- p -
- pivot_big()
: SDL_qsort.c
- pixels_allocFreeFormat()
: testautomation_pixels.c
- pixels_allocFreePalette()
: testautomation_pixels.c
- pixels_calcGammaRamp()
: testautomation_pixels.c
- pixels_getPixelFormatName()
: testautomation_pixels.c
- platform_testDefaultInit()
: testautomation_platform.c
- platform_testEndianessAndSwap()
: testautomation_platform.c
- platform_testGetFunctions()
: testautomation_platform.c
- platform_testGetPowerInfo()
: testautomation_platform.c
- platform_testGetSetClearError()
: testautomation_platform.c
- platform_testGetVersion()
: testautomation_platform.c
- platform_testHasFunctions()
: testautomation_platform.c
- platform_testSDLVersion()
: testautomation_platform.c
- platform_testSetErrorEmptyInput()
: testautomation_platform.c
- platform_testSetErrorInvalidInput()
: testautomation_platform.c
- platform_testTypes()
: testautomation_platform.c
- play_through_once()
: testmultiaudio.c
- PND_createwindow()
: SDL_pandora.h
- PND_createwindowfrom()
: SDL_pandora.h
- PND_destroywindow()
: SDL_pandora.h
- PND_getdisplaymodes()
: SDL_pandora.h
- PND_getwindowwminfo()
: SDL_pandora.h
- PND_gl_createcontext()
: SDL_pandora.h
- PND_gl_deletecontext()
: SDL_pandora.h
- PND_gl_getprocaddres()
: SDL_pandora.h
- PND_gl_getswapinterval()
: SDL_pandora.h
- PND_gl_loadlibrary()
: SDL_pandora.h
- PND_gl_makecurrent()
: SDL_pandora.h
- PND_gl_setswapinterval()
: SDL_pandora.h
- PND_gl_swapwindow()
: SDL_pandora.h
- PND_gl_unloadlibrary()
: SDL_pandora.h
- PND_hidewindow()
: SDL_pandora.h
- PND_maximizewindow()
: SDL_pandora.h
- PND_minimizewindow()
: SDL_pandora.h
- PND_PumpEvents()
: SDL_pandora_events.h
- PND_raisewindow()
: SDL_pandora.h
- PND_restorewindow()
: SDL_pandora.h
- PND_setdisplaymode()
: SDL_pandora.h
- PND_setwindowgrab()
: SDL_pandora.h
- PND_setwindowicon()
: SDL_pandora.h
- PND_setwindowposition()
: SDL_pandora.h
- PND_setwindowsize()
: SDL_pandora.h
- PND_setwindowtitle()
: SDL_pandora.h
- PND_showwindow()
: SDL_pandora.h
- PND_videoinit()
: SDL_pandora.h
- PND_videoquit()
: SDL_pandora.h
- poked()
: loopwavequeue.c
, testaudiohotplug.c
- prepare_audiospec()
: SDL_audio.c
- prepend_alloc()
: SDL_malloc.c
- print_devices()
: testaudioinfo.c
- print_mode()
: testdisplayinfo.c
- print_modifiers()
: checkkeys.c
- print_string()
: checkkeys.c
- printid()
: testlock.c
- PrintKey()
: checkkeys.c
- PrintModifierState()
: checkkeys.c
- PrintText()
: checkkeys.c
- PrintUsage()
: testoverlay2.c
- PSP_CreateWindow()
: SDL_pspvideo.h
- PSP_CreateWindowFrom()
: SDL_pspvideo.h
- PSP_DestroyWindow()
: SDL_pspvideo.h
- PSP_GetDisplayModes()
: SDL_pspvideo.h
- PSP_GetWindowWMInfo()
: SDL_pspvideo.h
- PSP_GL_CreateContext()
: SDL_pspgl_c.h
, SDL_pspvideo.h
- PSP_GL_DeleteContext()
: SDL_pspvideo.h
- PSP_GL_GetProcAddress()
: SDL_pspvideo.h
, SDL_pspgl_c.h
- PSP_GL_GetSwapInterval()
: SDL_pspgl_c.h
, SDL_pspvideo.h
- PSP_GL_LoadLibrary()
: SDL_pspvideo.h
, SDL_pspgl_c.h
- PSP_GL_MakeCurrent()
: SDL_pspgl_c.h
, SDL_pspvideo.h
- PSP_GL_SetSwapInterval()
: SDL_pspvideo.h
, SDL_pspgl_c.h
- PSP_GL_SwapBuffers()
: SDL_pspgl_c.h
- PSP_GL_SwapWindow()
: SDL_pspgl_c.h
, SDL_pspvideo.h
- PSP_GL_UnloadLibrary()
: SDL_pspgl_c.h
, SDL_pspvideo.h
- PSP_HasScreenKeyboardSupport()
: SDL_pspvideo.h
- PSP_HideScreenKeyboard()
: SDL_pspvideo.h
- PSP_HideWindow()
: SDL_pspvideo.h
- PSP_InitOSKeymap()
: SDL_pspevents_c.h
