWindowAndRenderer SDL_CreateWindowAndRenderer_REAL |
#define | SDL_CreateRenderer SDL_CreateRenderer_REAL |
#define | SDL_CreateSoftwareRenderer SDL_CreateSoftwareRenderer_REAL |
#define | SDL_GetRenderer SDL_GetRenderer_REAL |
#define | SDL_GetRendererInfo SDL_GetRendererInfo_REAL |
#define | SDL_GetRendererOutputSize SDL_GetRendererOutputSize_REAL |
#define | SDL_CreateTexture SDL_CreateTexture_REAL |
#define | SDL_CreateTextureFromSurface SDL_CreateTextureFromSurface_REAL |
#define | SDL_QueryTexture SDL_QueryTexture_REAL |
#define | SDL_SetTextureColorMod SDL_SetTextureColorMod_REAL |
#define | SDL_GetTextureColorMod SDL_GetTextureColorMod_REAL |
#define | SDL_SetTextureAlphaMod SDL_SetTextureAlphaMod_REAL |
#define | SDL_GetTextureAlphaMod SDL_GetTextureAlphaMod_REAL |
#define | SDL_SetTextureBlendMode SDL_SetTextureBlendMode_REAL |
#define | SDL_GetTextureBlendMode SDL_GetTextureBlendMode_REAL |
#define | SDL_UpdateTexture SDL_UpdateTexture_REAL |
#define | SDL_UpdateYUVTexture SDL_UpdateYUVTexture_REAL |
#define | SDL_LockTexture SDL_LockTexture_REAL |
#define | SDL_UnlockTexture SDL_UnlockTexture_REAL |
#define | SDL_RenderTargetSupported SDL_RenderTargetSupported_REAL |
#define | SDL_SetRenderTarget SDL_SetRenderTarget_REAL |
#define | SDL_GetRenderTarget SDL_GetRenderTarget_REAL |
#define | SDL_RenderSetLogicalSize SDL_RenderSetLogicalSize_REAL |
#define | SDL_RenderGetLogicalSize SDL_RenderGetLogicalSize_REAL |
#define | SDL_RenderSetViewport SDL_RenderSetViewport_REAL |
#define | SDL_RenderGetViewport SDL_RenderGetViewport_REAL |
#define | SDL_RenderSetClipRect SDL_RenderSetClipRect_REAL |
#define | SDL_RenderGetClipRect SDL_RenderGetClipRect_REAL |
#define | SDL_RenderSetScale SDL_RenderSetScale_REAL |
#define | SDL_RenderGetScale SDL_RenderGetScale_REAL |
#define | SDL_SetRenderDrawColor SDL_SetRenderDrawColor_REAL |
#define | SDL_GetRenderDrawColor SDL_GetRenderDrawColor_REAL |
#define | SDL_SetRenderDrawBlendMode SDL_SetRenderDrawBlendMode_REAL |
#define | SDL_GetRenderDrawBlendMode SDL_GetRenderDrawBlendMode_REAL |
#define | SDL_RenderClear SDL_RenderClear_REAL |
#define | SDL_RenderDrawPoint SDL_RenderDrawPoint_REAL |
#define | SDL_RenderDrawPoints SDL_RenderDrawPoints_REAL |
#define | SDL_RenderDrawLine SDL_RenderDrawLine_REAL |
#define | SDL_RenderDrawLines SDL_RenderDrawLines_REAL |
#define | SDL_RenderDrawRect SDL_RenderDrawRect_REAL |
#define | SDL_RenderDrawRects SDL_RenderDrawRects_REAL |
#define | SDL_RenderFillRect SDL_RenderFillRect_REAL |
#define | SDL_RenderFillRects SDL_RenderFillRects_REAL |
#define | SDL_RenderCopy SDL_RenderCopy_REAL |
#define | SDL_RenderCopyEx SDL_RenderCopyEx_REAL |
#define | SDL_RenderReadPixels SDL_RenderReadPixels_REAL |
#define | SDL_RenderPresent SDL_RenderPresent_REAL |
#define | SDL_DestroyTexture SDL_DestroyTexture_REAL |
#define | SDL_DestroyRenderer SDL_DestroyRenderer_REAL |
#define | SDL_GL_BindTexture SDL_GL_BindTexture_REAL |
#define | SDL_GL_UnbindTexture SDL_GL_UnbindTexture_REAL |
#define | SDL_RWFromFile SDL_RWFromFile_REAL |
#define | SDL_RWFromMem SDL_RWFromMem_REAL |
#define | SDL_RWFromConstMem SDL_RWFromConstMem_REAL |
#define | SDL_AllocRW SDL_AllocRW_REAL |
#define | SDL_FreeRW SDL_FreeRW_REAL |
#define | SDL_ReadU8 SDL_ReadU8_REAL |
#define | SDL_ReadLE16 SDL_ReadLE16_REAL |
#define | SDL_ReadBE16 SDL_ReadBE16_REAL |
#define | SDL_ReadLE32 SDL_ReadLE32_REAL |
#define | SDL_ReadBE32 SDL_ReadBE32_REAL |
#define | SDL_ReadLE64 SDL_ReadLE64_REAL |
#define | SDL_ReadBE64 SDL_ReadBE64_REAL |
#define | SDL_WriteU8 SDL_WriteU8_REAL |
#define | SDL_WriteLE16 SDL_WriteLE16_REAL |
#define | SDL_WriteBE16 SDL_WriteBE16_REAL |
#define | SDL_WriteLE32 SDL_WriteLE32_REAL |
#define | SDL_WriteBE32 SDL_WriteBE32_REAL |
#define | SDL_WriteLE64 SDL_WriteLE64_REAL |
#define | SDL_WriteBE64 SDL_WriteBE64_REAL |
#define | SDL_CreateShapedWindow SDL_CreateShapedWindow_REAL |
#define | SDL_IsShapedWindow SDL_IsShapedWindow_REAL |
#define | SDL_SetWindowShape SDL_SetWindowShape_REAL |
#define | SDL_GetShapedWindowMode SDL_GetShapedWindowMode_REAL |
#define | SDL_malloc SDL_malloc_REAL |
#define | SDL_calloc SDL_calloc_REAL |
#define | SDL_realloc SDL_realloc_REAL |
#define | SDL_free SDL_free_REAL |
#define | SDL_getenv SDL_getenv_REAL |
#define | SDL_setenv SDL_setenv_REAL |
#define | SDL_qsort SDL_qsort_REAL |
#define | SDL_abs SDL_abs_REAL |
#define | SDL_isdigit SDL_isdigit_REAL |
#define | SDL_isspace SDL_isspace_REAL |
#define | SDL_toupper SDL_toupper_REAL |
#define | SDL_tolower SDL_tolower_REAL |
#define | SDL_memset SDL_memset_REAL |
#define | SDL_memcpy SDL_memcpy_REAL |
#define | SDL_memmove SDL_memmove_REAL |
#define | SDL_memcmp SDL_memcmp_REAL |
#define | SDL_wcslen SDL_wcslen_REAL |
#define | SDL_wcslcpy SDL_wcslcpy_REAL |
#define | SDL_wcslcat SDL_wcslcat_REAL |
#define | SDL_strlen SDL_strlen_REAL |
#define | SDL_strlcpy SDL_strlcpy_REAL |
#define | SDL_utf8strlcpy SDL_utf8strlcpy_REAL |
#define | SDL_strlcat SDL_strlcat_REAL |
#define | SDL_strdup SDL_strdup_REAL |
#define | SDL_strrev SDL_strrev_REAL |
#define | SDL_strupr SDL_strupr_REAL |
#define | SDL_strlwr SDL_strlwr_REAL |
#define | SDL_strchr SDL_strchr_REAL |
#define | SDL_strrchr SDL_strrchr_REAL |
#define | SDL_strstr SDL_strstr_REAL |
#define | SDL_itoa SDL_itoa_REAL |
#define | SDL_uitoa SDL_uitoa_REAL |
#define | SDL_ltoa SDL_ltoa_REAL |
#define | SDL_ultoa SDL_ultoa_REAL |
#define | SDL_lltoa SDL_lltoa_REAL |
#define | SDL_ulltoa SDL_ulltoa_REAL |
#define | SDL_atoi SDL_atoi_REAL |
#define | SDL_atof SDL_atof_REAL |
#define | SDL_strtol SDL_strtol_REAL |
#define | SDL_strtoul SDL_strtoul_REAL |
#define | SDL_strtoll SDL_strtoll_REAL |
#define | SDL_strtoull SDL_strtoull_REAL |
#define | SDL_strtod SDL_strtod_REAL |
#define | SDL_strcmp SDL_strcmp_REAL |
#define | SDL_strncmp SDL_strncmp_REAL |
#define | SDL_strcasecmp SDL_strcasecmp_REAL |
#define | SDL_strncasecmp SDL_strncasecmp_REAL |
#define | SDL_vsnprintf SDL_vsnprintf_REAL |
#define | SDL_acos SDL_acos_REAL |
#define | SDL_asin SDL_asin_REAL |
#define | SDL_atan SDL_atan_REAL |
#define | SDL_atan2 SDL_atan2_REAL |
#define | SDL_ceil SDL_ceil_REAL |
#define | SDL_copysign SDL_copysign_REAL |
#define | SDL_cos SDL_cos_REAL |
#define | SDL_cosf SDL_cosf_REAL |
#define | SDL_fabs SDL_fabs_REAL |
#define | SDL_floor SDL_floor_REAL |
#define | SDL_log SDL_log_REAL |
#define | SDL_pow SDL_pow_REAL |
#define | SDL_scalbn SDL_scalbn_REAL |
#define | SDL_sin SDL_sin_REAL |
#define | SDL_sinf SDL_sinf_REAL |
#define | SDL_sqrt SDL_sqrt_REAL |
#define | SDL_iconv_open SDL_iconv_open_REAL |
#define | SDL_iconv_close SDL_iconv_close_REAL |
#define | SDL_iconv SDL_iconv_REAL |
#define | SDL_iconv_string SDL_iconv_string_REAL |
#define | SDL_CreateRGBSurfaceWithFormat SDL_CreateRGBSurfaceWithFormat_REAL |
#define | SDL_CreateRGBSurfaceWithFormatFrom SDL_CreateRGBSurfaceWithFormatFrom_REAL |
#define | SDL_CreateRGBSurface SDL_CreateRGBSurface_REAL |
#define | SDL_CreateRGBSurfaceFrom SDL_CreateRGBSurfaceFrom_REAL |
#define | SDL_FreeSurface SDL_FreeSurface_REAL |
#define | SDL_SetSurfacePalette SDL_SetSurfacePalette_REAL |
#define | SDL_LockSurface SDL_LockSurface_REAL |
#define | SDL_UnlockSurface SDL_UnlockSurface_REAL |
#define | SDL_LoadBMP_RW SDL_LoadBMP_RW_REAL |
#define | SDL_SaveBMP_RW SDL_SaveBMP_RW_REAL |
#define | SDL_SetSurfaceRLE SDL_SetSurfaceRLE_REAL |
#define | SDL_SetColorKey SDL_SetColorKey_REAL |
#define | SDL_GetColorKey SDL_GetColorKey_REAL |
#define | SDL_SetSurfaceColorMod SDL_SetSurfaceColorMod_REAL |
#define | SDL_GetSurfaceColorMod SDL_GetSurfaceColorMod_REAL |
#define | SDL_SetSurfaceAlphaMod SDL_SetSurfaceAlphaMod_REAL |
#define | SDL_GetSurfaceAlphaMod SDL_GetSurfaceAlphaMod_REAL |
#define | SDL_SetSurfaceBlendMode SDL_SetSurfaceBlendMode_REAL |
#define | SDL_GetSurfaceBlendMode SDL_GetSurfaceBlendMode_REAL |
#define | SDL_SetClipRect SDL_SetClipRect_REAL |
#define | SDL_GetClipRect SDL_GetClipRect_REAL |
#define | SDL_ConvertSurface SDL_ConvertSurface_REAL |
#define | SDL_ConvertSurfaceFormat SDL_ConvertSurfaceFormat_REAL |
#define | SDL_ConvertPixels SDL_ConvertPixels_REAL |
#define | SDL_FillRect SDL_FillRect_REAL |
#define | SDL_FillRects SDL_FillRects_REAL |
#define | SDL_UpperBlit SDL_UpperBlit_REAL |
#define | SDL_LowerBlit SDL_LowerBlit_REAL |
#define | SDL_SoftStretch SDL_SoftStretch_REAL |
#define | SDL_UpperBlitScaled SDL_UpperBlitScaled_REAL |
#define | SDL_LowerBlitScaled SDL_LowerBlitScaled_REAL |
#define | SDL_GetWindowWMInfo SDL_GetWindowWMInfo_REAL |
#define | SDL_GetThreadName SDL_GetThreadName_REAL |
#define | SDL_ThreadID SDL_ThreadID_REAL |
#define | SDL_GetThreadID SDL_GetThreadID_REAL |
#define | SDL_SetThreadPriority SDL_SetThreadPriority_REAL |
#define | SDL_WaitThread SDL_WaitThread_REAL |
#define | SDL_DetachThread SDL_DetachThread_REAL |
#define | SDL_TLSCreate SDL_TLSCreate_REAL |
#define | SDL_TLSGet SDL_TLSGet_REAL |
#define | SDL_TLSSet SDL_TLSSet_REAL |
#define | SDL_GetTicks SDL_GetTicks_REAL |
#define | SDL_GetPerformanceCounter SDL_GetPerformanceCounter_REAL |
#define | SDL_GetPerformanceFrequency SDL_GetPerformanceFrequency_REAL |
#define | SDL_Delay SDL_Delay_REAL |
#define | SDL_AddTimer SDL_AddTimer_REAL |
#define | SDL_RemoveTimer SDL_RemoveTimer_REAL |
#define | SDL_GetNumTouchDevices SDL_GetNumTouchDevices_REAL |
#define | SDL_GetTouchDevice SDL_GetTouchDevice_REAL |
#define | SDL_GetNumTouchFingers SDL_GetNumTouchFingers_REAL |
#define | SDL_GetTouchFinger SDL_GetTouchFinger_REAL |
#define | SDL_GetVersion SDL_GetVersion_REAL |
#define | SDL_GetRevision SDL_GetRevision_REAL |
#define | SDL_GetRevisionNumber SDL_GetRevisionNumber_REAL |
#define | SDL_GetNumVideoDrivers SDL_GetNumVideoDrivers_REAL |
#define | SDL_GetVideoDriver SDL_GetVideoDriver_REAL |
#define | SDL_VideoInit SDL_VideoInit_REAL |
#define | SDL_VideoQuit SDL_VideoQuit_REAL |
#define | SDL_GetCurrentVideoDriver SDL_GetCurrentVideoDriver_REAL |
#define | SDL_GetNumVideoDisplays SDL_GetNumVideoDisplays_REAL |
#define | SDL_GetDisplayName SDL_GetDisplayName_REAL |
#define | SDL_GetDisplayBounds SDL_GetDisplayBounds_REAL |
#define | SDL_GetDisplayDPI SDL_GetDisplayDPI_REAL |
#define | SDL_GetNumDisplayModes SDL_GetNumDisplayModes_REAL |
#define | SDL_GetDisplayMode SDL_GetDisplayMode_REAL |
#define | SDL_GetDesktopDisplayMode SDL_GetDesktopDisplayMode_REAL |
#define | SDL_GetCurrentDisplayMode SDL_GetCurrentDisplayMode_REAL |
#define | SDL_GetClosestDisplayMode SDL_GetClosestDisplayMode_REAL |
#define | SDL_GetWindowDisplayIndex SDL_GetWindowDisplayIndex_REAL |
#define | SDL_SetWindowDisplayMode SDL_SetWindowDisplayMode_REAL |
#define | SDL_GetWindowDisplayMode SDL_GetWindowDisplayMode_REAL |
#define | SDL_GetWindowPixelFormat SDL_GetWindowPixelFormat_REAL |
#define | SDL_CreateWindow SDL_CreateWindow_REAL |
#define | SDL_CreateWindowFrom SDL_CreateWindowFrom_REAL |
#define | SDL_GetWindowID SDL_GetWindowID_REAL |
#define | SDL_GetWindowFromID SDL_GetWindowFromID_REAL |
#define | SDL_GetWindowFlags SDL_GetWindowFlags_REAL |
#define | SDL_SetWindowTitle SDL_SetWindowTitle_REAL |
#define | SDL_GetWindowTitle SDL_GetWindowTitle_REAL |
#define | SDL_SetWindowIcon SDL_SetWindowIcon_REAL |
#define | SDL_SetWindowData SDL_SetWindowData_REAL |
#define | SDL_GetWindowData SDL_GetWindowData_REAL |
#define | SDL_SetWindowPosition SDL_SetWindowPosition_REAL |
#define | SDL_GetWindowPosition SDL_GetWindowPosition_REAL |
#define | SDL_SetWindowSize SDL_SetWindowSize_REAL |
#define | SDL_GetWindowSize SDL_GetWindowSize_REAL |
#define | SDL_SetWindowMinimumSize SDL_SetWindowMinimumSize_REAL |
#define | SDL_GetWindowMinimumSize SDL_GetWindowMinimumSize_REAL |
#define | SDL_SetWindowMaximumSize SDL_SetWindowMaximumSize_REAL |
#define | SDL_GetWindowMaximumSize SDL_GetWindowMaximumSize_REAL |
#define | SDL_SetWindowBordered SDL_SetWindowBordered_REAL |
#define | SDL_ShowWindow SDL_ShowWindow_REAL |
#define | SDL_HideWindow SDL_HideWindow_REAL |
#define | SDL_RaiseWindow SDL_RaiseWindow_REAL |
#define | SDL_MaximizeWindow SDL_MaximizeWindow_REAL |
#define | SDL_MinimizeWindow SDL_MinimizeWindow_REAL |
#define | SDL_RestoreWindow SDL_RestoreWindow_REAL |
#define | SDL_SetWindowFullscreen SDL_SetWindowFullscreen_REAL |
#define | SDL_GetWindowSurface SDL_GetWindowSurface_REAL |
#define | SDL_UpdateWindowSurface SDL_UpdateWindowSurface_REAL |
#define | SDL_UpdateWindowSurfaceRects SDL_UpdateWindowSurfaceRects_REAL |
#define | SDL_SetWindowGrab SDL_SetWindowGrab_REAL |
#define | SDL_GetWindowGrab SDL_GetWindowGrab_REAL |
#define | SDL_SetWindowBrightness SDL_SetWindowBrightness_REAL |
#define | SDL_GetWindowBrightness SDL_GetWindowBrightness_REAL |
#define | SDL_SetWindowGammaRamp SDL_SetWindowGammaRamp_REAL |
#define | SDL_GetWindowGammaRamp SDL_GetWindowGammaRamp_REAL |
#define | SDL_DestroyWindow SDL_DestroyWindow_REAL |
#define | SDL_IsScreenSaverEnabled SDL_IsScreenSaverEnabled_REAL |
#define | SDL_EnableScreenSaver SDL_EnableScreenSaver_REAL |
#define | SDL_DisableScreenSaver SDL_DisableScreenSaver_REAL |
#define | SDL_GL_LoadLibrary SDL_GL_LoadLibrary_REAL |
#define | SDL_GL_GetProcAddress SDL_GL_GetProcAddress_REAL |
#define | SDL_GL_UnloadLibrary SDL_GL_UnloadLibrary_REAL |
#define | SDL_GL_ExtensionSupported SDL_GL_ExtensionSupported_REAL |
#define | SDL_GL_SetAttribute SDL_GL_SetAttribute_REAL |
#define | SDL_GL_GetAttribute SDL_GL_GetAttribute_REAL |
#define | SDL_GL_CreateContext SDL_GL_CreateContext_REAL |
#define | SDL_GL_MakeCurrent SDL_GL_MakeCurrent_REAL |
#define | SDL_GL_GetCurrentWindow SDL_GL_GetCurrentWindow_REAL |
#define | SDL_GL_GetCurrentContext SDL_GL_GetCurrentContext_REAL |
#define | SDL_GL_GetDrawableSize SDL_GL_GetDrawableSize_REAL |
#define | SDL_GL_SetSwapInterval SDL_GL_SetSwapInterval_REAL |
#define | SDL_GL_GetSwapInterval SDL_GL_GetSwapInterval_REAL |
#define | SDL_GL_SwapWindow SDL_GL_SwapWindow_REAL |
#define | SDL_GL_DeleteContext SDL_GL_DeleteContext_REAL |
#define | SDL_vsscanf SDL_vsscanf_REAL |
#define | SDL_GameControllerAddMappingsFromRW SDL_GameControllerAddMappingsFromRW_REAL |
#define | SDL_GL_ResetAttributes SDL_GL_ResetAttributes_REAL |
#define | SDL_HasAVX SDL_HasAVX_REAL |
#define | SDL_GetDefaultAssertionHandler SDL_GetDefaultAssertionHandler_REAL |
#define | SDL_GetAssertionHandler SDL_GetAssertionHandler_REAL |
#define | SDL_DXGIGetOutputInfo SDL_DXGIGetOutputInfo_REAL |
#define | SDL_RenderIsClipEnabled SDL_RenderIsClipEnabled_REAL |
#define | SDL_WinRTRunApp SDL_WinRTRunApp_REAL |
#define | SDL_WarpMouseGlobal SDL_WarpMouseGlobal_REAL |
#define | SDL_WinRTGetFSPathUNICODE SDL_WinRTGetFSPathUNICODE_REAL |
#define | SDL_WinRTGetFSPathUTF8 SDL_WinRTGetFSPathUTF8_REAL |
#define | SDL_WinRTRunApp SDL_WinRTRunApp_REAL |
#define | SDL_sqrtf SDL_sqrtf_REAL |
#define | SDL_tan SDL_tan_REAL |
#define | SDL_tanf SDL_tanf_REAL |
#define | SDL_CaptureMouse SDL_CaptureMouse_REAL |
#define | SDL_SetWindowHitTest SDL_SetWindowHitTest_REAL |
#define | SDL_GetGlobalMouseState SDL_GetGlobalMouseState_REAL |
#define | SDL_HasAVX2 SDL_HasAVX2_REAL |
#define | SDL_QueueAudio SDL_QueueAudio_REAL |
#define | SDL_GetQueuedAudioSize SDL_GetQueuedAudioSize_REAL |
#define | SDL_ClearQueuedAudio SDL_ClearQueuedAudio_REAL |
#define | SDL_GetGrabbedWindow SDL_GetGrabbedWindow_REAL |
#define | SDL_SetWindowsMessageHook SDL_SetWindowsMessageHook_REAL |
#define | SDL_JoystickCurrentPowerLevel SDL_JoystickCurrentPowerLevel_REAL |
#define | SDL_GameControllerFromInstanceID SDL_GameControllerFromInstanceID_REAL |
#define | SDL_JoystickFromInstanceID SDL_JoystickFromInstanceID_REAL |
#define | SDL_GetDisplayUsableBounds SDL_GetDisplayUsableBounds_REAL |
#define | SDL_GetWindowBordersSize SDL_GetWindowBordersSize_REAL |
#define | SDL_SetWindowOpacity SDL_SetWindowOpacity_REAL |
#define | SDL_GetWindowOpacity SDL_GetWindowOpacity_REAL |
#define | SDL_SetWindowInputFocus SDL_SetWindowInputFocus_REAL |
#define | SDL_SetWindowModalFor SDL_SetWindowModalFor_REAL |
#define | SDL_RenderSetIntegerScale SDL_RenderSetIntegerScale_REAL |
#define | SDL_RenderGetIntegerScale SDL_RenderGetIntegerScale_REAL |
#define | SDL_DequeueAudio SDL_DequeueAudio_REAL |
#define | SDL_SetWindowResizable SDL_SetWindowResizable_REAL |
#define | SDL_CreateRGBSurfaceWithFormat SDL_CreateRGBSurfaceWithFormat_REAL |
#define | SDL_CreateRGBSurfaceWithFormatFrom SDL_CreateRGBSurfaceWithFormatFrom_REAL |
#define | SDL_GetHintBoolean SDL_GetHintBoolean_REAL |
#define | SDL_JoystickGetDeviceVendor SDL_JoystickGetDeviceVendor_REAL |
#define | SDL_JoystickGetDeviceProduct SDL_JoystickGetDeviceProduct_REAL |
#define | SDL_JoystickGetDeviceProductVersion SDL_JoystickGetDeviceProductVersion_REAL |
#define | SDL_JoystickGetVendor SDL_JoystickGetVendor_REAL |
#define | SDL_JoystickGetProduct SDL_JoystickGetProduct_REAL |
#define | SDL_JoystickGetProductVersion SDL_JoystickGetProductVersion_REAL |
#define | SDL_GameControllerGetVendor SDL_GameControllerGetVendor_REAL |
#define | SDL_GameControllerGetProduct SDL_GameControllerGetProduct_REAL |
#define | SDL_GameControllerGetProductVersion SDL_GameControllerGetProductVersion_REAL |
#define | SDL_HasNEON SDL_HasNEON_REAL |
#define | SDL_GameControllerNumMappings SDL_GameControllerNumMappings_REAL |
#define | SDL_GameControllerMappingForIndex SDL_GameControllerMappingForIndex_REAL |
#define | SDL_JoystickGetAxisInitialState SDL_JoystickGetAxisInitialState_REAL |
#define | SDL_JoystickGetDeviceType SDL_JoystickGetDeviceType_REAL |
#define | SDL_JoystickGetType SDL_JoystickGetType_REAL |
#define | SDL_MemoryBarrierReleaseFunction SDL_MemoryBarrierReleaseFunction_REAL |
#define | SDL_MemoryBarrierAcquireFunction SDL_MemoryBarrierAcquireFunction_REAL |
#define | SDL_JoystickGetDeviceInstanceID SDL_JoystickGetDeviceInstanceID_REAL |
#define | SDL_utf8strlen SDL_utf8strlen_REAL |
#define | SDL_LoadFile_RW SDL_LoadFile_RW_REAL |
#define | SDL_wcscmp SDL_wcscmp_REAL |
#define | SDL_ComposeCustomBlendMode SDL_ComposeCustomBlendMode_REAL |
#define | SDL_DuplicateSurface SDL_DuplicateSurface_REAL |
#define | SDL_Vulkan_LoadLibrary SDL_Vulkan_LoadLibrary_REAL |
#define | SDL_Vulkan_GetVkGetInstanceProcAddr SDL_Vulkan_GetVkGetInstanceProcAddr_REAL |
#define | SDL_Vulkan_UnloadLibrary SDL_Vulkan_UnloadLibrary_REAL |
#define | SDL_Vulkan_GetInstanceExtensions SDL_Vulkan_GetInstanceExtensions_REAL |
#define | SDL_Vulkan_CreateSurface SDL_Vulkan_CreateSurface_REAL |
#define | SDL_Vulkan_GetDrawableSize SDL_Vulkan_GetDrawableSize_REAL |
#define | SDL_LockJoysticks SDL_LockJoysticks_REAL |
#define | SDL_UnlockJoysticks SDL_UnlockJoysticks_REAL |
#define | SDL_GetMemoryFunctions SDL_GetMemoryFunctions_REAL |
#define | SDL_SetMemoryFunctions SDL_SetMemoryFunctions_REAL |
#define | SDL_GetNumAllocations SDL_GetNumAllocations_REAL |
#define | SDL_NewAudioStream SDL_NewAudioStream_REAL |
#define | SDL_AudioStreamPut SDL_AudioStreamPut_REAL |
#define | SDL_AudioStreamGet SDL_AudioStreamGet_REAL |
#define | SDL_AudioStreamClear SDL_AudioStreamClear_REAL |
#define | SDL_AudioStreamAvailable SDL_AudioStreamAvailable_REAL |
#define | SDL_FreeAudioStream SDL_FreeAudioStream_REAL |
#define | SDL_AudioStreamFlush SDL_AudioStreamFlush_REAL |
#define | SDL_acosf SDL_acosf_REAL |
#define | SDL_asinf SDL_asinf_REAL |
#define | SDL_atanf SDL_atanf_REAL |
#define | SDL_atan2f SDL_atan2f_REAL |
#define | SDL_ceilf SDL_ceilf_REAL |
#define | SDL_copysignf SDL_copysignf_REAL |
#define | SDL_fabsf SDL_fabsf_REAL |
#define | SDL_floorf SDL_floorf_REAL |
#define | SDL_logf SDL_logf_REAL |
#define | SDL_powf SDL_powf_REAL |
#define | SDL_scalbnf SDL_scalbnf_REAL |
#define | SDL_fmod SDL_fmod_REAL |
#define | SDL_fmodf SDL_fmodf_REAL |
#define | SDL_SetYUVConversionMode SDL_SetYUVConversionMode_REAL |
#define | SDL_GetYUVConversionMode SDL_GetYUVConversionMode_REAL |
#define | SDL_GetYUVConversionModeForResolution SDL_GetYUVConversionModeForResolution_REAL |
#define | SDL_RenderGetMetalLayer SDL_RenderGetMetalLayer_REAL |
#define | SDL_RenderGetMetalCommandEncoder SDL_RenderGetMetalCommandEncoder_REAL |
#define | SDL_IsAndroidTV SDL_IsAndroidTV_REAL |
#define | SDL_WinRTGetDeviceFamily SDL_WinRTGetDeviceFamily_REAL |
#define | SDL_log10 SDL_log10_REAL |
#define | SDL_log10f SDL_log10f_REAL |
#define SDL_abs SDL_abs_REAL |
Definition at line 381 of file SDL_dynapi_overrides.h.
