21 #include "../../SDL_internal.h" 23 #ifndef SDL_androidgl_h_ 24 #define SDL_androidgl_h_ int Android_GLES_SwapWindow(_THIS, SDL_Window *window)
int Android_GLES_LoadLibrary(_THIS, const char *path)
static screen_context_t context
SDL_GLContext Android_GLES_CreateContext(_THIS, SDL_Window *window)
void * SDL_GLContext
An opaque handle to an OpenGL context.
EGLSurface EGLNativeWindowType * window
The type used to identify a window.
GLsizei const GLchar *const * path
int Android_GLES_MakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)