#include <GLES/egl.h>
#include "../../SDL_internal.h"
#include "../SDL_sysvideo.h"
Go to the source code of this file.
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int | PSP_VideoInit (_THIS) |
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void | PSP_VideoQuit (_THIS) |
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void | PSP_GetDisplayModes (_THIS, SDL_VideoDisplay *display) |
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int | PSP_SetDisplayMode (_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode) |
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int | PSP_CreateWindow (_THIS, SDL_Window *window) |
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int | PSP_CreateWindowFrom (_THIS, SDL_Window *window, const void *data) |
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void | PSP_SetWindowTitle (_THIS, SDL_Window *window) |
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void | PSP_SetWindowIcon (_THIS, SDL_Window *window, SDL_Surface *icon) |
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void | PSP_SetWindowPosition (_THIS, SDL_Window *window) |
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void | PSP_SetWindowSize (_THIS, SDL_Window *window) |
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void | PSP_ShowWindow (_THIS, SDL_Window *window) |
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void | PSP_HideWindow (_THIS, SDL_Window *window) |
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void | PSP_RaiseWindow (_THIS, SDL_Window *window) |
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void | PSP_MaximizeWindow (_THIS, SDL_Window *window) |
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void | PSP_MinimizeWindow (_THIS, SDL_Window *window) |
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void | PSP_RestoreWindow (_THIS, SDL_Window *window) |
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void | PSP_SetWindowGrab (_THIS, SDL_Window *window, SDL_bool grabbed) |
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void | PSP_DestroyWindow (_THIS, SDL_Window *window) |
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SDL_bool | PSP_GetWindowWMInfo (_THIS, SDL_Window *window, struct SDL_SysWMinfo *info) |
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int | PSP_GL_LoadLibrary (_THIS, const char *path) |
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void * | PSP_GL_GetProcAddress (_THIS, const char *proc) |
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void | PSP_GL_UnloadLibrary (_THIS) |
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SDL_GLContext | PSP_GL_CreateContext (_THIS, SDL_Window *window) |
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int | PSP_GL_MakeCurrent (_THIS, SDL_Window *window, SDL_GLContext context) |
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int | PSP_GL_SetSwapInterval (_THIS, int interval) |
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int | PSP_GL_GetSwapInterval (_THIS) |
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int | PSP_GL_SwapWindow (_THIS, SDL_Window *window) |
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void | PSP_GL_DeleteContext (_THIS, SDL_GLContext context) |
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SDL_bool | PSP_HasScreenKeyboardSupport (_THIS) |
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void | PSP_ShowScreenKeyboard (_THIS, SDL_Window *window) |
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void | PSP_HideScreenKeyboard (_THIS, SDL_Window *window) |
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SDL_bool | PSP_IsScreenKeyboardShown (_THIS, SDL_Window *window) |
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◆ PSP_CreateWindow()
◆ PSP_CreateWindowFrom()
◆ PSP_DestroyWindow()
◆ PSP_GetDisplayModes()
◆ PSP_GetWindowWMInfo()
◆ PSP_GL_CreateContext()
◆ PSP_GL_DeleteContext()
◆ PSP_GL_GetProcAddress()
void* PSP_GL_GetProcAddress |
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const char * |
proc |
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◆ PSP_GL_GetSwapInterval()
int PSP_GL_GetSwapInterval |
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◆ PSP_GL_LoadLibrary()
int PSP_GL_LoadLibrary |
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const char * |
path |
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◆ PSP_GL_MakeCurrent()
◆ PSP_GL_SetSwapInterval()
int PSP_GL_SetSwapInterval |
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int |
interval |
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◆ PSP_GL_SwapWindow()
◆ PSP_GL_UnloadLibrary()
◆ PSP_HasScreenKeyboardSupport()
◆ PSP_HideScreenKeyboard()
◆ PSP_HideWindow()
◆ PSP_IsScreenKeyboardShown()
◆ PSP_MaximizeWindow()
◆ PSP_MinimizeWindow()
◆ PSP_RaiseWindow()
◆ PSP_RestoreWindow()
◆ PSP_SetDisplayMode()
◆ PSP_SetWindowGrab()
◆ PSP_SetWindowIcon()
◆ PSP_SetWindowPosition()
◆ PSP_SetWindowSize()
◆ PSP_SetWindowTitle()
◆ PSP_ShowScreenKeyboard()
◆ PSP_ShowWindow()
◆ PSP_VideoInit()
int PSP_VideoInit |
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◆ PSP_VideoQuit()