Referenced by SDL_PrivateJoystickAxis(), SDL_PrivateSendMouseButton(), and WatchJoystick().
#define SDL_acos SDL_acos_REAL |
Definition at line 422 of file SDL_dynapi_overrides.h.
#define SDL_acosf SDL_acosf_REAL |
Definition at line 650 of file SDL_dynapi_overrides.h.
#define SDL_AddEventWatch SDL_AddEventWatch_REAL |
Definition at line 128 of file SDL_dynapi_overrides.h.
Referenced by events_addDelEventWatch(), events_addDelEventWatchWithUserdata(), SDL_CreateRenderer(), and SDL_GameControllerInit().
#define SDL_AddHintCallback SDL_AddHintCallback_REAL |
Definition at line 192 of file SDL_dynapi_overrides.h.
Referenced by SDL_GameControllerInitMappings(), SDL_JoystickInit(), SDL_MouseInit(), SDL_SYS_JoystickInit(), and WINRT_ProcessWindowSizeChange().
#define SDL_AddTimer SDL_AddTimer_REAL |
Definition at line 487 of file SDL_dynapi_overrides.h.
Referenced by main(), SDLTest_SetTestTimeout(), and timer_addRemoveTimer().
#define SDL_AllocFormat SDL_AllocFormat_REAL |
Definition at line 280 of file SDL_dynapi_overrides.h.
Referenced by pixels_allocFreeFormat(), SDL_ConvertSurfaceFormat(), SDL_CreateRGBSurfaceWithFormat(), SDL_CreateTextureFromSurface(), and surface_testCompleteSurfaceConversion().
#define SDL_AllocPalette SDL_AllocPalette_REAL |
Definition at line 282 of file SDL_dynapi_overrides.h.
Referenced by pixels_allocFreePalette(), and SDL_CreateRGBSurfaceWithFormat().
#define SDL_AllocRW SDL_AllocRW_REAL |
Definition at line 354 of file SDL_dynapi_overrides.h.
Referenced by rwops_testAllocFree().
#define SDL_AndroidGetActivity SDL_AndroidGetActivity_REAL |
Definition at line 50 of file SDL_dynapi_overrides.h.
#define SDL_AndroidGetExternalStoragePath SDL_AndroidGetExternalStoragePath_REAL |
Definition at line 53 of file SDL_dynapi_overrides.h.
#define SDL_AndroidGetExternalStorageState SDL_AndroidGetExternalStorageState_REAL |
Definition at line 52 of file SDL_dynapi_overrides.h.
#define SDL_AndroidGetInternalStoragePath SDL_AndroidGetInternalStoragePath_REAL |
Definition at line 51 of file SDL_dynapi_overrides.h.
Referenced by SDL_GetControllerMappingFilePath(), and SDL_RWFromFile().
#define SDL_AndroidGetJNIEnv SDL_AndroidGetJNIEnv_REAL |
Definition at line 49 of file SDL_dynapi_overrides.h.
#define SDL_asin SDL_asin_REAL |
Definition at line 423 of file SDL_dynapi_overrides.h.
#define SDL_asinf SDL_asinf_REAL |
Definition at line 651 of file SDL_dynapi_overrides.h.
#define SDL_atan SDL_atan_REAL |
Definition at line 424 of file SDL_dynapi_overrides.h.
#define SDL_atan2 SDL_atan2_REAL |
Definition at line 425 of file SDL_dynapi_overrides.h.
Referenced by dollarNormalize(), and SDL_GestureProcessEvent().
#define SDL_atan2f SDL_atan2f_REAL |
Definition at line 653 of file SDL_dynapi_overrides.h.
#define SDL_atanf SDL_atanf_REAL |
Definition at line 652 of file SDL_dynapi_overrides.h.
#define SDL_atof SDL_atof_REAL |
Definition at line 411 of file SDL_dynapi_overrides.h.
Referenced by SDL_MouseNormalSpeedScaleChanged(), SDL_MouseRelativeSpeedScaleChanged(), and SDLTest_CommonArg().
#define SDL_atoi SDL_atoi_REAL |
Definition at line 410 of file SDL_dynapi_overrides.h.
Referenced by isAtLeastGL3(), main(), prepare_audiospec(), SDL_HapticSetGain(), SDL_PrivateGameControllerParseElement(), SDL_StopEventLoop(), and SDLTest_CommonArg().
#define SDL_AtomicAdd SDL_AtomicAdd_REAL |
Definition at line 69 of file SDL_dynapi_overrides.h.
Referenced by adder(), FIFO_Reader(), FIFO_Writer(), RunBasicTest(), RunEpicTest(), SDL_AddEvent(), and SDL_CutEvent().
#define SDL_AtomicCAS SDL_AtomicCAS_REAL |
Definition at line 66 of file SDL_dynapi_overrides.h.
Referenced by DequeueEvent_LockFree(), EnqueueEvent_LockFree(), RunBasicTest(), RunEpicTest(), SDL_DetachThread(), SDL_RunThread(), and SDL_TimerQuit().
#define SDL_AtomicCASPtr SDL_AtomicCASPtr_REAL |
Definition at line 70 of file SDL_dynapi_overrides.h.
#define SDL_AtomicGet SDL_AtomicGet_REAL |
Definition at line 68 of file SDL_dynapi_overrides.h.
Referenced by DequeueEvent_LockFree(), EnqueueEvent_LockFree(), FIFO_Reader(), FIFO_Watcher(), loop(), Run(), runAdder(), RunBasicTest(), RunEpicTest(), RunFIFOTest(), SDL_AddEvent(), SDL_AddTimer(), SDL_CaptureAudio(), SDL_CutEvent(), SDL_DetachThread(), SDL_FlushEvents(), SDL_GetAudioDeviceStatus(), SDL_GetNumAllocations(), SDL_OpenedAudioDeviceDisconnected(), SDL_PeepEvents(), SDL_RemoveTimer(), SDL_RunAudio(), SDL_TimerInit(), SDL_TimerThread(), test_multi_audio(), and ThreadFunc().
#define SDL_AtomicGetPtr SDL_AtomicGetPtr_REAL |
Definition at line 72 of file SDL_dynapi_overrides.h.
#define SDL_AtomicLock SDL_AtomicLock_REAL |
Definition at line 64 of file SDL_dynapi_overrides.h.
Referenced by DequeueEvent_LockFree(), EnqueueEvent_LockFree(), enterLock(), FIFO_Watcher(), RunBasicTest(), SDL_AddTimer(), SDL_AllocFormat(), SDL_FreeFormat(), SDL_Generic_GetTLSData(), SDL_GetErrBuf(), SDL_PrepareResampleFilter(), SDL_ReportAssertion(), SDL_SYS_GetTLSData(), and SDL_TimerThread().
#define SDL_AtomicSet SDL_AtomicSet_REAL |
Definition at line 67 of file SDL_dynapi_overrides.h.
Referenced by close_audio_device(), closemutex(), DequeueEvent_LockFree(), EnqueueEvent_LockFree(), InitEventQueue(), main(), open_audio_device(), play_through_once(), runAdder(), RunBasicTest(), RunEpicTest(), RunFIFOTest(), SDL_AddTimer(), SDL_CreateThreadWithStackSize(), SDL_OpenedAudioDeviceDisconnected(), SDL_PauseAudioDevice(), SDL_RemoveTimer(), SDL_StartEventLoop(), SDL_StopEventLoop(), SDL_TimerInit(), SDL_TimerThread(), and terminate().
#define SDL_AtomicSetPtr SDL_AtomicSetPtr_REAL |
Definition at line 71 of file SDL_dynapi_overrides.h.
#define SDL_AtomicTryLock SDL_AtomicTryLock_REAL |
Definition at line 63 of file SDL_dynapi_overrides.h.
#define SDL_AtomicUnlock SDL_AtomicUnlock_REAL |
Definition at line 65 of file SDL_dynapi_overrides.h.
Referenced by DequeueEvent_LockFree(), EnqueueEvent_LockFree(), FIFO_Watcher(), leaveLock(), RunBasicTest(), SDL_AddTimer(), SDL_AllocFormat(), SDL_FreeFormat(), SDL_Generic_GetTLSData(), SDL_GetErrBuf(), SDL_PrepareResampleFilter(), SDL_ReportAssertion(), SDL_SYS_GetTLSData(), and SDL_TimerThread().
#define SDL_AudioInit SDL_AudioInit_REAL |
Definition at line 75 of file SDL_dynapi_overrides.h.
Referenced by audio_initOpenCloseQuitAudio(), audio_initQuitAudio(), audio_pauseUnpauseAudio(), SDL_InitSubSystem(), and SDLTest_CommonInit().
#define SDL_AudioQuit SDL_AudioQuit_REAL |
Definition at line 76 of file SDL_dynapi_overrides.h.
Referenced by audio_initOpenCloseQuitAudio(), audio_initQuitAudio(), audio_pauseUnpauseAudio(), SDL_QuitSubSystem(), and SDLTest_CommonQuit().
#define SDL_AudioStreamAvailable SDL_AudioStreamAvailable_REAL |
Definition at line 647 of file SDL_dynapi_overrides.h.
Referenced by SDL_CaptureAudio(), and SDL_RunAudio().
#define SDL_AudioStreamClear SDL_AudioStreamClear_REAL |
Definition at line 646 of file SDL_dynapi_overrides.h.
Referenced by SDL_CaptureAudio().
#define SDL_AudioStreamFlush SDL_AudioStreamFlush_REAL |
Definition at line 649 of file SDL_dynapi_overrides.h.
#define SDL_AudioStreamGet SDL_AudioStreamGet_REAL |
Definition at line 645 of file SDL_dynapi_overrides.h.
Referenced by SDL_CaptureAudio(), and SDL_RunAudio().
#define SDL_AudioStreamPut SDL_AudioStreamPut_REAL |
Definition at line 644 of file SDL_dynapi_overrides.h.
Referenced by SDL_CaptureAudio(), and SDL_RunAudio().
#define SDL_BuildAudioCVT SDL_BuildAudioCVT_REAL |
Definition at line 88 of file SDL_dynapi_overrides.h.
Referenced by audio_buildAudioCVT(), audio_buildAudioCVTNegative(), audio_convertAudio(), and main().
#define SDL_CalculateGammaRamp SDL_CalculateGammaRamp_REAL |
Definition at line 290 of file SDL_dynapi_overrides.h.
Referenced by pixels_calcGammaRamp(), and SDL_SetWindowBrightness().
#define SDL_calloc SDL_calloc_REAL |
Definition at line 375 of file SDL_dynapi_overrides.h.
Referenced by createDevice(), createWindow(), main(), open_audio_device(), SDL_AllocBlitMap(), SDL_CreateMutex(), SDL_CreateRGBSurfaceWithFormat(), SDL_CreateTexture(), SDL_CreateWindow(), SDL_CreateWindowFrom(), SDL_CreateWindowTexture(), SDL_EventState(), SDL_GameControllerOpen(), SDL_JoystickOpen(), SDL_NewAudioStream(), SDL_ResampleCVT(), SDL_SW_CreateYUVTexture(), SDL_SYS_AddJoystickDevice(), SDLTest_CommonCreateState(), SDLTest_CommonInit(), SteamControllerConnectedCallback(), SW_CreateRendererForSurface(), and WatchJoystick().
#define SDL_CaptureMouse SDL_CaptureMouse_REAL |
Definition at line 584 of file SDL_dynapi_overrides.h.
Referenced by SDL_SetKeyboardFocus(), SDL_ShowMessageBox(), and SDLTest_CommonEvent().
#define SDL_ceil SDL_ceil_REAL |
Definition at line 426 of file SDL_dynapi_overrides.h.
Referenced by GetScaledMouseDelta(), ResamplerPadding(), SDL_AudioStreamFlush(), SDL_AudioStreamPutInternal(), SDL_BuildAudioResampleCVT(), SDL_RenderSetClipRect(), SDL_RenderSetViewport(), SDL_SendMouseWheel(), SDLgfx_rotozoomSurfaceSizeTrig(), and UpdateLogicalSize().
#define SDL_ceilf SDL_ceilf_REAL |
Definition at line 654 of file SDL_dynapi_overrides.h.
#define SDL_ClearError SDL_ClearError_REAL |
Definition at line 114 of file SDL_dynapi_overrides.h.
Referenced by _checkInvalidNameError(), _checkInvalidParameterError(), _checkInvalidScancodeError(), _checkInvalidWindowError(), audio_buildAudioCVTNegative(), keyboard_getKeyFromScancode(), keyboard_getKeyNameNegative(), keyboard_getScancodeFromNameNegative(), keyboard_getScancodeNameNegative(), keyboard_setTextInputRectNegative(), main(), pixels_allocFreeFormat(), pixels_allocFreePalette(), pixels_calcGammaRamp(), pixels_getPixelFormatName(), platform_testGetSetClearError(), platform_testSetErrorEmptyInput(), platform_testSetErrorInvalidInput(), SDL_InitSubSystem(), SDL_LoadBMP_RW(), SDL_SaveBMP_RW(), sdltest_randomAsciiStringOfSize(), sdltest_randomAsciiStringWithMaximumLength(), sdltest_randomBoundaryNumberSint16(), sdltest_randomBoundaryNumberSint32(), sdltest_randomBoundaryNumberSint64(), sdltest_randomBoundaryNumberSint8(), sdltest_randomBoundaryNumberUint16(), sdltest_randomBoundaryNumberUint32(), sdltest_randomBoundaryNumberUint64(), sdltest_randomBoundaryNumberUint8(), video_getSetWindowData(), video_getSetWindowMaximumSize(), video_getSetWindowMinimumSize(), video_getSetWindowPosition(), video_getSetWindowSize(), video_getWindowGammaRampNegative(), video_getWindowId(), and video_getWindowPixelFormat().
#define SDL_ClearHints SDL_ClearHints_REAL |
Definition at line 194 of file SDL_dynapi_overrides.h.
Referenced by SDL_Quit().
#define SDL_ClearQueuedAudio SDL_ClearQueuedAudio_REAL |
Definition at line 590 of file SDL_dynapi_overrides.h.
#define SDL_CloseAudio SDL_CloseAudio_REAL |
Definition at line 96 of file SDL_dynapi_overrides.h.
Referenced by audio_initOpenCloseQuitAudio(), audio_pauseUnpauseAudio(), and main().
#define SDL_CloseAudioDevice SDL_CloseAudioDevice_REAL |
Definition at line 97 of file SDL_dynapi_overrides.h.
Referenced by audio_lockUnlockOpenAudioDevice(), audio_openCloseAndGetAudioStatus(), audio_openCloseAudioDeviceConnected(), close_audio(), iteration(), loop(), and test_multi_audio().
#define SDL_ComposeCustomBlendMode SDL_ComposeCustomBlendMode_REAL |
Definition at line 630 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_CondBroadcast SDL_CondBroadcast_REAL |
Definition at line 274 of file SDL_dynapi_overrides.h.
#define SDL_CondSignal SDL_CondSignal_REAL |
Definition at line 273 of file SDL_dynapi_overrides.h.
Referenced by SDL_DestroySemaphore(), and SDL_SemPost().
#define SDL_CondWait SDL_CondWait_REAL |
Definition at line 275 of file SDL_dynapi_overrides.h.
#define SDL_CondWaitTimeout SDL_CondWaitTimeout_REAL |
Definition at line 276 of file SDL_dynapi_overrides.h.
Referenced by SDL_SemWaitTimeout().
#define SDL_ConvertAudio SDL_ConvertAudio_REAL |
Definition at line 89 of file SDL_dynapi_overrides.h.
Referenced by audio_convertAudio(), and main().
#define SDL_ConvertPixels SDL_ConvertPixels_REAL |
Definition at line 465 of file SDL_dynapi_overrides.h.
Referenced by main(), run_automated_tests(), SDL_ConvertPixels_RGB_to_YUV(), SDL_ConvertPixels_YUV_to_RGB(), SDL_SW_CopyYUVToRGB(), SDL_UnlockTextureNative(), SDL_UpdateTextureNative(), SW_RenderReadPixels(), and verify_yuv_data().
#define SDL_ConvertSurface SDL_ConvertSurface_REAL |
Definition at line 463 of file SDL_dynapi_overrides.h.
Referenced by SDL_CreateTextureFromSurface(), SDL_SaveBMP_RW(), surface_testCompleteSurfaceConversion(), and surface_testSurfaceConversion().
#define SDL_ConvertSurfaceFormat SDL_ConvertSurfaceFormat_REAL |
Definition at line 464 of file SDL_dynapi_overrides.h.
Referenced by main(), SDL_CreateColorCursor(), and SDL_SetWindowIcon().
#define SDL_copysign SDL_copysign_REAL |
Definition at line 427 of file SDL_dynapi_overrides.h.
#define SDL_copysignf SDL_copysignf_REAL |
Definition at line 655 of file SDL_dynapi_overrides.h.
#define SDL_cos SDL_cos_REAL |
Definition at line 428 of file SDL_dynapi_overrides.h.
Referenced by dollarDifference(), dollarNormalize(), and SDLgfx_rotozoomSurfaceSizeTrig().
#define SDL_cosf SDL_cosf_REAL |
Definition at line 429 of file SDL_dynapi_overrides.h.
Referenced by drawKnob().
#define SDL_CreateColorCursor SDL_CreateColorCursor_REAL |
Definition at line 252 of file SDL_dynapi_overrides.h.
Referenced by init_color_cursor(), and mouse_createFreeColorCursor().
#define SDL_CreateCond SDL_CreateCond_REAL |
Definition at line 271 of file SDL_dynapi_overrides.h.
Referenced by SDL_CreateSemaphore().
#define SDL_CreateCursor SDL_CreateCursor_REAL |
Definition at line 251 of file SDL_dynapi_overrides.h.
Referenced by _initArrowCursor(), and init_system_cursor().
#define SDL_CreateMutex SDL_CreateMutex_REAL |
Definition at line 259 of file SDL_dynapi_overrides.h.
Referenced by main(), open_audio_device(), RunFIFOTest(), SDL_AtomicTryLock(), SDL_AudioInit(), SDL_CreateCond(), SDL_CreateSemaphore(), SDL_Generic_GetTLSData(), SDL_JoystickInit(), SDL_ReportAssertion(), SDL_StartEventLoop(), and SDL_TimerInit().
#define SDL_CreateRenderer SDL_CreateRenderer_REAL |
Definition at line 301 of file SDL_dynapi_overrides.h.
Referenced by InitCreateRenderer(), main(), SDL_CreateWindowTexture(), SDLTest_CommonInit(), WatchGameController(), and WatchJoystick().
#define SDL_CreateRGBSurface SDL_CreateRGBSurface_REAL |
Definition at line 444 of file SDL_dynapi_overrides.h.
Referenced by _surfaceSetUp(), SDL_CreateCursor(), SDL_LoadBMP_RW(), SDL_SW_CopyYUVToRGB(), SDLgfx_rotateSurface(), SDLTest_DrawCharacter(), SDLTest_ScreenShot(), SW_CreateTexture(), and SW_RenderCopyEx().
#define SDL_CreateRGBSurfaceFrom SDL_CreateRGBSurfaceFrom_REAL |
Definition at line 445 of file SDL_dynapi_overrides.h.
Referenced by _compare(), SDL_CreateWindowFramebuffer(), SDL_SW_CopyYUVToRGB(), SDLTest_ImageBlit(), SDLTest_ImageBlitAlpha(), SDLTest_ImageBlitBlend(), SDLTest_ImageBlitBlendAdd(), SDLTest_ImageBlitBlendAll(), SDLTest_ImageBlitBlendMod(), SDLTest_ImageBlitBlendNone(), SDLTest_ImageBlitColor(), SDLTest_ImageFace(), SDLTest_ImagePrimitives(), SDLTest_ImagePrimitivesBlend(), and SW_RenderCopyEx().
