8 filename =
"SDL_gamecontrollerdb.h" 10 output = open(filename +
".new",
"w")
11 parsing_controllers =
False 14 split_pattern = re.compile(
r'([^"]*")([^,]*,)([^,]*,)([^"]*)(".*)')
18 match = split_pattern.match(line)
19 entry = [ match.group(1), match.group(2), match.group(3) ]
20 bindings = sorted(match.group(4).split(
","))
21 if (bindings[0] ==
""):
23 entry.extend(
",".join(bindings) +
",")
24 entry.append(match.group(5))
25 controllers.append(entry)
29 global controller_guids
30 for entry
in sorted(controllers, key=
lambda entry: entry[2]):
31 line =
"".join(entry) +
"\n" 32 line = line.replace(
"\t",
" ")
33 if not line.endswith(
",\n")
and not line.endswith(
"*/\n"):
34 print(
"Warning: '%s' is missing a comma at the end of the line" % (line))
35 if (entry[1]
in controller_guids):
36 print(
"Warning: entry '%s' is duplicate of entry '%s'" % (entry[2], controller_guids[entry[1]][2]))
37 controller_guids[entry[1]] = entry
44 if (parsing_controllers):
45 if (line.startswith(
"{")):
47 elif (line.startswith(
" NULL")):
48 parsing_controllers =
False 51 elif (line.startswith(
"#if")):
52 print(
"Parsing " + line.strip())
54 elif (line.startswith(
"#endif")):
60 if (line.startswith(
"static const char *s_ControllerMappings")):
61 parsing_controllers =
True 66 print(
"Finished writing %s.new" % filename)
def save_controller(line)