SDL
2.0
- c -
C_LINKAGE :
SDL_main.h
CALL_MMAP :
SDL_malloc.c
CALL_MORECORE :
SDL_malloc.c
CALL_MREMAP :
SDL_malloc.c
CALL_MUNMAP :
SDL_malloc.c
calloc_must_clear :
SDL_malloc.c
CASE :
SDL_pixels.c
CASESWAP :
SDL_audiocvt.c
CHECK_DISPLAY_INDEX :
SDL_video.c
CHECK_FMT_STRING :
SDL_audio.c
check_free_chunk :
SDL_malloc.c
check_inuse_chunk :
SDL_malloc.c
check_malloc_state :
SDL_malloc.c
check_malloced_chunk :
SDL_malloc.c
check_mmapped_chunk :
SDL_malloc.c
CHECK_RENDERER_MAGIC :
SDL_render.c
CHECK_TEXTURE_MAGIC :
SDL_render.c
check_top_chunk :
SDL_malloc.c
CHECK_WINDOW_MAGIC :
SDL_video.c
CHOOSE_BLIT :
SDL_RLEaccel.c
chunk2mem :
SDL_malloc.c
CHUNK_ALIGN_MASK :
SDL_malloc.c
chunk_minus_offset :
SDL_malloc.c
CHUNK_OVERHEAD :
SDL_malloc.c
chunk_plus_offset :
SDL_malloc.c
chunksize :
SDL_malloc.c
cinuse :
SDL_malloc.c
CINUSE_BIT :
SDL_malloc.c
clear_cinuse :
SDL_malloc.c
clear_pinuse :
SDL_malloc.c
clear_smallmap :
SDL_malloc.c
clear_treemap :
SDL_malloc.c
CMFAIL :
SDL_malloc.c
CODE_BOTTOM :
SDL_rect.c
CODE_LEFT :
SDL_rect.c
CODE_RIGHT :
SDL_rect.c
CODE_TOP :
SDL_rect.c
compute_bit2idx :
SDL_malloc.c
compute_tree_index :
SDL_malloc.c
COPY_ALPHA :
SDL_blit_N.c
copysign :
math_private.h
CORRUPTION_ERROR_ACTION :
SDL_malloc.c
cos :
math_private.h
CountInc :
testatomic.c
CountTo :
testatomic.c
CPU_FEATURE_AVAILABLE :
SDL_cpuinfo.c
CPU_HAS_3DNOW :
SDL_cpuinfo.c
CPU_HAS_ALTIVEC :
SDL_cpuinfo.c
CPU_HAS_AVX :
SDL_cpuinfo.c
CPU_HAS_AVX2 :
SDL_cpuinfo.c
CPU_HAS_MMX :
SDL_cpuinfo.c
CPU_HAS_NEON :
SDL_cpuinfo.c
CPU_HAS_RDTSC :
SDL_cpuinfo.c
CPU_HAS_SSE :
SDL_cpuinfo.c
CPU_HAS_SSE2 :
SDL_cpuinfo.c
CPU_HAS_SSE3 :
SDL_cpuinfo.c
CPU_HAS_SSE41 :
SDL_cpuinfo.c
CPU_HAS_SSE42 :
SDL_cpuinfo.c
CPU_haveAVX :
SDL_cpuinfo.c
CPU_haveMMX :
SDL_cpuinfo.c
CPU_haveRDTSC :
SDL_cpuinfo.c
CPU_haveSSE :
SDL_cpuinfo.c
CPU_haveSSE2 :
SDL_cpuinfo.c
CPU_haveSSE3 :
SDL_cpuinfo.c
CPU_haveSSE41 :
SDL_cpuinfo.c
CPU_haveSSE42 :
SDL_cpuinfo.c
cpuid :
SDL_cpuinfo.c
CRC32_POLY :
SDL_test_crc32.h
CrcUint32 :
SDL_test_crc32.h
CrcUint8 :
SDL_test_crc32.h
CREATE_FLAGS :
SDL_video.c
SDL_CACHELINE_SIZE :
SDL_cpuinfo.h
SDL_CalculateGammaRamp :
SDL_dynapi_overrides.h
SDL_calloc :
SDL_dynapi_overrides.h
SDL_CaptureMouse :
SDL_dynapi_overrides.h
SDL_ceil :
SDL_dynapi_overrides.h
SDL_ceilf :
SDL_dynapi_overrides.h
SDL_ClearError :
SDL_dynapi_overrides.h
SDL_ClearHints :
SDL_dynapi_overrides.h
SDL_ClearQueuedAudio :
SDL_dynapi_overrides.h
SDL_CloseAudio :
SDL_dynapi_overrides.h
SDL_CloseAudioDevice :
SDL_dynapi_overrides.h
SDL_Colour :
SDL_pixels.h
