28 #ifndef SDL_cocoametalview_h_ 29 #define SDL_cocoametalview_h_ 31 #import "../SDL_sysvideo.h" 34 #if SDL_VIDEO_DRIVER_COCOA && (SDL_VIDEO_VULKAN || SDL_VIDEO_RENDER_METAL) 36 #import <Cocoa/Cocoa.h> 37 #import <Metal/Metal.h> 38 #import <QuartzCore/CAMetalLayer.h> 40 #define METALVIEW_TAG 255 42 @interface SDL_cocoametalview : NSView {
46 - (instancetype)initWithFrame:(NSRect)frame
50 @property (assign, readonly) NSInteger tag;
GLfloat GLfloat GLfloat GLfloat h
GLubyte GLubyte GLubyte GLubyte w
EGLSurface EGLNativeWindowType * window
The type used to identify a window.