SDL
2.0
|
#import "../SDL_sysvideo.h"
#import "SDL_uikitwindow.h"
#import <UIKit/UIKit.h>
#import <Metal/Metal.h>
#import <QuartzCore/CAMetalLayer.h>
Go to the source code of this file.
Data Structures | |
class | SDL_uikitmetalview |
Macros | |
#define | METALVIEW_TAG 255 |
Functions | |
SDL_uikitmetalview * | UIKit_Mtl_AddMetalView (SDL_Window *window) |
void | UIKit_Mtl_GetDrawableSize (SDL_Window *window, int *w, int *h) |
#define METALVIEW_TAG 255 |
Definition at line 39 of file SDL_uikitmetalview.h.
SDL_uikitmetalview* UIKit_Mtl_AddMetalView | ( | SDL_Window * | window | ) |
void UIKit_Mtl_GetDrawableSize | ( | SDL_Window * | window, |
int * | w, | ||
int * | h | ||
) |