SDL  2.0
SDL_coreaudio.h
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1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 #ifndef _SDL_coreaudio_h
24 #define _SDL_coreaudio_h
25 
26 #include "../SDL_sysaudio.h"
27 
28 #if !defined(__IPHONEOS__)
29 #define MACOSX_COREAUDIO 1
30 #endif
31 
32 #if MACOSX_COREAUDIO
33 #include <CoreAudio/CoreAudio.h>
34 #include <CoreServices/CoreServices.h>
35 #else
36 #import <AVFoundation/AVFoundation.h>
37 #import <UIKit/UIApplication.h>
38 #endif
39 
40 #include <AudioToolbox/AudioToolbox.h>
41 #include <AudioUnit/AudioUnit.h>
42 
43 /* Hidden "this" pointer for the audio functions */
44 #define _THIS SDL_AudioDevice *this
45 
47 {
49  AudioQueueRef audioQueue;
50  AudioQueueBufferRef audioBuffer[2];
51  void *buffer;
52  UInt32 bufferOffset;
53  UInt32 bufferSize;
54  AudioStreamBasicDescription strdesc;
55  SDL_sem *ready_semaphore;
56  char *thread_error;
58 #if MACOSX_COREAUDIO
59  AudioDeviceID deviceID;
60 #else
61  SDL_bool interrupted;
62  CFTypeRef interruption_listener;
63 #endif
64 };
65 
66 #endif /* _SDL_coreaudio_h */
67 /* vi: set ts=4 sw=4 expandtab: */
A type representing an atomic integer value. It is a struct so people don&#39;t accidentally use numeric ...
Definition: SDL_atomic.h:189
AudioStreamBasicDescription strdesc
Definition: SDL_coreaudio.h:54
SDL_sem * ready_semaphore
Definition: SDL_coreaudio.h:55
AudioQueueRef audioQueue
Definition: SDL_coreaudio.h:49
SDL_Thread * thread
Definition: SDL_coreaudio.h:48
AudioDeviceID deviceID
Definition: SDL_coreaudio.h:59
SDL_atomic_t shutdown
Definition: SDL_coreaudio.h:57
SDL_bool
Definition: SDL_stdinc.h:130
AudioQueueBufferRef audioBuffer[2]
Definition: SDL_coreaudio.h:50