SDL  2.0
SDL_BeApp.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 #ifdef __cplusplus
24 extern "C" {
25 #endif
26 /* Handle the BeApp specific portions of the application */
27 
28 /* Initialize the Be Application, if it's not already started */
29 extern int SDL_InitBeApp(void);
30 
31 /* Quit the Be Application, if there's nothing left to do */
32 extern void SDL_QuitBeApp(void);
33 
34 /* vi: set ts=4 sw=4 expandtab: */
35 
36 #ifdef __cplusplus
37 }
38 #endif
int SDL_InitBeApp(void)
void SDL_QuitBeApp(void)