- PSP_IsScreenKeyboardShown()
: SDL_pspvideo.h
- PSP_MaximizeWindow()
: SDL_pspvideo.h
- PSP_MinimizeWindow()
: SDL_pspvideo.h
- PSP_PumpEvents()
: SDL_pspevents_c.h
- PSP_RaiseWindow()
: SDL_pspvideo.h
- PSP_RestoreWindow()
: SDL_pspvideo.h
- PSP_SetDisplayMode()
: SDL_pspvideo.h
- PSP_SetWindowGrab()
: SDL_pspvideo.h
- PSP_SetWindowIcon()
: SDL_pspvideo.h
- PSP_SetWindowPosition()
: SDL_pspvideo.h
- PSP_SetWindowSize()
: SDL_pspvideo.h
- PSP_SetWindowTitle()
: SDL_pspvideo.h
- PSP_ShowScreenKeyboard()
: SDL_pspvideo.h
- PSP_ShowWindow()
: SDL_pspvideo.h
- PSP_VideoInit()
: SDL_pspvideo.h
- PSP_VideoQuit()
: SDL_pspvideo.h
- pumpEvents()
: video.c
- SDL_ParseAudioFormat()
: SDL_audio.c
- SDL_PauseAudio()
: SDL_audio.c
, SDL_audio.h
- SDL_PauseAudioDevice()
: SDL_audio.h
, SDL_audio.c
- SDL_PeekIntoDataQueue()
: SDL_dataqueue.c
, SDL_dataqueue.h
- SDL_PeepEvents()
: SDL_events.h
, SDL_events.c
- SDL_PixelFormatEnumToMasks()
: SDL_pixels.h
, SDL_pixels.c
- SDL_PointInRect()
: SDL_rect.h
- SDL_PollEvent()
: SDL_events.h
, SDL_events.c
- SDL_pow()
: SDL_stdlib.c
, SDL_stdinc.h
- SDL_powf()
: SDL_stdinc.h
, SDL_stdlib.c
- SDL_PrepareResampleFilter()
: SDL_audio_c.h
, SDL_audiocvt.c
- SDL_PrintFloat()
: SDL_string.c
- SDL_PrintLong()
: SDL_string.c
- SDL_PrintLongLong()
: SDL_string.c
- SDL_PrintString()
: SDL_string.c
- SDL_PrintUnsignedLong()
: SDL_string.c
- SDL_PrintUnsignedLongLong()
: SDL_string.c
- SDL_PrivateAddMappingForGUID()
: SDL_gamecontroller.c
- SDL_PrivateGameControllerAddMapping()
: SDL_gamecontroller.c
- SDL_PrivateGameControllerAxis()
: SDL_gamecontroller.c
- SDL_PrivateGameControllerButton()
: SDL_gamecontroller.c
- SDL_PrivateGameControllerParseControllerConfigString()
: SDL_gamecontroller.c
- SDL_PrivateGameControllerParseElement()
: SDL_gamecontroller.c
- SDL_PrivateGameControllerRefreshMapping()
: SDL_gamecontroller.c
- SDL_PrivateGetControllerGUIDFromMappingString()
: SDL_gamecontroller.c
- SDL_PrivateGetControllerMapping()
: SDL_gamecontroller.c
- SDL_PrivateGetControllerMappingForGUID()
: SDL_gamecontroller.c
- SDL_PrivateGetControllerMappingForNameAndGUID()
: SDL_gamecontroller.c
- SDL_PrivateGetControllerMappingFromMappingString()
: SDL_gamecontroller.c
- SDL_PrivateGetControllerNameFromMappingString()
: SDL_gamecontroller.c
- SDL_PrivateJoystickAdded()
: SDL_joystick_c.h
, SDL_joystick.c
- SDL_PrivateJoystickAxis()
: SDL_joystick.c
, SDL_joystick_c.h
- SDL_PrivateJoystickBall()
: SDL_joystick.c
, SDL_joystick_c.h
- SDL_PrivateJoystickBatteryLevel()
: SDL_joystick.c
, SDL_joystick_c.h
- SDL_PrivateJoystickButton()
: SDL_joystick.c
, SDL_joystick_c.h
- SDL_PrivateJoystickHat()
: SDL_joystick.c
, SDL_joystick_c.h
- SDL_PrivateJoystickRemoved()
: SDL_joystick.c
, SDL_joystick_c.h
- SDL_PrivateJoystickShouldIgnoreEvent()
: SDL_joystick.c
- SDL_PrivateJoystickValid()
: SDL_joystick.c
, SDL_joystick_c.h
- SDL_PrivateLoadButtonMapping()
: SDL_gamecontroller.c
- SDL_PrivateSendMouseButton()
: SDL_mouse.c
- SDL_PrivateSendMouseMotion()
: SDL_mouse.c
- SDL_PrivateShouldInitSubsystem()
: SDL.c
- SDL_PrivateShouldQuitSubsystem()
: SDL.c
- SDL_PrivateSubsystemRefCountDecr()
: SDL.c
- SDL_PrivateSubsystemRefCountIncr()
: SDL.c
- SDL_PROC()
: SDL_glfuncs.h
- SDL_PROC_UNUSED()
: SDL_glfuncs.h
- SDL_PromptAssertion()
: SDL_assert.c
- SDL_PumpEvents()
: SDL_events.c
, SDL_events.h
- SDL_PushEvent()
: SDL_events.h
, SDL_events.c