SDL  2.0
VkDeviceGeneratedCommandsLimitsNVX Struct Reference

#include <vulkan.h>

Data Fields

VkStructureType sType
 
const voidpNext
 
uint32_t maxIndirectCommandsLayoutTokenCount
 
uint32_t maxObjectEntryCounts
 
uint32_t minSequenceCountBufferOffsetAlignment
 
uint32_t minSequenceIndexBufferOffsetAlignment
 
uint32_t minCommandsTokenBufferOffsetAlignment
 

Detailed Description

Definition at line 5705 of file vulkan.h.

Field Documentation

◆ maxIndirectCommandsLayoutTokenCount

uint32_t VkDeviceGeneratedCommandsLimitsNVX::maxIndirectCommandsLayoutTokenCount

Definition at line 5708 of file vulkan.h.

◆ maxObjectEntryCounts

uint32_t VkDeviceGeneratedCommandsLimitsNVX::maxObjectEntryCounts

Definition at line 5709 of file vulkan.h.

◆ minCommandsTokenBufferOffsetAlignment

uint32_t VkDeviceGeneratedCommandsLimitsNVX::minCommandsTokenBufferOffsetAlignment

Definition at line 5712 of file vulkan.h.

◆ minSequenceCountBufferOffsetAlignment

uint32_t VkDeviceGeneratedCommandsLimitsNVX::minSequenceCountBufferOffsetAlignment

Definition at line 5710 of file vulkan.h.

◆ minSequenceIndexBufferOffsetAlignment

uint32_t VkDeviceGeneratedCommandsLimitsNVX::minSequenceIndexBufferOffsetAlignment

Definition at line 5711 of file vulkan.h.

◆ pNext

const void* VkDeviceGeneratedCommandsLimitsNVX::pNext

Definition at line 5707 of file vulkan.h.

◆ sType

VkStructureType VkDeviceGeneratedCommandsLimitsNVX::sType

Definition at line 5706 of file vulkan.h.


The documentation for this struct was generated from the following file: