- d -
- D3D11_CreatePixelShader()
: SDL_shaders_d3d11.h
- D3D11_CreateVertexShader()
: SDL_shaders_d3d11.h
- D3D9_CreatePixelShader()
: SDL_shaders_d3d.h
- D3D_LoadDLL()
: SDL_windowsvideo.h
- debug_print()
: SDL_assert.c
- DECLARE_ALERT_STYLE()
: SDL_cocoavideo.h
- DECLARE_EVENT()
: SDL_cocoavideo.h
- DECLARE_HANDLE()
: SDL_windowsvideo.h
- DECLARE_MODIFIER_FLAG()
: SDL_cocoavideo.h
- DECLARE_WINDOW_MASK()
: SDL_cocoavideo.h
- decode_check_sum()
: edid-parse.c
- decode_color_characteristics()
: edid-parse.c
- decode_descriptors()
: edid-parse.c
- decode_detailed_timing()
: edid-parse.c
- decode_display_descriptor()
: edid-parse.c
- decode_display_parameters()
: edid-parse.c
- decode_edid()
: edid-parse.c
, edid.h
- decode_edid_version()
: edid-parse.c
- decode_established_timings()
: edid-parse.c
- decode_fraction()
: edid-parse.c
- decode_header()
: edid-parse.c
- decode_lf_string()
: edid-parse.c
- decode_standard_timings()
: edid-parse.c
- decode_vendor_and_product_identification()
: edid-parse.c
- dehex()
: testime.c
- dehex2()
: testime.c
- deleteDevice()
: video.c
- DequeueEvent_LockFree()
: testatomic.c
- DequeueEvent_Mutex()
: testatomic.c
- destroyCommandBuffers()
: testvulkan.c
- destroyCommandPool()
: testvulkan.c
- destroyFences()
: testvulkan.c
- destroySwapchain()
: testvulkan.c
- destroySwapchainAndSwapchainSpecificStuff()
: testvulkan.c
- destroyWindow()
: video.c
- devtypestr()
: testaudiohotplug.c
- DirectFB_AdjustWindowSurface()
: SDL_DirectFB_window.h
- DirectFB_CreateShaper()
: SDL_DirectFB_shape.h
- DirectFB_CreateWindow()
: SDL_DirectFB_window.h
- DirectFB_CreateWindowFrom()
: SDL_DirectFB_window.h
- DirectFB_DestroyWindow()
: SDL_DirectFB_window.h
- DirectFB_DFBToSDLPixelFormat()
: SDL_DirectFB_video.h
- DirectFB_GetDisplayModes()
: SDL_DirectFB_modes.h
- DirectFB_GetWindowWMInfo()
: SDL_DirectFB_window.h
- DirectFB_HideWindow()
: SDL_DirectFB_window.h
- DirectFB_InitKeyboard()
: SDL_DirectFB_events.h
- DirectFB_InitModes()
: SDL_DirectFB_modes.h
- DirectFB_InitMouse()
: SDL_DirectFB_mouse.h
- DirectFB_MaximizeWindow()
: SDL_DirectFB_window.h
- DirectFB_MinimizeWindow()
: SDL_DirectFB_window.h
- DirectFB_PumpEventsWindow()
: SDL_DirectFB_events.h
- DirectFB_QuitKeyboard()
: SDL_DirectFB_events.h
- DirectFB_QuitModes()
: SDL_DirectFB_modes.h
- DirectFB_QuitMouse()
: SDL_DirectFB_mouse.h
- DirectFB_RaiseWindow()
: SDL_DirectFB_window.h
- DirectFB_ResizeWindowShape()
: SDL_DirectFB_shape.h
- DirectFB_RestoreWindow()
: SDL_DirectFB_window.h
- DirectFB_SDLToDFBPixelFormat()
: SDL_DirectFB_video.h
- DirectFB_SetContext()
: SDL_DirectFB_modes.h
- DirectFB_SetDisplayMode()
: SDL_DirectFB_modes.h
- DirectFB_SetSupportedPixelFormats()
: SDL_DirectFB_video.h
- DirectFB_SetWindowGrab()
: SDL_DirectFB_window.h
