SDL  2.0
sdl_qnx.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 2017 BlackBerry Limited
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 
22 #ifndef __SDL_QNX_H__
23 #define __SDL_QNX_H__
24 
25 #include "../SDL_sysvideo.h"
26 #include <screen/screen.h>
27 #include <EGL/egl.h>
28 
29 typedef struct
30 {
31  screen_window_t window;
35 
36 extern void handleKeyboardEvent(screen_event_t event);
37 
38 extern int glGetConfig(EGLConfig *pconf, int *pformat);
39 extern int glLoadLibrary(_THIS, const char *name);
40 void *glGetProcAddress(_THIS, const char *proc);
42 extern int glSetSwapInterval(_THIS, int interval);
43 extern int glSwapWindow(_THIS, SDL_Window *window);
46 extern void glUnloadLibrary(_THIS);
47 
48 #endif
int glGetConfig(EGLConfig *pconf, int *pformat)
Definition: gl.c:68
void * EGLSurface
Definition: egl.h:59
int glLoadLibrary(_THIS, const char *name)
Definition: gl.c:136
void * EGLConfig
Definition: egl.h:58
int glSetSwapInterval(_THIS, int interval)
Definition: gl.c:218
EGLConfig conf
Definition: sdl_qnx.h:33
static screen_context_t context
Definition: video.c:25
GLuint const GLchar * name
void glDeleteContext(_THIS, SDL_GLContext context)
Definition: gl.c:272
void handleKeyboardEvent(screen_event_t event)
Definition: keyboard.c:99
void * SDL_GLContext
An opaque handle to an OpenGL context.
Definition: SDL_video.h:175
EGLSurface surface
Definition: sdl_qnx.h:32
void * glGetProcAddress(_THIS, const char *proc)
Definition: gl.c:158
int glMakeCurrent(_THIS, SDL_Window *window, SDL_GLContext context)
Definition: gl.c:249
#define _THIS
struct _cl_event * event
screen_window_t window
Definition: sdl_qnx.h:31
SDL_GLContext glCreateContext(_THIS, SDL_Window *window)
Definition: gl.c:171
void glUnloadLibrary(_THIS)
Definition: gl.c:282
EGLSurface EGLNativeWindowType * window
Definition: eglext.h:1025
The type used to identify a window.
Definition: SDL_sysvideo.h:73
int glSwapWindow(_THIS, SDL_Window *window)
Definition: gl.c:234