SDL
2.0
|
#include <windows.h>
#include "SDL_video.h"
#include "SDL_events.h"
#include "../SDL_sysvideo.h"
#include "../SDL_egl_c.h"
Go to the source code of this file.
Data Structures | |
struct | SDL_VideoData |
Macros | |
#define | SDL_WINRT_USE_APPLICATIONVIEW 1 |
Functions | |
void | WINRT_UpdateWindowFlags (SDL_Window *window, Uint32 mask) |
Uint32 | WINRT_DetectWindowFlags (SDL_Window *window) |
Variables | |
SDL_Window * | WINRT_GlobalSDLWindow |
#define SDL_WINRT_USE_APPLICATIONVIEW 1 |
Definition at line 35 of file SDL_winrtvideo_cpp.h.
Uint32 WINRT_DetectWindowFlags | ( | SDL_Window * | window | ) |
void WINRT_UpdateWindowFlags | ( | SDL_Window * | window, |
Uint32 | mask | ||
) |
Referenced by WINRT_ProcessWindowSizeChange().
SDL_Window* WINRT_GlobalSDLWindow |