SDL
2.0
|
#include <SDL_sysaudio.h>
Data Fields | |
Uint8 | data [SDL_AUDIOBUFFERQUEUE_PACKETLEN] |
Uint32 | datalen |
Uint32 | startpos |
struct SDL_AudioBufferQueue * | next |
Definition at line 65 of file SDL_sysaudio.h.
Uint8 SDL_AudioBufferQueue::data[SDL_AUDIOBUFFERQUEUE_PACKETLEN] |
Definition at line 67 of file SDL_sysaudio.h.
Referenced by dequeue_audio_from_device(), and queue_audio_to_device().
Uint32 SDL_AudioBufferQueue::datalen |
Definition at line 68 of file SDL_sysaudio.h.
Referenced by dequeue_audio_from_device(), open_audio_device(), and queue_audio_to_device().
struct SDL_AudioBufferQueue* SDL_AudioBufferQueue::next |
Definition at line 70 of file SDL_sysaudio.h.
Referenced by dequeue_audio_from_device(), free_audio_queue(), open_audio_device(), queue_audio_to_device(), and SDL_ClearQueuedAudio().
Uint32 SDL_AudioBufferQueue::startpos |
Definition at line 69 of file SDL_sysaudio.h.
Referenced by dequeue_audio_from_device(), open_audio_device(), and queue_audio_to_device().