SDL  2.0
SDL_PrivateAudioData Struct Reference

#include <SDL_alsa_audio.h>

+ Collaboration diagram for SDL_PrivateAudioData:

Data Fields

snd_pcm_t * pcm_handle
 
Uint8mixbuf
 
int mixlen
 
void(* swizzle_func )(_THIS, void *buffer, Uint32 bufferlen)
 
int resume
 
arts_stream_t stream
 
pid_t parent
 
float frame_ticks
 
float next_frame
 
SDL_Threadthread
 
AudioQueueRef audioQueue
 
AudioQueueBufferRef * audioBuffer
 
voidbuffer
 
UInt32 bufferOffset
 
UInt32 bufferSize
 
AudioStreamBasicDescription strdesc
 
SDL_sem * ready_semaphore
 
char * thread_error
 
SDL_atomic_t shutdown
 
AudioDeviceID deviceID
 
LPDIRECTSOUND sound
 
LPDIRECTSOUNDBUFFER mixbuf
 
LPDIRECTSOUNDCAPTURE capture
 
LPDIRECTSOUNDCAPTUREBUFFER capturebuf
 
int num_buffers
 
DWORD lastchunk
 
Uint8locked_buf
 
SDL_RWopsio
 
Uint32 io_delay
 
int audio_fd
 
Uint32 mixlen
 
Uint32 write_delay
 
Uint32 initial_calls
 
int unused
 
IFusionSound * fs
 
IFusionSoundStream * stream
 
int mixsamples
 
BSoundPlayer * audio_obj
 
jack_client_t * client
 
SDL_sem * iosem
 
float * iobuffer
 
const char ** devports
 
jack_port_t ** sdlports
 
SDL_mutexmutex
 
PP_Resource audio
 
AuServer * aud
 
AuFlowID flow
 
AuDeviceID dev
 
int written
 
int really
 
int bps
 
struct timeval last_tv
 
int buf_free
 
int channel
 
Uint8rawbuf
 
Uint8mixbufs [NUM_BUFFERS]
 
int next_buffer
 
char * device_name
 
pa_mainloop * mainloop
 
pa_context * context
 
pa_stream * stream
 
const Uint8capturebuf
 
int capturelen
 
SDL_bool iscapture
 
int cardno
 
int deviceno
 
snd_pcm_t * audio_handle
 
uint32_t timeout_on_wait
 
Uint8pcm_buf
 
Uint32 pcm_len
 
struct sio_hdl * dev
 
struct pollfd * pfd
 
SDL_AudioFormat audio_fmt
 
int ulaw_only
 
Uint8ulaw_buf
 
Sint32 written
 
int fragsize
 
int frequency
 
SDL_atomic_t refcount
 
WCHAR * devid
 
WAVEFORMATEX * waveformat
 
IAudioClient * client
 
IAudioRenderClient * render
 
IAudioCaptureClient * capture
 
SDL_AudioStream * capturestream
 
HANDLE event
 
HANDLE task
 
SDL_bool coinitialized
 
int framesize
 
int default_device_generation
 
SDL_bool device_lost
 
voidactivation_handler
 
SDL_atomic_t just_activated
 
HWAVEOUT hout
 
HWAVEIN hin
 
HANDLE audio_sem
 
WAVEHDR wavebuf [NUM_BUFFERS]
 

Detailed Description

Definition at line 33 of file SDL_alsa_audio.h.

Field Documentation

◆ activation_handler

void* SDL_PrivateAudioData::activation_handler

Definition at line 54 of file SDL_wasapi.h.

◆ aud

AuServer* SDL_PrivateAudioData::aud

Definition at line 40 of file SDL_nasaudio.h.

◆ audio

PP_Resource SDL_PrivateAudioData::audio

Definition at line 38 of file SDL_naclaudio.h.

◆ audio_fd

int SDL_PrivateAudioData::audio_fd

Definition at line 34 of file SDL_dspaudio.h.

◆ audio_fmt

SDL_AudioFormat SDL_PrivateAudioData::audio_fmt

Definition at line 36 of file SDL_sunaudio.h.

◆ audio_handle

snd_pcm_t* SDL_PrivateAudioData::audio_handle

Definition at line 42 of file SDL_qsa_audio.h.

◆ audio_obj

BSoundPlayer* SDL_PrivateAudioData::audio_obj

Definition at line 33 of file SDL_haikuaudio.h.

◆ audio_sem

HANDLE SDL_PrivateAudioData::audio_sem

Definition at line 37 of file SDL_winmm.h.

◆ audioBuffer

AudioQueueBufferRef* SDL_PrivateAudioData::audioBuffer

Definition at line 50 of file SDL_coreaudio.h.

◆ audioQueue

AudioQueueRef SDL_PrivateAudioData::audioQueue

Definition at line 49 of file SDL_coreaudio.h.

◆ bps

int SDL_PrivateAudioData::bps

Definition at line 50 of file SDL_nasaudio.h.

◆ buf_free

int SDL_PrivateAudioData::buf_free

Definition at line 52 of file SDL_nasaudio.h.

◆ buffer

void* SDL_PrivateAudioData::buffer

Definition at line 51 of file SDL_coreaudio.h.

◆ bufferOffset

UInt32 SDL_PrivateAudioData::bufferOffset

Definition at line 52 of file SDL_coreaudio.h.

◆ bufferSize

UInt32 SDL_PrivateAudioData::bufferSize

Definition at line 53 of file SDL_coreaudio.h.

◆ capture [1/2]

LPDIRECTSOUNDCAPTURE SDL_PrivateAudioData::capture

Definition at line 38 of file SDL_directsound.h.

◆ capture [2/2]

IAudioCaptureClient* SDL_PrivateAudioData::capture

Definition at line 46 of file SDL_wasapi.h.

◆ capturebuf [1/2]

LPDIRECTSOUNDCAPTUREBUFFER SDL_PrivateAudioData::capturebuf

Definition at line 39 of file SDL_directsound.h.

◆ capturebuf [2/2]

const Uint8* SDL_PrivateAudioData::capturebuf

Definition at line 46 of file SDL_pulseaudio.h.

◆ capturelen

int SDL_PrivateAudioData::capturelen

Definition at line 47 of file SDL_pulseaudio.h.

◆ capturestream

SDL_AudioStream* SDL_PrivateAudioData::capturestream

Definition at line 47 of file SDL_wasapi.h.

◆ cardno

int SDL_PrivateAudioData::cardno

Definition at line 40 of file SDL_qsa_audio.h.

◆ channel

int SDL_PrivateAudioData::channel

Definition at line 34 of file SDL_pspaudio.h.

◆ client [1/2]

jack_client_t* SDL_PrivateAudioData::client

Definition at line 33 of file SDL_jackaudio.h.

◆ client [2/2]

IAudioClient* SDL_PrivateAudioData::client

Definition at line 44 of file SDL_wasapi.h.

◆ coinitialized

SDL_bool SDL_PrivateAudioData::coinitialized

Definition at line 50 of file SDL_wasapi.h.

◆ context

pa_context* SDL_PrivateAudioData::context

Definition at line 39 of file SDL_pulseaudio.h.

◆ default_device_generation

int SDL_PrivateAudioData::default_device_generation

Definition at line 52 of file SDL_wasapi.h.

◆ dev [1/2]

struct sio_hdl* SDL_PrivateAudioData::dev

Definition at line 37 of file SDL_sndioaudio.h.

◆ dev [2/2]

AuDeviceID SDL_PrivateAudioData::dev

Definition at line 42 of file SDL_nasaudio.h.

◆ device_lost

SDL_bool SDL_PrivateAudioData::device_lost

Definition at line 53 of file SDL_wasapi.h.

◆ device_name

char* SDL_PrivateAudioData::device_name

Definition at line 35 of file SDL_pulseaudio.h.

◆ deviceID

AudioDeviceID SDL_PrivateAudioData::deviceID

Definition at line 59 of file SDL_coreaudio.h.

◆ deviceno

int SDL_PrivateAudioData::deviceno

Definition at line 41 of file SDL_qsa_audio.h.

◆ devid

WCHAR* SDL_PrivateAudioData::devid

Definition at line 42 of file SDL_wasapi.h.

◆ devports

const char** SDL_PrivateAudioData::devports

Definition at line 36 of file SDL_jackaudio.h.

