SDL
2.0
|
#include <SDL_sysjoystick.h>
Data Structures | |
struct | balldelta |
Data Fields | |
SDL_JoystickID | instance_id |
char * | name |
int | naxes |
SDL_JoystickAxisInfo * | axes |
int | nhats |
Uint8 * | hats |
int | nballs |
struct _SDL_Joystick::balldelta * | balls |
int | nbuttons |
Uint8 * | buttons |
struct joystick_hwdata * | hwdata |
int | ref_count |
SDL_bool | is_game_controller |
SDL_bool | force_recentering |
SDL_JoystickPowerLevel | epowerlevel |
struct _SDL_Joystick * | next |
Definition at line 41 of file SDL_sysjoystick.h.
SDL_JoystickAxisInfo* SDL_Joystick::axes |
Definition at line 47 of file SDL_sysjoystick.h.
struct _SDL_Joystick::balldelta * SDL_Joystick::balls |
Uint8* SDL_Joystick::buttons |
Definition at line 59 of file SDL_sysjoystick.h.
SDL_JoystickPowerLevel SDL_Joystick::epowerlevel |
Definition at line 67 of file SDL_sysjoystick.h.
SDL_bool SDL_Joystick::force_recentering |
Definition at line 66 of file SDL_sysjoystick.h.
Uint8* SDL_Joystick::hats |
Definition at line 50 of file SDL_sysjoystick.h.
struct joystick_hwdata* SDL_Joystick::hwdata |
Definition at line 61 of file SDL_sysjoystick.h.
SDL_JoystickID SDL_Joystick::instance_id |
Definition at line 43 of file SDL_sysjoystick.h.
SDL_bool SDL_Joystick::is_game_controller |
Definition at line 65 of file SDL_sysjoystick.h.
char* SDL_Joystick::name |
Definition at line 44 of file SDL_sysjoystick.h.
int SDL_Joystick::naxes |
Definition at line 46 of file SDL_sysjoystick.h.
int SDL_Joystick::nballs |
Definition at line 52 of file SDL_sysjoystick.h.
int SDL_Joystick::nbuttons |
Definition at line 58 of file SDL_sysjoystick.h.
struct _SDL_Joystick* SDL_Joystick::next |
Definition at line 68 of file SDL_sysjoystick.h.
int SDL_Joystick::nhats |
Definition at line 49 of file SDL_sysjoystick.h.
int SDL_Joystick::ref_count |
Definition at line 63 of file SDL_sysjoystick.h.