#define SDL_CreateRGBSurfaceWithFormat SDL_CreateRGBSurfaceWithFormat_REAL |
Definition at line 606 of file SDL_dynapi_overrides.h.
Referenced by generate_test_pattern(), and main().
#define SDL_CreateRGBSurfaceWithFormat SDL_CreateRGBSurfaceWithFormat_REAL |
Definition at line 606 of file SDL_dynapi_overrides.h.
#define SDL_CreateRGBSurfaceWithFormatFrom SDL_CreateRGBSurfaceWithFormatFrom_REAL |
Definition at line 607 of file SDL_dynapi_overrides.h.
#define SDL_CreateRGBSurfaceWithFormatFrom SDL_CreateRGBSurfaceWithFormatFrom_REAL |
Definition at line 607 of file SDL_dynapi_overrides.h.
#define SDL_CreateSemaphore SDL_CreateSemaphore_REAL |
Definition at line 264 of file SDL_dynapi_overrides.h.
Referenced by main(), runAdder(), RunFIFOTest(), SDL_CreateCond(), SDL_CreateMutex(), SDL_CreateThreadWithStackSize(), SDL_TimerInit(), and TestWaitTimeout().
#define SDL_CreateShapedWindow SDL_CreateShapedWindow_REAL |
Definition at line 370 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_CreateSoftwareRenderer SDL_CreateSoftwareRenderer_REAL |
Definition at line 302 of file SDL_dynapi_overrides.h.
#define SDL_CreateSystemCursor SDL_CreateSystemCursor_REAL |
Definition at line 253 of file SDL_dynapi_overrides.h.
Referenced by loop().
#define SDL_CreateTexture SDL_CreateTexture_REAL |
Definition at line 306 of file SDL_dynapi_overrides.h.
Referenced by Draw(), DrawComposite(), main(), SDL_CreateWindowTexture(), and unifont_load_texture().
#define SDL_CreateTextureFromSurface SDL_CreateTextureFromSurface_REAL |
Definition at line 307 of file SDL_dynapi_overrides.h.
Referenced by _loadTestFace(), _Redraw(), LoadSprite(), LoadTexture(), main(), and SDLTest_DrawCharacter().
#define SDL_CreateThread SDL_CreateThread_REAL |
Definition at line 41 of file SDL_dynapi_overrides.h.
Referenced by main(), runAdder(), RunFIFOTest(), and ThreadFunc().
#define SDL_CreateWindow SDL_CreateWindow_REAL |
Definition at line 514 of file SDL_dynapi_overrides.h.
Referenced by _createMouseSuiteTestWindow(), _createVideoSuiteTestWindow(), InitCreateRenderer(), initWindow(), main(), SDL_CreateShapedWindow(), SDL_CreateWindowAndRenderer(), SDLTest_CommonInit(), syswm_getWindowWMInfo(), test_multi_audio(), video_createWindowVariousFlags(), video_createWindowVariousPositions(), video_createWindowVariousSizes(), WatchGameController(), and WatchJoystick().
#define SDL_CreateWindowAndRenderer SDL_CreateWindowAndRenderer_REAL |
Definition at line 300 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_CreateWindowFrom SDL_CreateWindowFrom_REAL |
Definition at line 515 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_Delay SDL_Delay_REAL |
Definition at line 486 of file SDL_dynapi_overrides.h.
Referenced by audio_lockUnlockOpenAudioDevice(), audio_pauseUnpauseAudio(), DUMMYAUDIO_CaptureFromDevice(), FIFO_Reader(), FIFO_Watcher(), FIFO_Writer(), FullscreenTo(), killed(), loop(), main(), render(), Run(), SDL_AtomicLock(), SDL_CaptureAudio(), SDL_DestroySemaphore(), SDL_RunAudio(), SDL_SemWaitTimeout(), SDL_WaitEventTimeout(), test_multi_audio(), ThreadFunc(), timer_addRemoveTimer(), timer_delayAndGetTicks(), and WatchJoystick().
#define SDL_DelEventWatch SDL_DelEventWatch_REAL |
Definition at line 129 of file SDL_dynapi_overrides.h.
Referenced by events_addDelEventWatch(), events_addDelEventWatchWithUserdata(), SDL_DestroyRenderer(), and SDL_GameControllerQuitMappings().
#define SDL_DelHintCallback SDL_DelHintCallback_REAL |
Definition at line 193 of file SDL_dynapi_overrides.h.
Referenced by SDL_GameControllerQuitMappings(), SDL_JoystickQuit(), SDL_MouseQuit(), and SDL_SYS_JoystickQuit().
#define SDL_DequeueAudio SDL_DequeueAudio_REAL |
Definition at line 604 of file SDL_dynapi_overrides.h.
Referenced by loop().
#define SDL_DestroyCond SDL_DestroyCond_REAL |
Definition at line 272 of file SDL_dynapi_overrides.h.
Referenced by SDL_DestroySemaphore().
#define SDL_DestroyMutex SDL_DestroyMutex_REAL |
Definition at line 263 of file SDL_dynapi_overrides.h.
Referenced by close_audio_device(), closemutex(), RunFIFOTest(), SDL_AssertionsQuit(), SDL_AudioQuit(), SDL_DestroyCond(), SDL_DestroySemaphore(), SDL_JoystickQuit(), SDL_StopEventLoop(), SDL_TimerInit(), and SDL_TimerQuit().
#define SDL_DestroyRenderer SDL_DestroyRenderer_REAL |
Definition at line 348 of file SDL_dynapi_overrides.h.
Referenced by CleanupDestroyRenderer(), loop(), main(), SDL_CreateWindowTexture(), SDL_DestroyWindowTexture(), SDLTest_CommonEvent(), SDLTest_CommonQuit(), WatchGameController(), and WatchJoystick().
#define SDL_DestroySemaphore SDL_DestroySemaphore_REAL |
Definition at line 265 of file SDL_dynapi_overrides.h.
Referenced by main(), runAdder(), RunFIFOTest(), SDL_CreateThreadWithStackSize(), SDL_DestroyCond(), SDL_DestroyMutex(), and SDL_TimerQuit().
#define SDL_DestroyTexture SDL_DestroyTexture_REAL |
Definition at line 347 of file SDL_dynapi_overrides.h.
Referenced by _hasTexAlpha(), _hasTexColor(), _Redraw(), Draw(), DrawComposite(), LoadSprite(), main(), render_testBlit(), render_testBlitAlpha(), render_testBlitBlend(), render_testBlitColor(), SDL_CreateWindowTexture(), SDL_DestroyWindowTexture(), SDLTest_CleanupTextDrawing(), SDLTest_CommonEvent(), SDLTest_CommonQuit(), and unifont_cleanup().
#define SDL_DestroyWindow SDL_DestroyWindow_REAL |
Definition at line 549 of file SDL_dynapi_overrides.h.
Referenced by _destroyMouseSuiteTestWindow(), _destroyVideoSuiteTestWindow(), CleanupDestroyRenderer(), InitCreateRenderer(), loop(), main(), SDL_CreateShapedWindow(), SDLTest_CommonEvent(), syswm_getWindowWMInfo(), WatchGameController(), and WatchJoystick().
#define SDL_DetachThread SDL_DetachThread_REAL |
Definition at line 479 of file SDL_dynapi_overrides.h.
#define SDL_Direct3D9GetAdapterIndex SDL_Direct3D9GetAdapterIndex_REAL |
Definition at line 45 of file SDL_dynapi_overrides.h.
#define SDL_DisableScreenSaver SDL_DisableScreenSaver_REAL |
Definition at line 552 of file SDL_dynapi_overrides.h.
Referenced by video_enableDisableScreensaver().
#define SDL_DuplicateSurface SDL_DuplicateSurface_REAL |
Definition at line 631 of file SDL_dynapi_overrides.h.
#define SDL_DXGIGetOutputInfo SDL_DXGIGetOutputInfo_REAL |
Definition at line 574 of file SDL_dynapi_overrides.h.
#define SDL_EnableScreenSaver SDL_EnableScreenSaver_REAL |
Definition at line 551 of file SDL_dynapi_overrides.h.
Referenced by video_enableDisableScreensaver().
#define SDL_EnclosePoints SDL_EnclosePoints_REAL |
Definition at line 296 of file SDL_dynapi_overrides.h.
Referenced by rect_testEnclosePoints(), rect_testEnclosePointsParam(), rect_testEnclosePointsRepeatedInput(), rect_testEnclosePointsWithClipping(), and SDL_GetWindowDisplayIndex().
#define SDL_Error SDL_Error_REAL |
Definition at line 115 of file SDL_dynapi_overrides.h.
Referenced by ReadChunk(), SDL_LoadBMP_RW(), SDL_SaveBMP_RW(), SDLTest_GenerateExecKey(), SDLTest_GenerateRunSeed(), and SDLTest_RunSuites().
#define SDL_EventState SDL_EventState_REAL |
Definition at line 131 of file SDL_dynapi_overrides.h.
Referenced by SDL_BApp::_HandleKey(), main(), SDL_GameControllerEventState(), SDL_JoystickEventState(), SDL_SetKeyboardFocus(), SDL_StartTextInput(), and SDL_StopTextInput().
#define SDL_fabs SDL_fabs_REAL |
Definition at line 430 of file SDL_dynapi_overrides.h.
Referenced by bestDollarDifference(), drawCircle(), drawLine(), SDLgfx_rotozoomSurfaceSizeTrig(), and UpdateLogicalSize().
#define SDL_fabsf SDL_fabsf_REAL |
Definition at line 656 of file SDL_dynapi_overrides.h.
#define SDL_FillRect SDL_FillRect_REAL |
Definition at line 466 of file SDL_dynapi_overrides.h.
Referenced by _clearTestSurface(), DrawScreen(), SDL_ConvertSurface(), SDL_UnRLESurface(), SDLgfx_rotateSurface(), and SW_RenderClear().
#define SDL_FillRects SDL_FillRects_REAL |
Definition at line 467 of file SDL_dynapi_overrides.h.
Referenced by SW_RenderFillRects().
#define SDL_FilterEvents SDL_FilterEvents_REAL |
Definition at line 130 of file SDL_dynapi_overrides.h.
Referenced by SDL_SendWindowEvent().
#define SDL_floor SDL_floor_REAL |
Definition at line 431 of file SDL_dynapi_overrides.h.
Referenced by GetScaledMouseDelta(), SDL_RenderSetClipRect(), SDL_RenderSetViewport(), SDL_SendMouseWheel(), and SDL_UpperBlitScaled().
#define SDL_floorf SDL_floorf_REAL |
Definition at line 657 of file SDL_dynapi_overrides.h.
Referenced by ConvertRGBtoPacked4(), ConvertRGBtoPlanar2x2(), and RGBtoYUV().
#define SDL_FlushEvent SDL_FlushEvent_REAL |
Definition at line 120 of file SDL_dynapi_overrides.h.
Referenced by SDL_SetRelativeMouseMode().
#define SDL_FlushEvents SDL_FlushEvents_REAL |
Definition at line 121 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_fmod SDL_fmod_REAL |
Definition at line 661 of file SDL_dynapi_overrides.h.
#define SDL_fmodf SDL_fmodf_REAL |
Definition at line 662 of file SDL_dynapi_overrides.h.
#define SDL_free SDL_free_REAL |
Definition at line 377 of file SDL_dynapi_overrides.h.
Referenced by _compare(), audio_convertAudio(), clean_out_device_list(), clipboard_testClipboardTextFunctions(), clipboard_testGetClipboardText(), clipboard_testSetClipboardText(), close_audio_device(), createCommandBuffers(), createFences(), createInstance(), createWindow(), deleteDevice(), destroyCommandBuffers(), destroyFences(), destroySwapchain(), findPhysicalDevice(), free_device_list(), getSurfaceFormats(), getSwapchainImages(), hints_setHint(), IMA_ADPCM_decode(), IsSDLWindowEventPending(), keyboard_getScancodeFromNameNegative(), main(), MS_ADPCM_decode(), pixels_calcGammaRamp(), quit(), ReadChunk(), RLEAlphaSurface(), RLEColorkeySurface(), run_automated_tests(), SDL_AddHintCallback(), SDL_AddTimer(), SDL_AllocFormat(), SDL_AllocPalette(), SDL_CleanupAudioStreamResampler(), SDL_ClearHints(), SDL_ConvertPixels_PackUVPlanes_to_NV(), SDL_ConvertPixels_RGB_to_YUV(), SDL_ConvertPixels_SplitNV_to_UVPlanes(), SDL_ConvertPixels_SwapUVPlanes(), SDL_ConvertPixels_YUV_to_RGB(), SDL_CreateCond(), SDL_CreateMutex(), SDL_CreateSemaphore(), SDL_CreateThreadWithStackSize(), SDL_CreateWindowTexture(), SDL_DelHintCallback(), SDL_DelTouch(), SDL_DestroyCond(), SDL_DestroyMutex(), SDL_DestroySemaphore(), SDL_DestroyTexture(), SDL_DestroyWindow(), SDL_DestroyWindowTexture(), SDL_FreeAudioStream(), SDL_FreeBlitMap(), SDL_FreeDataQueue(), SDL_FreeDataQueueList(), SDL_FreeFormat(), SDL_FreePalette(), SDL_FreeResampleFilter(), SDL_FreeRW(), SDL_FreeShapeTree(), SDL_FreeSurface(), SDL_FreeWAV(), SDL_GameControllerAddMappingsFromRW(), SDL_GameControllerClose(), SDL_GameControllerLoadHints(), SDL_GameControllerOpen(), SDL_GameControllerQuitMappings(), SDL_Generic_SetTLSData(), SDL_GestureDelTouch(), SDL_GestureQuit(), SDL_GetErrBuf(), SDL_GL_DeleteContext(), SDL_HapticClose(), SDL_HapticOpen(), SDL_HapticOpenFromJoystick(), SDL_iconv_close(), SDL_InvalidateMap(), SDL_JoystickClose(), SDL_JoystickOpen(), SDL_LoadFile_RW(), SDL_LoadVIDPIDListFromHint(), SDL_LoadWAV_RW(), SDL_LogOutput(), SDL_LogResetPriorities(), SDL_MouseQuit(), SDL_NewAudioStream(), SDL_PrepareResampleFilter(), SDL_PrivateAddMappingForGUID(), SDL_PrivateGameControllerAddMapping(), SDL_RemoveTimer(), SDL_ResampleCVT(), SDL_RunThread(), SDL_SetClipboardText(), SDL_setenv(), SDL_SetHintWithPriority(), SDL_SetWindowData(), SDL_SetWindowTitle(), SDL_StopEventLoop(), SDL_SW_DestroyYUVTexture(), SDL_SYS_AddJoystickDevice(), SDL_SYS_RemoveJoystickDevice(), SDL_TimerQuit(), SDL_TLSCleanup(), SDL_TouchQuit(), SDL_UnRLESurface(), SDL_UpdateTextureNative(), SDL_UpdateTextureYUV(), SDL_UpdateTextureYUVPlanar(), SDL_VideoQuit(), SDL_vsnprintf(), SDL_WaitThread(), SDLTest_CommonEvent(), SDLTest_CommonQuit(), SDLTest_GenerateExecKey(), sdltest_generateRunSeed(), sdltest_randomAsciiString(), sdltest_randomAsciiStringOfSize(), sdltest_randomAsciiStringWithMaximumLength(), SDLTest_RunSuites(), SDLTest_ScreenShot(), shutdownVulkan(), stdlib_getsetenv(), SW_DestroyRenderer(), unifont_cleanup(), unifont_load_texture(), verify_yuv_data(), video_getSetWindowData(), WatchGameController(), and WatchJoystick().
#define SDL_FreeAudioStream SDL_FreeAudioStream_REAL |
Definition at line 648 of file SDL_dynapi_overrides.h.
Referenced by close_audio_device().
#define SDL_FreeCursor SDL_FreeCursor_REAL |
Definition at line 257 of file SDL_dynapi_overrides.h.
Referenced by loop(), main(), mouse_createFreeColorCursor(), mouse_createFreeCursor(), and mouse_setCursor().
#define SDL_FreeFormat SDL_FreeFormat_REAL |
Definition at line 281 of file SDL_dynapi_overrides.h.
Referenced by pixels_allocFreeFormat(), SDL_ConvertSurfaceFormat(), SDL_CreateTextureFromSurface(), SDL_FreeSurface(), and surface_testCompleteSurfaceConversion().
#define SDL_FreePalette SDL_FreePalette_REAL |
Definition at line 285 of file SDL_dynapi_overrides.h.
Referenced by pixels_allocFreePalette(), and SDL_CreateRGBSurfaceWithFormat().
#define SDL_FreeRW SDL_FreeRW_REAL |
Definition at line 355 of file SDL_dynapi_overrides.h.
Referenced by rwops_testAllocFree().
#define SDL_FreeSurface SDL_FreeSurface_REAL |
Definition at line 446 of file SDL_dynapi_overrides.h.
Referenced by _compare(), _loadTestFace(), _Redraw(), _surfaceTearDown(), _testBlitBlendMode(), init_color_cursor(), LoadSprite(), LoadTexture(), main(), mouse_createFreeColorCursor(), render_testBlit(), render_testBlitAlpha(), render_testBlitBlend(), render_testBlitColor(), render_testPrimitives(), render_testPrimitivesBlend(), run_automated_tests(), SDL_CreateColorCursor(), SDL_CreateCursor(), SDL_CreateTextureFromSurface(), SDL_DestroyWindow(), SDL_GetWindowSurface(), SDL_InvalidateMap(), SDL_LoadBMP_RW(), SDL_RecreateWindow(), SDL_SaveBMP_RW(), SDL_SetWindowIcon(), SDL_SW_CopyYUVToRGB(), SDL_SW_DestroyYUVTexture(), SDLTest_CommonInit(), SDLTest_DrawCharacter(), surface_testBlit(), surface_testBlitAlphaMod(), surface_testBlitBlendAdd(), surface_testBlitBlendBlend(), surface_testBlitBlendLoop(), surface_testBlitBlendMod(), surface_testBlitBlendNone(), surface_testBlitColorMod(), surface_testCompleteSurfaceConversion(), surface_testSaveLoadBitmap(), surface_testSurfaceConversion(), SW_DestroyTexture(), and SW_RenderCopyEx().
#define SDL_FreeWAV SDL_FreeWAV_REAL |
Definition at line 87 of file SDL_dynapi_overrides.h.
Referenced by loop(), main(), and open_audio().
#define SDL_GameControllerAddMapping SDL_GameControllerAddMapping_REAL |
Definition at line 135 of file SDL_dynapi_overrides.h.
#define SDL_GameControllerAddMappingsFromRW SDL_GameControllerAddMappingsFromRW_REAL |
Definition at line 569 of file SDL_dynapi_overrides.h.
#define SDL_GameControllerClose SDL_GameControllerClose_REAL |
Definition at line 154 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_GameControllerEventState SDL_GameControllerEventState_REAL |
Definition at line 144 of file SDL_dynapi_overrides.h.
#define SDL_GameControllerFromInstanceID SDL_GameControllerFromInstanceID_REAL |
Definition at line 594 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_GameControllerGetAttached SDL_GameControllerGetAttached_REAL |
Definition at line 142 of file SDL_dynapi_overrides.h.
Referenced by loop().
#define SDL_GameControllerGetAxis SDL_GameControllerGetAxis_REAL |
Definition at line 149 of file SDL_dynapi_overrides.h.
Referenced by loop().
#define SDL_GameControllerGetAxisFromString SDL_GameControllerGetAxisFromString_REAL |
Definition at line 146 of file SDL_dynapi_overrides.h.
#define SDL_GameControllerGetBindForAxis SDL_GameControllerGetBindForAxis_REAL |
Definition at line 148 of file SDL_dynapi_overrides.h.
#define SDL_GameControllerGetBindForButton SDL_GameControllerGetBindForButton_REAL |
Definition at line 152 of file SDL_dynapi_overrides.h.
#define SDL_GameControllerGetButton SDL_GameControllerGetButton_REAL |
Definition at line 153 of file SDL_dynapi_overrides.h.
Referenced by loop().
#define SDL_GameControllerGetButtonFromString SDL_GameControllerGetButtonFromString_REAL |
Definition at line 150 of file SDL_dynapi_overrides.h.
#define SDL_GameControllerGetJoystick SDL_GameControllerGetJoystick_REAL |
Definition at line 143 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_GameControllerGetProduct SDL_GameControllerGetProduct_REAL |
Definition at line 616 of file SDL_dynapi_overrides.h.
#define SDL_GameControllerGetProductVersion SDL_GameControllerGetProductVersion_REAL |
Definition at line 617 of file SDL_dynapi_overrides.h.
#define SDL_GameControllerGetStringForAxis SDL_GameControllerGetStringForAxis_REAL |
Definition at line 147 of file SDL_dynapi_overrides.h.
Referenced by loop(), and WatchJoystick().
#define SDL_GameControllerGetStringForButton SDL_GameControllerGetStringForButton_REAL |
Definition at line 151 of file SDL_dynapi_overrides.h.
Referenced by loop(), and WatchJoystick().
#define SDL_GameControllerGetVendor SDL_GameControllerGetVendor_REAL |
Definition at line 615 of file SDL_dynapi_overrides.h.
#define SDL_GameControllerMapping SDL_GameControllerMapping_REAL |
Definition at line 137 of file SDL_dynapi_overrides.h.
#define SDL_GameControllerMappingForGUID SDL_GameControllerMappingForGUID_REAL |
Definition at line 136 of file SDL_dynapi_overrides.h.
#define SDL_GameControllerMappingForIndex SDL_GameControllerMappingForIndex_REAL |
Definition at line 620 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_GameControllerName SDL_GameControllerName_REAL |
Definition at line 141 of file SDL_dynapi_overrides.h.
Referenced by WatchGameController().
#define SDL_GameControllerNameForIndex SDL_GameControllerNameForIndex_REAL |
Definition at line 139 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_GameControllerNumMappings SDL_GameControllerNumMappings_REAL |
Definition at line 619 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_GameControllerOpen SDL_GameControllerOpen_REAL |
Definition at line 140 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_GameControllerUpdate SDL_GameControllerUpdate_REAL |
Definition at line 145 of file SDL_dynapi_overrides.h.
#define SDL_GetAssertionHandler SDL_GetAssertionHandler_REAL |
Definition at line 573 of file SDL_dynapi_overrides.h.
#define SDL_GetAssertionReport SDL_GetAssertionReport_REAL |
Definition at line 61 of file SDL_dynapi_overrides.h.
Referenced by TestAssertions().
#define SDL_GetAudioDeviceName SDL_GetAudioDeviceName_REAL |
Definition at line 80 of file SDL_dynapi_overrides.h.
Referenced by audio_enumerateAndNameAudioDevices(), audio_enumerateAndNameAudioDevicesNegativeTests(), audio_lockUnlockOpenAudioDevice(), audio_openCloseAndGetAudioStatus(), audio_openCloseAudioDeviceConnected(), iteration(), main(), print_devices(), and test_multi_audio().
#define SDL_GetAudioDeviceStatus SDL_GetAudioDeviceStatus_REAL |
Definition at line 83 of file SDL_dynapi_overrides.h.
Referenced by audio_openCloseAndGetAudioStatus(), and loop().
#define SDL_GetAudioDriver SDL_GetAudioDriver_REAL |
Definition at line 74 of file SDL_dynapi_overrides.h.
Referenced by audio_initOpenCloseQuitAudio(), audio_initQuitAudio(), audio_pauseUnpauseAudio(), audio_printAudioDrivers(), main(), and SDLTest_CommonInit().
#define SDL_GetAudioStatus SDL_GetAudioStatus_REAL |
Definition at line 82 of file SDL_dynapi_overrides.h.
Referenced by audio_getAudioStatus(), loop(), and main().
#define SDL_GetBasePath SDL_GetBasePath_REAL |
Definition at line 133 of file SDL_dynapi_overrides.h.
#define SDL_GetClipboardText SDL_GetClipboardText_REAL |
Definition at line 99 of file SDL_dynapi_overrides.h.
Referenced by clipboard_testClipboardTextFunctions(), clipboard_testGetClipboardText(), and SDLTest_CommonEvent().
#define SDL_GetClipRect SDL_GetClipRect_REAL |
Definition at line 462 of file SDL_dynapi_overrides.h.
#define SDL_GetClosestDisplayMode SDL_GetClosestDisplayMode_REAL |
Definition at line 509 of file SDL_dynapi_overrides.h.
Referenced by video_getClosestDisplayModeCurrentResolution(), and video_getClosestDisplayModeRandomResolution().
#define SDL_GetColorKey SDL_GetColorKey_REAL |
Definition at line 454 of file SDL_dynapi_overrides.h.