◆ event

HANDLE SDL_PrivateAudioData::event

Definition at line 48 of file SDL_wasapi.h.

◆ flow

AuFlowID SDL_PrivateAudioData::flow

Definition at line 41 of file SDL_nasaudio.h.

◆ fragsize

int SDL_PrivateAudioData::fragsize

Definition at line 41 of file SDL_sunaudio.h.

◆ frame_ticks

float SDL_PrivateAudioData::frame_ticks

Definition at line 46 of file SDL_artsaudio.h.

◆ framesize

int SDL_PrivateAudioData::framesize

Definition at line 51 of file SDL_wasapi.h.

◆ frequency

int SDL_PrivateAudioData::frequency

Definition at line 42 of file SDL_sunaudio.h.

◆ fs

IFusionSound* SDL_PrivateAudioData::fs

Definition at line 36 of file SDL_fsaudio.h.

◆ hin

HWAVEIN SDL_PrivateAudioData::hin

Definition at line 36 of file SDL_winmm.h.

◆ hout

HWAVEOUT SDL_PrivateAudioData::hout

Definition at line 35 of file SDL_winmm.h.

◆ initial_calls

Uint32 SDL_PrivateAudioData::initial_calls

Definition at line 37 of file SDL_dummyaudio.h.

◆ io

SDL_RWops* SDL_PrivateAudioData::io

Definition at line 35 of file SDL_diskaudio.h.

◆ io_delay

Uint32 SDL_PrivateAudioData::io_delay

Definition at line 36 of file SDL_diskaudio.h.

◆ iobuffer

float* SDL_PrivateAudioData::iobuffer

Definition at line 35 of file SDL_jackaudio.h.

◆ iosem

SDL_sem* SDL_PrivateAudioData::iosem

Definition at line 34 of file SDL_jackaudio.h.

◆ iscapture

SDL_bool SDL_PrivateAudioData::iscapture

Definition at line 37 of file SDL_qsa_audio.h.

◆ just_activated

SDL_atomic_t SDL_PrivateAudioData::just_activated

Definition at line 55 of file SDL_wasapi.h.

◆ last_tv

struct timeval SDL_PrivateAudioData::last_tv

Definition at line 51 of file SDL_nasaudio.h.

◆ lastchunk

DWORD SDL_PrivateAudioData::lastchunk

Definition at line 41 of file SDL_directsound.h.

◆ locked_buf

Uint8* SDL_PrivateAudioData::locked_buf

Definition at line 42 of file SDL_directsound.h.

◆ mainloop

pa_mainloop* SDL_PrivateAudioData::mainloop

Definition at line 38 of file SDL_pulseaudio.h.

◆ mixbuf [1/2]

LPDIRECTSOUNDBUFFER SDL_PrivateAudioData::mixbuf

Definition at line 37 of file SDL_directsound.h.

◆ mixbuf [2/2]

Uint8 * SDL_PrivateAudioData::mixbuf

Definition at line 39 of file SDL_alsa_audio.h.

◆ mixbufs

Uint8* SDL_PrivateAudioData::mixbufs[NUM_BUFFERS]

Definition at line 38 of file SDL_pspaudio.h.

◆ mixlen [1/2]

Uint32 SDL_PrivateAudioData::mixlen

Definition at line 35 of file SDL_dummyaudio.h.

◆ mixlen [2/2]

int SDL_PrivateAudioData::mixlen

Definition at line 40 of file SDL_alsa_audio.h.

◆ mixsamples

int SDL_PrivateAudioData::mixsamples

Definition at line 44 of file SDL_fsaudio.h.

◆ mutex

SDL_mutex* SDL_PrivateAudioData::mutex

Definition at line 37 of file SDL_naclaudio.h.

◆ next_buffer

int SDL_PrivateAudioData::next_buffer

Definition at line 40 of file SDL_pspaudio.h.

◆ next_frame

float SDL_PrivateAudioData::next_frame

Definition at line 47 of file SDL_artsaudio.h.

◆ num_buffers

int SDL_PrivateAudioData::num_buffers

Definition at line 40 of file SDL_directsound.h.

◆ parent

pid_t SDL_PrivateAudioData::parent

Definition at line 39 of file SDL_artsaudio.h.

◆ pcm_buf

Uint8* SDL_PrivateAudioData::pcm_buf

Definition at line 51 of file SDL_qsa_audio.h.

◆ pcm_handle

snd_pcm_t* SDL_PrivateAudioData::pcm_handle

Definition at line 36 of file SDL_alsa_audio.h.

◆ pcm_len

Uint32 SDL_PrivateAudioData::pcm_len

Definition at line 52 of file SDL_qsa_audio.h.

◆ pfd

struct pollfd* SDL_PrivateAudioData::pfd

Definition at line 44 of file SDL_sndioaudio.h.

◆ rawbuf

Uint8* SDL_PrivateAudioData::rawbuf

Definition at line 36 of file SDL_pspaudio.h.

◆ ready_semaphore

SDL_sem* SDL_PrivateAudioData::ready_semaphore

Definition at line 55 of file SDL_coreaudio.h.

◆ really

int SDL_PrivateAudioData::really

Definition at line 49 of file SDL_nasaudio.h.

◆ refcount

SDL_atomic_t SDL_PrivateAudioData::refcount

Definition at line 41 of file SDL_wasapi.h.

◆ render

IAudioRenderClient* SDL_PrivateAudioData::render

Definition at line 45 of file SDL_wasapi.h.

◆ resume

int SDL_PrivateAudioData::resume

Definition at line 34 of file SDL_androidaudio.h.

◆ sdlports

jack_port_t** SDL_PrivateAudioData::sdlports

Definition at line 37 of file SDL_jackaudio.h.

◆ shutdown

SDL_atomic_t SDL_PrivateAudioData::shutdown

Definition at line 57 of file SDL_coreaudio.h.

◆ sound

LPDIRECTSOUND SDL_PrivateAudioData::sound

Definition at line 36 of file SDL_directsound.h.

◆ strdesc

AudioStreamBasicDescription SDL_PrivateAudioData::strdesc

Definition at line 54 of file SDL_coreaudio.h.

◆ stream [1/3]

arts_stream_t SDL_PrivateAudioData::stream

Definition at line 36 of file SDL_artsaudio.h.

◆ stream [2/3]

IFusionSoundStream* SDL_PrivateAudioData::stream

Definition at line 39 of file SDL_fsaudio.h.

◆ stream [3/3]

pa_stream* SDL_PrivateAudioData::stream

Definition at line 40 of file SDL_pulseaudio.h.

◆ swizzle_func

void(* SDL_PrivateAudioData::swizzle_func) (_THIS, void *buffer, Uint32 bufferlen)

Definition at line 43 of file SDL_alsa_audio.h.

◆ task

HANDLE SDL_PrivateAudioData::task

Definition at line 49 of file SDL_wasapi.h.

◆ thread

SDL_Thread* SDL_PrivateAudioData::thread

Definition at line 48 of file SDL_coreaudio.h.

◆ thread_error

char* SDL_PrivateAudioData::thread_error

Definition at line 56 of file SDL_coreaudio.h.

◆ timeout_on_wait

uint32_t SDL_PrivateAudioData::timeout_on_wait

Definition at line 48 of file SDL_qsa_audio.h.

◆ ulaw_buf

Uint8* SDL_PrivateAudioData::ulaw_buf

Definition at line 39 of file SDL_sunaudio.h.

◆ ulaw_only

int SDL_PrivateAudioData::ulaw_only

Definition at line 38 of file SDL_sunaudio.h.

◆ unused

int SDL_PrivateAudioData::unused

Definition at line 33 of file SDL_emscriptenaudio.h.

◆ wavebuf

WAVEHDR SDL_PrivateAudioData::wavebuf[NUM_BUFFERS]

Definition at line 39 of file SDL_winmm.h.

◆ waveformat

WAVEFORMATEX* SDL_PrivateAudioData::waveformat

Definition at line 43 of file SDL_wasapi.h.

◆ write_delay

Uint32 SDL_PrivateAudioData::write_delay

Definition at line 36 of file SDL_dummyaudio.h.

◆ written [1/2]

Sint32 SDL_PrivateAudioData::written

Definition at line 40 of file SDL_sunaudio.h.

◆ written [2/2]

int SDL_PrivateAudioData::written

Definition at line 48 of file SDL_nasaudio.h.


The documentation for this struct was generated from the following files: