SDL  2.0
SDL_naclwindow.c
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 #if SDL_VIDEO_DRIVER_NACL
24 
25 #include "../SDL_sysvideo.h"
26 
27 #include "../../events/SDL_mouse_c.h"
28 #include "../../events/SDL_keyboard_c.h"
29 #include "SDL_naclvideo.h"
30 #include "SDL_naclwindow.h"
31 
32 int
34 {
35  SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata;
36 
37  if (driverdata->window) {
38  SDL_SetError("NaCl only supports one window");
39  return -1;
40  }
41  driverdata->window = window;
42 
43  /* Adjust the window data to match the screen */
44  window->x = 0;
45  window->y = 0;
46  window->w = driverdata->w;
47  window->h = driverdata->h;
48 
49  window->flags &= ~SDL_WINDOW_RESIZABLE; /* window is NEVER resizeable */
50  window->flags |= SDL_WINDOW_FULLSCREEN; /* window is always fullscreen */
51  window->flags &= ~SDL_WINDOW_HIDDEN;
52  window->flags |= SDL_WINDOW_SHOWN; /* only one window on NaCl */
53  window->flags |= SDL_WINDOW_INPUT_FOCUS; /* always has input focus */
54  window->flags |= SDL_WINDOW_OPENGL;
55 
56  SDL_SetMouseFocus(window);
57  SDL_SetKeyboardFocus(window);
58 
59  return 0;
60 }
61 
62 void
64 {
65  /* TODO */
66 }
67 
68 void
70 {
71  SDL_VideoData *driverdata = (SDL_VideoData *) _this->driverdata;
72  if (window == driverdata->window) {
73  driverdata->window = NULL;
74  }
75 }
76 
77 #endif /* SDL_VIDEO_DRIVER_NACL */
78 
79 /* vi: set ts=4 sw=4 expandtab: */
void NACL_SetWindowTitle(_THIS, SDL_Window *window)
void SDL_SetKeyboardFocus(SDL_Window *window)
Definition: SDL_keyboard.c:630
void SDL_SetMouseFocus(SDL_Window *window)
Definition: SDL_mouse.c:151
SDL_Window * window
Definition: SDL_naclvideo.h:40
static SDL_VideoDevice * _this
Definition: SDL_video.c:121
#define _THIS
int NACL_CreateWindow(_THIS, SDL_Window *window)
#define NULL
Definition: begin_code.h:164
#define SDL_SetError
void NACL_DestroyWindow(_THIS, SDL_Window *window)
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
The type used to identify a window.
Definition: SDL_sysvideo.h:73
Uint32 flags
Definition: SDL_sysvideo.h:83