SDL  2.0
SDL_MouseWheelEvent Struct Reference

Mouse wheel event structure (event.wheel.*) More...

#include <SDL_events.h>

Data Fields

Uint32 type
 
Uint32 timestamp
 
Uint32 windowID
 
Uint32 which
 
Sint32 x
 
Sint32 y
 
Uint32 direction
 

Detailed Description

Mouse wheel event structure (event.wheel.*)

Definition at line 265 of file SDL_events.h.

Field Documentation

◆ direction

Uint32 SDL_MouseWheelEvent::direction

Set to one of the SDL_MOUSEWHEEL_* defines. When FLIPPED the values in X and Y will be opposite. Multiply by -1 to change them back

Definition at line 273 of file SDL_events.h.

Referenced by SDLTest_PrintEvent().

◆ timestamp

Uint32 SDL_MouseWheelEvent::timestamp

In milliseconds, populated using SDL_GetTicks()

Definition at line 268 of file SDL_events.h.

◆ type

Uint32 SDL_MouseWheelEvent::type

SDL_MOUSEWHEEL

Definition at line 267 of file SDL_events.h.

◆ which

Uint32 SDL_MouseWheelEvent::which

The mouse instance id, or SDL_TOUCH_MOUSEID

Definition at line 270 of file SDL_events.h.

◆ windowID

Uint32 SDL_MouseWheelEvent::windowID

The window with mouse focus, if any

Definition at line 269 of file SDL_events.h.

Referenced by SDLTest_PrintEvent().

◆ x

Sint32 SDL_MouseWheelEvent::x

The amount scrolled horizontally, positive to the right and negative to the left

Definition at line 271 of file SDL_events.h.

Referenced by SDLTest_PrintEvent().

◆ y

Sint32 SDL_MouseWheelEvent::y

The amount scrolled vertically, positive away from the user and negative toward the user

Definition at line 272 of file SDL_events.h.

Referenced by SDLTest_PrintEvent().


The documentation for this struct was generated from the following file: