SDL  2.0
SDL_x11framebuffer.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 
25  Uint32 * format,
26  void ** pixels, int *pitch);
28  const SDL_Rect * rects, int numrects);
30 
31 /* vi: set ts=4 sw=4 expandtab: */
int X11_CreateWindowFramebuffer(_THIS, SDL_Window *window, Uint32 *format, void **pixels, int *pitch)
int X11_UpdateWindowFramebuffer(_THIS, SDL_Window *window, const SDL_Rect *rects, int numrects)
uint32_t Uint32
Definition: SDL_stdinc.h:181
void X11_DestroyWindowFramebuffer(_THIS, SDL_Window *window)
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
Definition: SDL_opengl.h:1572
#define _THIS
GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
Definition: SDL_opengl.h:1572
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
The type used to identify a window.
Definition: SDL_sysvideo.h:73
EGLSurface EGLint * rects
Definition: eglext.h:282
A rectangle, with the origin at the upper left.
Definition: SDL_rect.h:64