- u -
- SDL_uclibc_atan()
: math_libm.h
- SDL_uclibc_atan2()
: math_libm.h
- SDL_uclibc_copysign()
: math_libm.h
- SDL_uclibc_cos()
: math_libm.h
- SDL_uclibc_fabs()
: math_libm.h
- SDL_uclibc_floor()
: math_libm.h
- SDL_uclibc_fmod()
: math_libm.h
- SDL_uclibc_log()
: math_libm.h
- SDL_uclibc_log10()
: math_libm.h
- SDL_uclibc_pow()
: math_libm.h
- SDL_uclibc_scalbn()
: math_libm.h
- SDL_uclibc_sin()
: math_libm.h
- SDL_uclibc_sqrt()
: math_libm.h
- SDL_uclibc_tan()
: math_libm.h
- SDL_UCS4ToUTF8()
: SDL_keyboard_c.h
, SDL_keyboard.c
- SDL_uitoa()
: SDL_stdinc.h
, SDL_string.c
- SDL_ulltoa()
: SDL_stdinc.h
, SDL_string.c
- SDL_ultoa()
: SDL_stdinc.h
, SDL_string.c
- SDL_UninitializedVideo()
: SDL_video.c
- SDL_UnionRect()
: SDL_rect.h
, SDL_rect.c
- SDL_UnloadObject()
: SDL_loadso.h
- SDL_UnlockAudio()
: SDL_audio.h
, SDL_audio.c
- SDL_UnlockAudioDevice()
: SDL_audio.h
, SDL_audio.c
- SDL_UnlockJoysticks()
: SDL_joystick.h
, SDL_joystick.c
- SDL_UnlockMutex()
: SDL_mutex.h
, SDL_sysmutex.c
- SDL_UnlockSurface()
: SDL_surface.h
, SDL_surface.c
- SDL_UnlockTexture()
: SDL_render.h
, SDL_render.c
- SDL_UnlockTextureNative()
: SDL_render.c
- SDL_UnlockTextureYUV()
: SDL_render.c
- SDL_UnregisterApp()
: SDL_main.h
- SDL_UnRLESurface()
: SDL_RLEaccel.c
, SDL_RLEaccel_c.h
- SDL_UntrackAllocation()
: SDL_test_memory.c
- SDL_UpdateFullscreenMode()
: SDL_video.c
- SDL_UpdateMouseFocus()
: SDL_mouse.c
- SDL_UpdateSteamController()
: SDL_steamcontroller.c
, SDL_steamcontroller.h
- SDL_UpdateSteamControllers()
: SDL_steamcontroller.c
, SDL_steamcontroller.h
- SDL_UpdateTexture()
: SDL_render.h
, SDL_render.c
- SDL_UpdateTextureNative()
: SDL_render.c
- SDL_UpdateTextureYUV()
: SDL_render.c
- SDL_UpdateTextureYUVPlanar()
: SDL_render.c
- SDL_UpdateWindowGrab()
: SDL_video.c
, SDL_sysvideo.h
- SDL_UpdateWindowSurface()
: SDL_video.h
, SDL_video.c
- SDL_UpdateWindowSurfaceRects()
: SDL_video.c
, SDL_video.h
- SDL_UpdateWindowTexture()
: SDL_video.c
- SDL_UpdateYUVTexture()
: SDL_render.c
, SDL_render.h
- SDL_UpperBlit()
: SDL_surface.h
, SDL_surface.c
- SDL_UpperBlitScaled()
: SDL_surface.h
, SDL_surface.c
- SDL_UseAltivecPrefetch()
: SDL_blit.c
- SDL_utf8strlcpy()
: SDL_stdinc.h
, SDL_string.c
- SDL_utf8strlen()
: SDL_string.c
, SDL_stdinc.h
- UIKit_CreateWindow()
: SDL_uikitwindow.h
- UIKit_DestroyWindow()
: SDL_uikitwindow.h
- UIKit_GetClipboardText()
: SDL_uikitclipboard.h
- UIKit_GetDisplayModes()
: SDL_uikitmodes.h
- UIKit_GetDisplayUsableBounds()
: SDL_uikitmodes.h
- UIKit_GetSupportedOrientations()
: SDL_uikitwindow.h
- UIKit_GetWindowWMInfo()
: SDL_uikitwindow.h
- UIKit_GL_CreateContext()
: SDL_uikitopengles.h
- UIKit_GL_DeleteContext()
: SDL_uikitopengles.h
- UIKit_GL_GetDrawableSize()
: SDL_uikitopengles.h
- UIKit_GL_GetProcAddress()
: SDL_uikitopengles.h
- UIKit_GL_LoadLibrary()
: SDL_uikitopengles.h
- UIKit_GL_MakeCurrent()
: SDL_uikitopengles.h
- UIKit_GL_RestoreCurrentContext()
: SDL_uikitopengles.h
- UIKit_GL_SwapWindow()
: SDL_uikitopengles.h
- UIKit_HasClipboardText()
: SDL_uikitclipboard.h
- UIKit_HideWindow()
: SDL_uikitwindow.h
- UIKit_InitClipboard()
: SDL_uikitclipboard.h
- UIKit_InitModes()
: SDL_uikitmodes.h
- UIKit_IsDisplayLandscape()
: SDL_uikitmodes.h
- UIKit_IsSystemVersionAtLeast()
: SDL_uikitvideo.h
- UIKit_PumpEvents()
: SDL_uikitevents.h
- UIKit_QuitClipboard()
: SDL_uikitclipboard.h
- UIKit_QuitModes()
: SDL_uikitmodes.h
- UIKit_RaiseWindow()
: SDL_uikitwindow.h
- UIKit_SetClipboardText()
: SDL_uikitclipboard.h
- UIKit_SetDisplayMode()
: SDL_uikitmodes.h
- UIKit_SetWindowBordered()
: SDL_uikitwindow.h
- UIKit_SetWindowFullscreen()
: SDL_uikitwindow.h
- UIKit_SetWindowTitle()
: SDL_uikitwindow.h
- UIKit_ShowWindow()
: SDL_uikitwindow.h
- UIKit_SuspendScreenSaver()
: SDL_uikitvideo.h
- uncopy_32()
: SDL_RLEaccel.c
- uncopy_opaque_16()
: SDL_RLEaccel.c
- uncopy_transl_16()
: SDL_RLEaccel.c
- unifont_cleanup()
: testime.c
- unifont_draw_glyph()
: testime.c
- unifont_init()
: testime.c
- unifont_load_texture()
: testime.c
- unifont_make_rgba()
: testime.c
- UnRLEAlpha()
: SDL_RLEaccel.c
- UpdateEventsForDeviceRemoval()
: SDL_joystick.c
, SDL_gamecontroller.c
- UpdateLogicalSize()
: SDL_render.c
- UpdateTexture()
: teststreaming.c
- updateWindowFramebuffer()
: video.c
- usage()
: testime.c
- utf8_advance()
: testime.c
- utf8_decode()
: testime.c
- utf8_length()
: testime.c
- utf8_next()
: testime.c
- UTF8_TrailingBytes()
: SDL_string.c