21 #include "../../SDL_internal.h" GLuint GLfloat GLfloat GLfloat x1
int SDL_DrawLines(SDL_Surface *dst, const SDL_Point *points, int count, Uint32 color)
GLuint GLuint GLsizei count
GLfixed GLfixed GLfixed y2
The structure that defines a point.
A collection of pixels used in software blitting.
GLfixed GLfixed GLint GLint GLfixed points
int SDL_DrawLine(SDL_Surface *dst, int x1, int y1, int x2, int y2, Uint32 color)