- i -
- ialloc()
: SDL_malloc.c
- IMA_ADPCM_decode()
: SDL_wave.c
- IMA_ADPCM_nibble()
: SDL_wave.c
- IME_HandleMessage()
: SDL_windowskeyboard.h
- init_bins()
: SDL_malloc.c
- init_color_cursor()
: testcustomcursor.c
- init_mparams()
: SDL_malloc.c
- init_system_cursor()
: testcustomcursor.c
- init_top()
: SDL_malloc.c
- InitCreateRenderer()
: testautomation_render.c
- InitEventQueue()
: testatomic.c
- initialize_jumptable()
: SDL_dynapi.c
- InitIMA_ADPCM()
: SDL_wave.c
- InitIME()
: SDL_ime.c
- InitInput()
: testime.c
- InitMS_ADPCM()
: SDL_wave.c
- initVulkan()
: testvulkan.c
- initWindow()
: testgesture.c
- internal_mallinfo()
: SDL_malloc.c
- internal_malloc_stats()
: SDL_malloc.c
- internal_memalign()
: SDL_malloc.c
- internal_realloc()
: SDL_malloc.c
- is_in_audio_device_thread()
: SDL_audio.c
- is_packed_yuv_format()
: testyuv.c
- isAtLeastGL3()
: SDL_video.c
- IsPacked4Format()
: SDL_yuv.c
- IsPlanar2x2Format()
: SDL_yuv.c
- IsSDLWindowEventPending()
: SDL_winrtapp_direct3d.cpp
- IsSupportedBlendMode()
: SDL_render.c
- IsSupportedFormat()
: SDL_render.c
- iteration()
: testaudiohotplug.c
- SDL_iconv()
: SDL_stdinc.h
, SDL_iconv.c
- SDL_iconv_close()
: SDL_stdinc.h
, SDL_iconv.c
- SDL_iconv_open()
: SDL_stdinc.h
, SDL_iconv.c
- SDL_iconv_string()
: SDL_stdinc.h
, SDL_iconv.c
- SDL_IME_Init()
: SDL_ime.c
, SDL_ime.h
- SDL_IME_ProcessKeyEvent()
: SDL_ime.h
, SDL_ime.c
- SDL_IME_PumpEvents()
: SDL_ime.c
, SDL_ime.h
- SDL_IME_Quit()
: SDL_ime.h
, SDL_ime.c
- SDL_IME_Reset()
: SDL_ime.h
, SDL_ime.c
- SDL_IME_SetFocus()
: SDL_ime.c
, SDL_ime.h
- SDL_IME_UpdateTextRect()
: SDL_ime.c
, SDL_ime.h
- SDL_Init()
: SDL.h
, SDL.c
- SDL_InitBeApp()
: SDL_BeApp.h
- SDL_InitDynamicAPI()
: SDL_dynapi.c
- SDL_InitDynamicAPILocked()
: SDL_dynapi.c
- SDL_InitFormat()
: SDL_pixels.c
, SDL_pixels_c.h
- SDL_InitSteamControllers()
: SDL_steamcontroller.h
, SDL_steamcontroller.c
- SDL_InitSubSystem()
: SDL.c
, SDL.h
- SDL_IntersectRect()
: SDL_rect.c
, SDL_rect.h
- SDL_IntersectRectAndLine()
: SDL_rect.c
, SDL_rect.h
- SDL_InvalidateMap()
: SDL_pixels_c.h
, SDL_pixels.c
- SDL_IOReady()
: SDL_poll.h
, SDL_poll.c
- SDL_IsAllocationTracked()
: SDL_test_memory.c
- SDL_isdigit()
: SDL_stdinc.h
, SDL_stdlib.c
- SDL_IsGameController()
: SDL_gamecontroller.h
, SDL_gamecontroller.c
- SDL_IsGameControllerNameAndGUID()
: SDL_gamecontroller.c
, SDL_joystick_c.h
- SDL_IsJoystickProductFlightStick()
: SDL_joystick.c
- SDL_IsJoystickProductThrottle()
: SDL_joystick.c
- SDL_IsJoystickProductWheel()
: SDL_joystick.c
- SDL_IsScreenKeyboardShown()
: SDL_keyboard.h
, SDL_video.c
- SDL_IsScreenSaverEnabled()
: SDL_video.h
, SDL_video.c
- SDL_IsShapedWindow()
: SDL_shape.c
, SDL_shape.h
- SDL_isspace()
: SDL_stdlib.c
, SDL_stdinc.h
- SDL_IsTextInputActive()
: SDL_video.c
, SDL_keyboard.h
- SDL_itoa()
: SDL_stdinc.h
, SDL_string.c