21 #include "../../SDL_internal.h" 23 #include "../SDL_sysjoystick.h" 24 #include "../SDL_joystick_c.h" void SDL_UpdateSteamControllers(void)
void SDL_InitSteamControllers(SteamControllerConnectedCallback_t connectedCallback, SteamControllerDisconnectedCallback_t disconnectedCallback)
void SDL_QuitSteamControllers(void)
SDL_bool(* SteamControllerConnectedCallback_t)(const char *name, SDL_JoystickGUID guid, int *device_instance)
void(* SteamControllerDisconnectedCallback_t)(int device_instance)
void SDL_UpdateSteamController(SDL_Joystick *joystick)
void SDL_GetSteamControllerInputs(int *nbuttons, int *naxes, int *nhats)