Here is a list of all struct and union fields with links to the structures/unions they belong to:
- a -
- A
: LPINPUTCONTEXT2
- a
: LL_Test
, SDL_BlitInfo
, SDL_Color
, SDL_DYNAPI_jump_table
, SDL_Renderer
, SDL_Texture
, SDLTest_RandomContext
, tColorRGBA
, VkComponentMapping
- abs_correct
: recDevice
- abs_map
: recDevice
- accelerated
: SDL_VideoDevice
- accelerometer
: recDevice
- access
: SDL_Texture
- accum_alpha_size
: SDL_VideoDevice
- accum_blue_size
: SDL_VideoDevice
- accum_green_size
: SDL_VideoDevice
- accum_red_size
: SDL_VideoDevice
- accumulated_wheel_x
: SDL_Mouse
- accumulated_wheel_y
: SDL_Mouse
- aCoeff
: MS_ADPCM_decoder
- action
: wl_data_offer_listener
, wl_data_source_listener
- activation_handler
: SDL_PrivateAudioData
- active
: SDL_EventQueue
, SDL_TimerData
- active_off
: MonitorInfo
- actualPresentTime
: VkPastPresentationTimingGOOGLE
- ad
: DetailedTiming
, MonitorInfo
- addPendingWindowOperation:
: Cocoa_WindowListener
- addressModeU
: VkSamplerCreateInfo
- addressModeV
: VkSamplerCreateInfo
- addressModeW
: VkSamplerCreateInfo
- adevice
: SDL_Event
- advancedBlendAllOperations
: VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT
- advancedBlendCoherentOperations
: VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT
- advancedBlendCorrelatedOverlap
: VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT
- advancedBlendIndependentBlend
: VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT
- advancedBlendMaxColorAttachments
: VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT
- advancedBlendNonPremultipliedDstColor
: VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT
- advancedBlendNonPremultipliedSrcColor
: VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT
- ah
: SDLTest_RandomContext
- al
: SDLTest_RandomContext
- alignment
: VkMemoryRequirements
- allocationSize
: VkMemoryAllocateInfo
- allow_spaces
: SDL_VideoData
- AllowsArbitraryDeviceNames
: SDL_AudioDriverImpl
- Aloss
: RLEDestFormat
, SDL_PixelFormat
- alpha
: blit_table
- alpha_size
: SDL_VideoDevice
- alphaBlendOp
: VkPipelineColorBlendAttachmentState
- alphaMode
: VkDisplaySurfaceCreateInfoKHR
- alphaToCoverageEnable
: VkPipelineMultisampleStateCreateInfo
- alphaToOne
: VkPhysicalDeviceFeatures
- alphaToOneEnable
: VkPipelineMultisampleStateCreateInfo
- always_ignore
: SDL_AssertData
- Amask
: RLEDestFormat
, SDL_PixelFormat
- analog
: DetailedTiming
, MonitorInfo
- ang
: Knob
- anisotropyEnable
: VkSamplerCreateInfo
- apiVersion
: VkApplicationInfo
, VkPhysicalDeviceProperties
- append
: SDL_RWops
- applicationVersion
: VkApplicationInfo
- arena
: mallinfo
- arg
: LL_Test
- argc
: SDL_error
- args
: SDL_error
- argv
: SDLTest_CommonState
- array
: SDL_TLSData
- arrayLayer
: VkImageSubresource
- arrayLayers
: VkImageCreateInfo
- arrayPitch
: VkSubresourceLayout
- Ashift
: RLEDestFormat
, SDL_PixelFormat
- aspect_ratio
: MonitorInfo
- aspectMask
: VkClearAttachment
, VkImageSubresource
, VkImageSubresourceLayers
, VkImageSubresourceRange
, VkSparseImageFormatProperties
- attachment
: VkAttachmentReference
- attachmentCount
: VkFramebufferCreateInfo
, VkPipelineColorBlendStateCreateInfo
, VkRenderPassCreateInfo
- attack_length
: SDL_HapticConstant
, SDL_HapticCustom
, SDL_HapticPeriodic
, SDL_HapticRamp
- attack_level
: SDL_HapticConstant
, SDL_HapticCustom
, SDL_HapticPeriodic
, SDL_HapticRamp
- aud
: SDL_PrivateAudioData
- audio
: SDL_PrivateAudioData
- audio_fd
: SDL_PrivateAudioData
- audio_fmt
: SDL_PrivateAudioData
- audio_handle
: SDL_PrivateAudioData
- audio_obj
: SDL_PrivateAudioData
- audio_sem
: SDL_PrivateAudioData
- audioBuffer
: SDL_PrivateAudioData
- audiodriver
: SDLTest_CommonState
- audioQueue
: SDL_PrivateAudioData
- audiospec
: SDLTest_CommonState
- autoclose
: SDL_RWops
- available
: VideoBootStrap
- axes
: SDL_Joystick
, haptic_hwdata
, recDevice
- axis
: recDevice::hwdata_ball
, recDevice::hwdata_hat
, SDL_ControllerAxisEvent
, SDL_ExtendedGameControllerBind
, SDL_GameControllerButtonBind
, SDL_GameControllerExtendedBind
, SDL_JoyAxisEvent
, wl_pointer_listener
- axis_discrete
: wl_pointer_listener
- axis_max
: SDL_ExtendedGameControllerBind
, SDL_GameControllerExtendedBind
- axis_min
: SDL_ExtendedGameControllerBind
, SDL_GameControllerExtendedBind
- axis_source
: wl_pointer_listener
- axis_stop
: wl_pointer_listener
- SDL_acos
: SDL_DYNAPI_jump_table
- SDL_acosf
: SDL_DYNAPI_jump_table
- SDL_AddEventWatch
: SDL_DYNAPI_jump_table
- SDL_AddHintCallback
: SDL_DYNAPI_jump_table
- SDL_AllocFormat
: SDL_DYNAPI_jump_table
- SDL_AllocPalette
: SDL_DYNAPI_jump_table
- SDL_AllocRW
: SDL_DYNAPI_jump_table
- SDL_atan
: SDL_DYNAPI_jump_table
- SDL_atanf
: SDL_DYNAPI_jump_table
- SDL_atoi
: SDL_DYNAPI_jump_table
- SDL_AtomicCAS
: SDL_DYNAPI_jump_table
- SDL_AtomicCASPtr
: SDL_DYNAPI_jump_table
- SDL_AtomicGet
: SDL_DYNAPI_jump_table
- SDL_AtomicGetPtr
: SDL_DYNAPI_jump_table
- SDL_AtomicLock
: SDL_DYNAPI_jump_table
- SDL_AudioQuit
: SDL_DYNAPI_jump_table
- SDL_AudioStreamClear
: SDL_DYNAPI_jump_table
- SDL_AudioStreamPut
: SDL_DYNAPI_jump_table