SDL
2.0
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A structure containing a template for a Constant effect. More...
#include <SDL_haptic.h>
A structure containing a template for a Constant effect.
This struct is exclusively for the SDL_HAPTIC_CONSTANT effect.
A constant effect applies a constant force in the specified direction to the joystick.
Definition at line 457 of file SDL_haptic.h.
Uint16 SDL_HapticConstant::attack_length |
Uint16 SDL_HapticConstant::attack_level |
Level at the start of the attack.
Definition at line 476 of file SDL_haptic.h.
Uint16 SDL_HapticConstant::button |
Button that triggers the effect.
Definition at line 468 of file SDL_haptic.h.
Uint16 SDL_HapticConstant::delay |
Delay before starting the effect.
Definition at line 465 of file SDL_haptic.h.
SDL_HapticDirection SDL_HapticConstant::direction |
Uint16 SDL_HapticConstant::fade_length |
Uint16 SDL_HapticConstant::fade_level |
Level at the end of the fade.
Definition at line 478 of file SDL_haptic.h.
Uint16 SDL_HapticConstant::interval |
How soon it can be triggered again after button.
Definition at line 469 of file SDL_haptic.h.
Uint32 SDL_HapticConstant::length |
Sint16 SDL_HapticConstant::level |
Uint16 SDL_HapticConstant::type |
Definition at line 460 of file SDL_haptic.h.