SDL
2.0
Here is a list of all struct and union fields with links to the structures/unions they belong to:
- _ -
__pad0__ :
sealed
_bitmap :
SDL_BWin
_bits :
SDL_BWin
_bounds :
SDL_BWin
_buffer_created :
SDL_BWin
_buffer_dirty :
SDL_BWin
_buffer_locker :
SDL_BWin
_bytes_per_px :
SDL_BWin
_clips :
SDL_BWin
_connected :
SDL_BWin
_connection_disabled :
SDL_BWin
_current_context :
SDL_BApp
_data :
Cocoa_WindowListener
_draw_thread_id :
SDL_BWin
_GetNumWindowSlots() :
SDL_BApp
_GetWinID() :
SDL_BApp
_gl_type :
SDL_BWin
_HandleBasicWindowEvent() :
SDL_BApp
_HandleKey() :
SDL_BApp
_HandleKeyboardFocus() :
SDL_BApp
_HandleMouseButton() :
SDL_BApp
_HandleMouseFocus() :
SDL_BApp
_HandleMouseMove() :
SDL_BApp
_HandleMouseWheel() :
SDL_BApp
_HandleWindowMoved() :
SDL_BApp
_HandleWindowResized() :
SDL_BApp
_id :
SDL_BWin
_inhibit_resize :
SDL_BWin
_KeyEvent() :
SDL_BWin
_last_buttons :
SDL_BWin
_mouse_focused :
SDL_BWin
_MouseButtonEvent() :
SDL_BWin
_MouseFocusEvent() :
SDL_BWin
_MouseMotionEvent() :
SDL_BWin
_MouseWheelEvent() :
SDL_BWin
_MoveTo() :
SDL_BWin
_NET_ACTIVE_WINDOW :
SDL_VideoData
_NET_FRAME_EXTENTS :
SDL_VideoData
_NET_WM_ACTION_FULLSCREEN :
SDL_VideoData
_NET_WM_ALLOWED_ACTIONS :
SDL_VideoData
_NET_WM_ICON :
SDL_VideoData
_NET_WM_ICON_NAME :
SDL_VideoData
_NET_WM_NAME :
SDL_VideoData
_NET_WM_PING :
SDL_VideoData
_NET_WM_STATE :
SDL_VideoData
_NET_WM_STATE_ABOVE :
SDL_VideoData
_NET_WM_STATE_FOCUSED :
SDL_VideoData
_NET_WM_STATE_FULLSCREEN :
SDL_VideoData
_NET_WM_STATE_HIDDEN :
SDL_VideoData
_NET_WM_STATE_MAXIMIZED_HORZ :
SDL_VideoData
_NET_WM_STATE_MAXIMIZED_VERT :
SDL_VideoData
_NET_WM_STATE_SKIP_PAGER :
SDL_VideoData
_NET_WM_STATE_SKIP_TASKBAR :
SDL_VideoData
_NET_WM_USER_TIME :
SDL_VideoData
_NET_WM_WINDOW_OPACITY :
SDL_VideoData
_num_clips :
SDL_BWin
_PopBackWindow() :
SDL_BApp
_PostWindowEvent() :
SDL_BWin
_prev_frame :
SDL_BWin
_PushBackWindow() :
SDL_BApp
_RepaintEvent() :
SDL_BWin
_ResizeTo() :
SDL_BWin
_Restore() :
SDL_BWin
_row_bytes :
SDL_BWin
_SDL_GLView :
SDL_BWin
_SendMouseButton() :
SDL_BWin
_SetBordered() :
SDL_BWin
_SetFullScreen() :
SDL_BWin
_SetResizable() :
SDL_BWin
_SetSDLWindow() :
SDL_BApp
_SetTitle() :
SDL_BWin
_shown :
SDL_BWin
_trash_window_buffer :
SDL_BWin
_window_map :
SDL_BApp
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