Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- u -
- SDL_uclibc_atan()
: math_libm.h
- SDL_uclibc_atan2()
: math_libm.h
- SDL_uclibc_copysign()
: math_libm.h
- SDL_uclibc_cos()
: math_libm.h
- SDL_uclibc_fabs()
: math_libm.h
- SDL_uclibc_floor()
: math_libm.h
- SDL_uclibc_fmod()
: math_libm.h
- SDL_uclibc_log()
: math_libm.h
- SDL_uclibc_log10()
: math_libm.h
- SDL_uclibc_pow()
: math_libm.h
- SDL_uclibc_scalbn()
: math_libm.h
- SDL_uclibc_sin()
: math_libm.h
- SDL_uclibc_sqrt()
: math_libm.h
- SDL_uclibc_tan()
: math_libm.h
- SDL_UCS4ToUTF8()
: SDL_keyboard.c
, SDL_keyboard_c.h
- SDL_UDEV_DYNAMIC
: SDL_config.h
- SDL_uitoa
: SDL_dynapi_overrides.h
, SDL_stdinc.h
, SDL_string.c
- SDL_ulltoa
: SDL_dynapi_overrides.h
, SDL_stdinc.h
, SDL_string.c
- SDL_ultoa
: SDL_dynapi_overrides.h
, SDL_stdinc.h
, SDL_string.c
- SDL_UninitializedVideo()
: SDL_video.c
- SDL_UnionRect
: SDL_dynapi_overrides.h
, SDL_rect.h
, SDL_rect.c
- SDL_UnloadObject
: SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_loadso.h
- SDL_UnlockAudio
: SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_audio.h
, SDL_audio.c
- SDL_UnlockAudioDevice
: SDL_dynapi_overrides.h
, SDL_audio.h
, SDL_audio.c
- SDL_UnlockJoysticks
: SDL_dynapi_overrides.h
, SDL_joystick.h
, SDL_joystick.c
- SDL_UnlockMutex
: SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_mutex.h
, SDL_sysmutex.c
- SDL_UnlockSurface
: SDL_dynapi_overrides.h
, SDL_surface.h
, SDL_surface.c
- SDL_UnlockTexture
: SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_render.h
, SDL_render.c
- SDL_UnlockTextureNative()
: SDL_render.c
- SDL_UnlockTextureYUV()
: SDL_render.c
- SDL_UnregisterApp
: SDL_dynapi_overrides.h
, SDL_main.h
- SDL_UnRLESurface()
: SDL_RLEaccel.c
, SDL_RLEaccel_c.h
- SDL_Unsupported
: SDL_error.h
- SDL_UNSUPPORTED
: SDL_error.h
- SDL_UntrackAllocation()
: SDL_test_memory.c
- SDL_UNUSED
: begin_code.h
- SDL_UpdateFullscreenMode()
: SDL_video.c
- SDL_UpdateMouseFocus()
: SDL_mouse.c
- SDL_UpdateSteamController()
: SDL_steamcontroller.c
, SDL_steamcontroller.h
- SDL_UpdateSteamControllers()
: SDL_steamcontroller.c
, SDL_steamcontroller.h
- SDL_UpdateTexture
: SDL_dynapi_overrides.h
, SDL_render.h
, SDL_render.c
- SDL_UpdateTextureNative()
: SDL_render.c
- SDL_UpdateTextureYUV()
: SDL_render.c
- SDL_UpdateTextureYUVPlanar()
: SDL_render.c
- SDL_UpdateWindowGrab()
: SDL_sysvideo.h
, SDL_video.c
- SDL_UpdateWindowSurface()
: SDL_video.h
, SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_video.c
- SDL_UpdateWindowSurfaceRects()
: SDL_video.c
, SDL_dynapi_overrides.h
, SDL_video.h
- SDL_UpdateWindowTexture()
: SDL_video.c
