SDL
2.0
|
#include "../../SDL_internal.h"
Go to the source code of this file.
Enumerations | |
enum | D3D9_Shader { SHADER_YUV_JPEG, SHADER_YUV_BT601, SHADER_YUV_BT709, NUM_SHADERS } |
Functions | |
HRESULT | D3D9_CreatePixelShader (IDirect3DDevice9 *d3dDevice, D3D9_Shader shader, IDirect3DPixelShader9 **pixelShader) |
enum D3D9_Shader |
Enumerator | |
---|---|
SHADER_YUV_JPEG | |
SHADER_YUV_BT601 | |
SHADER_YUV_BT709 | |
NUM_SHADERS |
Definition at line 25 of file SDL_shaders_d3d.h.
HRESULT D3D9_CreatePixelShader | ( | IDirect3DDevice9 * | d3dDevice, |
D3D9_Shader | shader, | ||
IDirect3DPixelShader9 ** | pixelShader | ||
) |