Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- q -
- q
: SDL_opengl.h
, SDL_opengl_glext.h
- QNX_bootstrap
: SDL_sysvideo.h
, video.c
- QSAAUDIO_bootstrap
: SDL_sysaudio.h
- qsort_aligned()
: SDL_qsort.c
- qsort_nonaligned()
: SDL_qsort.c
- qsort_words()
: SDL_qsort.c
- qsortG
: SDL_qsort.c
- QuadShape
: SDL_shape_internals.h
- query
: SDL_opengl_glext.h
- queryHandle
: SDL_opengl_glext.h
, gl2ext.h
- queryId
: SDL_opengl_glext.h
, gl2ext.h
- queryName
: SDL_opengl_glext.h
, gl2ext.h
- queryNameLength
: SDL_opengl_glext.h
, gl2ext.h
- quit()
: checkkeys.c
, loopwave.c
, loopwavequeue.c
, testaudiohotplug.c
, testautomation.c
, testcustomcursor.c
, testdropfile.c
, testerror.c
, testmessage.c
, testnative.c
, testsprite2.c
, testoverlay2.c
, testrendercopyex.c
, testrendertarget.c
, testscale.c
, testspriteminimal.c
, teststreaming.c
, testthread.c
, testviewport.c
, testvulkan.c
, testwm2.c
, torturethread.c
- quitting
: testgesture.c
- SDL_qsort()
: SDL_stdinc.h
, SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
- SDL_QUERY
: SDL_events.h
- SDL_QueryTexture
: SDL_dynapi_procs.h
, SDL_render.h
, SDL_dynapi_overrides.h
, SDL_render.c
- SDL_QueueAudio()
: SDL_audio.c
, SDL_audio.h
, SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
- SDL_Quit
: SDL_dynapi_procs.h
, SDL.c
, SDL.h
- SDL_QUIT
: SDL_events.h
- SDL_Quit
: SDL_dynapi_overrides.h
- SDL_Quit_Wrapper()
: testlock.c
- SDL_QuitBeApp()
: SDL_BeApp.h
- SDL_QuitInit()
: SDL_quit.c
, SDL_events_c.h
- SDL_QuitInit_Internal()
: SDL_quit.c
- SDL_QuitInterrupt()
: SDL_events_c.h
- SDL_QuitQuit()
: SDL_events_c.h
, SDL_quit.c
- SDL_QuitQuit_Internal()
: SDL_quit.c
- SDL_QuitRequested
: SDL_quit.h
- SDL_QuitSteamControllers()
: SDL_steamcontroller.h
, SDL_steamcontroller.c
- SDL_QuitSubSystem
: SDL_dynapi_procs.h
, SDL.h
, SDL.c
, SDL_dynapi_overrides.h