SDL  2.0
SDL_fsaudio.h
Go to the documentation of this file.
1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 #ifndef SDL_fsaudio_h_
24 #define SDL_fsaudio_h_
25 
26 #include <fusionsound/fusionsound.h>
27 
28 #include "../SDL_sysaudio.h"
29 
30 /* Hidden "this" pointer for the audio functions */
31 #define _THIS SDL_AudioDevice *this
32 
34 {
35  /* Interface */
36  IFusionSound *fs;
37 
38  /* The stream interface for the audio device */
39  IFusionSoundStream *stream;
40 
41  /* Raw mixing buffer */
42  Uint8 *mixbuf;
43  int mixlen;
45 
46 };
47 
48 #endif /* SDL_fsaudio_h_ */
49 
50 /* vi: set ts=4 sw=4 expandtab: */
IFusionSoundStream * stream
Definition: SDL_fsaudio.h:39
IFusionSound * fs
Definition: SDL_fsaudio.h:36
uint8_t Uint8
Definition: SDL_stdinc.h:157