SDL
2.0
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Controller device event structure (event.cdevice.*) More...
#include <SDL_events.h>
Data Fields | |
Uint32 | type |
Uint32 | timestamp |
Sint32 | which |
Controller device event structure (event.cdevice.*)
Definition at line 388 of file SDL_events.h.
Uint32 SDL_ControllerDeviceEvent::timestamp |
In milliseconds, populated using SDL_GetTicks()
Definition at line 391 of file SDL_events.h.
Uint32 SDL_ControllerDeviceEvent::type |
SDL_CONTROLLERDEVICEADDED, SDL_CONTROLLERDEVICEREMOVED, or SDL_CONTROLLERDEVICEREMAPPED
Definition at line 390 of file SDL_events.h.
Sint32 SDL_ControllerDeviceEvent::which |
The joystick device index for the ADDED event, instance id for the REMOVED or REMAPPED event
Definition at line 392 of file SDL_events.h.
Referenced by main(), SDL_GameControllerEventWatcher(), SDL_GameControllerInit(), SDLTest_PrintEvent(), and UpdateEventsForDeviceRemoval().