SDL_COMPILE_TIME_ASSERT :
SDL_stdinc.h
SDL_COMPILEDVERSION :
SDL_version.h
SDL_CompilerBarrier :
SDL_atomic.h
SDL_COMPOSE_BLENDMODE :
SDL_render.c
SDL_ComposeCustomBlendMode :
SDL_dynapi_overrides.h
SDL_CondBroadcast :
SDL_dynapi_overrides.h
SDL_CondSignal :
SDL_dynapi_overrides.h
SDL_CondWait :
SDL_dynapi_overrides.h
SDL_CondWaitTimeout :
SDL_dynapi_overrides.h
SDL_config_h_ :
SDL_config_macosx.h
,
SDL_config_pandora.h
,
SDL_config_psp.h
,
SDL_config_windows.h
,
SDL_config_winrt.h
,
SDL_config_wiz.h
,
SDL_config_iphoneos.h
,
SDL_config_minimal.h
,
SDL_config_android.h
SDL_const_cast :
SDL_stdinc.h
SDL_CONTROLLER_PLATFORM_FIELD :
SDL_gamecontroller.c
SDL_ConvertAudio :
SDL_dynapi_overrides.h
SDL_ConvertPixels :
SDL_dynapi_overrides.h
SDL_ConvertSurface :
SDL_dynapi_overrides.h
SDL_ConvertSurfaceFormat :
SDL_dynapi_overrides.h
SDL_COPY_ADD :
SDL_blit.h
SDL_COPY_BLEND :
SDL_blit.h
SDL_COPY_COLORKEY :
SDL_blit.h
SDL_COPY_MOD :
SDL_blit.h
SDL_COPY_MODULATE_ALPHA :
SDL_blit.h
SDL_COPY_MODULATE_COLOR :
SDL_blit.h
SDL_COPY_NEAREST :
SDL_blit.h
SDL_COPY_RLE_ALPHAKEY :
SDL_blit.h
SDL_COPY_RLE_COLORKEY :
SDL_blit.h
SDL_COPY_RLE_DESIRED :
SDL_blit.h
SDL_COPY_RLE_MASK :
SDL_blit.h
SDL_copysign :
SDL_dynapi_overrides.h
SDL_copysignf :
SDL_dynapi_overrides.h
SDL_cos :
SDL_dynapi_overrides.h
SDL_cosf :
SDL_dynapi_overrides.h
SDL_CPU_3DNOW :
SDL_blit.h
SDL_CPU_ALTIVEC_NOPREFETCH :
SDL_blit.h
SDL_CPU_ALTIVEC_PREFETCH :
SDL_blit.h
SDL_CPU_ANY :
SDL_blit.h
SDL_CPU_MMX :
SDL_blit.h
SDL_CPU_SSE :
SDL_blit.h
SDL_CPU_SSE2 :
SDL_blit.h
SDL_CreateColorCursor :
SDL_dynapi_overrides.h
SDL_CreateCond :
SDL_dynapi_overrides.h
SDL_CreateCursor :
SDL_dynapi_overrides.h
SDL_CreateMutex :
SDL_dynapi_overrides.h
SDL_CreateRenderer :
SDL_dynapi_overrides.h
SDL_CreateRGBSurface :
SDL_dynapi_overrides.h
SDL_CreateRGBSurfaceFrom :
SDL_dynapi_overrides.h
SDL_CreateRGBSurfaceWithFormat :
SDL_dynapi_overrides.h
SDL_CreateRGBSurfaceWithFormatFrom :
SDL_dynapi_overrides.h
SDL_CreateSemaphore :
SDL_dynapi_overrides.h
SDL_CreateShapedWindow :
SDL_dynapi_overrides.h
SDL_CreateSoftwareRenderer :
SDL_dynapi_overrides.h
SDL_CreateSystemCursor :
SDL_dynapi_overrides.h
SDL_CreateTexture :
SDL_dynapi_overrides.h
SDL_CreateTextureFromSurface :
SDL_dynapi_overrides.h
SDL_CreateThread :
SDL_dynapi_overrides.h
,
SDL_thread.c
SDL_CreateWindow :
SDL_dynapi_overrides.h
SDL_CreateWindowAndRenderer :
SDL_dynapi_overrides.h
SDL_CreateWindowFrom :
SDL_dynapi_overrides.h
SDLCALL :
SDL_internal.h
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