SDL  2.0
SDL_uikitopenglview.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #import <UIKit/UIKit.h>
23 #import <OpenGLES/EAGL.h>
24 #import <OpenGLES/ES3/gl.h>
25 
26 #import "SDL_uikitview.h"
27 #include "SDL_uikitvideo.h"
28 
30 
31 - (instancetype)initWithFrame:(CGRect)frame
32  scale:(CGFloat)scale
33  retainBacking:(BOOL)retained
34  rBits:(int)rBits
35  gBits:(int)gBits
36  bBits:(int)bBits
37  aBits:(int)aBits
38  depthBits:(int)depthBits
39  stencilBits:(int)stencilBits
40  sRGB:(BOOL)sRGB
41  multisamples:(int)multisamples
42  context:(EAGLContext *)glcontext;
43 
44 @property (nonatomic, readonly, weak) EAGLContext *context;
45 
46 /* The width and height of the drawable in pixels (as opposed to points.) */
47 @property (nonatomic, readonly) int backingWidth;
48 @property (nonatomic, readonly) int backingHeight;
49 
50 @property (nonatomic, readonly) GLuint drawableRenderbuffer;
51 @property (nonatomic, readonly) GLuint drawableFramebuffer;
52 @property (nonatomic, readonly) GLuint msaaResolveFramebuffer;
53 
54 - (void)swapBuffers;
55 
56 - (void)updateFrame;
57 
58 @end
59 
60 /* vi: set ts=4 sw=4 expandtab: */
static screen_context_t context
Definition: video.c:25
unsigned int GLuint
Definition: SDL_opengl.h:185
SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char const char SDL_SCANF_FORMAT_STRING const char return SDL_ThreadFunction const char void return Uint32 return Uint32 void