Referenced by _colorkey(), SDL_CreateTextureFromSurface(), and SDLgfx_rotateSurface().
#define SDL_GetCPUCacheLineSize SDL_GetCPUCacheLineSize_REAL |
Definition at line 102 of file SDL_dynapi_overrides.h.
Referenced by platform_testGetFunctions(), and TestCPUInfo().
#define SDL_GetCPUCount SDL_GetCPUCount_REAL |
Definition at line 101 of file SDL_dynapi_overrides.h.
Referenced by platform_testGetFunctions(), and TestCPUInfo().
#define SDL_GetCurrentAudioDriver SDL_GetCurrentAudioDriver_REAL |
Definition at line 77 of file SDL_dynapi_overrides.h.
Referenced by audio_printCurrentAudioDriver(), main(), and SDLTest_CommonInit().
#define SDL_GetCurrentDisplayMode SDL_GetCurrentDisplayMode_REAL |
Definition at line 508 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_GetCurrentVideoDriver SDL_GetCurrentVideoDriver_REAL |
Definition at line 500 of file SDL_dynapi_overrides.h.
Referenced by main(), SDLTest_CommonInit(), and UpdateLogicalSize().
#define SDL_GetCursor SDL_GetCursor_REAL |
Definition at line 255 of file SDL_dynapi_overrides.h.
Referenced by mouse_getCursor().
#define SDL_GetDefaultAssertionHandler SDL_GetDefaultAssertionHandler_REAL |
Definition at line 572 of file SDL_dynapi_overrides.h.
#define SDL_GetDefaultCursor SDL_GetDefaultCursor_REAL |
Definition at line 256 of file SDL_dynapi_overrides.h.
#define SDL_GetDesktopDisplayMode SDL_GetDesktopDisplayMode_REAL |
Definition at line 507 of file SDL_dynapi_overrides.h.
Referenced by main(), and SDLTest_CommonInit().
#define SDL_GetDisplayBounds SDL_GetDisplayBounds_REAL |
Definition at line 503 of file SDL_dynapi_overrides.h.
Referenced by FullscreenTo(), main(), SDLTest_CommonInit(), video_getSetWindowMaximumSize(), video_getSetWindowMinimumSize(), and video_getSetWindowSize().
#define SDL_GetDisplayDPI SDL_GetDisplayDPI_REAL |
Definition at line 504 of file SDL_dynapi_overrides.h.
Referenced by main(), and SDLTest_CommonInit().
#define SDL_GetDisplayMode SDL_GetDisplayMode_REAL |
Definition at line 506 of file SDL_dynapi_overrides.h.
Referenced by main(), SDLTest_CommonInit(), and video_getClosestDisplayModeCurrentResolution().
#define SDL_GetDisplayName SDL_GetDisplayName_REAL |
Definition at line 502 of file SDL_dynapi_overrides.h.
Referenced by loop(), main(), and SDLTest_CommonInit().
#define SDL_GetDisplayUsableBounds SDL_GetDisplayUsableBounds_REAL |
Definition at line 596 of file SDL_dynapi_overrides.h.
Referenced by main(), and SDLTest_CommonInit().
#define SDL_getenv SDL_getenv_REAL |
Definition at line 378 of file SDL_dynapi_overrides.h.
Referenced by getlocale(), InitIME(), open_audio_device(), prepare_audiospec(), SDL_AudioInit(), SDL_ChooseBlitFunc(), SDL_GetHint(), SDL_GL_ExtensionSupported(), SDL_HapticSetGain(), SDL_PromptAssertion(), SDL_SetHintWithPriority(), SDL_VideoInit(), and stdlib_getsetenv().
#define SDL_GetError SDL_GetError_REAL |
Definition at line 113 of file SDL_dynapi_overrides.h.
Referenced by _audioSetUp(), _checkInvalidNameError(), _checkInvalidParameterError(), _checkInvalidScancodeError(), _checkInvalidWindowError(), _loadTestFace(), _timerSetUp(), audio_buildAudioCVT(), audio_buildAudioCVTNegative(), audio_convertAudio(), button_messagebox(), createInstance(), createSurface(), Draw(), iteration(), keyboard_setTextInputRectNegative(), loadGlobalFunctions(), LoadSprite(), LoadTexture(), loop(), main(), open_audio(), pixels_allocFreeFormat(), pixels_allocFreePalette(), pixels_calcGammaRamp(), pixels_getPixelFormatName(), platform_testDefaultInit(), platform_testGetSetClearError(), platform_testSetErrorEmptyInput(), platform_testSetErrorInvalidInput(), print_devices(), Run(), run_automated_tests(), SDL_LoadBMP_RW(), SDL_SaveBMP_RW(), SDLTest_CommonInit(), SDLTest_LoadIcon(), sdltest_randomAsciiStringOfSize(), sdltest_randomAsciiStringWithMaximumLength(), sdltest_randomBoundaryNumberSint16(), sdltest_randomBoundaryNumberSint32(), sdltest_randomBoundaryNumberSint64(), sdltest_randomBoundaryNumberSint8(), sdltest_randomBoundaryNumberUint16(), sdltest_randomBoundaryNumberUint32(), sdltest_randomBoundaryNumberUint64(), sdltest_randomBoundaryNumberUint8(), SDLTest_ScreenShot(), SDLTest_SetTestTimeout(), test_multi_audio(), ThreadFunc(), UpdateTexture(), verify_yuv_data(), video_getWindowBrightnessNegative(), video_getWindowDisplayModeNegative(), WatchGameController(), and WatchJoystick().
#define SDL_GetEventFilter SDL_GetEventFilter_REAL |
Definition at line 127 of file SDL_dynapi_overrides.h.
#define SDL_GetGlobalMouseState SDL_GetGlobalMouseState_REAL |
Definition at line 586 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_CommonEvent().
#define SDL_GetGrabbedWindow SDL_GetGrabbedWindow_REAL |
Definition at line 591 of file SDL_dynapi_overrides.h.
#define SDL_GetHint SDL_GetHint_REAL |
Definition at line 191 of file SDL_dynapi_overrides.h.
Referenced by GetScaleQuality(), hints_getHint(), hints_setHint(), IsSDLWindowEventPending(), SDL_CreateRenderer(), SDL_CreateThread(), SDL_CreateWindowTexture(), SDL_GameControllerLoadHints(), SDL_StopEventLoop(), ShouldUseTextureFramebuffer(), and UpdateLogicalSize().
#define SDL_GetHintBoolean SDL_GetHintBoolean_REAL |
Definition at line 608 of file SDL_dynapi_overrides.h.
Referenced by SDL_CreateRenderer(), SDL_CreateWindow(), SDL_QuitInit(), SDL_SaveBMP_RW(), SDL_ShouldAllowTopmost(), SDL_ShouldIgnoreGameController(), SDL_SYS_AddJoystickDevice(), SDL_SYS_AddMFIJoystickDevice(), SDL_SYS_JoystickInit(), SDL_VideoInit(), ShouldMinimizeOnFocusLoss(), ShouldUseRelativeModeWarp(), and WINRT_OnBackButtonPressed().
#define SDL_GetKeyboardFocus SDL_GetKeyboardFocus_REAL |
Definition at line 216 of file SDL_dynapi_overrides.h.
Referenced by SDL_BApp::_HandleKeyboardFocus(), IsSDLWindowEventPending(), keyboard_getKeyboardFocus(), SDL_CaptureMouse(), SDL_DestroyWindow(), SDL_PrivateJoystickShouldIgnoreEvent(), SDL_SetRelativeMouseMode(), SDL_ShowMessageBox(), and SDLTest_CommonEvent().
#define SDL_GetKeyboardState SDL_GetKeyboardState_REAL |
Definition at line 217 of file SDL_dynapi_overrides.h.
Referenced by keyboard_getKeyboardState().
#define SDL_GetKeyFromName SDL_GetKeyFromName_REAL |
Definition at line 225 of file SDL_dynapi_overrides.h.
Referenced by keyboard_getKeyFromName().
#define SDL_GetKeyFromScancode SDL_GetKeyFromScancode_REAL |
Definition at line 220 of file SDL_dynapi_overrides.h.
Referenced by keyboard_getKeyFromScancode().
#define SDL_GetKeyName SDL_GetKeyName_REAL |
Definition at line 224 of file SDL_dynapi_overrides.h.
Referenced by keyboard_getKeyName(), keyboard_getKeyNameNegative(), main(), PrintKey(), and SDLTest_PrintEvent().
#define SDL_GetMemoryFunctions SDL_GetMemoryFunctions_REAL |
Definition at line 640 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_TrackAllocations().
#define SDL_GetModState SDL_GetModState_REAL |
Definition at line 218 of file SDL_dynapi_overrides.h.
Referenced by keyboard_getSetModState(), and print_modifiers().
#define SDL_GetMouseFocus SDL_GetMouseFocus_REAL |
Definition at line 245 of file SDL_dynapi_overrides.h.
Referenced by SDL_BApp::_HandleMouseFocus(), mouse_getMouseFocus(), SDL_DestroyWindow(), and SDL_RestoreMousePosition().
#define SDL_GetMouseState SDL_GetMouseState_REAL |
Definition at line 246 of file SDL_dynapi_overrides.h.
Referenced by mouse_getMouseState(), and SDL_RestoreMousePosition().
#define SDL_GetNumAllocations SDL_GetNumAllocations_REAL |
Definition at line 642 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_TrackAllocations().
#define SDL_GetNumAudioDevices SDL_GetNumAudioDevices_REAL |
Definition at line 79 of file SDL_dynapi_overrides.h.
Referenced by audio_enumerateAndNameAudioDevices(), audio_enumerateAndNameAudioDevicesNegativeTests(), audio_lockUnlockOpenAudioDevice(), audio_openCloseAndGetAudioStatus(), audio_openCloseAudioDeviceConnected(), main(), and print_devices().
#define SDL_GetNumAudioDrivers SDL_GetNumAudioDrivers_REAL |
Definition at line 73 of file SDL_dynapi_overrides.h.
Referenced by audio_initOpenCloseQuitAudio(), audio_initQuitAudio(), audio_pauseUnpauseAudio(), audio_printAudioDrivers(), main(), and SDLTest_CommonInit().
#define SDL_GetNumDisplayModes SDL_GetNumDisplayModes_REAL |
Definition at line 505 of file SDL_dynapi_overrides.h.
Referenced by main(), SDLTest_CommonInit(), video_getNumDisplayModes(), and video_getNumDisplayModesNegative().
#define SDL_GetNumRenderDrivers SDL_GetNumRenderDrivers_REAL |
Definition at line 298 of file SDL_dynapi_overrides.h.
Referenced by render_testGetNumRenderDrivers(), SDL_CreateWindowTexture(), and SDLTest_CommonInit().
#define SDL_GetNumTouchDevices SDL_GetNumTouchDevices_REAL |
Definition at line 489 of file SDL_dynapi_overrides.h.
Referenced by loop().
#define SDL_GetNumTouchFingers SDL_GetNumTouchFingers_REAL |
Definition at line 491 of file SDL_dynapi_overrides.h.
Referenced by loop().
#define SDL_GetNumVideoDisplays SDL_GetNumVideoDisplays_REAL |
Definition at line 501 of file SDL_dynapi_overrides.h.
Referenced by main(), SDLTest_CommonEvent(), SDLTest_CommonInit(), video_getClosestDisplayModeCurrentResolution(), video_getClosestDisplayModeRandomResolution(), video_getNumDisplayModes(), and video_getNumDisplayModesNegative().
#define SDL_GetNumVideoDrivers SDL_GetNumVideoDrivers_REAL |
Definition at line 496 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_CommonInit().
#define SDL_GetPerformanceCounter SDL_GetPerformanceCounter_REAL |
Definition at line 484 of file SDL_dynapi_overrides.h.
Referenced by main(), render(), and timer_getPerformanceCounter().
#define SDL_GetPerformanceFrequency SDL_GetPerformanceFrequency_REAL |
Definition at line 485 of file SDL_dynapi_overrides.h.
#define SDL_GetPixelFormatName SDL_GetPixelFormatName_REAL |
Definition at line 277 of file SDL_dynapi_overrides.h.
Referenced by GetYUVPlanes(), main(), pixels_getPixelFormatName(), print_mode(), run_automated_tests(), SDL_ConvertPixels_ARGB8888_to_YUV(), SDL_ConvertPixels_Packed4_to_Packed4(), SDL_ConvertPixels_Planar2x2_to_Planar2x2(), SDL_ConvertPixels_YUV_to_YUV(), SDL_ConvertPixels_YUV_to_YUV_Copy(), SDLTest_CommonInit(), and verify_yuv_data().
#define SDL_GetPlatform SDL_GetPlatform_REAL |
Definition at line 291 of file SDL_dynapi_overrides.h.
Referenced by main(), platform_testGetFunctions(), SDL_GameControllerAddMappingsFromRW(), and WatchJoystick().
#define SDL_GetPowerInfo SDL_GetPowerInfo_REAL |
Definition at line 292 of file SDL_dynapi_overrides.h.
Referenced by platform_testGetPowerInfo(), and report_power().
#define SDL_GetPrefPath SDL_GetPrefPath_REAL |
Definition at line 134 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_GetQueuedAudioSize SDL_GetQueuedAudioSize_REAL |
Definition at line 589 of file SDL_dynapi_overrides.h.
Referenced by loop().
#define SDL_GetRelativeMouseMode SDL_GetRelativeMouseMode_REAL |
Definition at line 250 of file SDL_dynapi_overrides.h.
Referenced by mouse_getSetRelativeMouseMode(), SDL_ShowMessageBox(), and SDLTest_CommonEvent().
#define SDL_GetRelativeMouseState SDL_GetRelativeMouseState_REAL |
Definition at line 247 of file SDL_dynapi_overrides.h.
Referenced by mouse_getRelativeMouseState().
#define SDL_GetRenderDrawBlendMode SDL_GetRenderDrawBlendMode_REAL |
Definition at line 333 of file SDL_dynapi_overrides.h.
Referenced by _hasBlendModes().
#define SDL_GetRenderDrawColor SDL_GetRenderDrawColor_REAL |
Definition at line 331 of file SDL_dynapi_overrides.h.
Referenced by _hasDrawColor(), and SDLTest_DrawCharacter().
#define SDL_GetRenderDriverInfo SDL_GetRenderDriverInfo_REAL |
Definition at line 299 of file SDL_dynapi_overrides.h.
Referenced by SDL_CreateWindowTexture(), and SDLTest_CommonInit().
#define SDL_GetRenderer SDL_GetRenderer_REAL |
Definition at line 303 of file SDL_dynapi_overrides.h.
Referenced by IsSDLWindowEventPending().
#define SDL_GetRendererInfo SDL_GetRendererInfo_REAL |
Definition at line 304 of file SDL_dynapi_overrides.h.
Referenced by SDL_CreateWindowTexture(), and SDLTest_CommonInit().
#define SDL_GetRendererOutputSize SDL_GetRendererOutputSize_REAL |
Definition at line 305 of file SDL_dynapi_overrides.h.
#define SDL_GetRenderTarget SDL_GetRenderTarget_REAL |
Definition at line 321 of file SDL_dynapi_overrides.h.
#define SDL_GetRevision SDL_GetRevision_REAL |
Definition at line 494 of file SDL_dynapi_overrides.h.
Referenced by main(), and platform_testGetFunctions().
#define SDL_GetRevisionNumber SDL_GetRevisionNumber_REAL |
Definition at line 495 of file SDL_dynapi_overrides.h.
Referenced by main(), and platform_testGetFunctions().
#define SDL_GetRGB SDL_GetRGB_REAL |
Definition at line 288 of file SDL_dynapi_overrides.h.
Referenced by setpix().
#define SDL_GetRGBA SDL_GetRGBA_REAL |
Definition at line 289 of file SDL_dynapi_overrides.h.
Referenced by RecursivelyCalculateShapeTree(), SDL_CalculateShapeBitmap(), SDL_DrawLine2(), SDL_DrawLine4(), and SDLTest_CompareSurfaces().
#define SDL_GetScancodeFromKey SDL_GetScancodeFromKey_REAL |
Definition at line 221 of file SDL_dynapi_overrides.h.
Referenced by keyboard_getScancodeFromKey().
#define SDL_GetScancodeFromName SDL_GetScancodeFromName_REAL |
Definition at line 223 of file SDL_dynapi_overrides.h.
Referenced by keyboard_getScancodeFromName(), and keyboard_getScancodeFromNameNegative().
#define SDL_GetScancodeName SDL_GetScancodeName_REAL |
Definition at line 222 of file SDL_dynapi_overrides.h.
Referenced by keyboard_getScancodeNameNegative(), main(), PrintKey(), and SDLTest_PrintEvent().
#define SDL_GetShapedWindowMode SDL_GetShapedWindowMode_REAL |
Definition at line 373 of file SDL_dynapi_overrides.h.
#define SDL_GetSurfaceAlphaMod SDL_GetSurfaceAlphaMod_REAL |
Definition at line 458 of file SDL_dynapi_overrides.h.
Referenced by SDL_CreateTextureFromSurface(), and SW_RenderCopyEx().
#define SDL_GetSurfaceBlendMode SDL_GetSurfaceBlendMode_REAL |
Definition at line 460 of file SDL_dynapi_overrides.h.
Referenced by _surfaceSetUp(), SDL_CreateTextureFromSurface(), SDLgfx_rotateSurface(), and SW_RenderCopyEx().
#define SDL_GetSurfaceColorMod SDL_GetSurfaceColorMod_REAL |
Definition at line 456 of file SDL_dynapi_overrides.h.
Referenced by SDL_CreateTextureFromSurface(), and SW_RenderCopyEx().
#define SDL_GetSystemRAM SDL_GetSystemRAM_REAL |
Definition at line 112 of file SDL_dynapi_overrides.h.
Referenced by TestCPUInfo().
#define SDL_GetTextureAlphaMod SDL_GetTextureAlphaMod_REAL |
Definition at line 312 of file SDL_dynapi_overrides.h.
Referenced by _hasTexAlpha().
#define SDL_GetTextureBlendMode SDL_GetTextureBlendMode_REAL |
Definition at line 314 of file SDL_dynapi_overrides.h.
#define SDL_GetTextureColorMod SDL_GetTextureColorMod_REAL |
Definition at line 310 of file SDL_dynapi_overrides.h.
Referenced by _hasTexColor().
#define SDL_GetThreadID SDL_GetThreadID_REAL |
Definition at line 476 of file SDL_dynapi_overrides.h.
#define SDL_GetThreadName SDL_GetThreadName_REAL |
Definition at line 474 of file SDL_dynapi_overrides.h.
#define SDL_GetTicks SDL_GetTicks_REAL |
Definition at line 483 of file SDL_dynapi_overrides.h.
#define SDL_GetTouchDevice SDL_GetTouchDevice_REAL |
Definition at line 490 of file SDL_dynapi_overrides.h.
Referenced by loop().
#define SDL_GetTouchFinger SDL_GetTouchFinger_REAL |
Definition at line 492 of file SDL_dynapi_overrides.h.
#define SDL_GetVersion SDL_GetVersion_REAL |
Definition at line 493 of file SDL_dynapi_overrides.h.
Referenced by main(), and platform_testGetVersion().
#define SDL_GetVideoDriver SDL_GetVideoDriver_REAL |
Definition at line 497 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_CommonInit().
#define SDL_GetWindowBordersSize SDL_GetWindowBordersSize_REAL |
Definition at line 597 of file SDL_dynapi_overrides.h.
#define SDL_GetWindowBrightness SDL_GetWindowBrightness_REAL |
Definition at line 546 of file SDL_dynapi_overrides.h.
Referenced by video_getWindowBrightness(), and video_getWindowBrightnessNegative().
#define SDL_GetWindowData SDL_GetWindowData_REAL |
Definition at line 523 of file SDL_dynapi_overrides.h.
Referenced by SDL_GetRenderer(), and video_getSetWindowData().
#define SDL_GetWindowDisplayIndex SDL_GetWindowDisplayIndex_REAL |
Definition at line 510 of file SDL_dynapi_overrides.h.
Referenced by loop(), and SDLTest_CommonEvent().
#define SDL_GetWindowDisplayMode SDL_GetWindowDisplayMode_REAL |
Definition at line 512 of file SDL_dynapi_overrides.h.
Referenced by video_getWindowDisplayMode(), and video_getWindowDisplayModeNegative().
#define SDL_GetWindowFlags SDL_GetWindowFlags_REAL |
Definition at line 518 of file SDL_dynapi_overrides.h.
Referenced by FullscreenTo(), SDL_CreateRenderer(), SDL_PromptAssertion(), SDL_RendererEventWatch(), SDLTest_CommonEvent(), and video_getWindowFlags().
#define SDL_GetWindowFromID SDL_GetWindowFromID_REAL |
Definition at line 517 of file SDL_dynapi_overrides.h.
Referenced by FullscreenTo(), loop(), SDL_RendererEventWatch(), SDLTest_CommonEvent(), and video_getWindowId().
#define SDL_GetWindowGammaRamp SDL_GetWindowGammaRamp_REAL |
Definition at line 548 of file SDL_dynapi_overrides.h.
Referenced by video_getWindowGammaRamp(), and video_getWindowGammaRampNegative().
#define SDL_GetWindowGrab SDL_GetWindowGrab_REAL |
Definition at line 544 of file SDL_dynapi_overrides.h.
Referenced by _setAndCheckWindowGrabState(), SDLTest_CommonEvent(), and video_getSetWindowGrab().
#define SDL_GetWindowID SDL_GetWindowID_REAL |
Definition at line 516 of file SDL_dynapi_overrides.h.
Referenced by video_getWindowId().
#define SDL_GetWindowMaximumSize SDL_GetWindowMaximumSize_REAL |
Definition at line 531 of file SDL_dynapi_overrides.h.
Referenced by video_getSetWindowMaximumSize().
#define SDL_GetWindowMinimumSize SDL_GetWindowMinimumSize_REAL |
Definition at line 529 of file SDL_dynapi_overrides.h.
Referenced by video_getSetWindowMinimumSize().
#define SDL_GetWindowOpacity SDL_GetWindowOpacity_REAL |
Definition at line 599 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_CommonEvent().
#define SDL_GetWindowPixelFormat SDL_GetWindowPixelFormat_REAL |
Definition at line 513 of file SDL_dynapi_overrides.h.
Referenced by SDL_RenderReadPixels(), and video_getWindowPixelFormat().
#define SDL_GetWindowPosition SDL_GetWindowPosition_REAL |
Definition at line 525 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_CommonEvent(), and video_getSetWindowPosition().
#define SDL_GetWindowSize SDL_GetWindowSize_REAL |
Definition at line 527 of file SDL_dynapi_overrides.h.
Referenced by hitTest(), main(), SDL_CreateRenderer(), SDL_GetRendererOutputSize(), SDL_PrivateSendMouseMotion(), SDL_RendererEventWatch(), SDL_UpdateMouseFocus(), SDLTest_CommonEvent(), SDLTest_CommonInit(), SDLTest_ExampleHitTestCallback(), and video_getSetWindowSize().
#define SDL_GetWindowSurface SDL_GetWindowSurface_REAL |
Definition at line 540 of file SDL_dynapi_overrides.h.
Referenced by loop(), main(), SW_ActivateRenderer(), and SW_CreateRenderer().
#define SDL_GetWindowTitle SDL_GetWindowTitle_REAL |
Definition at line 520 of file SDL_dynapi_overrides.h.
#define SDL_GetWindowWMInfo SDL_GetWindowWMInfo_REAL |
Definition at line 473 of file SDL_dynapi_overrides.h.
Referenced by syswm_getWindowWMInfo().
#define SDL_GetYUVConversionMode SDL_GetYUVConversionMode_REAL |
Definition at line 664 of file SDL_dynapi_overrides.h.
#define SDL_GetYUVConversionModeForResolution SDL_GetYUVConversionModeForResolution_REAL |
Definition at line 665 of file SDL_dynapi_overrides.h.
Referenced by main(), and run_automated_tests().
#define SDL_GL_BindTexture SDL_GL_BindTexture_REAL |
Definition at line 349 of file SDL_dynapi_overrides.h.
#define SDL_GL_CreateContext SDL_GL_CreateContext_REAL |
Definition at line 559 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_GL_DeleteContext SDL_GL_DeleteContext_REAL |
Definition at line 567 of file SDL_dynapi_overrides.h.
#define SDL_GL_ExtensionSupported SDL_GL_ExtensionSupported_REAL |
Definition at line 556 of file SDL_dynapi_overrides.h.
#define SDL_GL_GetAttribute SDL_GL_GetAttribute_REAL |
Definition at line 558 of file SDL_dynapi_overrides.h.
