SDL
2.0
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protocol for relative pointer motion events
This protocol specifies a set of interfaces used for making clients able to receive relative pointer events not obstructed by barriers (such as the monitor edge or other pointer barriers).
To start receiving relative pointer events, a client must first bind the global interface "wp_relative_pointer_manager" which, if a compositor supports relative pointer motion events, is exposed by the registry. After having created the relative pointer manager proxy object, the client uses it to create the actual relative pointer object using the "get_relative_pointer" request given a wl_pointer. The relative pointer motion events will then, when applicable, be transmitted via the proxy of the newly created relative pointer object. See the documentation of the relative pointer interface for more details.
Warning! The protocol described in this file is experimental and backward incompatible changes may be made. Backward compatible changes may be added together with the corresponding interface version bump. Backward incompatible changes are done by bumping the version number in the protocol and interface names and resetting the interface version. Once the protocol is to be declared stable, the 'z' prefix and the version number in the protocol and interface names are removed and the interface version number is reset.
Copyright © 2014 Jonas Ådahl Copyright © 2015 Red Hat Inc.
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