SDL
2.0
|
#include <vulkan.h>
Data Fields | |
VkStructureType | sType |
void * | pNext |
VkBool32 | multiview |
VkBool32 | multiviewGeometryShader |
VkBool32 | multiviewTessellationShader |
VkBool32 VkPhysicalDeviceMultiviewFeaturesKHX::multiviewGeometryShader |
VkBool32 VkPhysicalDeviceMultiviewFeaturesKHX::multiviewTessellationShader |
VkStructureType VkPhysicalDeviceMultiviewFeaturesKHX::sType |