#define SDL_GL_GetCurrentContext SDL_GL_GetCurrentContext_REAL |
Definition at line 562 of file SDL_dynapi_overrides.h.
#define SDL_GL_GetCurrentWindow SDL_GL_GetCurrentWindow_REAL |
Definition at line 561 of file SDL_dynapi_overrides.h.
#define SDL_GL_GetDrawableSize SDL_GL_GetDrawableSize_REAL |
Definition at line 563 of file SDL_dynapi_overrides.h.
#define SDL_GL_GetProcAddress SDL_GL_GetProcAddress_REAL |
Definition at line 554 of file SDL_dynapi_overrides.h.
#define SDL_GL_GetSwapInterval SDL_GL_GetSwapInterval_REAL |
Definition at line 565 of file SDL_dynapi_overrides.h.
#define SDL_GL_LoadLibrary SDL_GL_LoadLibrary_REAL |
Definition at line 553 of file SDL_dynapi_overrides.h.
#define SDL_GL_MakeCurrent SDL_GL_MakeCurrent_REAL |
Definition at line 560 of file SDL_dynapi_overrides.h.
#define SDL_GL_ResetAttributes SDL_GL_ResetAttributes_REAL |
Definition at line 570 of file SDL_dynapi_overrides.h.
#define SDL_GL_SetAttribute SDL_GL_SetAttribute_REAL |
Definition at line 557 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_CommonInit().
#define SDL_GL_SetSwapInterval SDL_GL_SetSwapInterval_REAL |
Definition at line 564 of file SDL_dynapi_overrides.h.
#define SDL_GL_SwapWindow SDL_GL_SwapWindow_REAL |
Definition at line 566 of file SDL_dynapi_overrides.h.
#define SDL_GL_UnbindTexture SDL_GL_UnbindTexture_REAL |
Definition at line 350 of file SDL_dynapi_overrides.h.
#define SDL_GL_UnloadLibrary SDL_GL_UnloadLibrary_REAL |
Definition at line 555 of file SDL_dynapi_overrides.h.
#define SDL_HapticClose SDL_HapticClose_REAL |
Definition at line 168 of file SDL_dynapi_overrides.h.
Referenced by abort_execution(), and main().
#define SDL_HapticDestroyEffect SDL_HapticDestroyEffect_REAL |
Definition at line 178 of file SDL_dynapi_overrides.h.
#define SDL_HapticEffectSupported SDL_HapticEffectSupported_REAL |
Definition at line 173 of file SDL_dynapi_overrides.h.
#define SDL_HapticGetEffectStatus SDL_HapticGetEffectStatus_REAL |
Definition at line 179 of file SDL_dynapi_overrides.h.
#define SDL_HapticIndex SDL_HapticIndex_REAL |
Definition at line 163 of file SDL_dynapi_overrides.h.
#define SDL_HapticName SDL_HapticName_REAL |
Definition at line 160 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_HapticNewEffect SDL_HapticNewEffect_REAL |
Definition at line 174 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_HapticNumAxes SDL_HapticNumAxes_REAL |
Definition at line 172 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_HapticNumEffects SDL_HapticNumEffects_REAL |
Definition at line 169 of file SDL_dynapi_overrides.h.
Referenced by HapticPrintSupported().
#define SDL_HapticNumEffectsPlaying SDL_HapticNumEffectsPlaying_REAL |
Definition at line 170 of file SDL_dynapi_overrides.h.
Referenced by HapticPrintSupported().
#define SDL_HapticOpen SDL_HapticOpen_REAL |
Definition at line 161 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_HapticOpened SDL_HapticOpened_REAL |
Definition at line 162 of file SDL_dynapi_overrides.h.
#define SDL_HapticOpenFromJoystick SDL_HapticOpenFromJoystick_REAL |
Definition at line 167 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_HapticOpenFromMouse SDL_HapticOpenFromMouse_REAL |
Definition at line 165 of file SDL_dynapi_overrides.h.
#define SDL_HapticPause SDL_HapticPause_REAL |
Definition at line 182 of file SDL_dynapi_overrides.h.
#define SDL_HapticQuery SDL_HapticQuery_REAL |
Definition at line 171 of file SDL_dynapi_overrides.h.
Referenced by HapticPrintSupported(), and main().
#define SDL_HapticRumbleInit SDL_HapticRumbleInit_REAL |
Definition at line 186 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_HapticRumblePlay SDL_HapticRumblePlay_REAL |
Definition at line 187 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_HapticRumbleStop SDL_HapticRumbleStop_REAL |
Definition at line 188 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_HapticRumbleSupported SDL_HapticRumbleSupported_REAL |
Definition at line 185 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_HapticRunEffect SDL_HapticRunEffect_REAL |
Definition at line 176 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_HapticSetAutocenter SDL_HapticSetAutocenter_REAL |
Definition at line 181 of file SDL_dynapi_overrides.h.
#define SDL_HapticSetGain SDL_HapticSetGain_REAL |
Definition at line 180 of file SDL_dynapi_overrides.h.
#define SDL_HapticStopAll SDL_HapticStopAll_REAL |
Definition at line 184 of file SDL_dynapi_overrides.h.
#define SDL_HapticStopEffect SDL_HapticStopEffect_REAL |
Definition at line 177 of file SDL_dynapi_overrides.h.
#define SDL_HapticUnpause SDL_HapticUnpause_REAL |
Definition at line 183 of file SDL_dynapi_overrides.h.
#define SDL_HapticUpdateEffect SDL_HapticUpdateEffect_REAL |
Definition at line 175 of file SDL_dynapi_overrides.h.
#define SDL_Has3DNow SDL_Has3DNow_REAL |
Definition at line 106 of file SDL_dynapi_overrides.h.
Referenced by platform_testHasFunctions(), SDL_CalculateBlitA(), SDL_ChooseBlitFunc(), and TestCPUInfo().
#define SDL_HasAltiVec SDL_HasAltiVec_REAL |
Definition at line 104 of file SDL_dynapi_overrides.h.
Referenced by platform_testHasFunctions(), SDL_CalculateBlitN(), SDL_ChooseBlitFunc(), and TestCPUInfo().
#define SDL_HasAVX SDL_HasAVX_REAL |
Definition at line 571 of file SDL_dynapi_overrides.h.
Referenced by platform_testHasFunctions(), and TestCPUInfo().
#define SDL_HasAVX2 SDL_HasAVX2_REAL |
Definition at line 587 of file SDL_dynapi_overrides.h.
Referenced by TestCPUInfo().
#define SDL_HasClipboardText SDL_HasClipboardText_REAL |
Definition at line 100 of file SDL_dynapi_overrides.h.
Referenced by clipboard_testClipboardTextFunctions(), and clipboard_testHasClipboardText().
#define SDL_HasEvent SDL_HasEvent_REAL |
Definition at line 118 of file SDL_dynapi_overrides.h.
#define SDL_HasEvents SDL_HasEvents_REAL |
Definition at line 119 of file SDL_dynapi_overrides.h.
#define SDL_HasIntersection SDL_HasIntersection_REAL |
Definition at line 293 of file SDL_dynapi_overrides.h.
Referenced by rect_testHasIntersectionEmpty(), rect_testHasIntersectionInside(), rect_testHasIntersectionOutside(), rect_testHasIntersectionParam(), rect_testHasIntersectionPartial(), rect_testHasIntersectionPoint(), and SDL_RenderCopy().
#define SDL_HasMMX SDL_HasMMX_REAL |
Definition at line 105 of file SDL_dynapi_overrides.h.
Referenced by platform_testHasFunctions(), SDL_BlitCopy(), SDL_CalculateBlitA(), SDL_ChooseBlitFunc(), and TestCPUInfo().
#define SDL_HasNEON SDL_HasNEON_REAL |
Definition at line 618 of file SDL_dynapi_overrides.h.
Referenced by TestCPUInfo().
#define SDL_HasRDTSC SDL_HasRDTSC_REAL |
Definition at line 103 of file SDL_dynapi_overrides.h.
Referenced by platform_testHasFunctions(), and TestCPUInfo().
#define SDL_HasScreenKeyboardSupport SDL_HasScreenKeyboardSupport_REAL |
Definition at line 230 of file SDL_dynapi_overrides.h.
#define SDL_HasSSE SDL_HasSSE_REAL |
Definition at line 107 of file SDL_dynapi_overrides.h.
Referenced by platform_testHasFunctions(), SDL_BlitCopy(), SDL_ChooseBlitFunc(), SDL_FillRect(), and TestCPUInfo().
#define SDL_HasSSE2 SDL_HasSSE2_REAL |
Definition at line 108 of file SDL_dynapi_overrides.h.
Referenced by platform_testHasFunctions(), SDL_ChooseAudioConverters(), SDL_ChooseBlitFunc(), SDL_ConvertPixels_PackUVPlanes_to_NV(), SDL_ConvertPixels_SplitNV_to_UVPlanes(), SDL_ConvertPixels_SwapNV(), SDL_ConvertPixels_UYVY_to_YUY2(), SDL_ConvertPixels_UYVY_to_YVYU(), SDL_ConvertPixels_YUY2_to_UYVY(), SDL_ConvertPixels_YUY2_to_YVYU(), SDL_ConvertPixels_YVYU_to_UYVY(), SDL_ConvertPixels_YVYU_to_YUY2(), TestCPUInfo(), and yuv_rgb_sse().
#define SDL_HasSSE3 SDL_HasSSE3_REAL |
Definition at line 109 of file SDL_dynapi_overrides.h.
Referenced by platform_testHasFunctions(), SDL_BuildAudioCVT(), and TestCPUInfo().
#define SDL_HasSSE41 SDL_HasSSE41_REAL |
Definition at line 110 of file SDL_dynapi_overrides.h.
Referenced by platform_testHasFunctions(), and TestCPUInfo().
#define SDL_HasSSE42 SDL_HasSSE42_REAL |
Definition at line 111 of file SDL_dynapi_overrides.h.
Referenced by platform_testHasFunctions(), and TestCPUInfo().
#define SDL_HideWindow SDL_HideWindow_REAL |
Definition at line 534 of file SDL_dynapi_overrides.h.
#define SDL_iconv SDL_iconv_REAL |
Definition at line 440 of file SDL_dynapi_overrides.h.
#define SDL_iconv_close SDL_iconv_close_REAL |
Definition at line 439 of file SDL_dynapi_overrides.h.
#define SDL_iconv_open SDL_iconv_open_REAL |
Definition at line 438 of file SDL_dynapi_overrides.h.
#define SDL_iconv_string SDL_iconv_string_REAL |
Definition at line 441 of file SDL_dynapi_overrides.h.
Referenced by main(), and SDL_vsnprintf().
#define SDL_Init SDL_Init_REAL |
Definition at line 54 of file SDL_dynapi_overrides.h.
Referenced by main(), main_testInitQuitJoystickHaptic(), and platform_testDefaultInit().
#define SDL_InitSubSystem SDL_InitSubSystem_REAL |
Definition at line 55 of file SDL_dynapi_overrides.h.
Referenced by _audioSetUp(), _timerSetUp(), main_testImpliedJoystickInit(), main_testImpliedJoystickQuit(), main_testInitQuitSubSystem(), SDL_JoystickInit(), SDL_OpenAudio(), SDL_VideoInit(), SDL_WinRTInitXAMLApp(), and SDLTest_SetTestTimeout().
#define SDL_IntersectRect SDL_IntersectRect_REAL |
Definition at line 294 of file SDL_dynapi_overrides.h.
Referenced by DrawRectRectIntersections(), rect_testIntersectRectEmpty(), rect_testIntersectRectInside(), rect_testIntersectRectOutside(), rect_testIntersectRectParam(), rect_testIntersectRectPartial(), rect_testIntersectRectPoint(), SDL_BlendFillRect(), SDL_BlendFillRects(), SDL_FillRect(), SDL_RenderCopy(), SDL_RenderCopyEx(), SDL_RenderReadPixels(), SDL_SetClipRect(), and SW_UpdateClipRect().
#define SDL_IntersectRectAndLine SDL_IntersectRectAndLine_REAL |
Definition at line 297 of file SDL_dynapi_overrides.h.
Referenced by DrawRectLineIntersections(), rect_testIntersectRectAndLine(), rect_testIntersectRectAndLineEmpty(), rect_testIntersectRectAndLineInside(), rect_testIntersectRectAndLineOutside(), rect_testIntersectRectAndLineParam(), SDL_BlendLine(), SDL_BlendLines(), SDL_DrawLine(), and SDL_DrawLines().
#define SDL_iPhoneSetAnimationCallback SDL_iPhoneSetAnimationCallback_REAL |
Definition at line 47 of file SDL_dynapi_overrides.h.
#define SDL_iPhoneSetEventPump SDL_iPhoneSetEventPump_REAL |
Definition at line 48 of file SDL_dynapi_overrides.h.
#define SDL_IsAndroidTV SDL_IsAndroidTV_REAL |
Definition at line 668 of file SDL_dynapi_overrides.h.
#define SDL_isdigit SDL_isdigit_REAL |
Definition at line 382 of file SDL_dynapi_overrides.h.
Referenced by main(), SDL_PrivateGameControllerParseElement(), SDL_ScanFloat(), SDL_ScanLong(), SDL_ScanLongLong(), SDL_ScanUintPtrT(), SDL_ScanUnsignedLong(), SDL_ScanUnsignedLongLong(), and SDLTest_CommonArg().
#define SDL_IsGameController SDL_IsGameController_REAL |
Definition at line 138 of file SDL_dynapi_overrides.h.
Referenced by main(), SDL_JoystickGetDeviceType(), and SDL_JoystickOpen().
#define SDL_IsScreenKeyboardShown SDL_IsScreenKeyboardShown_REAL |
Definition at line 231 of file SDL_dynapi_overrides.h.
#define SDL_IsScreenSaverEnabled SDL_IsScreenSaverEnabled_REAL |
Definition at line 550 of file SDL_dynapi_overrides.h.
Referenced by video_enableDisableScreensaver().
#define SDL_IsShapedWindow SDL_IsShapedWindow_REAL |
Definition at line 371 of file SDL_dynapi_overrides.h.
#define SDL_isspace SDL_isspace_REAL |
Definition at line 383 of file SDL_dynapi_overrides.h.
Referenced by SDL_vsscanf(), and WatchJoystick().
#define SDL_IsTextInputActive SDL_IsTextInputActive_REAL |
Definition at line 227 of file SDL_dynapi_overrides.h.
Referenced by loop().
#define SDL_itoa SDL_itoa_REAL |
Definition at line 404 of file SDL_dynapi_overrides.h.
Referenced by SDL_AddVideoDisplay().
#define SDL_JoystickClose SDL_JoystickClose_REAL |
Definition at line 215 of file SDL_dynapi_overrides.h.
Referenced by main(), SDL_GameControllerClose(), and SDL_GameControllerOpen().
#define SDL_JoystickCurrentPowerLevel SDL_JoystickCurrentPowerLevel_REAL |
Definition at line 593 of file SDL_dynapi_overrides.h.
#define SDL_JoystickEventState SDL_JoystickEventState_REAL |
Definition at line 210 of file SDL_dynapi_overrides.h.
Referenced by SDL_PumpEvents().
#define SDL_JoystickFromInstanceID SDL_JoystickFromInstanceID_REAL |
Definition at line 595 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_JoystickGetAttached SDL_JoystickGetAttached_REAL |
Definition at line 203 of file SDL_dynapi_overrides.h.
Referenced by loop(), and SDL_GameControllerGetAttached().
#define SDL_JoystickGetAxis SDL_JoystickGetAxis_REAL |
Definition at line 211 of file SDL_dynapi_overrides.h.
Referenced by loop(), SDL_GameControllerGetAxis(), and SDL_GameControllerGetButton().
#define SDL_JoystickGetAxisInitialState SDL_JoystickGetAxisInitialState_REAL |
Definition at line 621 of file SDL_dynapi_overrides.h.
Referenced by WatchJoystick().
#define SDL_JoystickGetBall SDL_JoystickGetBall_REAL |
Definition at line 213 of file SDL_dynapi_overrides.h.
#define SDL_JoystickGetButton SDL_JoystickGetButton_REAL |
Definition at line 214 of file SDL_dynapi_overrides.h.
Referenced by loop(), SDL_GameControllerGetAxis(), and SDL_GameControllerGetButton().
#define SDL_JoystickGetDeviceGUID SDL_JoystickGetDeviceGUID_REAL |
Definition at line 199 of file SDL_dynapi_overrides.h.
Referenced by main(), and SDL_PrivateGetControllerMapping().
#define SDL_JoystickGetDeviceInstanceID SDL_JoystickGetDeviceInstanceID_REAL |
Definition at line 626 of file SDL_dynapi_overrides.h.
#define SDL_JoystickGetDeviceProduct SDL_JoystickGetDeviceProduct_REAL |
Definition at line 610 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_JoystickGetDeviceProductVersion SDL_JoystickGetDeviceProductVersion_REAL |
Definition at line 611 of file SDL_dynapi_overrides.h.
#define SDL_JoystickGetDeviceType SDL_JoystickGetDeviceType_REAL |
Definition at line 622 of file SDL_dynapi_overrides.h.
#define SDL_JoystickGetDeviceVendor SDL_JoystickGetDeviceVendor_REAL |
Definition at line 609 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_JoystickGetGUID SDL_JoystickGetGUID_REAL |
Definition at line 200 of file SDL_dynapi_overrides.h.
Referenced by main(), and WatchJoystick().
#define SDL_JoystickGetGUIDFromString SDL_JoystickGetGUIDFromString_REAL |
Definition at line 202 of file SDL_dynapi_overrides.h.
Referenced by SDL_PrivateGameControllerAddMapping().
#define SDL_JoystickGetGUIDString SDL_JoystickGetGUIDString_REAL |
Definition at line 201 of file SDL_dynapi_overrides.h.
Referenced by main(), SDL_GameControllerMappingForGUID(), SDL_GameControllerMappingForIndex(), and WatchJoystick().
#define SDL_JoystickGetHat SDL_JoystickGetHat_REAL |
Definition at line 212 of file SDL_dynapi_overrides.h.
Referenced by loop(), SDL_GameControllerGetAxis(), and SDL_GameControllerGetButton().
#define SDL_JoystickGetProduct SDL_JoystickGetProduct_REAL |
Definition at line 613 of file SDL_dynapi_overrides.h.
Referenced by main(), and SDL_GameControllerGetProduct().
#define SDL_JoystickGetProductVersion SDL_JoystickGetProductVersion_REAL |
Definition at line 614 of file SDL_dynapi_overrides.h.
Referenced by SDL_GameControllerGetProductVersion().
#define SDL_JoystickGetType SDL_JoystickGetType_REAL |
Definition at line 623 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_JoystickGetVendor SDL_JoystickGetVendor_REAL |
Definition at line 612 of file SDL_dynapi_overrides.h.
Referenced by main(), and SDL_GameControllerGetVendor().
#define SDL_JoystickInstanceID SDL_JoystickInstanceID_REAL |
Definition at line 204 of file SDL_dynapi_overrides.h.
Referenced by loop(), main(), and WatchJoystick().
#define SDL_JoystickIsHaptic SDL_JoystickIsHaptic_REAL |
Definition at line 166 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_JoystickName SDL_JoystickName_REAL |
Definition at line 198 of file SDL_dynapi_overrides.h.
Referenced by main(), and WatchJoystick().
#define SDL_JoystickNameForIndex SDL_JoystickNameForIndex_REAL |
Definition at line 196 of file SDL_dynapi_overrides.h.
Referenced by main(), and SDL_PrivateGetControllerMapping().
#define SDL_JoystickNumAxes SDL_JoystickNumAxes_REAL |
Definition at line 205 of file SDL_dynapi_overrides.h.
Referenced by loop(), main(), and WatchJoystick().
#define SDL_JoystickNumBalls SDL_JoystickNumBalls_REAL |
Definition at line 206 of file SDL_dynapi_overrides.h.
Referenced by main(), and WatchJoystick().
#define SDL_JoystickNumButtons SDL_JoystickNumButtons_REAL |
Definition at line 208 of file SDL_dynapi_overrides.h.
Referenced by loop(), main(), and WatchJoystick().
#define SDL_JoystickNumHats SDL_JoystickNumHats_REAL |
Definition at line 207 of file SDL_dynapi_overrides.h.
Referenced by loop(), main(), and WatchJoystick().
#define SDL_JoystickOpen SDL_JoystickOpen_REAL |
Definition at line 197 of file SDL_dynapi_overrides.h.
Referenced by main(), and SDL_GameControllerOpen().
#define SDL_JoystickUpdate SDL_JoystickUpdate_REAL |
Definition at line 209 of file SDL_dynapi_overrides.h.
Referenced by SDL_GameControllerUpdate(), and SDL_PumpEvents().
#define SDL_lltoa SDL_lltoa_REAL |
Definition at line 408 of file SDL_dynapi_overrides.h.
#define SDL_LoadBMP_RW SDL_LoadBMP_RW_REAL |
Definition at line 450 of file SDL_dynapi_overrides.h.
#define SDL_LoadDollarTemplates SDL_LoadDollarTemplates_REAL |
Definition at line 158 of file SDL_dynapi_overrides.h.
Referenced by loop().
#define SDL_LoadFile_RW SDL_LoadFile_RW_REAL |
Definition at line 628 of file SDL_dynapi_overrides.h.
#define SDL_LoadFunction SDL_LoadFunction_REAL |
Definition at line 233 of file SDL_dynapi_overrides.h.
#define SDL_LoadObject SDL_LoadObject_REAL |
Definition at line 232 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_LoadWAV_RW SDL_LoadWAV_RW_REAL |
Definition at line 86 of file SDL_dynapi_overrides.h.
#define SDL_LockAudio SDL_LockAudio_REAL |
Definition at line 92 of file SDL_dynapi_overrides.h.
#define SDL_LockAudioDevice SDL_LockAudioDevice_REAL |
Definition at line 93 of file SDL_dynapi_overrides.h.
Referenced by audio_lockUnlockOpenAudioDevice().
#define SDL_LockJoysticks SDL_LockJoysticks_REAL |
Definition at line 638 of file SDL_dynapi_overrides.h.
Referenced by SDL_GameControllerClose(), SDL_GameControllerFromInstanceID(), SDL_GameControllerOpen(), SDL_GameControllerQuit(), and SDL_PrivateGetControllerMapping().
#define SDL_LockMutex SDL_LockMutex_REAL |
Definition at line 260 of file SDL_dynapi_overrides.h.
Referenced by add_audio_device(), DequeueEvent_Mutex(), EnqueueEvent_Mutex(), open_audio_device(), Run(), SDL_AddEventWatch(), SDL_AddTimer(), SDL_AtomicTryLock(), SDL_AudioLockDevice_Default(), SDL_CaptureAudio(), SDL_CondBroadcast(), SDL_CondSignal(), SDL_CondWaitTimeout(), SDL_DelEventWatch(), SDL_DestroySemaphore(), SDL_FilterEvents(), SDL_FlushEvents(), SDL_Generic_GetTLSData(), SDL_Generic_SetTLSData(), SDL_GetAudioDeviceName(), SDL_GetEventFilter(), SDL_GetNumAudioDevices(), SDL_LockJoysticks(), SDL_PeepEvents(), SDL_PushEvent(), SDL_RemoveAudioDevice(), SDL_RemoveTimer(), SDL_ReportAssertion(), SDL_RunAudio(), SDL_SemPost(), SDL_SemTryWait(), SDL_SemValue(), SDL_SemWaitTimeout(), SDL_SetEventFilter(), and SDL_StopEventLoop().
#define SDL_LockSurface SDL_LockSurface_REAL |
Definition at line 448 of file SDL_dynapi_overrides.h.
Referenced by SDL_CalculateShapeBitmap(), SDL_CalculateShapeTree(), SDL_CreateTextureFromSurface(), SDL_RLEAlphaBlit(), SDL_RLEBlit(), SDL_SaveBMP_RW(), SDL_SoftBlit(), SDL_SoftStretch(), SDLgfx_rotateSurface(), SDLTest_CompareSurfaces(), SW_RenderCopyEx(), and SW_UpdateTexture().
#define SDL_LockTexture SDL_LockTexture_REAL |
Definition at line 317 of file SDL_dynapi_overrides.h.
Referenced by UpdateTexture().
#define SDL_Log SDL_Log_REAL |
Definition at line 31 of file SDL_dynapi_overrides.h.