- SDL_UpdateYUVTexture
: SDL_dynapi_overrides.h
, SDL_dynapi_procs.h
, SDL_render.h
, SDL_render.c
- SDL_updating_joystick
: SDL_joystick.c
- SDL_UpperBlit
: SDL_dynapi_procs.h
, SDL_dynapi_overrides.h
, SDL_surface.h
, SDL_surface.c
- SDL_UpperBlitScaled()
: SDL_surface.h
, SDL_dynapi_overrides.h
, SDL_surface.c
- SDL_USE_IME
: SDL_config.h
- SDL_UseAltivecPrefetch()
: SDL_blit.c
- SDL_USEREVENT
: SDL_events.h
- SDL_userevents
: SDL_events.c
- SDL_utf8strlcpy
: SDL_dynapi_overrides.h
, SDL_stdinc.h
, SDL_string.c
- SDL_utf8strlen()
: SDL_stdinc.h
, SDL_dynapi_overrides.h
, SDL_string.c
- u1
: SDL_glfuncs.h
, SDL_opengl_glext.h
- u2
: SDL_glfuncs.h
, SDL_opengl_glext.h
- u_int32_t
: math_private.h
- uchar
: edid.h
- UIKIT_bootstrap
: SDL_sysvideo.h
- UIKit_CreateWindow()
: SDL_uikitwindow.h
- UIKit_DestroyWindow()
: SDL_uikitwindow.h
- UIKit_GetClipboardText()
: SDL_uikitclipboard.h
- UIKit_GetDisplayModes()
: SDL_uikitmodes.h
- UIKit_GetDisplayUsableBounds()
: SDL_uikitmodes.h
- UIKit_GetSupportedOrientations()
: SDL_uikitwindow.h
- UIKit_GetWindowWMInfo()
: SDL_uikitwindow.h
- UIKit_GL_CreateContext()
: SDL_uikitopengles.h
- UIKit_GL_DeleteContext()
: SDL_uikitopengles.h
- UIKit_GL_GetDrawableSize()
: SDL_uikitopengles.h
- UIKit_GL_GetProcAddress()
: SDL_uikitopengles.h
- UIKit_GL_LoadLibrary()
: SDL_uikitopengles.h
- UIKit_GL_MakeCurrent()
: SDL_uikitopengles.h
- UIKit_GL_RestoreCurrentContext()
: SDL_uikitopengles.h
- UIKit_GL_SwapWindow()
: SDL_uikitopengles.h
- UIKit_HasClipboardText()
: SDL_uikitclipboard.h
- UIKit_HideWindow()
: SDL_uikitwindow.h
- UIKit_InitClipboard()
: SDL_uikitclipboard.h
- UIKit_InitModes()
: SDL_uikitmodes.h
- UIKit_IsDisplayLandscape()
: SDL_uikitmodes.h
- UIKit_IsSystemVersionAtLeast()
: SDL_uikitvideo.h
- UIKit_PumpEvents()
: SDL_uikitevents.h
- UIKit_QuitClipboard()
: SDL_uikitclipboard.h
- UIKit_QuitModes()
: SDL_uikitmodes.h
- UIKit_RaiseWindow()
: SDL_uikitwindow.h
- UIKit_SetClipboardText()
: SDL_uikitclipboard.h
- UIKit_SetDisplayMode()
: SDL_uikitmodes.h
- UIKit_SetWindowBordered()
: SDL_uikitwindow.h
- UIKit_SetWindowFullscreen()
: SDL_uikitwindow.h
- UIKit_SetWindowTitle()
: SDL_uikitwindow.h
- UIKit_ShowWindow()
: SDL_uikitwindow.h
- UIKit_SuspendScreenSaver()
: SDL_uikitvideo.h
- Uint16
: SDL_stdinc.h
- uint16_t
: SDL_config_windows.h
, SDL_config_winrt.h
- Uint32
: SDL_stdinc.h
- uint32_t
: SDL_config_windows.h
, SDL_config_winrt.h
- Uint64
: SDL_stdinc.h
- UINT64_MAX
: testvulkan.c
- uint64_t
: SDL_config_windows.h
, SDL_config_winrt.h
, SDL_opengl_glext.h
- Uint8
: SDL_stdinc.h
- uint8_t
: SDL_config_windows.h
, SDL_config_winrt.h
- uintptr_t