- DirectFB_SetWindowIcon()
: SDL_DirectFB_window.h
- DirectFB_SetWindowOpacity()
: SDL_DirectFB_window.h
- DirectFB_SetWindowPosition()
: SDL_DirectFB_window.h
- DirectFB_SetWindowShape()
: SDL_DirectFB_shape.h
- DirectFB_SetWindowSize()
: SDL_DirectFB_window.h
- DirectFB_SetWindowTitle()
: SDL_DirectFB_window.h
- DirectFB_ShowWindow()
: SDL_DirectFB_window.h
- DirectFB_WM_AdjustWindowLayout()
: SDL_DirectFB_WM.h
- DirectFB_WM_GetClientSize()
: SDL_DirectFB_WM.h
- DirectFB_WM_ProcessEvent()
: SDL_DirectFB_WM.h
- DirectFB_WM_RedrawLayout()
: SDL_DirectFB_WM.h
- dlcalloc()
: SDL_malloc.c
- dlfree()
: SDL_malloc.c
- dlindependent_calloc()
: SDL_malloc.c
- dlindependent_comalloc()
: SDL_malloc.c
- dlmallinfo()
: SDL_malloc.c
- dlmalloc()
: SDL_malloc.c
- dlmalloc_footprint()
: SDL_malloc.c
- dlmalloc_max_footprint()
: SDL_malloc.c
- dlmalloc_stats()
: SDL_malloc.c
- dlmalloc_trim()
: SDL_malloc.c
- dlmalloc_usable_size()
: SDL_malloc.c
- dlmallopt()
: SDL_malloc.c
- dlmemalign()
: SDL_malloc.c
- dlpvalloc()
: SDL_malloc.c
- dlrealloc()
: SDL_malloc.c
- dlvalloc()
: SDL_malloc.c
- dollarDifference()
: SDL_gesture.c
- dollarNormalize()
: SDL_gesture.c
- dollarRecognize()
: SDL_gesture.c
- Draw()
: testrendercopyex.c
, testrendertarget.c
, testscale.c
- DrawChessBoard()
: testdrawchessboard.c
- drawCircle()
: testgesture.c
- DrawComposite()
: testrendertarget.c
- drawKnob()
: testgesture.c
- drawLine()
: testgesture.c
- DrawLines()
: testdraw2.c
, testintersections.c
- DrawOnViewport()
: testviewport.c
- DrawPoints()
: testdraw2.c
, testintersections.c
- DrawRect()
: testjoystick.c
- DrawRectLineIntersections()
: testintersections.c
- DrawRectRectIntersections()
: testintersections.c
- DrawRects()
: testdraw2.c
, testintersections.c
, testrelative.c
- DrawScreen()
: testgesture.c
- DUMMY_PumpEvents()
: SDL_nullevents_c.h
- DUMMYAUDIO_CaptureFromDevice()
: SDL_dummyaudio.c
- DUMMYAUDIO_Init()
: SDL_dummyaudio.c
- DUMMYAUDIO_OpenDevice()
: SDL_dummyaudio.c
- dump_monitor_info()
: edid-parse.c
, edid.h
- SDL_Delay()
: SDL_timer.h
- SDL_DelEventWatch()
: SDL_events.h
, SDL_events.c
- SDL_DelFinger()
: SDL_touch.c
- SDL_DelHintCallback()
: SDL_hints.h
, SDL_hints.c
- SDL_DelTouch()
: SDL_touch.c
, SDL_touch_c.h
- SDL_DequeueAudio()
: SDL_audio.h
, SDL_audio.c
- SDL_DestroyCond()
: SDL_mutex.h
, SDL_syscond.c
, SDL_syscond.cpp
- SDL_DestroyMutex()
: SDL_mutex.h
, SDL_sysmutex.c
, SDL_sysmutex.cpp
- SDL_DestroyRenderer()
: SDL_render.h
, SDL_render.c
- SDL_DestroySemaphore()
: SDL_mutex.h
, SDL_syssem.c
- SDL_DestroyTexture()
: SDL_render.h
, SDL_render.c
- SDL_DestroyWindow()
: SDL_video.h
, SDL_video.c
- SDL_DestroyWindowTexture()
: SDL_video.c
- SDL_DetachThread()
: SDL_thread.h
, SDL_thread.c
- SDL_DINPUT_HapticClose()
: SDL_dinputhaptic.c