Referenced by abort_execution(), add_line(), add_rect(), adder(), button_messagebox(), callback(), closemutex(), ConfigureBinding(), DequeueEvent_Mutex(), DrawComposite(), EnqueueEvent_Mutex(), HapticPrintSupported(), hitTest(), IsSDLWindowEventPending(), iteration(), killed(), loop(), main(), print_devices(), print_mode(), printid(), PrintKey(), PrintModifierState(), PrintText(), PrintUsage(), report_power(), Run(), runAdder(), RunBasicTest(), RunEpicTest(), RunFIFOTest(), SDL_StopEventLoop(), SDLTest_CommonEvent(), SDLTest_CommonInit(), SDLTest_ExampleHitTestCallback(), SDLTest_LoadIcon(), SDLTest_LogAllocations(), SDLTest_PrintEvent(), SDLTest_PrintRenderer(), SDLTest_ScreenShot(), SDLTest_TrackAllocations(), Test64Bit(), test_multi_audio(), test_sort(), TestAssertions(), TestCPUInfo(), TestEndian(), TestTypes(), TestWaitTimeout(), ThreadFunc(), unifont_init(), unifont_load_texture(), usage(), WatchGameController(), WatchJoystick(), WINRT_LogPointerEvent(), and WINRT_ProcessWindowSizeChange().
#define SDL_log SDL_log_REAL |
Definition at line 432 of file SDL_dynapi_overrides.h.
#define SDL_log10 SDL_log10_REAL |
Definition at line 670 of file SDL_dynapi_overrides.h.
#define SDL_log10f SDL_log10f_REAL |
Definition at line 671 of file SDL_dynapi_overrides.h.
#define SDL_LogCritical SDL_LogCritical_REAL |
Definition at line 37 of file SDL_dynapi_overrides.h.
#define SDL_LogDebug SDL_LogDebug_REAL |
Definition at line 33 of file SDL_dynapi_overrides.h.
Referenced by SDL_SetError().
#define SDL_LogError SDL_LogError_REAL |
Definition at line 36 of file SDL_dynapi_overrides.h.
Referenced by button_messagebox(), createCommandBuffers(), createCommandPool(), createDevice(), createFences(), createInstance(), createSemaphore(), createSurface(), createSwapchain(), Draw(), findPhysicalDevice(), getSurfaceCaps(), getSurfaceFormats(), getSwapchainImages(), HapticPrintSupported(), iteration(), loadGlobalFunctions(), LoadSprite(), LoadTexture(), main(), open_audio(), render(), rerecordCommandBuffer(), Run(), run_automated_tests(), rwops_error_quit(), test_multi_audio(), TestWaitTimeout(), unifont_init(), unifont_load_texture(), UpdateTexture(), verify_yuv_data(), WatchGameController(), and WatchJoystick().
#define SDL_logf SDL_logf_REAL |
Definition at line 658 of file SDL_dynapi_overrides.h.
#define SDL_LogGetOutputFunction SDL_LogGetOutputFunction_REAL |
Definition at line 240 of file SDL_dynapi_overrides.h.
#define SDL_LogGetPriority SDL_LogGetPriority_REAL |
Definition at line 237 of file SDL_dynapi_overrides.h.
Referenced by SDL_SetError().
#define SDL_LogInfo SDL_LogInfo_REAL |
Definition at line 34 of file SDL_dynapi_overrides.h.
Referenced by main(), and SDL_CreateRenderer().
#define SDL_LogMessage SDL_LogMessage_REAL |
Definition at line 38 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_Log(), and SDLTest_LogError().
#define SDL_LogMessageV SDL_LogMessageV_REAL |
Definition at line 239 of file SDL_dynapi_overrides.h.
Referenced by debug_print().
#define SDL_LogResetPriorities SDL_LogResetPriorities_REAL |
Definition at line 238 of file SDL_dynapi_overrides.h.
Referenced by SDL_Quit().
#define SDL_LogSetAllPriority SDL_LogSetAllPriority_REAL |
Definition at line 235 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_CommonArg().
#define SDL_LogSetOutputFunction SDL_LogSetOutputFunction_REAL |
Definition at line 241 of file SDL_dynapi_overrides.h.
#define SDL_LogSetPriority SDL_LogSetPriority_REAL |
Definition at line 236 of file SDL_dynapi_overrides.h.
Referenced by main(), and SDLTest_CommonArg().
#define SDL_LogVerbose SDL_LogVerbose_REAL |
Definition at line 32 of file SDL_dynapi_overrides.h.
#define SDL_LogWarn SDL_LogWarn_REAL |
Definition at line 35 of file SDL_dynapi_overrides.h.
Referenced by unifont_init().
#define SDL_LowerBlit SDL_LowerBlit_REAL |
Definition at line 469 of file SDL_dynapi_overrides.h.
#define SDL_LowerBlitScaled SDL_LowerBlitScaled_REAL |
Definition at line 472 of file SDL_dynapi_overrides.h.
#define SDL_ltoa SDL_ltoa_REAL |
Definition at line 406 of file SDL_dynapi_overrides.h.
#define SDL_malloc SDL_malloc_REAL |
Definition at line 374 of file SDL_dynapi_overrides.h.
Referenced by _compare(), add_audio_device(), AllocateDataQueuePacket(), audio_convertAudio(), createCommandBuffers(), createFences(), createInstance(), findPhysicalDevice(), getSurfaceFormats(), getSwapchainImages(), IMA_ADPCM_decode(), main(), Map1to1(), Map1toN(), MS_ADPCM_decode(), open_audio_device(), pixels_calcGammaRamp(), ReadChunk(), RecursivelyCalculateShapeTree(), RLEAlphaSurface(), RLEColorkeySurface(), run_automated_tests(), SDL_AddEvent(), SDL_AddFinger(), SDL_AddHintCallback(), SDL_AddTimer(), SDL_AddTouch(), SDL_AllocFormat(), SDL_AllocPalette(), SDL_AllocRW(), SDL_ConvertPixels_PackUVPlanes_to_NV(), SDL_ConvertPixels_RGB_to_YUV(), SDL_ConvertPixels_SplitNV_to_UVPlanes(), SDL_ConvertPixels_SwapUVPlanes(), SDL_ConvertPixels_YUV_to_RGB(), SDL_CreateCond(), SDL_CreateMutex(), SDL_CreateRGBSurfaceWithFormat(), SDL_CreateSemaphore(), SDL_CreateThreadWithStackSize(), SDL_CreateWindowTexture(), SDL_GameControllerAddMappingsFromRW(), SDL_GameControllerLoadHints(), SDL_GameControllerMappingForGUID(), SDL_GameControllerMappingForIndex(), SDL_Generic_SetTLSData(), SDL_GetErrBuf(), SDL_GetWindowGammaRamp(), SDL_GL_DeleteContext(), SDL_HapticOpen(), SDL_HapticOpenFromJoystick(), SDL_iconv_open(), SDL_iconv_string(), SDL_LoadFile_RW(), SDL_LogSetPriority(), SDL_NewAudioStream(), SDL_NewDataQueue(), SDL_PeepEvents(), SDL_PrepareResampleFilter(), SDL_PrivateAddMappingForGUID(), SDL_PrivateGetControllerGUIDFromMappingString(), SDL_PrivateGetControllerNameFromMappingString(), SDL_setenv(), SDL_SetHintWithPriority(), SDL_SetWindowData(), SDL_strdup(), SDL_SW_CreateYUVTexture(), SDL_UnRLESurface(), SDL_UpdateTextureNative(), SDL_UpdateTextureYUV(), SDL_UpdateTextureYUVPlanar(), SDLTest_GenerateExecKey(), SDLTest_GenerateRunSeed(), SDLTest_RandomAsciiStringOfSize(), SDLTest_RunSuites(), unifont_init(), unifont_load_texture(), UnRLEAlpha(), verify_yuv_data(), and WatchGameController().
#define SDL_MapRGB SDL_MapRGB_REAL |
Definition at line 286 of file SDL_dynapi_overrides.h.
Referenced by setpix().
#define SDL_MapRGBA SDL_MapRGBA_REAL |
Definition at line 287 of file SDL_dynapi_overrides.h.
Referenced by _clearTestSurface(), SDLgfx_rotateSurface(), SW_RenderClear(), SW_RenderDrawLines(), SW_RenderDrawPoints(), and SW_RenderFillRects().
#define SDL_MasksToPixelFormatEnum SDL_MasksToPixelFormatEnum_REAL |
Definition at line 279 of file SDL_dynapi_overrides.h.
Referenced by SDL_CreateRGBSurface().
#define SDL_MaximizeWindow SDL_MaximizeWindow_REAL |
Definition at line 536 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_CommonEvent().
#define SDL_memcmp SDL_memcmp_REAL |
Definition at line 389 of file SDL_dynapi_overrides.h.
Referenced by _testGenericRWopsValidations(), BBindingContainsBinding(), main(), Map1to1(), SDL_ConvertSurface(), SDL_GameControllerMappingForIndex(), SDL_GameControllerNumMappings(), SDL_LoadWAV_RW(), SDL_PrivateGameControllerRefreshMapping(), SDL_PrivateGetControllerGUIDFromMappingString(), SDL_PrivateGetControllerMappingForGUID(), and SDL_SetDisplayModeForDisplay().
#define SDL_memcpy SDL_memcpy_REAL |
Definition at line 387 of file SDL_dynapi_overrides.h.
Referenced by SDL_BApp::_HandleKey(), BlitBto3Key(), fillerup(), main(), mem_read(), mem_write(), play_through_once(), prepare_audiospec(), RLEColorkeySurface(), SDL_AddDollarGesture_one(), SDL_AudioStreamPut(), SDL_AudioStreamPutInternal(), SDL_BlitCopy(), SDL_ConvertPixels(), SDL_ConvertPixels_PackUVPlanes_to_NV(), SDL_ConvertPixels_Planar2x2_to_Planar2x2(), SDL_ConvertPixels_SplitNV_to_UVPlanes(), SDL_ConvertPixels_SwapUVPlanes(), SDL_ConvertPixels_YUV_to_YUV_Copy(), SDL_ConvertSurface(), SDL_GameControllerLoadHints(), SDL_GestureDelTouch(), SDL_GetDefaultKeymap(), SDL_GetWindowGammaRamp(), SDL_HapticNewEffect(), SDL_HapticUpdateEffect(), SDL_KeyboardInit(), SDL_PeekIntoDataQueue(), SDL_PrivateGetControllerGUIDFromMappingString(), SDL_PrivateGetControllerNameFromMappingString(), SDL_ReadFromDataQueue(), SDL_ResampleAudioStream(), SDL_SetKeymap(), SDL_SetPaletteColors(), SDL_SetWindowGammaRamp(), SDL_SW_UpdateYUVTexture(), SDL_SW_UpdateYUVTexturePlanar(), SDL_SYS_AddJoystickDevice(), SDL_WriteToDataQueue(), setpix(), and SW_UpdateTexture().
#define SDL_memmove SDL_memmove_REAL |
Definition at line 388 of file SDL_dynapi_overrides.h.
Referenced by SDL_BlitCopy(), SDL_DelEventWatch(), SDL_PushEvent(), SDL_ResampleCVT(), unifont_init(), and WatchJoystick().
#define SDL_MemoryBarrierAcquireFunction SDL_MemoryBarrierAcquireFunction_REAL |
Definition at line 625 of file SDL_dynapi_overrides.h.
#define SDL_MemoryBarrierReleaseFunction SDL_MemoryBarrierReleaseFunction_REAL |
Definition at line 624 of file SDL_dynapi_overrides.h.
#define SDL_memset SDL_memset_REAL |
Definition at line 386 of file SDL_dynapi_overrides.h.
Referenced by audio_initOpenCloseQuitAudio(), audio_pauseUnpauseAudio(), dollarRecognize(), DUMMYAUDIO_CaptureFromDevice(), generate_test_pattern(), initVulkan(), play_through_once(), RunFIFOTest(), SDL_AllocPalette(), SDL_AudioStreamFlush(), SDL_BufferQueueDrainCallback(), SDL_CalculateGammaRamp(), SDL_CaptureAudio(), SDL_CreateRGBSurfaceWithFormat(), SDL_DrawLine1(), SDL_Error(), SDL_GL_DeleteContext(), SDL_HapticOpen(), SDL_HapticOpenFromJoystick(), SDL_iconv_string(), SDL_JoystickGetGUIDFromString(), SDL_PrivateLoadButtonMapping(), SDL_Quit(), SDL_ResetAudioStreamResampler(), SDL_RunAudio(), SDL_SendSysWMEvent(), SDLTest_Assert(), SDLTest_AssertCheck(), SDLTest_AssertPass(), SDLTest_FuzzerInit(), SDLTest_GenerateExecKey(), SDLTest_Log(), SDLTest_LogError(), SDLTest_TimestampToString(), test_multi_audio(), transformSurfaceY(), unifont_init(), unifont_load_texture(), and UnRLEAlpha().
#define SDL_MinimizeWindow SDL_MinimizeWindow_REAL |
Definition at line 537 of file SDL_dynapi_overrides.h.
Referenced by main(), SDL_PromptAssertion(), and SDLTest_CommonEvent().
#define SDL_MixAudio SDL_MixAudio_REAL |
Definition at line 90 of file SDL_dynapi_overrides.h.
#define SDL_MixAudioFormat SDL_MixAudioFormat_REAL |
Definition at line 91 of file SDL_dynapi_overrides.h.
Referenced by SDL_MixAudio().
#define SDL_MouseIsHaptic SDL_MouseIsHaptic_REAL |
Definition at line 164 of file SDL_dynapi_overrides.h.
#define SDL_NewAudioStream SDL_NewAudioStream_REAL |
Definition at line 643 of file SDL_dynapi_overrides.h.
Referenced by open_audio_device().
#define SDL_NumHaptics SDL_NumHaptics_REAL |
Definition at line 159 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_NumJoysticks SDL_NumJoysticks_REAL |
Definition at line 195 of file SDL_dynapi_overrides.h.
Referenced by main(), SDL_GameControllerInit(), SDL_GameControllerOpen(), and SDL_PrivateGetControllerMapping().
#define SDL_OpenAudio SDL_OpenAudio_REAL |
Definition at line 78 of file SDL_dynapi_overrides.h.
Referenced by audio_initOpenCloseQuitAudio(), audio_pauseUnpauseAudio(), main(), and SDLTest_CommonInit().
#define SDL_OpenAudioDevice SDL_OpenAudioDevice_REAL |
Definition at line 81 of file SDL_dynapi_overrides.h.
Referenced by audio_lockUnlockOpenAudioDevice(), audio_openCloseAndGetAudioStatus(), audio_openCloseAudioDeviceConnected(), iteration(), main(), open_audio(), and test_multi_audio().
#define SDL_PauseAudio SDL_PauseAudio_REAL |
Definition at line 84 of file SDL_dynapi_overrides.h.
Referenced by audio_pauseUnpauseAudio(), and main().
#define SDL_PauseAudioDevice SDL_PauseAudioDevice_REAL |
Definition at line 85 of file SDL_dynapi_overrides.h.
Referenced by iteration(), loop(), open_audio(), and test_multi_audio().
#define SDL_PeepEvents SDL_PeepEvents_REAL |
Definition at line 117 of file SDL_dynapi_overrides.h.
Referenced by IsSDLWindowEventPending(), and UpdateEventsForDeviceRemoval().
#define SDL_PixelFormatEnumToMasks SDL_PixelFormatEnumToMasks_REAL |
Definition at line 278 of file SDL_dynapi_overrides.h.
Referenced by SDL_CreateWindowFramebuffer(), SDL_SW_CopyYUVToRGB(), SDLTest_CommonInit(), and SW_CreateTexture().
#define SDL_PollEvent SDL_PollEvent_REAL |
Definition at line 122 of file SDL_dynapi_overrides.h.
Referenced by events_pushPumpAndPollUserevent(), iteration(), loop(), main(), test_multi_audio(), and WatchJoystick().
#define SDL_pow SDL_pow_REAL |
Definition at line 433 of file SDL_dynapi_overrides.h.
Referenced by bessel(), decode_fraction(), kaiser_and_sinc(), and SDL_CalculateGammaRamp().
#define SDL_powf SDL_powf_REAL |
Definition at line 659 of file SDL_dynapi_overrides.h.
#define SDL_PumpEvents SDL_PumpEvents_REAL |
Definition at line 116 of file SDL_dynapi_overrides.h.
Referenced by events_addDelEventWatch(), events_addDelEventWatchWithUserdata(), events_pushPumpAndPollUserevent(), main(), mouse_getMouseFocus(), mouse_getMouseState(), mouse_getRelativeMouseState(), and mouse_warpMouseInWindow().
#define SDL_PushEvent SDL_PushEvent_REAL |
Definition at line 125 of file SDL_dynapi_overrides.h.
Referenced by button_messagebox(), events_addDelEventWatch(), events_addDelEventWatchWithUserdata(), events_pushPumpAndPollUserevent(), SDL_AddAudioDevice(), SDL_GameControllerEventWatcher(), SDL_GameControllerInit(), SDL_OpenedAudioDeviceDisconnected(), SDL_PrivateGameControllerAxis(), SDL_PrivateGameControllerButton(), SDL_PrivateGameControllerRefreshMapping(), SDL_PrivateJoystickAdded(), SDL_PrivateJoystickAxis(), SDL_PrivateJoystickBall(), SDL_PrivateJoystickButton(), SDL_PrivateJoystickHat(), SDL_PrivateJoystickRemoved(), SDL_PrivateSendMouseButton(), SDL_PrivateSendMouseMotion(), SDL_SendClipboardUpdate(), SDL_SendDollarRecord(), SDL_SendDrop(), SDL_SendEditingText(), SDL_SendGestureDollar(), SDL_SendGestureMulti(), SDL_SendKeyboardKey(), SDL_SendKeyboardText(), SDL_SendMouseWheel(), SDL_SendTouch(), SDL_SendTouchMotion(), and SDL_SendWindowEvent().
#define SDL_qsort SDL_qsort_REAL |
Definition at line 380 of file SDL_dynapi_overrides.h.
Referenced by SDL_AddDisplayMode(), SDL_GetNumDisplayModesForDisplay(), and test_sort().
#define SDL_QueryTexture SDL_QueryTexture_REAL |
Definition at line 308 of file SDL_dynapi_overrides.h.
Referenced by _testBlitBlendMode(), main(), MoveSprites(), render_testBlit(), render_testBlitAlpha(), render_testBlitBlend(), render_testBlitColor(), and WatchJoystick().
#define SDL_QueueAudio SDL_QueueAudio_REAL |
Definition at line 588 of file SDL_dynapi_overrides.h.
Referenced by loop().
#define SDL_Quit SDL_Quit_REAL |
Definition at line 58 of file SDL_dynapi_overrides.h.
Referenced by abort_execution(), loop(), main(), main_testInitQuitJoystickHaptic(), quit(), SDL_AbortAssertion(), SDL_Quit_Wrapper(), and SDLTest_CommonQuit().
#define SDL_QuitSubSystem SDL_QuitSubSystem_REAL |
Definition at line 56 of file SDL_dynapi_overrides.h.
Referenced by audio_initOpenCloseQuitAudio(), audio_initQuitAudio(), audio_pauseUnpauseAudio(), audio_quitInitAudioSubSystem(), main(), main_testImpliedJoystickInit(), main_testImpliedJoystickQuit(), main_testInitQuitSubSystem(), SDL_JoystickQuit(), and SDL_VideoQuit().
#define SDL_RaiseWindow SDL_RaiseWindow_REAL |
Definition at line 535 of file SDL_dynapi_overrides.h.
Referenced by WatchGameController(), and WatchJoystick().
#define SDL_ReadBE16 SDL_ReadBE16_REAL |
Definition at line 358 of file SDL_dynapi_overrides.h.
Referenced by rwops_testFileWriteReadEndian().
#define SDL_ReadBE32 SDL_ReadBE32_REAL |
Definition at line 360 of file SDL_dynapi_overrides.h.
Referenced by rwops_testFileWriteReadEndian().
#define SDL_ReadBE64 SDL_ReadBE64_REAL |
Definition at line 362 of file SDL_dynapi_overrides.h.
Referenced by rwops_testFileWriteReadEndian().
#define SDL_ReadLE16 SDL_ReadLE16_REAL |
Definition at line 357 of file SDL_dynapi_overrides.h.
Referenced by rwops_testFileWriteReadEndian(), and SDL_LoadBMP_RW().
#define SDL_ReadLE32 SDL_ReadLE32_REAL |
Definition at line 359 of file SDL_dynapi_overrides.h.
Referenced by ReadChunk(), rwops_testFileWriteReadEndian(), SDL_LoadBMP_RW(), and SDL_LoadWAV_RW().
#define SDL_ReadLE64 SDL_ReadLE64_REAL |
Definition at line 361 of file SDL_dynapi_overrides.h.
Referenced by rwops_testFileWriteReadEndian().
#define SDL_ReadU8 SDL_ReadU8_REAL |
Definition at line 356 of file SDL_dynapi_overrides.h.
#define SDL_realloc SDL_realloc_REAL |
Definition at line 376 of file SDL_dynapi_overrides.h.
Referenced by ConvertSint24ToSint32(), EnsureStreamBufferSize(), GetMouseClickState(), RLEAlphaSurface(), RLEColorkeySurface(), SDL_AddDisplayMode(), SDL_AddDollarGesture_one(), SDL_AddEventWatch(), SDL_AddFinger(), SDL_AddTouch(), SDL_AddVideoDisplay(), SDL_GestureAddTouch(), SDL_iconv_string(), SDL_LoadBMP_RW(), SDL_LoadFile_RW(), SDL_LoadVIDPIDListFromHint(), SDL_PrivateGameControllerParseElement(), SDL_setenv(), and SDL_TLSSet().
#define SDL_RecordGesture SDL_RecordGesture_REAL |
Definition at line 155 of file SDL_dynapi_overrides.h.
Referenced by loop().
#define SDL_RegisterApp SDL_RegisterApp_REAL |
Definition at line 43 of file SDL_dynapi_overrides.h.
#define SDL_RegisterEvents SDL_RegisterEvents_REAL |
Definition at line 132 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_RemoveTimer SDL_RemoveTimer_REAL |
Definition at line 488 of file SDL_dynapi_overrides.h.
Referenced by main(), SDLTest_RunTest(), and timer_addRemoveTimer().
#define SDL_RenderClear SDL_RenderClear_REAL |
Definition at line 334 of file SDL_dynapi_overrides.h.
Referenced by _clearScreen(), DrawOnViewport(), loop(), main(), MoveSprites(), Redraw(), render(), WatchGameController(), and WatchJoystick().
#define SDL_RenderCopy SDL_RenderCopy_REAL |
Definition at line 343 of file SDL_dynapi_overrides.h.
Referenced by _Redraw(), _testBlitBlendMode(), Draw(), DrawComposite(), loop(), main(), MoveSprites(), render(), render_testBlit(), render_testBlitAlpha(), render_testBlitBlend(), render_testBlitColor(), SDL_UpdateWindowTexture(), SDLTest_DrawCharacter(), unifont_draw_glyph(), and WatchJoystick().
#define SDL_RenderCopyEx SDL_RenderCopyEx_REAL |
Definition at line 344 of file SDL_dynapi_overrides.h.
Referenced by Draw(), loop(), and WatchJoystick().
#define SDL_RenderDrawLine SDL_RenderDrawLine_REAL |
Definition at line 337 of file SDL_dynapi_overrides.h.
Referenced by DrawLines(), DrawOnViewport(), DrawRectLineIntersections(), MoveSprites(), render_testPrimitives(), and render_testPrimitivesBlend().
#define SDL_RenderDrawLines SDL_RenderDrawLines_REAL |
Definition at line 338 of file SDL_dynapi_overrides.h.
#define SDL_RenderDrawPoint SDL_RenderDrawPoint_REAL |
Definition at line 335 of file SDL_dynapi_overrides.h.
Referenced by DrawOnViewport(), DrawPoints(), MoveSprites(), render_testPrimitives(), and render_testPrimitivesBlend().
#define SDL_RenderDrawPoints SDL_RenderDrawPoints_REAL |
Definition at line 336 of file SDL_dynapi_overrides.h.
#define SDL_RenderDrawRect SDL_RenderDrawRect_REAL |
Definition at line 339 of file SDL_dynapi_overrides.h.
#define SDL_RenderDrawRects SDL_RenderDrawRects_REAL |
Definition at line 340 of file SDL_dynapi_overrides.h.
#define SDL_RenderFillRect SDL_RenderFillRect_REAL |
Definition at line 341 of file SDL_dynapi_overrides.h.
Referenced by _Redraw(), DrawChessBoard(), DrawComposite(), DrawOnViewport(), DrawRect(), DrawRectRectIntersections(), DrawRects(), MoveSprites(), render_testPrimitives(), and render_testPrimitivesBlend().
#define SDL_RenderFillRects SDL_RenderFillRects_REAL |
Definition at line 342 of file SDL_dynapi_overrides.h.
Referenced by DrawRects(), and main().
