SDL  2.0
SDL_uikitwindow.h File Reference
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Data Structures

struct  SDL_WindowData
 

Functions

int UIKit_CreateWindow (_THIS, SDL_Window *window)
 
void UIKit_SetWindowTitle (_THIS, SDL_Window *window)
 
void UIKit_ShowWindow (_THIS, SDL_Window *window)
 
void UIKit_HideWindow (_THIS, SDL_Window *window)
 
void UIKit_RaiseWindow (_THIS, SDL_Window *window)
 
void UIKit_SetWindowBordered (_THIS, SDL_Window *window, SDL_bool bordered)
 
void UIKit_SetWindowFullscreen (_THIS, SDL_Window *window, SDL_VideoDisplay *display, SDL_bool fullscreen)
 
void UIKit_DestroyWindow (_THIS, SDL_Window *window)
 
SDL_bool UIKit_GetWindowWMInfo (_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
 
NSUInteger UIKit_GetSupportedOrientations (SDL_Window *window)
 

Function Documentation

◆ UIKit_CreateWindow()

int UIKit_CreateWindow ( _THIS  ,
SDL_Window window 
)

◆ UIKit_DestroyWindow()

void UIKit_DestroyWindow ( _THIS  ,
SDL_Window window 
)

◆ UIKit_GetSupportedOrientations()

NSUInteger UIKit_GetSupportedOrientations ( SDL_Window window)

◆ UIKit_GetWindowWMInfo()

SDL_bool UIKit_GetWindowWMInfo ( _THIS  ,
SDL_Window window,
struct SDL_SysWMinfo info 
)

◆ UIKit_HideWindow()

void UIKit_HideWindow ( _THIS  ,
SDL_Window window 
)

◆ UIKit_RaiseWindow()

void UIKit_RaiseWindow ( _THIS  ,
SDL_Window window 
)

◆ UIKit_SetWindowBordered()

void UIKit_SetWindowBordered ( _THIS  ,
SDL_Window window,
SDL_bool  bordered 
)

◆ UIKit_SetWindowFullscreen()

void UIKit_SetWindowFullscreen ( _THIS  ,
SDL_Window window,
SDL_VideoDisplay display,
SDL_bool  fullscreen 
)

◆ UIKit_SetWindowTitle()

void UIKit_SetWindowTitle ( _THIS  ,
SDL_Window window 
)

◆ UIKit_ShowWindow()

void UIKit_ShowWindow ( _THIS  ,
SDL_Window window 
)