19 #include <emscripten/emscripten.h> 56 emscripten_cancel_main_loop();
63 SDL_Log(
"Device has %u bytes queued.\n", (
unsigned int) queued);
66 SDL_Log(
"Device queued %u more bytes.\n", (
unsigned int)
wave.soundlen);
75 main(
int argc,
char *argv[])
91 SDL_strlcpy(filename,
"sample.wav",
sizeof(filename));
104 signal(SIGHUP,
poked);
106 signal(SIGINT,
poked);
108 signal(SIGQUIT,
poked);
110 signal(SIGTERM,
poked);
131 #ifdef __EMSCRIPTEN__ 132 emscripten_set_main_loop(
loop, 0, 1);
#define SDL_GetAudioStatus
int main(int argc, char *argv[])
#define SDL_GetQueuedAudioSize
#define SDL_LoadWAV(file, spec, audio_buf, audio_len)
#define SDL_LogSetPriority