#define SDL_RenderGetClipRect SDL_RenderGetClipRect_REAL |
Definition at line 327 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_CommonEvent().
#define SDL_RenderGetD3D9Device SDL_RenderGetD3D9Device_REAL |
Definition at line 46 of file SDL_dynapi_overrides.h.
#define SDL_RenderGetIntegerScale SDL_RenderGetIntegerScale_REAL |
Definition at line 603 of file SDL_dynapi_overrides.h.
#define SDL_RenderGetLogicalSize SDL_RenderGetLogicalSize_REAL |
Definition at line 323 of file SDL_dynapi_overrides.h.
#define SDL_RenderGetMetalCommandEncoder SDL_RenderGetMetalCommandEncoder_REAL |
Definition at line 667 of file SDL_dynapi_overrides.h.
#define SDL_RenderGetMetalLayer SDL_RenderGetMetalLayer_REAL |
Definition at line 666 of file SDL_dynapi_overrides.h.
#define SDL_RenderGetScale SDL_RenderGetScale_REAL |
Definition at line 329 of file SDL_dynapi_overrides.h.
#define SDL_RenderGetViewport SDL_RenderGetViewport_REAL |
Definition at line 325 of file SDL_dynapi_overrides.h.
Referenced by Draw(), DrawChessBoard(), DrawComposite(), DrawLines(), DrawPoints(), DrawRects(), loop(), MoveSprites(), and SDLTest_ScreenShot().
#define SDL_RenderIsClipEnabled SDL_RenderIsClipEnabled_REAL |
Definition at line 575 of file SDL_dynapi_overrides.h.
#define SDL_RenderPresent SDL_RenderPresent_REAL |
Definition at line 346 of file SDL_dynapi_overrides.h.
Referenced by _clearScreen(), Draw(), DrawComposite(), loop(), main(), MoveSprites(), Redraw(), render(), render_testBlit(), render_testBlitAlpha(), render_testBlitBlend(), render_testBlitColor(), render_testPrimitives(), render_testPrimitivesBlend(), SDL_UpdateWindowTexture(), WatchGameController(), and WatchJoystick().
#define SDL_RenderReadPixels SDL_RenderReadPixels_REAL |
Definition at line 345 of file SDL_dynapi_overrides.h.
Referenced by _compare(), DrawComposite(), and SDLTest_ScreenShot().
#define SDL_RenderSetClipRect SDL_RenderSetClipRect_REAL |
Definition at line 326 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_CommonEvent().
#define SDL_RenderSetIntegerScale SDL_RenderSetIntegerScale_REAL |
Definition at line 602 of file SDL_dynapi_overrides.h.
#define SDL_RenderSetLogicalSize SDL_RenderSetLogicalSize_REAL |
Definition at line 322 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_CommonInit(), WatchGameController(), and WatchJoystick().
#define SDL_RenderSetScale SDL_RenderSetScale_REAL |
Definition at line 328 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_CommonInit().
#define SDL_RenderSetViewport SDL_RenderSetViewport_REAL |
Definition at line 324 of file SDL_dynapi_overrides.h.
Referenced by DrawOnViewport(), loop(), and SDL_CreateWindowTexture().
#define SDL_RenderTargetSupported SDL_RenderTargetSupported_REAL |
Definition at line 319 of file SDL_dynapi_overrides.h.
#define SDL_ReportAssertion SDL_ReportAssertion_REAL |
Definition at line 59 of file SDL_dynapi_overrides.h.
#define SDL_ResetAssertionReport SDL_ResetAssertionReport_REAL |
Definition at line 62 of file SDL_dynapi_overrides.h.
#define SDL_RestoreWindow SDL_RestoreWindow_REAL |
Definition at line 538 of file SDL_dynapi_overrides.h.
Referenced by SDL_PromptAssertion(), and SDLTest_CommonEvent().
#define SDL_RWFromConstMem SDL_RWFromConstMem_REAL |
Definition at line 353 of file SDL_dynapi_overrides.h.
Referenced by rwops_testConstMem(), and rwops_testParamNegative().
#define SDL_RWFromFile SDL_RWFromFile_REAL |
Definition at line 351 of file SDL_dynapi_overrides.h.
Referenced by loop(), main(), rwops_testCompareRWFromMemWithRWFromFile(), rwops_testFileRead(), rwops_testFileWrite(), rwops_testFileWriteReadEndian(), rwops_testParamNegative(), and unifont_init().
#define SDL_RWFromFP SDL_RWFromFP_REAL |
Definition at line 42 of file SDL_dynapi_overrides.h.
Referenced by rwops_testFPRead(), and rwops_testFPWrite().
#define SDL_RWFromMem SDL_RWFromMem_REAL |
Definition at line 352 of file SDL_dynapi_overrides.h.
Referenced by rwops_testCompareRWFromMemWithRWFromFile(), rwops_testMem(), and rwops_testParamNegative().
#define SDL_SaveAllDollarTemplates SDL_SaveAllDollarTemplates_REAL |
Definition at line 156 of file SDL_dynapi_overrides.h.
Referenced by loop().
#define SDL_SaveBMP_RW SDL_SaveBMP_RW_REAL |
Definition at line 451 of file SDL_dynapi_overrides.h.
#define SDL_SaveDollarTemplate SDL_SaveDollarTemplate_REAL |
Definition at line 157 of file SDL_dynapi_overrides.h.
#define SDL_scalbn SDL_scalbn_REAL |
Definition at line 434 of file SDL_dynapi_overrides.h.
#define SDL_scalbnf SDL_scalbnf_REAL |
Definition at line 660 of file SDL_dynapi_overrides.h.
#define SDL_SemPost SDL_SemPost_REAL |
Definition at line 269 of file SDL_dynapi_overrides.h.
Referenced by adder(), FIFO_Reader(), FIFO_Writer(), SDL_AddTimer(), SDL_CondBroadcast(), SDL_CondSignal(), SDL_CondWaitTimeout(), SDL_mutexV(), SDL_RunThread(), SDL_TimerQuit(), and ThreadFunc().
#define SDL_SemTryWait SDL_SemTryWait_REAL |
Definition at line 267 of file SDL_dynapi_overrides.h.
#define SDL_SemValue SDL_SemValue_REAL |
Definition at line 270 of file SDL_dynapi_overrides.h.
Referenced by ThreadFunc().
#define SDL_SemWait SDL_SemWait_REAL |
Definition at line 266 of file SDL_dynapi_overrides.h.
Referenced by runAdder(), RunFIFOTest(), SDL_CondBroadcast(), SDL_CondSignal(), SDL_CondWaitTimeout(), SDL_CreateThreadWithStackSize(), SDL_LockMutex(), SDL_TryLockMutex(), and ThreadFunc().
#define SDL_SemWaitTimeout SDL_SemWaitTimeout_REAL |
Definition at line 268 of file SDL_dynapi_overrides.h.
Referenced by SDL_CondWaitTimeout(), SDL_TimerThread(), and TestWaitTimeout().
#define SDL_SetAssertionHandler SDL_SetAssertionHandler_REAL |
Definition at line 60 of file SDL_dynapi_overrides.h.
#define SDL_SetClipboardText SDL_SetClipboardText_REAL |
Definition at line 98 of file SDL_dynapi_overrides.h.
Referenced by clipboard_testClipboardTextFunctions(), clipboard_testSetClipboardText(), and SDLTest_CommonEvent().
#define SDL_SetClipRect SDL_SetClipRect_REAL |
Definition at line 461 of file SDL_dynapi_overrides.h.
Referenced by SW_RenderClear(), SW_UpdateClipRect(), and SW_UpdateViewport().
#define SDL_SetColorKey SDL_SetColorKey_REAL |
Definition at line 453 of file SDL_dynapi_overrides.h.
Referenced by _testBlitBlendMode(), LoadSprite(), LoadTexture(), SDLgfx_rotateSurface(), SDLTest_LoadIcon(), surface_testCompleteSurfaceConversion(), and surface_testSurfaceConversion().
#define SDL_SetCursor SDL_SetCursor_REAL |
Definition at line 254 of file SDL_dynapi_overrides.h.
Referenced by IsSDLWindowEventPending(), loop(), main(), and mouse_setCursor().
#define SDL_setenv SDL_setenv_REAL |
Definition at line 379 of file SDL_dynapi_overrides.h.
Referenced by stdlib_getsetenv().
#define SDL_SetError SDL_SetError_REAL |
Definition at line 30 of file SDL_dynapi_overrides.h.
Referenced by dollarNormalize(), EnsureStreamBufferSize(), get_audio_device(), GetYUVConversionType(), GetYUVPlanes(), IMA_ADPCM_decode(), InitMS_ADPCM(), main(), mem_seek(), mem_writeconst(), open_audio_device(), platform_testGetSetClearError(), platform_testSetErrorEmptyInput(), platform_testSetErrorInvalidInput(), prepare_audiospec(), SDL_AddAudioCVTFilter(), SDL_AddDollarGesture(), SDL_AddEvent(), SDL_AudioInit(), SDL_AudioStreamGet(), SDL_AudioStreamPut(), SDL_BlendFillRect(), SDL_BlendFillRects(), SDL_BlendLine(), SDL_BlendLines(), SDL_BlendPoint(), SDL_BlendPoints(), SDL_BuildAudioCVT(), SDL_BuildAudioResampleCVT(), SDL_BuildAudioTypeCVTFromFloat(), SDL_BuildAudioTypeCVTToFloat(), SDL_CalculateBlit(), SDL_CaptureMouse(), SDL_CondBroadcast(), SDL_CondSignal(), SDL_CondWait(), SDL_CondWaitTimeout(), SDL_ConvertAudio(), SDL_ConvertPixels_ARGB8888_to_YUV(), SDL_ConvertPixels_Packed4_to_Packed4(), SDL_ConvertPixels_Packed4_to_Planar2x2(), SDL_ConvertPixels_Planar2x2_to_Packed4(), SDL_ConvertPixels_Planar2x2_to_Planar2x2(), SDL_ConvertPixels_YUV_to_RGB(), SDL_ConvertPixels_YUV_to_YUV(), SDL_ConvertPixels_YUV_to_YUV_Copy(), SDL_ConvertSurface(), SDL_CreateColorCursor(), SDL_CreateCond(), SDL_CreateMutex(), SDL_CreateRenderer(), SDL_CreateRGBSurface(), SDL_CreateSemaphore(), SDL_CreateSoftwareRenderer(), SDL_CreateSurfaceOnStack(), SDL_CreateSystemCursor(), SDL_CreateTexture(), SDL_CreateTextureFromSurface(), SDL_CreateWindow(), SDL_CreateWindowTexture(), sdl_dfb_check(), SDL_DrawLine(), SDL_DrawLines(), SDL_DrawPoint(), SDL_DrawPoints(), SDL_FillRect(), SDL_FillRects(), SDL_GameControllerAddMappingsFromRW(), SDL_GameControllerOpen(), SDL_GetAudioDeviceName(), SDL_GetClipboardText(), SDL_GetClosestDisplayModeForDisplay(), SDL_GetColorKey(), SDL_GetDisplayMode(), SDL_GetRenderDriverInfo(), SDL_GetRendererOutputSize(), SDL_GetTouch(), SDL_GetTouchDevice(), SDL_GetTouchFinger(), SDL_GetWindowDisplayIndex(), SDL_GetWindowDisplayMode(), SDL_GL_CreateContext(), SDL_GL_GetAttribute(), SDL_GL_GetProcAddress(), SDL_GL_LoadLibrary(), SDL_GL_MakeCurrent(), SDL_GL_SetAttribute(), SDL_GL_SetSwapInterval(), SDL_GL_SwapWindow(), SDL_HapticGetEffectStatus(), SDL_HapticName(), SDL_HapticNewEffect(), SDL_HapticOpen(), SDL_HapticOpened(), SDL_HapticOpenFromJoystick(), SDL_HapticOpenFromMouse(), SDL_HapticPause(), SDL_HapticRumbleInit(), SDL_HapticRumblePlay(), SDL_HapticRumbleStop(), SDL_HapticSetAutocenter(), SDL_HapticSetGain(), SDL_HapticUpdateEffect(), SDL_HasClipboardText(), SDL_InitSubSystem(), SDL_JoystickGetAxis(), SDL_JoystickGetAxisInitialState(), SDL_JoystickGetBall(), SDL_JoystickGetButton(), SDL_JoystickGetDeviceGUID(), SDL_JoystickGetDeviceInstanceID(), SDL_JoystickGetHat(), SDL_JoystickNameForIndex(), SDL_JoystickOpen(), SDL_LoadBMP_RW(), SDL_LoadDollarTemplates(), SDL_LoadWAV_RW(), SDL_LockMutex(), SDL_LockTexture(), SDL_MixAudioFormat(), SDL_mutexP(), SDL_mutexV(), SDL_OpenAudio(), SDL_PeepEvents(), SDL_PixelFormatEnumToMasks(), SDL_PrivateAddMappingForGUID(), SDL_PrivateGameControllerAddMapping(), SDL_PrivateGameControllerParseControllerConfigString(), SDL_PrivateGameControllerParseElement(), SDL_PrivateGetControllerMapping(), SDL_PrivateJoystickValid(), SDL_QueueAudio(), SDL_RecreateWindow(), SDL_RenderCopy(), SDL_RenderCopyEx(), SDL_RenderDrawLines(), SDL_RenderDrawPoints(), SDL_RenderDrawRects(), SDL_RenderFillRects(), SDL_ReserveSpaceInDataQueue(), SDL_RWFromFile(), SDL_RWFromFP(), SDL_SaveBMP_RW(), SDL_SaveDollarTemplate(), SDL_SemPost(), SDL_SemTryWait(), SDL_SemWait(), SDL_SemWaitTimeout(), SDL_SetClipboardText(), SDL_SetCursor(), SDL_SetDisplayModeForDisplay(), SDL_SetPixelFormatPalette(), SDL_SetRenderTarget(), SDL_SetSurfacePalette(), SDL_SetWindowMaximumSize(), SDL_SetWindowMinimumSize(), SDL_ShowMessageBox(), SDL_SoftStretch(), SDL_SW_CreateYUVTexture(), SDL_SW_LockYUVTexture(), SDL_SYS_CreateThread(), SDL_SYS_JoystickOpen(), SDL_SYS_SetThreadPriority(), SDL_SYS_SetTLSData(), SDL_TryLockMutex(), SDL_UninitializedVideo(), SDL_UnlockMutex(), SDL_UpdateWindowSurfaceRects(), SDL_UpdateWindowTexture(), SDL_UpdateYUVTexture(), SDL_UpperBlit(), SDL_UpperBlitScaled(), SDL_VideoInit(), SDL_Vulkan_CreateSurface(), SDL_Vulkan_GetInstanceExtensions(), SDL_Vulkan_GetVkGetInstanceProcAddr(), SDL_Vulkan_LoadLibrary(), SDL_WinRTInitXAMLApp(), SW_CreateRendererForSurface(), SW_CreateTexture(), SW_GetOutputSize(), SW_RenderReadPixels(), ThreadFunc(), ValidEffect(), and ValidHaptic().
#define SDL_SetEventFilter SDL_SetEventFilter_REAL |
Definition at line 126 of file SDL_dynapi_overrides.h.
#define SDL_SetHint SDL_SetHint_REAL |
Definition at line 190 of file SDL_dynapi_overrides.h.
Referenced by hints_setHint(), and main().
#define SDL_SetHintWithPriority SDL_SetHintWithPriority_REAL |
Definition at line 189 of file SDL_dynapi_overrides.h.
#define SDL_SetMainReady SDL_SetMainReady_REAL |
Definition at line 242 of file SDL_dynapi_overrides.h.
Referenced by SDL_WinRTInitXAMLApp(), and WINRT_ProcessWindowSizeChange().
#define SDL_SetMemoryFunctions SDL_SetMemoryFunctions_REAL |
Definition at line 641 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_TrackAllocations().
#define SDL_SetModState SDL_SetModState_REAL |
Definition at line 219 of file SDL_dynapi_overrides.h.
Referenced by keyboard_getSetModState().
#define SDL_SetPaletteColors SDL_SetPaletteColors_REAL |
Definition at line 284 of file SDL_dynapi_overrides.h.
#define SDL_SetPixelFormatPalette SDL_SetPixelFormatPalette_REAL |
Definition at line 283 of file SDL_dynapi_overrides.h.
Referenced by SDL_SetSurfacePalette().
#define SDL_SetRelativeMouseMode SDL_SetRelativeMouseMode_REAL |
Definition at line 249 of file SDL_dynapi_overrides.h.
Referenced by main(), mouse_getSetRelativeMouseMode(), SDL_ShowMessageBox(), and SDLTest_CommonEvent().
#define SDL_SetRenderDrawBlendMode SDL_SetRenderDrawBlendMode_REAL |
Definition at line 332 of file SDL_dynapi_overrides.h.
Referenced by _clearScreen(), _hasBlendModes(), DrawComposite(), main(), and render_testPrimitivesBlend().
#define SDL_SetRenderDrawColor SDL_SetRenderDrawColor_REAL |
Definition at line 330 of file SDL_dynapi_overrides.h.
Referenced by _clearScreen(), _hasDrawColor(), _Redraw(), DrawChessBoard(), DrawComposite(), DrawLines(), DrawOnViewport(), DrawPoints(), DrawRectLineIntersections(), DrawRectRectIntersections(), DrawRects(), loop(), main(), MoveSprites(), Redraw(), render(), render_testPrimitives(), render_testPrimitivesBlend(), WatchGameController(), and WatchJoystick().
#define SDL_SetRenderTarget SDL_SetRenderTarget_REAL |
Definition at line 320 of file SDL_dynapi_overrides.h.
Referenced by Draw(), DrawComposite(), loop(), and main().
#define SDL_SetSurfaceAlphaMod SDL_SetSurfaceAlphaMod_REAL |
Definition at line 457 of file SDL_dynapi_overrides.h.
Referenced by _testBlitBlendMode(), SW_CreateTexture(), SW_RenderCopyEx(), and SW_SetTextureAlphaMod().
#define SDL_SetSurfaceBlendMode SDL_SetSurfaceBlendMode_REAL |
Definition at line 459 of file SDL_dynapi_overrides.h.
Referenced by _surfaceSetUp(), _testBlitBlendMode(), SDLgfx_rotateSurface(), SW_CreateTexture(), SW_RenderCopyEx(), and SW_SetTextureBlendMode().
#define SDL_SetSurfaceColorMod SDL_SetSurfaceColorMod_REAL |
Definition at line 455 of file SDL_dynapi_overrides.h.
Referenced by _testBlitBlendMode(), SW_CreateTexture(), SW_RenderCopyEx(), and SW_SetTextureColorMod().
#define SDL_SetSurfacePalette SDL_SetSurfacePalette_REAL |
Definition at line 447 of file SDL_dynapi_overrides.h.
#define SDL_SetSurfaceRLE SDL_SetSurfaceRLE_REAL |
Definition at line 452 of file SDL_dynapi_overrides.h.
Referenced by SW_CreateTexture(), SW_RenderCopy(), SW_SetTextureAlphaMod(), SW_SetTextureBlendMode(), and SW_SetTextureColorMod().
#define SDL_SetTextInputRect SDL_SetTextInputRect_REAL |
Definition at line 229 of file SDL_dynapi_overrides.h.
Referenced by _Redraw(), _testSetTextInputRect(), keyboard_setTextInputRect(), and keyboard_setTextInputRectNegative().
#define SDL_SetTextureAlphaMod SDL_SetTextureAlphaMod_REAL |
Definition at line 311 of file SDL_dynapi_overrides.h.
Referenced by _hasTexAlpha(), MoveSprites(), render_testBlitAlpha(), render_testBlitBlend(), SDLTest_DrawCharacter(), and WatchJoystick().
#define SDL_SetTextureBlendMode SDL_SetTextureBlendMode_REAL |
Definition at line 313 of file SDL_dynapi_overrides.h.
Referenced by _testBlitBlendMode(), DrawComposite(), LoadSprite(), render_testBlitBlend(), and unifont_load_texture().
#define SDL_SetTextureColorMod SDL_SetTextureColorMod_REAL |
Definition at line 309 of file SDL_dynapi_overrides.h.
Referenced by _hasTexColor(), MoveSprites(), render_testBlitBlend(), render_testBlitColor(), SDLTest_DrawCharacter(), WatchGameController(), and WatchJoystick().
#define SDL_SetThreadPriority SDL_SetThreadPriority_REAL |
Definition at line 477 of file SDL_dynapi_overrides.h.
Referenced by SDL_CaptureAudio(), and SDL_RunAudio().
#define SDL_SetWindowBordered SDL_SetWindowBordered_REAL |
Definition at line 532 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_CommonEvent().
#define SDL_SetWindowBrightness SDL_SetWindowBrightness_REAL |
Definition at line 545 of file SDL_dynapi_overrides.h.
#define SDL_SetWindowData SDL_SetWindowData_REAL |
Definition at line 522 of file SDL_dynapi_overrides.h.
Referenced by SDL_CreateRenderer(), SDL_DestroyRenderer(), and video_getSetWindowData().
#define SDL_SetWindowDisplayMode SDL_SetWindowDisplayMode_REAL |
Definition at line 511 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_CommonInit().
#define SDL_SetWindowFullscreen SDL_SetWindowFullscreen_REAL |
Definition at line 539 of file SDL_dynapi_overrides.h.
Referenced by FullscreenTo(), and SDLTest_CommonEvent().
#define SDL_SetWindowGammaRamp SDL_SetWindowGammaRamp_REAL |
Definition at line 547 of file SDL_dynapi_overrides.h.
#define SDL_SetWindowGrab SDL_SetWindowGrab_REAL |
Definition at line 543 of file SDL_dynapi_overrides.h.
Referenced by _setAndCheckWindowGrabState(), SDLTest_CommonEvent(), and video_getSetWindowGrab().
#define SDL_SetWindowHitTest SDL_SetWindowHitTest_REAL |
Definition at line 585 of file SDL_dynapi_overrides.h.
Referenced by main(), and SDLTest_CommonInit().
#define SDL_SetWindowIcon SDL_SetWindowIcon_REAL |
Definition at line 521 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_CommonInit().
#define SDL_SetWindowInputFocus SDL_SetWindowInputFocus_REAL |
Definition at line 600 of file SDL_dynapi_overrides.h.
#define SDL_SetWindowMaximumSize SDL_SetWindowMaximumSize_REAL |
Definition at line 530 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_CommonInit(), and video_getSetWindowMaximumSize().
#define SDL_SetWindowMinimumSize SDL_SetWindowMinimumSize_REAL |
Definition at line 528 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_CommonInit(), and video_getSetWindowMinimumSize().
#define SDL_SetWindowModalFor SDL_SetWindowModalFor_REAL |
Definition at line 601 of file SDL_dynapi_overrides.h.
#define SDL_SetWindowOpacity SDL_SetWindowOpacity_REAL |
Definition at line 598 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_CommonEvent().
#define SDL_SetWindowPosition SDL_SetWindowPosition_REAL |
Definition at line 524 of file SDL_dynapi_overrides.h.
Referenced by FullscreenTo(), main(), SDL_SetWindowShape(), SDLTest_CommonEvent(), and video_getSetWindowPosition().
#define SDL_SetWindowResizable SDL_SetWindowResizable_REAL |
Definition at line 605 of file SDL_dynapi_overrides.h.
#define SDL_SetWindowShape SDL_SetWindowShape_REAL |
Definition at line 372 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_SetWindowSize SDL_SetWindowSize_REAL |
Definition at line 526 of file SDL_dynapi_overrides.h.
Referenced by main(), SDLTest_CommonEvent(), and video_getSetWindowSize().
#define SDL_SetWindowsMessageHook SDL_SetWindowsMessageHook_REAL |
Definition at line 592 of file SDL_dynapi_overrides.h.
#define SDL_SetWindowTitle SDL_SetWindowTitle_REAL |
Definition at line 519 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_SetYUVConversionMode SDL_SetYUVConversionMode_REAL |
Definition at line 663 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_ShowCursor SDL_ShowCursor_REAL |
Definition at line 258 of file SDL_dynapi_overrides.h.
Referenced by _changeCursorVisibility(), mouse_showCursor(), and SDL_ShowMessageBox().
#define SDL_ShowMessageBox SDL_ShowMessageBox_REAL |
Definition at line 243 of file SDL_dynapi_overrides.h.
Referenced by button_messagebox(), and SDL_PromptAssertion().
#define SDL_ShowSimpleMessageBox SDL_ShowSimpleMessageBox_REAL |
Definition at line 244 of file SDL_dynapi_overrides.h.
Referenced by main(), and SDLTest_CommonEvent().
