17 #include <emscripten/emscripten.h> 58 emscripten_cancel_main_loop();
88 for (i = 0; i < devcount; i++) {
90 SDL_Log(
"playing on device #%d: ('%s')...", i, devname);
96 if (cbd[0].dev == 0) {
100 #ifdef __EMSCRIPTEN__ 101 emscripten_set_main_loop(
loop, 0, 1);
119 SDL_Log(
"playing on all devices...\n");
120 for (i = 0; i < devcount; i++) {
124 if (cbd[i].dev == 0) {
129 for (i = 0; i < devcount; i++) {
137 for (i = 0; i < devcount; i++) {
150 #ifndef __EMSCRIPTEN__ 151 for (i = 0; i < devcount; i++) {
183 if (argv[1] ==
NULL) {
184 argv[1] =
"sample.wav";
#define SDL_GetNumAudioDevices
#define SDL_WINDOWPOS_CENTERED
#define SDL_CloseAudioDevice
#define SDL_OpenAudioDevice
A type representing an atomic integer value. It is a struct so people don't accidentally use numeric ...
void play_through_once(void *arg, Uint8 *stream, int len)
#define SDL_GetAudioDeviceName
static SDL_AudioSpec spec
static void test_multi_audio(int devcount)
#define SDL_LoadWAV(file, spec, audio_buf, audio_len)
SDL_AudioCallback callback
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int in i)
#define SDL_LogSetPriority
#define SDL_GetCurrentAudioDriver
int main(int argc, char **argv)
#define SDL_PauseAudioDevice