, SDL_dinputhaptic_c.h
- SDL_DINPUT_HapticDestroyEffect()
: SDL_dinputhaptic.c
, SDL_dinputhaptic_c.h
- SDL_DINPUT_HapticGetEffectStatus()
: SDL_dinputhaptic.c
, SDL_dinputhaptic_c.h
- SDL_DINPUT_HapticInit()
: SDL_dinputhaptic.c
, SDL_dinputhaptic_c.h
- SDL_DINPUT_HapticNewEffect()
: SDL_dinputhaptic.c
, SDL_dinputhaptic_c.h
- SDL_DINPUT_HapticOpen()
: SDL_dinputhaptic.c
, SDL_dinputhaptic_c.h
- SDL_DINPUT_HapticOpenFromJoystick()
: SDL_dinputhaptic.c
, SDL_dinputhaptic_c.h
- SDL_DINPUT_HapticPause()
: SDL_dinputhaptic.c
, SDL_dinputhaptic_c.h
- SDL_DINPUT_HapticQuit()
: SDL_dinputhaptic.c
, SDL_dinputhaptic_c.h
- SDL_DINPUT_HapticRunEffect()
: SDL_dinputhaptic.c
, SDL_dinputhaptic_c.h
- SDL_DINPUT_HapticSetAutocenter()
: SDL_dinputhaptic.c
, SDL_dinputhaptic_c.h
- SDL_DINPUT_HapticSetGain()
: SDL_dinputhaptic.c
, SDL_dinputhaptic_c.h
- SDL_DINPUT_HapticStopAll()
: SDL_dinputhaptic.c
, SDL_dinputhaptic_c.h
- SDL_DINPUT_HapticStopEffect()
: SDL_dinputhaptic.c
, SDL_dinputhaptic_c.h
- SDL_DINPUT_HapticUnpause()
: SDL_dinputhaptic.c
, SDL_dinputhaptic_c.h
- SDL_DINPUT_HapticUpdateEffect()
: SDL_dinputhaptic.c
, SDL_dinputhaptic_c.h
- SDL_DINPUT_JoystickClose()
: SDL_dinputjoystick_c.h
, SDL_dinputjoystick.c
- SDL_DINPUT_JoystickDetect()
: SDL_dinputjoystick.c
, SDL_dinputjoystick_c.h
- SDL_DINPUT_JoystickInit()
: SDL_dinputjoystick.c
, SDL_dinputjoystick_c.h
- SDL_DINPUT_JoystickOpen()
: SDL_dinputjoystick.c
, SDL_dinputjoystick_c.h
- SDL_DINPUT_JoystickQuit()
: SDL_dinputjoystick.c
, SDL_dinputjoystick_c.h
- SDL_DINPUT_JoystickSameHaptic()
: SDL_dinputhaptic.c
, SDL_dinputhaptic_c.h
- SDL_DINPUT_JoystickUpdate()
: SDL_dinputjoystick.c
, SDL_dinputjoystick_c.h
- SDL_DINPUT_MaybeAddDevice()
: SDL_dinputhaptic.c
, SDL_dinputhaptic_c.h
- SDL_DINPUT_MaybeRemoveDevice()
: SDL_dinputhaptic.c
, SDL_dinputhaptic_c.h
- SDL_Direct3D9GetAdapterIndex()
: SDL_system.h
- SDL_DirectFB_LoadLibrary()
: SDL_DirectFB_dyn.h
- SDL_DirectFB_UnLoadLibrary()
: SDL_DirectFB_dyn.h
- SDL_DisableScreenSaver()
: SDL_video.h
, SDL_video.c
- SDL_DitherColors()
: SDL_pixels.c
, SDL_pixels_c.h
- SDL_DrawLine()
: SDL_drawline.c
, SDL_drawline.h
- SDL_DrawLine1()
: SDL_drawline.c
- SDL_DrawLine2()
: SDL_drawline.c
- SDL_DrawLine4()
: SDL_drawline.c
- SDL_DrawLines()
: SDL_drawline.c
, SDL_drawline.h
- SDL_DrawPoint()
: SDL_drawpoint.c
, SDL_drawpoint.h
- SDL_DrawPoints()
: SDL_drawpoint.h
, SDL_drawpoint.c
- SDL_DUMMY_CreateWindowFramebuffer()
: SDL_nullframebuffer_c.h
- SDL_DUMMY_DestroyWindowFramebuffer()
: SDL_nullframebuffer_c.h
- SDL_DUMMY_UpdateWindowFramebuffer()
: SDL_nullframebuffer_c.h
- SDL_DuplicateSurface()
: SDL_surface.c
, SDL_surface.h
- SDL_DXGIGetOutputInfo()
: SDL_system.h
- SDL_DYNAPI_entry()
: SDL_dynapi.c
- SDL_DYNAPI_PROC()
: SDL_dynapi_procs.h