#define SDL_ShowWindow SDL_ShowWindow_REAL |
Definition at line 533 of file SDL_dynapi_overrides.h.
Referenced by SDLTest_CommonInit().
#define SDL_sin SDL_sin_REAL |
Definition at line 435 of file SDL_dynapi_overrides.h.
Referenced by dollarDifference(), dollarNormalize(), render(), and SDLgfx_rotozoomSurfaceSizeTrig().
#define SDL_sinf SDL_sinf_REAL |
Definition at line 436 of file SDL_dynapi_overrides.h.
Referenced by drawKnob(), and kaiser_and_sinc().
#define SDL_snprintf SDL_snprintf_REAL |
Definition at line 40 of file SDL_dynapi_overrides.h.
Referenced by main(), open_audio_device(), PrintText(), RunFIFOTest(), SDL_GameControllerMappingForGUID(), SDL_GameControllerMappingForIndex(), SDL_GetControllerMappingFilePath(), SDL_GetErrorMsg(), SDL_LogOutput(), SDL_PrivateGetControllerMapping(), SDL_PromptAssertion(), SDL_RWFromFile(), SDL_setenv(), SDL_SYS_SetupThread(), SDLTest_CommonEvent(), SDLTest_CommonInit(), SDLTest_CompareSurfaces(), SDLTest_GenerateExecKey(), SDLTest_LogAllocations(), SDLTest_PrintRenderer(), stdlib_snprintf(), ThreadFunc(), WatchGameController(), and WatchJoystick().
#define SDL_SoftStretch SDL_SoftStretch_REAL |
Definition at line 470 of file SDL_dynapi_overrides.h.
Referenced by SDL_LowerBlitScaled(), and SDL_SW_CopyYUVToRGB().
#define SDL_sqrt SDL_sqrt_REAL |
Definition at line 437 of file SDL_dynapi_overrides.h.
Referenced by dollarDifference(), dollarNormalize(), drawCircle(), kaiser_and_sinc(), SDL_ComputeDiagonalDPI(), and SDL_GestureProcessEvent().
#define SDL_sqrtf SDL_sqrtf_REAL |
Definition at line 581 of file SDL_dynapi_overrides.h.
#define SDL_sscanf SDL_sscanf_REAL |
Definition at line 39 of file SDL_dynapi_overrides.h.
Referenced by main(), SDL_ChooseBlitFunc(), and stdlib_sscanf().
#define SDL_StartTextInput SDL_StartTextInput_REAL |
Definition at line 226 of file SDL_dynapi_overrides.h.
Referenced by _Redraw(), InitInput(), keyboard_startStopTextInput(), loop(), and main().
#define SDL_StopTextInput SDL_StopTextInput_REAL |
Definition at line 228 of file SDL_dynapi_overrides.h.
Referenced by _Redraw(), CleanupVideo(), keyboard_startStopTextInput(), and loop().
#define SDL_strcasecmp SDL_strcasecmp_REAL |
Definition at line 419 of file SDL_dynapi_overrides.h.
Referenced by GetScaleQuality(), main(), SDL_CreateRenderer(), SDL_CreateWindowTexture(), SDL_GameControllerGetAxisFromString(), SDL_GameControllerGetButtonFromString(), SDL_GetHintBoolean(), SDL_GetScancodeFromName(), SDL_iconv_open(), SDL_PrivateGameControllerAddMapping(), SDL_TouchMouseEventsChanged(), SDLTest_CommonArg(), SDLTest_CommonCreateState(), SDLTest_CommonInit(), ShouldUseTextureFramebuffer(), and UpdateLogicalSize().
#define SDL_strchr SDL_strchr_REAL |
Definition at line 401 of file SDL_dynapi_overrides.h.
Referenced by getlocale(), SDL_GameControllerAddMappingsFromRW(), SDL_GameControllerLoadHints(), SDL_GL_ExtensionSupported(), SDL_PrivateGetControllerGUIDFromMappingString(), SDL_PrivateGetControllerMappingFromMappingString(), SDL_PrivateGetControllerNameFromMappingString(), SDL_setenv(), and WatchJoystick().
#define SDL_strcmp SDL_strcmp_REAL |
Definition at line 417 of file SDL_dynapi_overrides.h.
Referenced by _checkInvalidNameError(), _checkInvalidScancodeError(), _checkInvalidWindowError(), audio_buildAudioCVTNegative(), audio_enumerateAndNameAudioDevices(), clipboard_testClipboardTextFunctions(), clipboard_testSetClipboardText(), findPhysicalDevice(), getlocale(), hints_getHint(), hints_setHint(), InitIME(), IsSDLWindowEventPending(), keyboard_getKeyName(), keyboard_getKeyNameNegative(), keyboard_getScancodeNameNegative(), keyboard_setTextInputRectNegative(), main(), open_audio_device(), pixels_allocFreeFormat(), pixels_allocFreePalette(), pixels_calcGammaRamp(), pixels_getPixelFormatName(), platform_testGetSetClearError(), platform_testSetErrorEmptyInput(), platform_testSetErrorInvalidInput(), SDL_AddHintCallback(), SDL_CreateWindowTexture(), SDL_DelHintCallback(), SDL_GetCPUCacheLineSize(), SDL_getenv(), SDL_GetHint(), SDL_GetWindowData(), SDL_GL_ExtensionSupported(), SDL_GL_LoadLibrary(), SDL_LoadBMP_RW(), SDL_PromptAssertion(), SDL_SaveBMP_RW(), SDL_SetHintWithPriority(), SDL_SetWindowData(), SDL_UpdateFullscreenMode(), SDL_Vulkan_LoadLibrary(), SDLTest_CommonArg(), sdltest_randomAsciiStringOfSize(), sdltest_randomAsciiStringWithMaximumLength(), sdltest_randomBoundaryNumberSint16(), sdltest_randomBoundaryNumberSint32(), sdltest_randomBoundaryNumberSint64(), sdltest_randomBoundaryNumberSint8(), sdltest_randomBoundaryNumberUint16(), sdltest_randomBoundaryNumberUint32(), sdltest_randomBoundaryNumberUint64(), sdltest_randomBoundaryNumberUint8(), SDLTest_RunSuites(), ShouldMinimizeOnFocusLoss(), stdlib_getsetenv(), stdlib_snprintf(), stdlib_strlcpy(), video_getSetWindowData(), video_getWindowBrightnessNegative(), video_getWindowDisplayModeNegative(), and WINRT_SetDisplayOrientationsPreference().
#define SDL_strdup SDL_strdup_REAL |
Definition at line 397 of file SDL_dynapi_overrides.h.
Referenced by clipboard_testClipboardTextFunctions(), clipboard_testSetClipboardText(), main(), SDL_AddHintCallback(), SDL_AddVideoDisplay(), SDL_CreateThreadWithStackSize(), SDL_GetClipboardText(), SDL_JoystickOpen(), SDL_PrivateGetControllerMappingFromMappingString(), SDL_SendDrop(), SDL_SetClipboardText(), SDL_SetHintWithPriority(), SDL_SetWindowData(), SDL_SetWindowTitle(), SDL_SYS_AddJoystickDevice(), SDL_SYS_AddMFIJoystickDevice(), SteamControllerConnectedCallback(), and video_getSetWindowData().
#define SDL_strlcat SDL_strlcat_REAL |
Definition at line 396 of file SDL_dynapi_overrides.h.
Referenced by audio_buildAudioCVTNegative(), audio_convertAudio(), main(), and WatchJoystick().
#define SDL_strlcpy SDL_strlcpy_REAL |
Definition at line 394 of file SDL_dynapi_overrides.h.
Referenced by add_audio_device(), audio_buildAudioCVTNegative(), audio_convertAudio(), getlocale(), main(), SDL_GameControllerAddMappingsFromRW(), SDL_GetControllerMappingFilePath(), SDL_GetCPUType(), SDL_SetError(), SDLTest_CommonInit(), SDLTest_LogAllocations(), stdlib_strlcpy(), and WatchJoystick().
#define SDL_strlen SDL_strlen_REAL |
Definition at line 393 of file SDL_dynapi_overrides.h.
Referenced by _checkInvalidParameterError(), _Redraw(), add_audio_device(), clipboard_testClipboardTextFunctions(), main(), platform_testGetFunctions(), platform_testGetSetClearError(), platform_testSetErrorEmptyInput(), platform_testSetErrorInvalidInput(), PrintText(), RunFIFOTest(), RWopsSetUp(), SDL_AudioInit(), SDL_GameControllerAddMappingsFromRW(), SDL_GameControllerLoadHints(), SDL_GameControllerMappingForGUID(), SDL_GameControllerMappingForIndex(), SDL_getenv(), SDL_GetKeyFromName(), SDL_GL_ExtensionSupported(), SDL_JoystickGetGUIDFromString(), SDL_LogMessageV(), SDL_LogOutput(), SDL_PrivateGameControllerParseElement(), SDL_PrivateGetControllerGUIDFromMappingString(), SDL_setenv(), SDL_snprintfcat(), SDL_SYS_AddJoystickDevice(), SDL_VideoInit(), SDLTest_GenerateExecKey(), sdltest_generateRunSeed(), sdltest_randomAsciiString(), sdltest_randomAsciiStringOfSize(), sdltest_randomAsciiStringWithMaximumLength(), stdlib_getsetenv(), stdlib_snprintf(), stdlib_strlcpy(), WatchGameController(), and WatchJoystick().
#define SDL_strlwr SDL_strlwr_REAL |
Definition at line 400 of file SDL_dynapi_overrides.h.
#define SDL_strncasecmp SDL_strncasecmp_REAL |
Definition at line 420 of file SDL_dynapi_overrides.h.
Referenced by SDL_AudioInit(), SDL_GameControllerAddMappingsFromRW(), and SDL_VideoInit().
#define SDL_strncmp SDL_strncmp_REAL |
Definition at line 418 of file SDL_dynapi_overrides.h.
Referenced by _checkInvalidParameterError(), main(), rwops_testCompareRWFromMemWithRWFromFile(), SDL_getenv(), SDL_LoadBMP_RW(), SDL_PromptAssertion(), SDL_setenv(), and SDL_ShouldIgnoreGameController().
#define SDL_strrchr SDL_strrchr_REAL |
Definition at line 402 of file SDL_dynapi_overrides.h.
#define SDL_strrev SDL_strrev_REAL |
Definition at line 398 of file SDL_dynapi_overrides.h.
#define SDL_strstr SDL_strstr_REAL |
Definition at line 403 of file SDL_dynapi_overrides.h.
Referenced by InitIME(), SDL_GameControllerAddMappingsFromRW(), SDL_GL_ExtensionSupported(), SDL_LoadVIDPIDListFromHint(), SDL_PrivateGetControllerMappingForNameAndGUID(), and ShouldUseTextureFramebuffer().
#define SDL_strtod SDL_strtod_REAL |
Definition at line 416 of file SDL_dynapi_overrides.h.
#define SDL_strtol SDL_strtol_REAL |
Definition at line 412 of file SDL_dynapi_overrides.h.
Referenced by SDL_LoadVIDPIDListFromHint().
#define SDL_strtoll SDL_strtoll_REAL |
Definition at line 414 of file SDL_dynapi_overrides.h.
Referenced by SDL_CreateThread().
#define SDL_strtoul SDL_strtoul_REAL |
Definition at line 413 of file SDL_dynapi_overrides.h.
#define SDL_strtoull SDL_strtoull_REAL |
Definition at line 415 of file SDL_dynapi_overrides.h.
#define SDL_strupr SDL_strupr_REAL |
Definition at line 399 of file SDL_dynapi_overrides.h.
#define SDL_tan SDL_tan_REAL |
Definition at line 582 of file SDL_dynapi_overrides.h.
#define SDL_tanf SDL_tanf_REAL |
Definition at line 583 of file SDL_dynapi_overrides.h.
#define SDL_ThreadID SDL_ThreadID_REAL |
Definition at line 475 of file SDL_dynapi_overrides.h.
Referenced by closemutex(), is_in_audio_device_thread(), main(), printid(), Run(), SDL_CaptureAudio(), SDL_Generic_GetTLSData(), SDL_Generic_SetTLSData(), SDL_GetThreadID(), SDL_LockMutex(), SDL_mutexV(), SDL_RunAudio(), SDL_RunThread(), SDL_TryLockMutex(), and ThreadFunc().
#define SDL_TLSCreate SDL_TLSCreate_REAL |
Definition at line 480 of file SDL_dynapi_overrides.h.
Referenced by main(), and SDL_VideoInit().
#define SDL_TLSGet SDL_TLSGet_REAL |
Definition at line 481 of file SDL_dynapi_overrides.h.
Referenced by main(), SDL_GL_GetCurrentContext(), SDL_GL_GetCurrentWindow(), and ThreadFunc().
#define SDL_TLSSet SDL_TLSSet_REAL |
Definition at line 482 of file SDL_dynapi_overrides.h.
Referenced by main(), SDL_GL_CreateContext(), SDL_GL_MakeCurrent(), and ThreadFunc().
#define SDL_tolower SDL_tolower_REAL |
Definition at line 385 of file SDL_dynapi_overrides.h.
Referenced by SDL_strlwr(), SDL_strncasecmp(), and SDL_vsscanf().
#define SDL_toupper SDL_toupper_REAL |
Definition at line 384 of file SDL_dynapi_overrides.h.
Referenced by SDL_strcasecmp(), and SDL_strupr().
#define SDL_TryLockMutex SDL_TryLockMutex_REAL |
Definition at line 261 of file SDL_dynapi_overrides.h.
#define SDL_uitoa SDL_uitoa_REAL |
Definition at line 405 of file SDL_dynapi_overrides.h.
#define SDL_ulltoa SDL_ulltoa_REAL |
Definition at line 409 of file SDL_dynapi_overrides.h.
#define SDL_ultoa SDL_ultoa_REAL |
Definition at line 407 of file SDL_dynapi_overrides.h.
#define SDL_UnionRect SDL_UnionRect_REAL |
Definition at line 295 of file SDL_dynapi_overrides.h.
Referenced by rect_testUnionRectEmpty(), rect_testUnionRectInside(), rect_testUnionRectOutside(), and rect_testUnionRectParam().
#define SDL_UnloadObject SDL_UnloadObject_REAL |
Definition at line 234 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_UnlockAudio SDL_UnlockAudio_REAL |
Definition at line 94 of file SDL_dynapi_overrides.h.
#define SDL_UnlockAudioDevice SDL_UnlockAudioDevice_REAL |
Definition at line 95 of file SDL_dynapi_overrides.h.
Referenced by audio_lockUnlockOpenAudioDevice().
#define SDL_UnlockJoysticks SDL_UnlockJoysticks_REAL |
Definition at line 639 of file SDL_dynapi_overrides.h.
Referenced by SDL_GameControllerClose(), SDL_GameControllerFromInstanceID(), SDL_GameControllerOpen(), SDL_GameControllerQuit(), and SDL_PrivateGetControllerMapping().
#define SDL_UnlockMutex SDL_UnlockMutex_REAL |
Definition at line 262 of file SDL_dynapi_overrides.h.
Referenced by add_audio_device(), DequeueEvent_Mutex(), EnqueueEvent_Mutex(), open_audio_device(), Run(), SDL_AddEventWatch(), SDL_AddTimer(), SDL_AtomicTryLock(), SDL_AudioUnlockDevice_Default(), SDL_CaptureAudio(), SDL_CondBroadcast(), SDL_CondSignal(), SDL_CondWaitTimeout(), SDL_DelEventWatch(), SDL_DestroySemaphore(), SDL_FilterEvents(), SDL_FlushEvents(), SDL_Generic_GetTLSData(), SDL_Generic_SetTLSData(), SDL_GetAudioDeviceName(), SDL_GetEventFilter(), SDL_GetNumAudioDevices(), SDL_PeepEvents(), SDL_PushEvent(), SDL_RemoveAudioDevice(), SDL_RemoveTimer(), SDL_ReportAssertion(), SDL_RunAudio(), SDL_SemPost(), SDL_SemTryWait(), SDL_SemValue(), SDL_SemWaitTimeout(), SDL_SetEventFilter(), SDL_StopEventLoop(), and SDL_UnlockJoysticks().
#define SDL_UnlockSurface SDL_UnlockSurface_REAL |
Definition at line 449 of file SDL_dynapi_overrides.h.
Referenced by SDL_CalculateShapeBitmap(), SDL_CalculateShapeTree(), SDL_CreateTextureFromSurface(), SDL_RLEAlphaBlit(), SDL_RLEBlit(), SDL_SaveBMP_RW(), SDL_SoftBlit(), SDL_SoftStretch(), SDLgfx_rotateSurface(), SDLTest_CompareSurfaces(), SW_RenderCopyEx(), and SW_UpdateTexture().
#define SDL_UnlockTexture SDL_UnlockTexture_REAL |
Definition at line 318 of file SDL_dynapi_overrides.h.
Referenced by UpdateTexture().
#define SDL_UnregisterApp SDL_UnregisterApp_REAL |
Definition at line 44 of file SDL_dynapi_overrides.h.
#define SDL_UpdateTexture SDL_UpdateTexture_REAL |
Definition at line 315 of file SDL_dynapi_overrides.h.
Referenced by loop(), main(), SDL_UpdateWindowTexture(), and unifont_load_texture().
#define SDL_UpdateWindowSurface SDL_UpdateWindowSurface_REAL |
Definition at line 541 of file SDL_dynapi_overrides.h.
Referenced by DrawScreen(), loop(), and SW_RenderPresent().
#define SDL_UpdateWindowSurfaceRects SDL_UpdateWindowSurfaceRects_REAL |
Definition at line 542 of file SDL_dynapi_overrides.h.
#define SDL_UpdateYUVTexture SDL_UpdateYUVTexture_REAL |
Definition at line 316 of file SDL_dynapi_overrides.h.
#define SDL_UpperBlit SDL_UpperBlit_REAL |
Definition at line 468 of file SDL_dynapi_overrides.h.
#define SDL_UpperBlitScaled SDL_UpperBlitScaled_REAL |
Definition at line 471 of file SDL_dynapi_overrides.h.
#define SDL_utf8strlcpy SDL_utf8strlcpy_REAL |
Definition at line 395 of file SDL_dynapi_overrides.h.
Referenced by SDL_SendEditingText(), and SDL_SendKeyboardText().
#define SDL_utf8strlen SDL_utf8strlen_REAL |
Definition at line 627 of file SDL_dynapi_overrides.h.
#define SDL_VideoInit SDL_VideoInit_REAL |
Definition at line 498 of file SDL_dynapi_overrides.h.
Referenced by main(), SDL_InitSubSystem(), and SDLTest_CommonInit().
#define SDL_VideoQuit SDL_VideoQuit_REAL |
Definition at line 499 of file SDL_dynapi_overrides.h.
Referenced by main(), quit(), SDL_QuitSubSystem(), and SDLTest_CommonQuit().
#define SDL_vsnprintf SDL_vsnprintf_REAL |
Definition at line 421 of file SDL_dynapi_overrides.h.
Referenced by print_string(), SDL_LogMessageV(), SDL_snprintfcat(), SDLTest_Assert(), SDLTest_AssertCheck(), SDLTest_AssertPass(), SDLTest_Log(), and SDLTest_LogError().
#define SDL_vsscanf SDL_vsscanf_REAL |
Definition at line 568 of file SDL_dynapi_overrides.h.
#define SDL_Vulkan_CreateSurface SDL_Vulkan_CreateSurface_REAL |
Definition at line 636 of file SDL_dynapi_overrides.h.
Referenced by createSurface().
#define SDL_Vulkan_GetDrawableSize SDL_Vulkan_GetDrawableSize_REAL |
Definition at line 637 of file SDL_dynapi_overrides.h.
Referenced by createSwapchain(), main(), and render().
#define SDL_Vulkan_GetInstanceExtensions SDL_Vulkan_GetInstanceExtensions_REAL |
Definition at line 635 of file SDL_dynapi_overrides.h.
Referenced by createInstance().
#define SDL_Vulkan_GetVkGetInstanceProcAddr SDL_Vulkan_GetVkGetInstanceProcAddr_REAL |
Definition at line 633 of file SDL_dynapi_overrides.h.
Referenced by loadGlobalFunctions().
#define SDL_Vulkan_LoadLibrary SDL_Vulkan_LoadLibrary_REAL |
Definition at line 632 of file SDL_dynapi_overrides.h.
Referenced by initVulkan().
#define SDL_Vulkan_UnloadLibrary SDL_Vulkan_UnloadLibrary_REAL |
Definition at line 634 of file SDL_dynapi_overrides.h.
Referenced by shutdownVulkan().
#define SDL_WaitEvent SDL_WaitEvent_REAL |
Definition at line 123 of file SDL_dynapi_overrides.h.
Referenced by main().
#define SDL_WaitEventTimeout SDL_WaitEventTimeout_REAL |
Definition at line 124 of file SDL_dynapi_overrides.h.
#define SDL_WaitThread SDL_WaitThread_REAL |
Definition at line 478 of file SDL_dynapi_overrides.h.
Referenced by close_audio_device(), closemutex(), main(), SDL_TimerQuit(), and ThreadFunc().
#define SDL_WarpMouseGlobal SDL_WarpMouseGlobal_REAL |
Definition at line 577 of file SDL_dynapi_overrides.h.
#define SDL_WarpMouseInWindow SDL_WarpMouseInWindow_REAL |
Definition at line 248 of file SDL_dynapi_overrides.h.
Referenced by mouse_getMouseFocus(), mouse_warpMouseInWindow(), SDL_OnWindowFocusGained(), and SDL_RestoreMousePosition().
#define SDL_WasInit SDL_WasInit_REAL |
Definition at line 57 of file SDL_dynapi_overrides.h.
Referenced by main_testImpliedJoystickInit(), main_testImpliedJoystickQuit(), main_testInitQuitJoystickHaptic(), main_testInitQuitSubSystem(), open_audio_device(), platform_testDefaultInit(), SDL_AudioInit(), SDL_GetAudioDeviceName(), SDL_GetNumAudioDevices(), SDL_OpenAudio(), and SDLTest_SetTestTimeout().
#define SDL_wcscmp SDL_wcscmp_REAL |
Definition at line 629 of file SDL_dynapi_overrides.h.
#define SDL_wcslcat SDL_wcslcat_REAL |
Definition at line 392 of file SDL_dynapi_overrides.h.
#define SDL_wcslcpy SDL_wcslcpy_REAL |
Definition at line 391 of file SDL_dynapi_overrides.h.
#define SDL_wcslen SDL_wcslen_REAL |
Definition at line 390 of file SDL_dynapi_overrides.h.
#define SDL_WinRTGetDeviceFamily SDL_WinRTGetDeviceFamily_REAL |
Definition at line 669 of file SDL_dynapi_overrides.h.
#define SDL_WinRTGetFSPathUNICODE SDL_WinRTGetFSPathUNICODE_REAL |
Definition at line 578 of file SDL_dynapi_overrides.h.
#define SDL_WinRTGetFSPathUTF8 SDL_WinRTGetFSPathUTF8_REAL |
Definition at line 579 of file SDL_dynapi_overrides.h.
#define SDL_WinRTRunApp SDL_WinRTRunApp_REAL |
Definition at line 580 of file SDL_dynapi_overrides.h.
#define SDL_WinRTRunApp SDL_WinRTRunApp_REAL |
Definition at line 580 of file SDL_dynapi_overrides.h.
#define SDL_WriteBE16 SDL_WriteBE16_REAL |
Definition at line 365 of file SDL_dynapi_overrides.h.
Referenced by rwops_testFileWriteReadEndian().
#define SDL_WriteBE32 SDL_WriteBE32_REAL |
Definition at line 367 of file SDL_dynapi_overrides.h.
Referenced by rwops_testFileWriteReadEndian().
#define SDL_WriteBE64 SDL_WriteBE64_REAL |
Definition at line 369 of file SDL_dynapi_overrides.h.
Referenced by rwops_testFileWriteReadEndian().
#define SDL_WriteLE16 SDL_WriteLE16_REAL |
Definition at line 364 of file SDL_dynapi_overrides.h.
Referenced by main(), rwops_testFileWriteReadEndian(), and SDL_SaveBMP_RW().
#define SDL_WriteLE32 SDL_WriteLE32_REAL |
Definition at line 366 of file SDL_dynapi_overrides.h.
Referenced by main(), rwops_testFileWriteReadEndian(), and SDL_SaveBMP_RW().
#define SDL_WriteLE64 SDL_WriteLE64_REAL |
Definition at line 368 of file SDL_dynapi_overrides.h.
Referenced by rwops_testFileWriteReadEndian().
#define SDL_WriteU8 SDL_WriteU8_REAL |
Definition at line 363 of file SDL_dynapi_overrides.h.