SDL  2.0
VkPhysicalDeviceMultiviewFeatures Struct Reference

#include <vulkan_core.h>

Data Fields

VkStructureType sType
 
voidpNext
 
VkBool32 multiview
 
VkBool32 multiviewGeometryShader
 
VkBool32 multiviewTessellationShader
 

Detailed Description

Definition at line 4256 of file vulkan_core.h.

Field Documentation

◆ multiview

VkBool32 VkPhysicalDeviceMultiviewFeatures::multiview

Definition at line 4259 of file vulkan_core.h.

◆ multiviewGeometryShader

VkBool32 VkPhysicalDeviceMultiviewFeatures::multiviewGeometryShader

Definition at line 4260 of file vulkan_core.h.

◆ multiviewTessellationShader

VkBool32 VkPhysicalDeviceMultiviewFeatures::multiviewTessellationShader

Definition at line 4261 of file vulkan_core.h.

◆ pNext

void* VkPhysicalDeviceMultiviewFeatures::pNext

Definition at line 4258 of file vulkan_core.h.

◆ sType

VkStructureType VkPhysicalDeviceMultiviewFeatures::sType

Definition at line 4257 of file vulkan_core.h.


The documentation for this struct was generated from the following file: