SDL
2.0
|
#include <SDL_blit.h>
Data Fields | |
SDL_Surface * | dst |
int | identity |
SDL_blit | blit |
void * | data |
SDL_BlitInfo | info |
Uint32 | dst_palette_version |
Uint32 | src_palette_version |
Definition at line 86 of file SDL_blit.h.
SDL_blit SDL_BlitMap::blit |
Definition at line 90 of file SDL_blit.h.
Referenced by SDL_CalculateBlit(), SDL_LowerBlit(), and SDL_RLESurface().
void* SDL_BlitMap::data |
Definition at line 91 of file SDL_blit.h.
Referenced by RLEAlphaSurface(), RLEColorkeySurface(), SDL_CalculateBlit(), SDL_RLEAlphaBlit(), SDL_RLEBlit(), SDL_SoftBlit(), SDL_UnRLESurface(), and UnRLEAlpha().
SDL_Surface* SDL_BlitMap::dst |
Definition at line 88 of file SDL_blit.h.
Referenced by RLEAlphaSurface(), SDL_CalculateBlit(), SDL_CalculateBlit0(), SDL_CalculateBlit1(), SDL_CalculateBlitA(), SDL_CalculateBlitN(), SDL_InvalidateMap(), SDL_LowerBlit(), and SDL_MapSurface().
Uint32 SDL_BlitMap::dst_palette_version |
Definition at line 96 of file SDL_blit.h.
Referenced by SDL_InvalidateMap(), SDL_LowerBlit(), and SDL_MapSurface().
int SDL_BlitMap::identity |
Definition at line 89 of file SDL_blit.h.
Referenced by SDL_CalculateBlit(), SDL_CalculateBlitA(), SDL_CalculateBlitN(), SDL_MapSurface(), and SDL_RLESurface().
SDL_BlitInfo SDL_BlitMap::info |
Definition at line 92 of file SDL_blit.h.
Referenced by RLEColorkeySurface(), SDL_AllocBlitMap(), SDL_CalculateBlit(), SDL_CalculateBlit0(), SDL_CalculateBlit1(), SDL_CalculateBlitA(), SDL_CalculateBlitN(), SDL_ConvertColorkeyToAlpha(), SDL_ConvertSurface(), SDL_CreateSurfaceOnStack(), SDL_GetColorKey(), SDL_GetSurfaceAlphaMod(), SDL_GetSurfaceColorMod(), SDL_InvalidateMap(), SDL_LowerBlitScaled(), SDL_MapSurface(), SDL_RLEBlit(), SDL_RLESurface(), SDL_SaveBMP_RW(), SDL_SetColorKey(), SDL_SetSurfaceAlphaMod(), SDL_SetSurfaceBlendMode(), SDL_SetSurfaceColorMod(), SDL_SetSurfaceRLE(), SDL_SoftBlit(), SDL_UnRLESurface(), and SDL_UpperBlit().
Uint32 SDL_BlitMap::src_palette_version |
Definition at line 97 of file SDL_blit.h.
Referenced by SDL_InvalidateMap(), SDL_LowerBlit(), and SDL_MapSurface().