SDL  2.0
SDL_uikitviewcontroller.h
Go to the documentation of this file.
1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 #import <UIKit/UIKit.h>
24 
25 #include "../SDL_sysvideo.h"
26 
27 #include "SDL_touch.h"
28 
29 #if TARGET_OS_TV
30 #import <GameController/GameController.h>
31 #define SDLRootViewController GCEventViewController
32 #else
33 #define SDLRootViewController UIViewController
34 #endif
35 
36 #if SDL_IPHONE_KEYBOARD
37 @interface SDL_uikitviewcontroller : SDLRootViewController <UITextFieldDelegate>
38 #else
40 #endif
41 
42 @property (nonatomic, assign) SDL_Window *window;
43 
44 - (instancetype)initWithSDLWindow:(SDL_Window *)_window;
45 
46 - (void)setAnimationCallback:(int)interval
47  callback:(void (*)(void*))callback
48  callbackParam:(void*)callbackParam;
49 
52 
53 - (void)doLoop:(CADisplayLink*)sender;
54 
55 - (void)loadView;
57 
58 #if !TARGET_OS_TV
59 - (NSUInteger)supportedInterfaceOrientations;
63 
64 @property (nonatomic, assign) int homeIndicatorHidden;
65 #endif
66 
67 #if SDL_IPHONE_KEYBOARD
68 - (void)showKeyboard;
69 - (void)hideKeyboard;
70 - (void)initKeyboard;
71 - (void)deinitKeyboard;
72 
73 - (void)keyboardWillShow:(NSNotification *)notification;
74 - (void)keyboardWillHide:(NSNotification *)notification;
75 
76 - (void)updateKeyboard;
77 
78 @property (nonatomic, assign, getter=isKeyboardVisible) BOOL keyboardVisible;
79 @property (nonatomic, assign) SDL_Rect textInputRect;
80 @property (nonatomic, assign) int keyboardHeight;
81 #endif
82 
83 @end
84 
85 #if SDL_IPHONE_KEYBOARD
86 SDL_bool UIKit_HasScreenKeyboardSupport(_THIS);
87 void UIKit_ShowScreenKeyboard(_THIS, SDL_Window *window);
88 void UIKit_HideScreenKeyboard(_THIS, SDL_Window *window);
89 SDL_bool UIKit_IsScreenKeyboardShown(_THIS, SDL_Window *window);
90 void UIKit_SetTextInputRect(_THIS, SDL_Rect *rect);
91 #endif
UIRectEdge preferredScreenEdgesDeferringSystemGestures()
SDL_Rect rect
Definition: testrelative.c:27
#define _THIS
static Uint32 callback(Uint32 interval, void *param)
Definition: testtimer.c:34
SDL_bool
Definition: SDL_stdinc.h:139
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char const char SDL_SCANF_FORMAT_STRING const char return SDL_ThreadFunction const char void return Uint32 return Uint32 void
The type used to identify a window.
Definition: SDL_sysvideo.h:73
#define SDLRootViewController
A rectangle, with the origin at the upper left.
Definition: SDL_rect.h:64
NSUInteger supportedInterfaceOrientations()