21 #include "../../SDL_internal.h" 23 #if defined(SDL_JOYSTICK_DUMMY) || defined(SDL_JOYSTICK_DISABLED) 28 #include "../SDL_sysjoystick.h" 29 #include "../SDL_joystick_c.h" 73 return SDL_SetError(
"Logic error: No joysticks available");
119 const char *name = joystick->name;
void SDL_SYS_JoystickQuit(void)
GLuint const GLchar * name
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
const char * SDL_SYS_JoystickNameForDeviceIndex(int device_index)
void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick *joystick)
int SDL_SYS_JoystickInit(void)
int SDL_SYS_NumJoysticks(void)
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
int SDL_SYS_JoystickOpen(SDL_Joystick *joystick, int device_index)
void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID(int device_index)
void SDL_SYS_JoystickDetect(void)