Go to the source code of this file.
|
int | SDL_DINPUT_HapticInit (void) |
|
int | SDL_DINPUT_MaybeAddDevice (const DIDEVICEINSTANCE *pdidInstance) |
|
int | SDL_DINPUT_MaybeRemoveDevice (const DIDEVICEINSTANCE *pdidInstance) |
|
int | SDL_DINPUT_HapticOpen (SDL_Haptic *haptic, SDL_hapticlist_item *item) |
|
int | SDL_DINPUT_JoystickSameHaptic (SDL_Haptic *haptic, SDL_Joystick *joystick) |
|
int | SDL_DINPUT_HapticOpenFromJoystick (SDL_Haptic *haptic, SDL_Joystick *joystick) |
|
void | SDL_DINPUT_HapticClose (SDL_Haptic *haptic) |
|
void | SDL_DINPUT_HapticQuit (void) |
|
int | SDL_DINPUT_HapticNewEffect (SDL_Haptic *haptic, struct haptic_effect *effect, SDL_HapticEffect *base) |
|
int | SDL_DINPUT_HapticUpdateEffect (SDL_Haptic *haptic, struct haptic_effect *effect, SDL_HapticEffect *data) |
|
int | SDL_DINPUT_HapticRunEffect (SDL_Haptic *haptic, struct haptic_effect *effect, Uint32 iterations) |
|
int | SDL_DINPUT_HapticStopEffect (SDL_Haptic *haptic, struct haptic_effect *effect) |
|
void | SDL_DINPUT_HapticDestroyEffect (SDL_Haptic *haptic, struct haptic_effect *effect) |
|
int | SDL_DINPUT_HapticGetEffectStatus (SDL_Haptic *haptic, struct haptic_effect *effect) |
|
int | SDL_DINPUT_HapticSetGain (SDL_Haptic *haptic, int gain) |
|
int | SDL_DINPUT_HapticSetAutocenter (SDL_Haptic *haptic, int autocenter) |
|
int | SDL_DINPUT_HapticPause (SDL_Haptic *haptic) |
|
int | SDL_DINPUT_HapticUnpause (SDL_Haptic *haptic) |
|
int | SDL_DINPUT_HapticStopAll (SDL_Haptic *haptic) |
|
◆ SDL_DINPUT_HapticClose()
void SDL_DINPUT_HapticClose |
( |
SDL_Haptic * |
haptic | ) |
|
◆ SDL_DINPUT_HapticDestroyEffect()
void SDL_DINPUT_HapticDestroyEffect |
( |
SDL_Haptic * |
haptic, |
|
|
struct haptic_effect * |
effect |
|
) |
| |
◆ SDL_DINPUT_HapticGetEffectStatus()
int SDL_DINPUT_HapticGetEffectStatus |
( |
SDL_Haptic * |
haptic, |
|
|
struct haptic_effect * |
effect |
|
) |
| |
◆ SDL_DINPUT_HapticInit()
int SDL_DINPUT_HapticInit |
( |
void |
| ) |
|
◆ SDL_DINPUT_HapticNewEffect()
◆ SDL_DINPUT_HapticOpen()
◆ SDL_DINPUT_HapticOpenFromJoystick()
int SDL_DINPUT_HapticOpenFromJoystick |
( |
SDL_Haptic * |
haptic, |
|
|
SDL_Joystick * |
joystick |
|
) |
| |
◆ SDL_DINPUT_HapticPause()
int SDL_DINPUT_HapticPause |
( |
SDL_Haptic * |
haptic | ) |
|
◆ SDL_DINPUT_HapticQuit()
◆ SDL_DINPUT_HapticRunEffect()
int SDL_DINPUT_HapticRunEffect |
( |
SDL_Haptic * |
haptic, |
|
|
struct haptic_effect * |
effect, |
|
|
Uint32 |
iterations |
|
) |
| |
◆ SDL_DINPUT_HapticSetAutocenter()
int SDL_DINPUT_HapticSetAutocenter |
( |
SDL_Haptic * |
haptic, |
|
|
int |
autocenter |
|
) |
| |
◆ SDL_DINPUT_HapticSetGain()
int SDL_DINPUT_HapticSetGain |
( |
SDL_Haptic * |
haptic, |
|
|
int |
gain |
|
) |
| |
◆ SDL_DINPUT_HapticStopAll()
int SDL_DINPUT_HapticStopAll |
( |
SDL_Haptic * |
haptic | ) |
|
◆ SDL_DINPUT_HapticStopEffect()
int SDL_DINPUT_HapticStopEffect |
( |
SDL_Haptic * |
haptic, |
|
|
struct haptic_effect * |
effect |
|
) |
| |
◆ SDL_DINPUT_HapticUnpause()
int SDL_DINPUT_HapticUnpause |
( |
SDL_Haptic * |
haptic | ) |
|
◆ SDL_DINPUT_HapticUpdateEffect()
◆ SDL_DINPUT_JoystickSameHaptic()
int SDL_DINPUT_JoystickSameHaptic |
( |
SDL_Haptic * |
haptic, |
|
|
SDL_Joystick * |
joystick |
|
) |
| |
◆ SDL_DINPUT_MaybeAddDevice()
◆ SDL_DINPUT_MaybeRemoveDevice()