SDL  2.0
VkObjectTablePushConstantEntryNVX Struct Reference

#include <vulkan.h>

Data Fields

VkObjectEntryTypeNVX type
 
VkObjectEntryUsageFlagsNVX flags
 
VkPipelineLayout pipelineLayout
 
VkShaderStageFlags stageFlags
 

Detailed Description

Definition at line 5805 of file vulkan.h.

Field Documentation

◆ flags

VkObjectEntryUsageFlagsNVX VkObjectTablePushConstantEntryNVX::flags

Definition at line 5807 of file vulkan.h.

◆ pipelineLayout

VkPipelineLayout VkObjectTablePushConstantEntryNVX::pipelineLayout

Definition at line 5808 of file vulkan.h.

◆ stageFlags

VkShaderStageFlags VkObjectTablePushConstantEntryNVX::stageFlags

Definition at line 5809 of file vulkan.h.

◆ type

VkObjectEntryTypeNVX VkObjectTablePushConstantEntryNVX::type

Definition at line 5806 of file vulkan.h.


The documentation for this struct was generated from the following file: