SDL  2.0
SDL_vivantevideo.h File Reference
#include "../../SDL_internal.h"
#include "../SDL_sysvideo.h"
#include "SDL_egl.h"
#include <EGL/egl.h>
+ Include dependency graph for SDL_vivantevideo.h:

Go to the source code of this file.

Data Structures

struct  SDL_VideoData
 
struct  SDL_DisplayData
 
struct  SDL_WindowData
 

Functions

int VIVANTE_VideoInit (_THIS)
 
void VIVANTE_VideoQuit (_THIS)
 
void VIVANTE_GetDisplayModes (_THIS, SDL_VideoDisplay *display)
 
int VIVANTE_SetDisplayMode (_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
 
int VIVANTE_CreateWindow (_THIS, SDL_Window *window)
 
void VIVANTE_SetWindowTitle (_THIS, SDL_Window *window)
 
void VIVANTE_SetWindowPosition (_THIS, SDL_Window *window)
 
void VIVANTE_SetWindowSize (_THIS, SDL_Window *window)
 
void VIVANTE_ShowWindow (_THIS, SDL_Window *window)
 
void VIVANTE_HideWindow (_THIS, SDL_Window *window)
 
void VIVANTE_DestroyWindow (_THIS, SDL_Window *window)
 
SDL_bool VIVANTE_GetWindowWMInfo (_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
 
void VIVANTE_PumpEvents (_THIS)
 

Function Documentation

◆ VIVANTE_CreateWindow()

int VIVANTE_CreateWindow ( _THIS  ,
SDL_Window window 
)

◆ VIVANTE_DestroyWindow()

void VIVANTE_DestroyWindow ( _THIS  ,
SDL_Window window 
)

◆ VIVANTE_GetDisplayModes()

void VIVANTE_GetDisplayModes ( _THIS  ,
SDL_VideoDisplay display 
)

◆ VIVANTE_GetWindowWMInfo()

SDL_bool VIVANTE_GetWindowWMInfo ( _THIS  ,
SDL_Window window,
struct SDL_SysWMinfo info 
)

◆ VIVANTE_HideWindow()

void VIVANTE_HideWindow ( _THIS  ,
SDL_Window window 
)

◆ VIVANTE_PumpEvents()

void VIVANTE_PumpEvents ( _THIS  )

◆ VIVANTE_SetDisplayMode()

int VIVANTE_SetDisplayMode ( _THIS  ,
SDL_VideoDisplay display,
SDL_DisplayMode mode 
)

◆ VIVANTE_SetWindowPosition()

void VIVANTE_SetWindowPosition ( _THIS  ,
SDL_Window window 
)

◆ VIVANTE_SetWindowSize()

void VIVANTE_SetWindowSize ( _THIS  ,
SDL_Window window 
)

◆ VIVANTE_SetWindowTitle()

void VIVANTE_SetWindowTitle ( _THIS  ,
SDL_Window window 
)

◆ VIVANTE_ShowWindow()

void VIVANTE_ShowWindow ( _THIS  ,
SDL_Window window 
)

◆ VIVANTE_VideoInit()

int VIVANTE_VideoInit ( _THIS  )

◆ VIVANTE_VideoQuit()

void VIVANTE_VideoQuit ( _THIS  )