SDL
2.0
SDL_haikuaudio.h
Go to the documentation of this file.
1
/*
2
Simple DirectMedia Layer
3
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
4
5
This software is provided 'as-is', without any express or implied
6
warranty. In no event will the authors be held liable for any damages
7
arising from the use of this software.
8
9
Permission is granted to anyone to use this software for any purpose,
10
including commercial applications, and to alter it and redistribute it
11
freely, subject to the following restrictions:
12
13
1. The origin of this software must not be misrepresented; you must not
14
claim that you wrote the original software. If you use this software
15
in a product, an acknowledgment in the product documentation would be
16
appreciated but is not required.
17
2. Altered source versions must be plainly marked as such, and must not be
18
misrepresented as being the original software.
19
3. This notice may not be removed or altered from any source distribution.
20
*/
21
#include "../../SDL_internal.h"
22
23
#ifndef SDL_haikuaudio_h_
24
#define SDL_haikuaudio_h_
25
26
#include "../SDL_sysaudio.h"
27
28
/* Hidden "this" pointer for the audio functions */
29
#define _THIS SDL_AudioDevice *_this
30
31
struct
SDL_PrivateAudioData
32
{
33
BSoundPlayer *
audio_obj
;
34
};
35
36
#endif
/* SDL_haikuaudio_h_ */
37
38
/* vi: set ts=4 sw=4 expandtab: */
SDL_PrivateAudioData::audio_obj
BSoundPlayer * audio_obj
Definition:
SDL_haikuaudio.h:33
SDL_PrivateAudioData
Definition:
SDL_alsa_audio.h:33
src
audio
haiku
SDL_haikuaudio.h
Generated by
1.8.13