SDL
2.0
|
#include "../../SDL_internal.h"
Go to the source code of this file.
Functions | |
int | Emscripten_CreateWindowFramebuffer (_THIS, SDL_Window *window, Uint32 *format, void **pixels, int *pitch) |
int | Emscripten_UpdateWindowFramebuffer (_THIS, SDL_Window *window, const SDL_Rect *rects, int numrects) |
void | Emscripten_DestroyWindowFramebuffer (_THIS, SDL_Window *window) |
int Emscripten_CreateWindowFramebuffer | ( | _THIS | , |
SDL_Window * | window, | ||
Uint32 * | format, | ||
void ** | pixels, | ||
int * | pitch | ||
) |
void Emscripten_DestroyWindowFramebuffer | ( | _THIS | , |
SDL_Window * | window | ||
) |
int Emscripten_UpdateWindowFramebuffer | ( | _THIS | , |
SDL_Window * | window, | ||
const SDL_Rect * | rects, | ||
int | numrects | ||
) |