#include <GLES/egl.h>
#include <GLES/gl.h>
#include "SDL_pspvideo.h"
Go to the source code of this file.
◆ PSP_GL_CreateContext()
◆ PSP_GL_GetProcAddress()
void* PSP_GL_GetProcAddress |
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◆ PSP_GL_GetSwapInterval()
int PSP_GL_GetSwapInterval |
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◆ PSP_GL_LoadLibrary()
int PSP_GL_LoadLibrary |
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const char * |
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◆ PSP_GL_MakeCurrent()
◆ PSP_GL_SetSwapInterval()
int PSP_GL_SetSwapInterval |
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int |
interval |
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◆ PSP_GL_SwapBuffers()
◆ PSP_GL_SwapWindow()
◆ PSP_GL_UnloadLibrary()