SDL
2.0
|
#include <vulkan.hpp>
Public Types | |
enum | { allFlags = VkFlags(PipelineStageFlagBits::eTopOfPipe) | VkFlags(PipelineStageFlagBits::eDrawIndirect) | VkFlags(PipelineStageFlagBits::eVertexInput) | VkFlags(PipelineStageFlagBits::eVertexShader) | VkFlags(PipelineStageFlagBits::eTessellationControlShader) | VkFlags(PipelineStageFlagBits::eTessellationEvaluationShader) | VkFlags(PipelineStageFlagBits::eGeometryShader) | VkFlags(PipelineStageFlagBits::eFragmentShader) | VkFlags(PipelineStageFlagBits::eEarlyFragmentTests) | VkFlags(PipelineStageFlagBits::eLateFragmentTests) | VkFlags(PipelineStageFlagBits::eColorAttachmentOutput) | VkFlags(PipelineStageFlagBits::eComputeShader) | VkFlags(PipelineStageFlagBits::eTransfer) | VkFlags(PipelineStageFlagBits::eBottomOfPipe) | VkFlags(PipelineStageFlagBits::eHost) | VkFlags(PipelineStageFlagBits::eAllGraphics) | VkFlags(PipelineStageFlagBits::eAllCommands) | VkFlags(PipelineStageFlagBits::eTransformFeedbackEXT) | VkFlags(PipelineStageFlagBits::eConditionalRenderingEXT) | VkFlags(PipelineStageFlagBits::eCommandProcessNVX) | VkFlags(PipelineStageFlagBits::eShadingRateImageNV) | VkFlags(PipelineStageFlagBits::eRayTracingShaderNV) | VkFlags(PipelineStageFlagBits::eAccelerationStructureBuildNV) | VkFlags(PipelineStageFlagBits::eTaskShaderNV) | VkFlags(PipelineStageFlagBits::eMeshShaderNV) } |
Definition at line 26725 of file vulkan.hpp.
anonymous enum |
Enumerator | |
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allFlags |
Definition at line 26727 of file vulkan.hpp.