SDL  2.0
SDL_pspvideo.h File Reference
#include <GLES/egl.h>
#include "../../SDL_internal.h"
#include "../SDL_sysvideo.h"
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Go to the source code of this file.

Data Structures

struct  SDL_VideoData
 
struct  SDL_DisplayData
 
struct  SDL_WindowData
 

Functions

int PSP_VideoInit (_THIS)
 
void PSP_VideoQuit (_THIS)
 
void PSP_GetDisplayModes (_THIS, SDL_VideoDisplay *display)
 
int PSP_SetDisplayMode (_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
 
int PSP_CreateWindow (_THIS, SDL_Window *window)
 
int PSP_CreateWindowFrom (_THIS, SDL_Window *window, const void *data)
 
void PSP_SetWindowTitle (_THIS, SDL_Window *window)
 
void PSP_SetWindowIcon (_THIS, SDL_Window *window, SDL_Surface *icon)
 
void PSP_SetWindowPosition (_THIS, SDL_Window *window)
 
void PSP_SetWindowSize (_THIS, SDL_Window *window)
 
void PSP_ShowWindow (_THIS, SDL_Window *window)
 
void PSP_HideWindow (_THIS, SDL_Window *window)
 
void PSP_RaiseWindow (_THIS, SDL_Window *window)
 
void PSP_MaximizeWindow (_THIS, SDL_Window *window)
 
void PSP_MinimizeWindow (_THIS, SDL_Window *window)
 
void PSP_RestoreWindow (_THIS, SDL_Window *window)
 
void PSP_SetWindowGrab (_THIS, SDL_Window *window, SDL_bool grabbed)
 
void PSP_DestroyWindow (_THIS, SDL_Window *window)
 
SDL_bool PSP_GetWindowWMInfo (_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
 
int PSP_GL_LoadLibrary (_THIS, const char *path)
 
voidPSP_GL_GetProcAddress (_THIS, const char *proc)
 
void PSP_GL_UnloadLibrary (_THIS)
 
SDL_GLContext PSP_GL_CreateContext (_THIS, SDL_Window *window)
 
int PSP_GL_MakeCurrent (_THIS, SDL_Window *window, SDL_GLContext context)
 
int PSP_GL_SetSwapInterval (_THIS, int interval)
 
int PSP_GL_GetSwapInterval (_THIS)
 
int PSP_GL_SwapWindow (_THIS, SDL_Window *window)
 
void PSP_GL_DeleteContext (_THIS, SDL_GLContext context)
 
SDL_bool PSP_HasScreenKeyboardSupport (_THIS)
 
void PSP_ShowScreenKeyboard (_THIS, SDL_Window *window)
 
void PSP_HideScreenKeyboard (_THIS, SDL_Window *window)
 
SDL_bool PSP_IsScreenKeyboardShown (_THIS, SDL_Window *window)
 

Function Documentation

◆ PSP_CreateWindow()

int PSP_CreateWindow ( _THIS  ,
SDL_Window window 
)

◆ PSP_CreateWindowFrom()

int PSP_CreateWindowFrom ( _THIS  ,
SDL_Window window,
const void data 
)

◆ PSP_DestroyWindow()

void PSP_DestroyWindow ( _THIS  ,
SDL_Window window 
)

◆ PSP_GetDisplayModes()

void PSP_GetDisplayModes ( _THIS  ,
SDL_VideoDisplay display 
)

◆ PSP_GetWindowWMInfo()

SDL_bool PSP_GetWindowWMInfo ( _THIS  ,
SDL_Window window,
struct SDL_SysWMinfo info 
)

◆ PSP_GL_CreateContext()

SDL_GLContext PSP_GL_CreateContext ( _THIS  ,
SDL_Window window 
)

◆ PSP_GL_DeleteContext()

void PSP_GL_DeleteContext ( _THIS  ,
SDL_GLContext  context 
)

◆ PSP_GL_GetProcAddress()

void* PSP_GL_GetProcAddress ( _THIS  ,
const char *  proc 
)

◆ PSP_GL_GetSwapInterval()

int PSP_GL_GetSwapInterval ( _THIS  )

◆ PSP_GL_LoadLibrary()

int PSP_GL_LoadLibrary ( _THIS  ,
const char *  path 
)

◆ PSP_GL_MakeCurrent()

int PSP_GL_MakeCurrent ( _THIS  ,
SDL_Window window,
SDL_GLContext  context 
)

◆ PSP_GL_SetSwapInterval()

int PSP_GL_SetSwapInterval ( _THIS  ,
int  interval 
)

◆ PSP_GL_SwapWindow()

int PSP_GL_SwapWindow ( _THIS  ,
SDL_Window window 
)

◆ PSP_GL_UnloadLibrary()

void PSP_GL_UnloadLibrary ( _THIS  )

◆ PSP_HasScreenKeyboardSupport()

SDL_bool PSP_HasScreenKeyboardSupport ( _THIS  )

◆ PSP_HideScreenKeyboard()

void PSP_HideScreenKeyboard ( _THIS  ,
SDL_Window window 
)

◆ PSP_HideWindow()

void PSP_HideWindow ( _THIS  ,
SDL_Window window 
)

◆ PSP_IsScreenKeyboardShown()

SDL_bool PSP_IsScreenKeyboardShown ( _THIS  ,
SDL_Window window 
)

◆ PSP_MaximizeWindow()

void PSP_MaximizeWindow ( _THIS  ,
SDL_Window window 
)

◆ PSP_MinimizeWindow()

void PSP_MinimizeWindow ( _THIS  ,
SDL_Window window 
)

◆ PSP_RaiseWindow()

void PSP_RaiseWindow ( _THIS  ,
SDL_Window window 
)

◆ PSP_RestoreWindow()

void PSP_RestoreWindow ( _THIS  ,
SDL_Window window 
)

◆ PSP_SetDisplayMode()

int PSP_SetDisplayMode ( _THIS  ,
SDL_VideoDisplay display,
SDL_DisplayMode mode 
)

◆ PSP_SetWindowGrab()

void PSP_SetWindowGrab ( _THIS  ,
SDL_Window window,
SDL_bool  grabbed 
)

◆ PSP_SetWindowIcon()

void PSP_SetWindowIcon ( _THIS  ,
SDL_Window window,
SDL_Surface icon 
)

◆ PSP_SetWindowPosition()

void PSP_SetWindowPosition ( _THIS  ,
SDL_Window window 
)

◆ PSP_SetWindowSize()

void PSP_SetWindowSize ( _THIS  ,
SDL_Window window 
)

◆ PSP_SetWindowTitle()

void PSP_SetWindowTitle ( _THIS  ,
SDL_Window window 
)

◆ PSP_ShowScreenKeyboard()

void PSP_ShowScreenKeyboard ( _THIS  ,
SDL_Window window 
)

◆ PSP_ShowWindow()

void PSP_ShowWindow ( _THIS  ,
SDL_Window window 
)

◆ PSP_VideoInit()

int PSP_VideoInit ( _THIS  )

◆ PSP_VideoQuit()

void PSP_VideoQuit ( _THIS  )