SDL
2.0
|
#include <SDL_yuv_sw_c.h>
Data Fields | |
Uint32 | format |
Uint32 | target_format |
int | w |
int | h |
Uint8 * | pixels |
Uint16 | pitches [3] |
Uint8 * | planes [3] |
SDL_Surface * | stretch |
SDL_Surface * | display |
Definition at line 27 of file SDL_yuv_sw_c.h.
SDL_Surface* SDL_SW_YUVTexture::display |
Definition at line 40 of file SDL_yuv_sw_c.h.
Referenced by SDL_SW_CopyYUVToRGB(), and SDL_SW_DestroyYUVTexture().
Uint32 SDL_SW_YUVTexture::format |
Definition at line 29 of file SDL_yuv_sw_c.h.
Referenced by SDL_SW_CopyYUVToRGB(), SDL_SW_CreateYUVTexture(), SDL_SW_LockYUVTexture(), SDL_SW_UpdateYUVTexture(), and SDL_SW_UpdateYUVTexturePlanar().
int SDL_SW_YUVTexture::h |
Definition at line 31 of file SDL_yuv_sw_c.h.
Referenced by SDL_SW_CopyYUVToRGB(), SDL_SW_CreateYUVTexture(), SDL_SW_LockYUVTexture(), SDL_SW_UpdateYUVTexture(), and SDL_SW_UpdateYUVTexturePlanar().
Uint16 SDL_SW_YUVTexture::pitches[3] |
Definition at line 35 of file SDL_yuv_sw_c.h.
Referenced by SDL_SW_CopyYUVToRGB(), SDL_SW_CreateYUVTexture(), SDL_SW_LockYUVTexture(), SDL_SW_QueryYUVTexturePixels(), and SDL_SW_UpdateYUVTexture().
Uint8* SDL_SW_YUVTexture::pixels |
Definition at line 32 of file SDL_yuv_sw_c.h.
Referenced by SDL_SW_CreateYUVTexture(), SDL_SW_DestroyYUVTexture(), SDL_SW_UpdateYUVTexture(), and SDL_SW_UpdateYUVTexturePlanar().
Uint8* SDL_SW_YUVTexture::planes[3] |
Definition at line 36 of file SDL_yuv_sw_c.h.
Referenced by SDL_SW_CopyYUVToRGB(), SDL_SW_CreateYUVTexture(), SDL_SW_LockYUVTexture(), SDL_SW_QueryYUVTexturePixels(), and SDL_SW_UpdateYUVTexture().
SDL_Surface* SDL_SW_YUVTexture::stretch |
Definition at line 39 of file SDL_yuv_sw_c.h.
Referenced by SDL_SW_CopyYUVToRGB(), and SDL_SW_DestroyYUVTexture().
Uint32 SDL_SW_YUVTexture::target_format |
Definition at line 30 of file SDL_yuv_sw_c.h.
Referenced by SDL_SW_CopyYUVToRGB(), and SDL_SW_CreateYUVTexture().
int SDL_SW_YUVTexture::w |
Definition at line 31 of file SDL_yuv_sw_c.h.
Referenced by SDL_SW_CopyYUVToRGB(), SDL_SW_CreateYUVTexture(), SDL_SW_LockYUVTexture(), SDL_SW_UpdateYUVTexture(), and SDL_SW_UpdateYUVTexturePlanar().