21 #include "../SDL_internal.h" 29 #include "../video/SDL_sysvideo.h" 48 event.drop.windowID = window->
id;
65 event.drop.windowID = window ? window->
id : 0;
static int SDL_SendDrop(SDL_Window *window, const SDL_EventType evtype, const char *data)
int SDL_SendDropFile(SDL_Window *window, const char *file)
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
int SDL_SendDropComplete(SDL_Window *window)
int SDL_SendDropText(SDL_Window *window, const char *text)
#define SDL_GetEventState(type)
SDL_EventType
The types of events that can be delivered.
static char text[MAX_TEXT_LENGTH]
EGLSurface EGLNativeWindowType * window
The type used to identify a window.