25 #if SDL_VIDEO_DRIVER_HAIKU && SDL_VIDEO_OPENGL 31 #include "../SDL_sysvideo.h" 34 extern int BE_GL_LoadLibrary(
_THIS,
const char *
path);
35 extern void *BE_GL_GetProcAddress(
_THIS,
const char *proc);
36 extern void BE_GL_UnloadLibrary(
_THIS);
39 extern int BE_GL_SetSwapInterval(
_THIS,
int interval);
40 extern int BE_GL_GetSwapInterval(
_THIS);
45 extern void BE_GL_RebootContexts(
_THIS);
static screen_context_t context
void * SDL_GLContext
An opaque handle to an OpenGL context.
EGLSurface EGLNativeWindowType * window
The type used to identify a window.
GLsizei const GLchar *const * path