SDL  2.0
SDL_rpivideo.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #ifndef __SDL_RPIVIDEO_H__
23 #define __SDL_RPIVIDEO_H__
24 
25 #include "../../SDL_internal.h"
26 #include "../SDL_sysvideo.h"
27 
28 #include <bcm_host.h>
29 #include "GLES/gl.h"
30 #include "EGL/egl.h"
31 #include "EGL/eglext.h"
32 
33 typedef struct SDL_VideoData
34 {
35  uint32_t egl_refcount; /* OpenGL ES reference count */
37 
38 
39 typedef struct SDL_DisplayData
40 {
41  DISPMANX_DISPLAY_HANDLE_T dispman_display;
43 
44 
45 typedef struct SDL_WindowData
46 {
47  EGL_DISPMANX_WINDOW_T dispman_window;
48 #if SDL_VIDEO_OPENGL_EGL
49  EGLSurface egl_surface;
50 #endif
51 
52  /* Vsync callback cond and mutex */
55  SDL_bool double_buffer;
56 
58 
59 #define SDL_RPI_VIDEOLAYER 10000 /* High enough so to occlude everything */
60 #define SDL_RPI_MOUSELAYER SDL_RPI_VIDEOLAYER + 1
61 
62 
63 /****************************************************************************/
64 /* SDL_VideoDevice functions declaration */
65 /****************************************************************************/
66 
67 /* Display and window functions */
68 int RPI_VideoInit(_THIS);
69 void RPI_VideoQuit(_THIS);
73 int RPI_CreateWindowFrom(_THIS, SDL_Window * window, const void *data);
86 
87 /* Window manager function */
89  struct SDL_SysWMinfo *info);
90 
91 /* OpenGL/OpenGL ES functions */
92 int RPI_GLES_LoadLibrary(_THIS, const char *path);
93 void *RPI_GLES_GetProcAddress(_THIS, const char *proc);
97 int RPI_GLES_SetSwapInterval(_THIS, int interval);
101 
102 #endif /* __SDL_RPIVIDEO_H__ */
103 
104 /* vi: set ts=4 sw=4 expandtab: */
SDL_cond * vsync_cond
Definition: SDL_rpivideo.h:53
void RPI_DestroyWindow(_THIS, SDL_Window *window)
void RPI_RestoreWindow(_THIS, SDL_Window *window)
void * RPI_GLES_GetProcAddress(_THIS, const char *proc)
void * EGLSurface
Definition: egl.h:59
int RPI_CreateWindowFrom(_THIS, SDL_Window *window, const void *data)
void RPI_SetWindowTitle(_THIS, SDL_Window *window)
void RPI_SetWindowGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
int RPI_GLES_LoadLibrary(_THIS, const char *path)
struct wl_display * display
void RPI_GLES_UnloadLibrary(_THIS)
void RPI_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
A collection of pixels used in software blitting.
Definition: SDL_surface.h:69
SDL_mutex * vsync_cond_mutex
Definition: SDL_rpivideo.h:54
int RPI_GLES_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
The structure that defines a display mode.
Definition: SDL_video.h:53
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
Definition: SDL_opengl.h:1974
void RPI_RaiseWindow(_THIS, SDL_Window *window)
int RPI_GLES_GetSwapInterval(_THIS)
void RPI_MaximizeWindow(_THIS, SDL_Window *window)
uint32_t egl_refcount
Definition: SDL_pandora.h:34
int RPI_VideoInit(_THIS)
void RPI_SetWindowIcon(_THIS, SDL_Window *window, SDL_Surface *icon)
void * SDL_GLContext
An opaque handle to an OpenGL context.
Definition: SDL_video.h:175
#define _THIS
EGL_DISPMANX_WINDOW_T dispman_window
Definition: SDL_rpivideo.h:47
void RPI_HideWindow(_THIS, SDL_Window *window)
void RPI_SetWindowSize(_THIS, SDL_Window *window)
GLenum mode
void RPI_GLES_DeleteContext(_THIS, SDL_GLContext context)
DISPMANX_DISPLAY_HANDLE_T dispman_display
Definition: SDL_rpivideo.h:41
void RPI_VideoQuit(_THIS)
SDL_bool
Definition: SDL_stdinc.h:139
unsigned int uint32_t
void RPI_ShowWindow(_THIS, SDL_Window *window)
void RPI_MinimizeWindow(_THIS, SDL_Window *window)
int RPI_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
The type used to identify a window.
Definition: SDL_sysvideo.h:73
SDL_GLContext RPI_GLES_CreateContext(_THIS, SDL_Window *window)
int RPI_CreateWindow(_THIS, SDL_Window *window)
GLsizei const GLchar *const * path
EGLContext context
SDL_bool RPI_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
void RPI_SetWindowPosition(_THIS, SDL_Window *window)
int RPI_GLES_SwapWindow(_THIS, SDL_Window *window)
int RPI_GLES_SetSwapInterval(_THIS, int interval)