SDL
2.0
|
#include "../../SDL_internal.h"
#include "../../core/windows/SDL_windows.h"
#include "../SDL_sysvideo.h"
#include "SDL_msctf.h"
#include <imm.h>
#include "SDL_windowsclipboard.h"
#include "SDL_windowsevents.h"
#include "SDL_windowskeyboard.h"
#include "SDL_windowsmodes.h"
#include "SDL_windowsmouse.h"
#include "SDL_windowsopengl.h"
#include "SDL_windowsopengles.h"
#include "SDL_windowswindow.h"
#include "SDL_events.h"
#include "SDL_loadso.h"
Go to the source code of this file.
Data Structures | |
struct | PTOUCHINPUT |
struct | TSFSink |
struct | LPINPUTCONTEXT2 |
struct | SDL_VideoData |
Macros | |
#define | MAX_CANDLIST 10 |
#define | MAX_CANDLENGTH 256 |
#define | TWF_FINETOUCH 1 |
#define | TWF_WANTPALM 2 |
#define | TOUCHEVENTF_MOVE 0x0001 |
#define | TOUCHEVENTF_DOWN 0x0002 |
#define | TOUCHEVENTF_UP 0x0004 |
Typedefs | |
typedef BOOL(* | PFNSHFullScreen) (HWND, DWORD) |
typedef void(* | PFCoordTransform) (SDL_Window *, POINT *) |
typedef struct IDirect3D9 | IDirect3D9 |
Enumerations | |
enum | MONITOR_DPI_TYPE { MDT_EFFECTIVE_DPI = 0, MDT_ANGULAR_DPI = 1, MDT_RAW_DPI = 2, MDT_DEFAULT = MDT_EFFECTIVE_DPI } |
Functions | |
DECLARE_HANDLE (HTOUCHINPUT) | |
SDL_bool | D3D_LoadDLL (void **pD3DDLL, IDirect3D9 **pDirect3D9Interface) |
Variables | |
SDL_bool | g_WindowsEnableMessageLoop |
SDL_bool | g_WindowFrameUsableWhileCursorHidden |
#define MAX_CANDLENGTH 256 |
Definition at line 39 of file SDL_windowsvideo.h.
#define MAX_CANDLIST 10 |
Definition at line 38 of file SDL_windowsvideo.h.
#define TOUCHEVENTF_DOWN 0x0002 |
Definition at line 59 of file SDL_windowsvideo.h.
#define TOUCHEVENTF_MOVE 0x0001 |
Definition at line 58 of file SDL_windowsvideo.h.
#define TOUCHEVENTF_UP 0x0004 |
Definition at line 60 of file SDL_windowsvideo.h.
#define TWF_FINETOUCH 1 |
Definition at line 55 of file SDL_windowsvideo.h.
#define TWF_WANTPALM 2 |
Definition at line 56 of file SDL_windowsvideo.h.
typedef struct IDirect3D9 IDirect3D9 |
Definition at line 194 of file SDL_windowsvideo.h.
typedef void(* PFCoordTransform) (SDL_Window *, POINT *) |
Definition at line 91 of file SDL_windowsvideo.h.
typedef BOOL(* PFNSHFullScreen) (HWND, DWORD) |
Definition at line 90 of file SDL_windowsvideo.h.
enum MONITOR_DPI_TYPE |
Enumerator | |
---|---|
MDT_EFFECTIVE_DPI | |
MDT_ANGULAR_DPI | |
MDT_RAW_DPI | |
MDT_DEFAULT |
Definition at line 81 of file SDL_windowsvideo.h.
SDL_bool D3D_LoadDLL | ( | void ** | pD3DDLL, |
IDirect3D9 ** | pDirect3D9Interface | ||
) |
DECLARE_HANDLE | ( | HTOUCHINPUT | ) |
SDL_bool g_WindowFrameUsableWhileCursorHidden |
SDL_bool g_WindowsEnableMessageLoop |