SDL  2.0
SDL_windowskeyboard.h File Reference
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Functions

void WIN_InitKeyboard (_THIS)
 
void WIN_UpdateKeymap (void)
 
void WIN_QuitKeyboard (_THIS)
 
void WIN_ResetDeadKeys (void)
 
void WIN_StartTextInput (_THIS)
 
void WIN_StopTextInput (_THIS)
 
void WIN_SetTextInputRect (_THIS, SDL_Rect *rect)
 
SDL_bool IME_HandleMessage (HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, struct SDL_VideoData *videodata)
 

Function Documentation

◆ IME_HandleMessage()

SDL_bool IME_HandleMessage ( HWND  hwnd,
UINT  msg,
WPARAM  wParam,
LPARAM *  lParam,
struct SDL_VideoData videodata 
)

◆ WIN_InitKeyboard()

void WIN_InitKeyboard ( _THIS  )

◆ WIN_QuitKeyboard()

void WIN_QuitKeyboard ( _THIS  )

◆ WIN_ResetDeadKeys()

void WIN_ResetDeadKeys ( void  )

◆ WIN_SetTextInputRect()

void WIN_SetTextInputRect ( _THIS  ,
SDL_Rect rect 
)

◆ WIN_StartTextInput()

void WIN_StartTextInput ( _THIS  )

◆ WIN_StopTextInput()

void WIN_StopTextInput ( _THIS  )

◆ WIN_UpdateKeymap()

void WIN_UpdateKeymap ( void  )