: SDL_config_windows.h
, SDL_config_winrt.h
- un
: SDL_glfuncs.h
- uncopy_32()
: SDL_RLEaccel.c
- uncopy_opaque_16()
: SDL_RLEaccel.c
- uncopy_transl_16()
: SDL_RLEaccel.c
- UNDEFINED
: edid.h
- UNDEFINED_COLOR
: edid.h
- unicharToAndroidKeyInfoTable
: keyinfotable.h
- unicharToUIKeyInfoTable
: keyinfotable.h
- UNICODE_BOM
: SDL_iconv.c
- unifont_cleanup()
: testime.c
- unifont_draw_glyph()
: testime.c
- UNIFONT_DRAW_SCALE
: testime.c
- UNIFONT_GLYPHS_IN_ROW
: testime.c
- UNIFONT_GLYPHS_IN_TEXTURE
: testime.c
- unifont_init()
: testime.c
- unifont_load_texture()
: testime.c
- unifont_make_rgba()
: testime.c
- UNIFONT_MAX_CODEPOINT
: testime.c
- UNIFONT_NUM_GLYPHS
: testime.c
- UNIFONT_NUM_TEXTURES
: testime.c
- UNIFONT_TEXTURE_PITCH
: testime.c
- UNIFONT_TEXTURE_SIZE
: testime.c
- UNIFONT_TEXTURE_WIDTH
: testime.c
- unifontGlyph
: testime.c
- unifontTexture
: testime.c
- unifontTextureLoaded
: testime.c
- uniformBlockBinding
: SDL_opengl_glext.h
- uniformBlockIndex
: SDL_opengl_glext.h
- uniformBlockName
: SDL_opengl_glext.h
- uniformCount
: SDL_opengl_glext.h
- uniformIndex
: SDL_opengl_glext.h
- uniformIndices
: SDL_opengl_glext.h
- uniformName
: SDL_opengl_glext.h
- uniformNames
: SDL_opengl_glext.h
- units
: gl2.h
, gl2ext.h
, SDL_opengl_glext.h
- UNKNOWN_ASCII
: SDL_iconv.c
- UNKNOWN_UNICODE
: SDL_iconv.c
- unlink_chunk
: SDL_malloc.c
- unlink_first_small_chunk
: SDL_malloc.c
- unlink_large_chunk
: SDL_malloc.c
- unlink_small_chunk
: SDL_malloc.c
- UnRLEAlpha()
: SDL_RLEaccel.c
- uorder
: SDL_opengl_glext.h
, SDL_glfuncs.h
- UpdateEventsForDeviceRemoval()
: SDL_gamecontroller.c
, SDL_joystick.c
- UpdateLogicalSize()
: SDL_render.c
- UpdateTexture()
: teststreaming.c
- updateWindowFramebuffer()
: video.c
- usage
: SDL_opengl_glext.h
, testime.c
, gl2.h
- USAGE_ERROR_ACTION
: SDL_malloc.c
- USE_BUILTIN_FFS
: SDL_malloc.c
- USE_DEV_RANDOM
: SDL_malloc.c
- USE_DL_PREFIX
: SDL_malloc.c
- USE_DUFFS_LOOP
: SDL_blit.h
- use_lock
: SDL_malloc.c
- USE_LOCK_BIT
: SDL_malloc.c
- USE_LOCKS
: SDL_malloc.c
- USE_MACOS_CURSOR
: default_cursor.h
- use_mmap
: SDL_malloc.c
- USE_MMAP_BIT
: SDL_malloc.c
- USE_MULTI_API
: SDL_DirectFB_video.h
- use_noncontiguous
: SDL_malloc.c
- USE_NONCONTIGUOUS_BIT
: SDL_malloc.c
- use_target
: testviewport.c
- userParam
: SDL_opengl_glext.h
, gl2ext.h
, SDL_opengles2_gl2ext.h
- ustride
: SDL_glfuncs.h
, SDL_opengl_glext.h
- utf8_advance()
: testime.c
- utf8_decode()
: testime.c
- UTF8_IsLeadByte
: SDL_string.c
- UTF8_IsTrailingByte
: SDL_string.c
- utf8_length()
: testime.c
- utf8_next()
: testime.c
- UTF8_TrailingBytes()
: SDL_string.c
- UV2RGB_16
: yuv_rgb_sse_func.h